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People are just rediculous.
First off, all the fanbois, and people that talk crap to people that were mad about not getting into beta.
I see so many people stating that they are buying a lifetime sub, or that this game is going to be so great that they'll be in it for at least 2 years for sure. Really? I would never say that about ANY mmo at launch. And why buy a lifetime sub, when the first month is free?
And then people say, SOE will never make this game F2P. Really? Just about every other SOE game has/is going F2P. If anything, this one will make it to F2P pretty quickly.
And then the Fanbois say they are happy people are canceling their pre-orders, because they dont want 'noobs' playing the game. Really? So you'll have a community of drones, that dont care how good the game is, or what the company does or doesn't do for its fans. SOUNDS LIKE A GREAT RECIPE FOR A FAILURE.
And these people keep saying, "if you didn't get into beta, your an idiot. You didn't know how to submit your recipe correctly." (Newsflash, nobody got their beta keys on 1/4.)
And then, theres SOE. They just cant get their act together. They completely ignore their community anytime they have a chance to do right. They are still trying to get more pre-orders. (Why would you pre-order a game, when you can just wait and buy it on release date????) Its not like stores are going to run out of copies.
And ignoring your community- They haven't addressed the 'missing' beta keys. And the beta event went HORRIBLY, especially for PS3 users. They haven't addressed freezing problems and server congestion problems. Do they really think people are just going to have faith that they get everything fixed?
TAKE NOTE VIDEO GAME COMPANIES. RELEASING A BROKEN GAME, WHEN YOU KNOW ITS BROKEN, AND ALL YOUR FANS KNOW YOU KNOW ITS BROKEN, IS A GOOD WAY TO SHOOT YOURSELF IN THE FOOT. TAKE A LOOK AT FFXIV.
Lastly, there supposedly was a live chat with SOE on Stickum through facebook. The only problem? Nobody from facebook ever saw it.
Just a little rant on all of this. This whole DCUO beta event/launch is going to be quite entertaining in the end and I hope we all learn from it and grow.
***On a side note, rift seems to have some very good potential.
Comments
lol
What a waste.
Jeremiah 8:21 I weep for the hurt of my people; I stand amazed, silent, dumb with grief.
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Posting something "ridiculous", because you think something else is "ridiculous" is pretty "ridiculous".
-Sweetheart, don't forget to take your medication before your daily hour of Internet.
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OP, I believe you are the epitome of generalization, the blight of MMO-forums. Saying every game made by SOE will fail is bull excrement. That's just like saying every game made by NCSoft will fail, although they haven't made anything worth mentioning recently.
Not bashing DCUO (though it still had some annoying bugs right up till end of beta) but the OP has got a point about $OE... it's $OE.
I can relate to a game's "fanbois" however, I was like that with STO, and I have found myself even defending FF14 and RIFT lately. It's great if people enjoy a game, but it’s not good to be blind to a game’s flaws.
It may be that DCUO's flaws will be worked out soon, I hope so, even though the combat isn’t for me, I wish the best for anything DC related. But if we have another STO, then in 3 months those lifetime subscribers are going to be very, very bitter. I would never recommend lifetime, no matter how much you enjoy a beta, I even enjoyed STO's, the rush of the new, the lack of a deeper experience and love of the game's IP can remove your caution, cause you to ignore those nagging little worries or flame critics.
Personally, I would never grab a Lifetime sub no matter how much I enjoyed a game. But that's just me and my preference. If others like to, far be it from me to care if they do or do not. Worry about yourself and not so much what others do.
It is of no real consequence to your life.
This game that now exists sucks. It looked good when I first heard about it, but now they've screwed it up and I hate them for it. But this other game that's just around the corner is going to be awesome.
Repeat ad naseum.
Basically the whole MMO discussion in a nutshell.
Still crying about not getting your beta invite lol....4/6 of SOE's MMO's are still P2P and the 2 that are not have a F2P Model....but honestly who the hell actually plays those full time with all the restrictions...I dont play F2P games but if i did i would rather play a true F2P game rather than a subscription game with a F2P model...
Sounds like your mad cause people are shelling out cash for the game as i did prolonging any chance that it has of going F2P lol...get a job.
P.S. The client just became available on steam and im preloading as we speak.
Hah, people are funny.. I guess some of us are more logical than others.
