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It sounded epic. Batman played by Jim Lee and the Joker in an epic battle with all the players.
Reality: 300+ players standing or running around, and most didn't ever find Batman or the Joker. In that GIANTIC crowd it as impossible to make them out. So Batman and the Joker stood there in god mode, then temporarily shut it down to be killed in MOMENTS.
Worst of all, visually the radar was totally going haywire, the dots for the group member jumped all over like crazy, then the visual representation of the chars themselves started to jump all over and finally every player seemed to crash every 2 minutes out of the game.
WAY to make a memorial ending, lol.
Or not.
EDIT: See the hilarious result here:
People don't ask questions to get answers - they ask questions to show how smart they are. - Dogbert
Comments
I agree, it was lackluster. RIFT had a better thought out event.
Atm the game crshes me out every 30-60 seconds, lol.
People don't ask questions to get answers - they ask questions to show how smart they are. - Dogbert
Meh, it was typical of most end of beta events really. The devs take the role of really over powered NPCs and/or unleash hordes of AI controlled NPCs into the countryside, hundreds of beta testers log in at once and congregate in one or two small areas. The game engine and/or servers can't handle it, and it ends up being a slide show and crash-fest for 99% of the people there. The devs thank everyone for coming and countdown for the server shutdown. I'm not sure what people were expecting. All things considered, it went exactly how I figured it would...
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"Searchers after horror haunt strange, far places..." ~ H.P.Lovecraft, "From Beyond"
Member Since March 2004
Ok, often it is the case. But: Rift handled the crowds WAY better. And I am not talking about lag. I talk about 200 people teleporting all over the map like crazy. I wasn't even able to attack anyone.
People don't ask questions to get answers - they ask questions to show how smart they are. - Dogbert
Well in Rift they just spread people out more by having the event mobs spawn all over the map instead of just one small area. Kind of a no-brainer, but then considering the iconic nature of the foes on either side in DCUO it would have been silly to have several Future Batman or Future Jokers spread out all over Gotham City for instance. It assuredly would have made the event less laggy though. They should have made the Joker, Batman and Brainiac unattackable and just roving aorund to various areas helping out here and there and spawned the large Brainiac NPCs all over both cities to spread the population out. They also should have made it a lot more obvious what people were expected to do.
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"Searchers after horror haunt strange, far places..." ~ H.P.Lovecraft, "From Beyond"
Member Since March 2004
End game events in every MMO beta, and even special events in existing MMO's are only designed for people with high end PC's.
Everyone else lags out down to 1fps, crashes or disconnects... I usually wait for crowds to clear out because my ,
Windows XP 32 bit,
3.2ghz P4, 2gb Ram, Radeon HD 4650
PC isn't exactly a beast.
Now with video. Originally I wanted to film some cool showdown VS The Joker... but instead it was quite a chaos.
http://www.youtube.com/watch?v=ep8Z1WvSOiI
People don't ask questions to get answers - they ask questions to show how smart they are. - Dogbert
Thanks for posting this. Now im not so mad they scammed all of us pre-orders. Really, it sounds like they saved us a lot of trouble.
Still wouldn't mind a character creator to play with for the next week.
End of beta event was pretty similar to other end of beta events like everyone here said. Lag wasn't terrible at 1st, we were all just beating on the dev as Superman then we all did some mass pvp. i'd say it was about 200 people & then it started to boot me every 5 minutes so I switched from Metropolis to Gotham & I didn't have any problems after that.
What the beta event showed was how much of a rushed release it will be. The event was for all servers and featured lvl60 robotic machines at the superman event but it seems like they forgot 2 servers were restricted to lvl20. I was getting hit for 4-8k. Maybe at lvl30 in endgame gear it was survivably but they just basically 1 shot everyone in range. I would have been happy to just watch it but just being in view of the event caused me to crash.
Calling it the "worst event ever" is just being melodramatic. It was as bad/good as any large event i've seen in WAR, AoC or Aion. No it wasn't fun but it never usually is.
I actually didn't think large scale events were possible with current technology until i played Rift however DCUO is way more action orientated which must give those hamsters a damn good workout.
Seeing as its still beta at least they should get plenty of feedback for future events in live (thou why developers always wait until the last minute to test large scale events just boggles me) and i'd expect a decent update for release.
I was crashing 3-5 mins after logging in and playing on a connection shaped to 64k and I still managed to find Jim Lee and get trounced a few times. It was a good laugh.
I dont know why people take these things so seriously. It's just supposed to be a bit of harmless fun to tie things up. If you're not finding it fun, do something else. It has no real bearing on things save for questions of server stability, something that will be less of a problem when everyone's not all trying to log into 1-2 servers at one time.
Currently Playing: The Game
Standard SOE action. Last second annoucement, poorly thought out, and didn't even work for most people. if you watched any of the streaming video of Jim Lee giving you the hard sell while playing, you would have seen that it was lagging and glitching even when playing in 'the HQ' which I assume was pretty much directly on the servers themselves.
Cries of 'it's not ready yet' and 'here's a really game breaking bug!' went ignored and now the forums that at least proved that some of us playing the beta were trying to find and point out bugs are deleted so the evidence is now erased.
