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Okay I am looking to play a new mmo with mass PvP and different from WoW.
EvE and Darkfall are the main choices I see, I know they are completely different I just want to compare some of the features good and bad about them.
First off which game has a longer grind?
And Is EvE's pvp boring? from what I've seen its all zoomed out and you don't move. But are there even any big battles still in darkfall?
If you guys can tell me the good and bad about each they would be awesome.
Comments
I think the main difference you'll find with both games is the action factor. Eve is more or so laid back and a lot more strategical while darkfall is more action oriented. As far as the grind goes, i'm not exactly sure how to describe Eve's grind as all your skills are trained offline so your not really grinding and your build also makes a huge difference but darkfall from what I've heard is a few months to get good. Do note that darkfalls grind becomes less pretty much every patch.
Do you know how long it takes to become viable for pvp in EvE? Because I know I was getting raped by higher levels throughout my DF trial. And my clan's city could easily be raped by 3 guys.
I don't have much experience pvp wise with Eve but I've heard that if done right you can be quite good within 3 months.
Question is:
Do you want Space Combat or Melee/Magic Combat?
Same with Darkfall, if you find your city is getting raped by 3 vets you're probably in NEW or Sanctum. There are other stronger clans that accept new players and have a decent set of players to hold off raiders.
Eve is more tactical, you click buttons and they do there effects. Darkfall is FPS like where you're always aiming and choosing the right moves to make.
Eve is more of an economy and trade game than Darkfall however Darkfall engages you so much more and gets your heart pumping in the action.
Either, all i want is a sandbox game with epic and fun pvp.
Do you want to be engaged with your character or more set back and tactical ?
In my opinion, almost everything about eve is boring and DF is not.
Even though there are many characters in DF that exploited the game to get their skills up, you will probably have more 'epic' and 'fun' pvp in DF compared to eve.
Since you are into pvp, subbing to DF is worth it just to have experiential knowledge of how aventurine uniquely implemented everything - the world, races, pvp, cities, skills, etc...
You can be pvp viable day 1 in DF - just fight around the newibe areas and don't carry valuable shit with you.
When playing DF, you should always be skilling up and banking often.
Just to clarify 'You can be pvp viabl day 1 in DF' - this is only against other new players. Vets will roll you on day one, try that again a month or two in. Join a decent clan that accepts new players asap and don't worry about sticking about the starter area unless you're doing quests.
Many vets may have used exploits to level but the grind was also x6-x10 times harder back then, you can make a viable character faster than their exploiting in the old days. (exploits fixed)
Well, in theory you can be a pvper in EVE right after you log in the first time, but in reality it will take you a year to stop feeling yourself like a noob. I mean, the main thing in EVE pvp that makes it fun is variety. But variety comes with time. Long time actually. Like 2 years at least...
Yes, I meant around the starting cities against other new charcaters. And hopefully against some new characters with a vet controlling it!
But, I would suggest sticking around the starting cities until you learn the basics - do the newbie quests, make sure you picked the right race, get some harvesting skills, learn to steal mounts, get magic up to get over walls, get 1 melee weapon and block skills up and learn the game controls and aiming, but that's me.
You show up at a player city broke, with no gear, and with newbie player AND character skills you may find it harder to skill up (on the mobs near that city) there than the mobs in the newbie area. You may also be a burden if you can't get over a wall or block an attack
Yeah, the skill gains have changed, but did STAT gains? i.e Stats of new player after 3 months compared to player who AFK swim/cast/ride/run/crouch or macro'd melee and block 10 hours a day for several months? Earthquake pyramids while watching superbowls? heh.
Stat gains whilst fighting mobs has increased I believe, swimming/running stat gains ect I think were nerfed.
How is Darkfall's community? Are there still lots of people and big raids?
Living at Long March I say we on average get raided 15+ times a day, some good 15-20 vs how many you bring at larger clan cities, sieges happen daily although some are just trades and exchanges. Not as many people as launch but a healthy and growing population.
You'll find a lot of new players asking questions.
You'll find some veterans bad mouthing with insults to people they've defeated. Jerks and morons sometimes. The odd person crying nerf/grind.
The majority of the community are decent and helpful however. Just the way it is in a FFA PvP game.
Becasue your blacksmith location is a long march from the bank
lol are you in the Empire? Cause I lived in Long March too.
No Duchy of Wessex, our clan returned to the game. Not sure where the Empire lives these days. And yes our huge city does have an inconviently placed Blacksmith :P
Come and play perpetuum!. not as mature as EVE, but fun. also it's quite new (less than two months old) so new players are not far behind in skills like in EVE
EVE Online combat system is rather tactical, Darkfall on the other hand is twitch based FPS.