I DONT think every game by SOE will fail, just because it has SOE's name on it. No, its more to do with them not valuing their fanbase. There is absolutely NO DOUBT that there were some serious issues at the end of beta. Some may be bugs/server problems, others PR problems, and others development problems. But to just ingore these problems and cross your fingers hoping they'll magically go away is just silly.
Its so funny how people are though. We were saying the same thing at then end of FFXIV's beta, but everyone chose to ignore the problems. "This is just beta" they'd say. Well, im sad that I was right about FFXIV, and im hoping im not right about DCUO.
And for the record, SOE is probably my favorite game developing company, despite how they dont value their customers. The fact of the matter is that being a huge dominating power is enough to account for their shortcomings.
Everquest was a great game. That was a LONG time ago, and was not the same SOE. Vanguard and SWG are probably SOE's two biggest failures (at the moment), and everquest 2 they actually turned around to be a very good game.
So although SOE is my favorite company, (with NCSOFT a close second), as with many, its a love/hate relationship, and im not so shallow as to become a fanboi.
--Love to hear the great responses from the mmo community though. You guys crack me up.--
im not following here lol....I pre-ordered in hopes of getin into beta but before i even preordered i checked as many vids and read as many previews and reviews of beta that i could...Then ultimately came to the conclusion that it was worth the gamble...thats usually what i do b4 investing in anything...
But i dont see where you get off telling people there pre order purchases make no sense when you intend to purchase the game yourself....
Every MMO has a chance of failure especially in the post wow era but what are you baseing DCU's chance of failure on?, The fact that its the biggest IP brand on the market even bigger than the upcoming SWTOR or the fact that its the first multi platform mmo?
"Good luck with the pre-order though." Thx il be rdy to go the minute the servers are up with my preorder item
A few comments to your post. First an MMO is defined by being unfinished the promise that there will be more to come no matter how much you play is there draw. Now I understand that isn't really the point of your comment, but you have to understand that not even the great WOW was close to finished when it launched, and there were more bugs and issues with todays most subbed mmo than most other mmo releases.
Rift is a very well designed game, but many of the things that they have constructed are the very same things that have been made time and time again. Don't get me wrong they have there own game and a somewhat unique story, but many of the systems used to construct this game are copy/paste concepts that have been around for years (the rogues even use energy and combo points lol). Trion took the base mmo module that exists today and added a few unique ideas (such as rifts and the spirit system). Even though I couldn't play to lvl 20 in any of the betas because I just didn't feel into this model I do recommend it to friends I have that love wow or are looking to play a new title that is very similar.
SOE is well known and not in a good way. I have tried many of there games and everyone has had a feeling of failure as I played it lol. DCUO feels as though it has just a little bit more to offer than the standard fantasy action bar/auto attack mmo. I am in no way saying that SOE won't screw that up and flop horribly, but in this one game I feel that they might actually have a shot. Yes this game has issues still, but nothing compared to FFXIV or WOW during its release. The biggest thing I see in issues this game has is attempting to tame wild new concepts (no auto attack, and constant management of a system that is full of counters and breakers as one example).
Bottom line I feel this game COULD do well, but it is going to be a love or hate alliance. With the stray from a more standard built mmo construct people are loving a fresh new idea or hating something that has nothing to do with the current mind set of this genre. I think SOE has to do this and has to consider that if they ever want to redeem there name for post EQ1 mistakes, then they need to do this game WELL.
A couple of things in response to what others said above.
The difference between a game being "done" and DONE. Sure no MMO is ever DONE, until they are ready to pull the plug on it. But there is a big difference between being "done" (complete and ready for launch), and being nowhere near done. I haven't played beta, so im unable to make that decision for myself. Instead I have to go by beta tester's experience, and as of now it doesn't look good.
If DCUO launches the way FFXIV did (not 'done') then things wont be pretty. People have expectations these days, and an incomplete game will bring out cries of "payed beta".
In regards to what we should expect with an MMO and development and subscriptions, I take a different view now than I used to. If a game has a $60 price tag at launch, then the amount of content at launch should be F2P. This could be a simple level cap, or lack of expansions. Any future content should require a subscription, or purchase of expansions/adventure packs.
If a game is incomplete at launch as FFXIV was, and this one seems to be, then it should either launch with no price tag and a subscription, or with a price tag and no subscription.
I dont know of very many other products where people are willing to pay a company to develop the product for them.