I was in beta not with a pre-order key but probably just because I've been a Station Pass member since ...well forever.... and I ended up pre-ordering since it has the potential to be a good game. I'm starting to think about cancelling the order though since I also play SWG ,which after 7 years of being raped by SOE, still is a game 'with potential' but SOE contnues to ignore it's customers and keeps it from being what it could be.
The end of beta event was a fail and I figure launch will be as well. There are going to be a lot of folks coming online in the first week of live (next week) and with it not being able to support large amounts of people in an area at once (the client can't...it was more client/debug crashes than lagging out) as well as many of the starter missions being able to be 'kill stolen' ... it is heading for an iceberg.
Also, before someone jumps in and says 'there's no kill stealing in DCUO' what I mean is there are a bunch of missions that make you 'E' (use action button) on targets that are surrounded by mobs. Yes, others around you get credit when killing mobs but not to take a barrel and throw it into the sea or defuse a bomb. This leads to people coming in while you are clearing the mobs and doing the easy part of hitting the E key and getting credit and you having to wait for another 'target' to spawn. Some of these areas are really light with these required items to target and it's a bottle neck situation with rude goobers taking your spawns while you clear the area. Many areas have been pointed out several times and by several people to the devs...only to be totally ignored.
Again, standard SOE protocol.
Played: Asheron's Call(still the best fantasy MMO!), EQ1, EQ2, Vanguard, DAoC, Horizons, City of Heroes/Villians, WoW (crap), LOTORO, D&D Online, Eve, Anarchy Online, and still playing SWG daily.
Dunno if that'd be the worst... STO's was not only flawed by bugs and crowding, but also by logic. It started as a PvP event, Fed vs. Klingons, then they broadcast a message about an hour before the end stating that the Borg were coming and that both sides should work together against the threat. Unfortunately the message never repeated, and the opposing faction still conned red.
As a result, people like me that logged in in the last half hour started running around picking off Klingon players left and right, unaware of the new "alliance". Even if you did know, and you had weapons that were AoE, you were still picking off the other factions players while you were aiming for the Borg.
I had a great time in the game while it lasted, I got to post a few bug issues in the game forums (PC) since it was beta, but all in all it was worth the fun.
And thats what its all about when choosing to buy the game or not. I know any type of MMO is a risk when buying the game, however if I can get 2 months of excitement out of any mmo or FPS, well its worth the price.
I still got Dragon Age in my closet and paid a hefty price on that game when it was released as well as COD 4. Now they are just collecting dust.
The monthly charge doesn't scare me a bit for DCUO, as long as I am having fun in the game.
i was... heroes were out numbered by villians. pvp server can be lopsided. it was frustrating.
most of the time heroes are getting beat in the pvp server . there should be more rewards of beating villians. like a GTA star system; beating a villan with 3 stars gets me more cash,something like that.
villian gets star ratings (mr popular contest) and heroes gets the cash.
good thing, i freaking shot stuns and sticky bombs on the dev lex luthur while shooting his face . escaped right when the game ended. i was still pissed... i vented my frustration on the gym and MAG. i went 70-5 average. btw i have 2.6 kdr.
dev superman was useless!
At least some of you were able to participate, I crashed everytime I logged on. I could never get close to the event before the game would freeze. I would say it was the worst end-of-beta-event for me, but since I never got a chance to participate, I will say it was the worst time I ever spent trying to get into an end-of-beta-event.
im that intrested i forgot to login for this..... but thanks for the update op its glad to know i did not waste any of my time on it
Playing: FFXIV
Future: wishing for SWG 2, World of Warcraft Classic
Played: Most current and extinct MMO's - 18 Years in....
Interesting Fact - I own 27 Tarantula's
And yet you feel the need to get on here and "waste" your time to criticize....
You do realize that is the purpose of a forum is to voice ones opinion .. right?
CO has a better character creator and will soon be F2P.
"This video contains content from Sony Music Entertainment, who has blocked it in your country on copyright grounds.
Sorry about that."
LOL that is good.
Sorry I have to call bullshit on you.
COH can and has run large events much much better. Aion's end of Beta event sucked yes. But it is simply not true that some MMOs do not know how to run large events.
CoH is probably the best at large evetns and they are a direct competitor of this events.
CoH's automatically generated events are run better than most games human run events.
I didn't bother to try the event. I had crashed in the middle of the power girl first mentor mission of lex luthor's at a run of trying all metnors (had done the others). Pretty sure its what they call the sound loop bug as I get wierd sound stutters then crash.
The last patch introduced some kind of instability as I didn't crash at all in my first week of beta. The power girl one was the 8th time i had crashed in like 3 days and I was always crashing in areas that were really busy either with players or NPCs.
I was sure trying to do this event would be a pointless and miserable excerise.
So no one actally thought it was just to stress test the engine in one location so they had data ready to tweek it so on release IF there is huge floods of players in the starting zone it wouldn't instacrash on them as it was doing?
sorry but if your going to bash a game over a beta event - need I remind you of a certain live WoW event that was that poorly thought out guilds held servers hostage over unlocking the content, and that was even if you actally managed to get online at the time, yes how easy it is to forget AQ
probly because most of the userbase in this site basically only just became actal MMO players a few years ago and basically only know half truths and rumours, most of the actal MMO playerbase probly wouldn't just this jaded trollfest with a ten foot pole now.
Bring on the WARRRRGGHH!