You do move a lot in EVE, your movement is important because there is tons of complex mechanics affecting range and speed. It is probably more noticeable with smaller ships which solely relay on range and speed control capabilities of the pilot.
Both games offer a free trial so just try for yourself.
EDIT:
PVP in EVE can be cheap and it can be expensive, in any case, ISK are not determining factor. It is all a matter of resource management and your ability to find your way of making ISK and your spendings. Just pick a play style that suits you and have fun.
you can do EVE pvp after a few months. some 0.0 guilds take rookies. you will be very limited in terms of roles you are able to fullfil at the beginning, in such epic fights of 1000 vs 1000. but you can do pvp pretty soon.
our perhaps best pvp pilot downloaded the game, made the tutorial, bought a Rifter (newbie fighter) and went to lowsec (pvp area) immediately joining a pirate guild. he never looked back. so yes, even immediate pvp is possible. it is a sandbox, there are no limitations.
grinding is a special beast in EVE. i felt that pve-missions became a grind after i made them all 10 times. so i went pvp to avoid the grind. even as a pvp-fighter you may grind by farming rats (NPCs) to make money. but there are other ways for automatic money without a grind. it is all about you.
even pvp might become a grind if you wait all day long at a gate for killing newbs. but if you are flying into enemies area with friends every night it becomes less grind and then you participate in fleetbattles, explore wormholes and so on.
its up to you, if you grind or not in EVE.
played: Everquest I (6 years), EVE (3 years)
months: EQII, Vanguard, Siedler Online, SWTOR, Guild Wars 2
weeks: WoW, Shaiya, Darkfall, Florensia, Entropia, Aion, Lotro, Fallen Earth, Uncharted Waters
days: DDO, RoM, FFXIV, STO, Atlantica, PotBS, Maestia, WAR, AoC, Gods&Heroes, Cultures, RIFT, Forsaken World, Allodds
Uh, they are both skillbased and PvP-focussed, so I dont see why "they are very different".
Main difference really is that one is SF and the other is Fantasy.
Not so much.
EVE is like most MMOs where you select (and lock in) a target and fire your spell/ability. You can move your character and mouse around and still keep a target targeted - unless you move out of range and lose it.
Whereas DF is like a FPS which requires you to aim at a target (or area) and does not allow you to 'lock in' a target.
Additionally, in EVE, you just buy skills and abilities and you have them available after some real time. No using of the skill is required, just time to learn. And the timer continues in realtime while you are offline.
Wheras in DF you have to buy and then actually use the skills/abilities to develop/increase your skill level from 0-max level, like most MMOS.
Darkfall lacks the Epicness, it's basically a deathmatch pvp game in an mmo setting. Fun, but don't expect pve or quests or much of anything but grinding for pvp while dodging the griefers, and pvp
EvE's combat on the other hand is kind of slow and a lot more tactical. But EvE's world is truly epic and the player run content supreme. Also EvE has a vast area that is "safe", so you can train up to be viable without going into the FFA pvp areas (which are even bigger)
EvE's political map:
http://www.eve-academy.com/images/content/inf_report_2010-12.gif
Each of those colors is a player alliance, that animation shows recent changes - each of the little dots is a star system, the colorless area in the middle is the "safe zone" - npc controlled areas. Each star system is so big, you can't fly from one end to the other (it would take what, a few years of real time?) - of course you can warp between spots quickly, but just gives an idea of the size.
EvE's politics and massive economy make it what it is in my opinion. Darkfall.. well a vet told me there was no sociopolitical aspect to that game, and there's not much of an economy heh
Having played both and still playing one....it's all about what you want. EvE is like golf, it's played by mostly older guys and you never really master it, you just get better at it. Darkfall is great in that it is very immersive. I don't care about graphics, and apparently they have gotten better. If you like FPS's then you will like DF. It takes some getting used to all the jumping/bunnyhopping idiotcy, but if you can get past it....DF might be what you are looking for.
Are you interested in metagaming? Political disputes? Territorial control? These are some of the long term issues you and your group will be deciding. PvE, PvP, crafting, training all of these things basically allow your group to try and exert their will on the map. If this doesn't interest you, then you won't get it.
I enjoyed both and still play EvE. Grind isn't really what you have in EvE, but you definately feel like you are grinding in DF. Offline skilling resolves that in EvE. Hopefully the grind in DF has improved.
Good luck with your choice.
I believe both have free trials as well...therefore that is your answer. Decide for yourself.
Playing: BF4/BF:Hardline, Subnautica 7 days to die
Hiatus: EvE
Waiting on: World of Darkness(sigh)
Interested in: better games in general
Correction: you never really stop feeling like a noob in EVE. If you do, it means you're just about to lose an expensive ship.
Give me liberty or give me lasers