And just some speculation, but from interviews ive heard it could take about 40 hours to reach max level, but an equal amount of gameplay is intended for max level. (So you figure 80 hours of gameplay at launch). Thats a fair amount of gameplace for $60 and im sure you could get more out of it. But then to continue paying $15 / month, there needs to be consistant releases of added content MONTHLY (something ive never seen a company follow through on). [[And for the record im not saying the $15 a month isn't worth it to me. Thats not that much. But people in general, especially the PS3 crowd probably wont like it]] The bigger problems with lack of content will be just not wanting to play the game. This happened with FFXIV. The graphics, and controls and gameplay were fine. But there was no purpose. If you can reach endgame in 40 hours, then there better be some damn good endgame. Also, if technical problems are as bad as people say, then they need to be addressed ASAP.
We'll see what happens in a few days. Either im completely wrong, and there is going to be some miracle patch (doubtfull). Or its going to be a horrible launch and by the time people's free month runs out, SOE is going to have to do something amazing to keep the game alive.
OH AND SOMEONE MENTIONED THIS IS THE FIRST MULTI-PLATFORM MMO, YOU ARE WRONG. FFXI.
How can you call people ridiculous and dismiss their favorable opinions of the game as fanboyism. when you haven't played the game and have no first hand knowledge of it at all? You can't. Your opinions are not based in fact, but on the second hand opinions of a few people. There are plenty of favorable opinions out there which you obviously choose to ignore, which not only makes you opinions subjective, but also agenda driven.
I was in beta. My opinions are first hand. I also had access to the beta forums where the vast majority of opinions were favorable. Even those that had concerns usually still found the game fun. The game is not perfect, but it certainly isn't broken. I saw no freezing or server congestion problems....and neither did you. It was not a server issue, at least on the PC side. How can you state things like that as fact when you never saw it? I have no doubt that some people experience freezing issues, but you see that with any game, and the majority of the time it is a client problem, not a server one. Yes, the PS3 side had some issues that were more widespread.
I'd be the first to admit that people speculating that they will be playing the game for at least 2 years, are not the most objective people. On the other hand, people that predict it's failure at launch without having actually played the game, are equally guilty, if not more so.
You are also wrong on the F2P. No, most of SoE's games are not f2p. Even most of the other games that go f2p are not really f2p. They are teasers that allow a limited f2p, but only give you full access with a subscription. And many of those are 5-6 years old. People counting on DCUO going f2p in the near future will be greatly disappointed. I guess some people feel that if they say it enough it may happen, but it won't happen any time soon.
@ Kiern You'd be one of those said Fanbois then.
Your opinions are seconhand opinions to me as well. And I had access to those same forums. And things didn't look good. Im basing my opinions atm off what ive seen other peoples opinions being. Their are a lot of people that like the game, and their are a lot of people that do not like the game. I wont speculate much beyond that. There is a good chance i'll end up in the group of people that like the game.
But based on the info I have seen (on DCUO's site, and from what others have said), this game is a really poor attempt at a super hero "MMORPG". This is one of the most common complaints other than the numerous technical problems. There are only 6 power pools, and a handfull of weapons, whereas other gamess have 2-3x that much customization. If the game is to succeed, its going to need a lot more depth and quickly. I can say that without playing, because it clearly lacks depth.
Again, we'll see what happens after launch. There were a ton of fanbois here 3-4 months ago telling me the same things about FFXIV, and guess what, they are all quiet now. We'll see.
I find this game very much embodies Superhero combat.. having gotten to beta it, even through the bugs, I found it far more enjoyable than my time playing CoH/V or Champions. While yes, there are only six Power Pools, there are the Ten Weapon styles that give you more attacks/utility.. ..then there are even attacks in your Travel Tree (Think whirlwinds via super speed, etc) And then there's the Iconic Powers you can pick up (I belived 22 different ones in general.) If you really want to, once you get to level 10, you can just take Iconic powers, don't even have to invest in your starting power set.
I went into the beta thinking I was going to hate it, I grabbed the key because it was a big name game and just looking to pad my beta resume for beta's that I might actually care about.. ..what I found was a game I have now pre-ordered, it's the only MMO that has gotten money out of me in six years other than WoW.
There are problems with bugs..every MMO has that.. there is not a content problem.. there's content everywhere in the game, it's the most content rich game I've seen at launch, and even beats some games still beyond launch.
Tuesday can't come soon enough.