It looks like you're new here. If you want to get involved, click one of these buttons!
so ive recently been looking at this game and am wondering to myself does it have potential compared to all other releases so far and i would like to get some input on the game if anyone has any pleases feal free to post your oppinions.
one of my main questions is how does its PvP look????
Comments
I'll give you a brief cliff note of this thread..
No it doesnt have potential because: its too similar to WoW,War,AoC (take your pick),its the same routine and people will pass.
Yes it will becuase: People like it for what it is,its fun and something new with a couple twists here and there.
For a new IP I think it has great potential. You have to remember that this is neither an established name or based on any well known source material, such as DCU for example. It may not be taking chances but it would be hard to expect a company to experiment with a high budget mmo. The PvP in the game is pretty standard WoW/WAR battleground type. I do not know whether there are open PvP lakes like in WAR, becouse I currently dont have time to play the fourth beta.
It is well coded, and just that is enough for me to say it has potential.
It is however not that large, the quests are very linear and often not that well written and the crafting is very basic.
Of course were all that true of Wow at it's release as well. So the game can become something but I think it will take a while. It probably need an expansion or 2 to realize most of the potential.
Still, just that Trion have a few good programmers is worth a lot. Wow would never have become big if they had crppy programmers.
I don't however think this game can be the next Wow. If there indeed will be one single large game in the future will that game have to differ from Wow, TOR or GW2 is likelier then. But solid game with around 400K players is my guess.
To put it bluntly
Its warhammer with Really Really Really annoying PQ's, Oh and impossible to balance classes.
PQ mobs will come running down the road every 30~ min or so and kill a couple of quest NPC's until they die (they're REALLY fucking strong, atleast in the early area, NFI how they expect people to do the PQ's once the "mob" gets out of the area, the first Pq's you run into are lvl 9 or so with 3,000HP a pop, now that might not sound like much, BUT YOUR ONLY DOING ABOUT 90 DAMAGE A HIT and they are hitting you for atleast 100 and you've only got about 500hp)
It doesnt have the least bit of potential at all, its way to "safe" it doesnt actually do anything new and everything is either watered down or ripped straight from wow (THEY EVEN HAVE A RETURN TO GRAVEYARD BUTTON IN THE EXACT SAME SPOT WOW HAS THEIRS)
If you're looking for a MMO that will break boundries and have atleast a decent amount of potential (without stupidly high requirements, another downside of RIFT) Its TERA
No game can become the next WoW, because nobody wants to leave their precious WoW they have invested so much time into. But seriously at its core, there is little WoW offers Rift doesn't.
It'll do good for the first month or two as all new MMOs do, then most will realize that they've already played this MMO before...this one just has a new skin...
Graphics are better than most MMOs, while still being able to run on older systems.
PvP feels a lot like WAR (good thing), and is quite balanced already.
The Staff is very involved with the community, and have a good sense of humor.
Animations are as fluid as WoW's, the UI is fully customizable and the game in general is very polished. Everything just works.
But the class system is really what makes this game shine. Being able to tweak and give your Rogue all the things that fit your play style, creating a truly unique class, is quite rewarding.
This isn't some FFXIV we know is going to fail miserably. The game looks and plays extremely well, without feeling cheap.
I don't think so. The game is generic without the polish and unoptimized. As some above posters have mentioned, it's just like Warhammer and other games except worse.
I would have to disagree 1000%
The only connection to WAR would be the slight artistic similarities, the Rifts and the chaos that permeates some areas due to them being under attack.
The story line is very intresting, the graphics are far superior than WAR, and the quests, albeit your standard types, tie into the story very well.
The world, from just my BETA experience, is quite large, and even if it is smaller than other game worlds, it does give you the feeling that it is bigger.
Ive played every game out there, and I have been disappointed by them all, and while Rift doesnt satisfy my desire for what an MMO could be, it sure makes me want to play it, which is alot more than can be said about any other game out right now.
To compare mmorpgs with each other is ridiculous, because you could do the same for any genre.
Rift is not WAR, and at no time did I think I was playing WAR, even the rifts, while may be similar to the PQ's, are in fact a different feel,
To the caterpillar it is the end of the world, to the master, it is a butterfly.
No not really. Rift is just a reskined game.
They took the warhammer engine, updated the graphics some and that's about it.
You have rifts, they are pq's its still the same basic thing, except if you don't kill off the pq it can take over the quest hub that it is near too.
Crafting , well the took most of the crafting from wow, it is generic as can be.
No player housing unless that's comes way later.
Frame rate problems with nvidia cards, you have to use older drivers to make them work.
So yes once folks realize, hey i played this game before its not going to have to much of a future.
I see a lot of folks getting it and the subs will die down to probably less than what warhamer has at current.
It might be a stop gap for those who don't want to play wow, or war, and need something to hold them till the next slice of cheese shows up.
this game may look like other games but the gameplay feels sooooo much different. Interface, gameplayer and features feel new to me. If you dont like it then dont play it simple as that, and dont troll saying you dont like it cause thats just complaining and not a lot of people dont want to hear it.
Playing: Rift, LotRO
Waiting on: GW2, BP
I've played Rift this weekend and I thought is is well done, with great graphics and a good gameplay.
It really has potential. It will never be a WoW killer (and I doubt any game will ever be) and it has nothing new exept the class combination that really tweaks your character. Like other people had said, it is a WoW and Warhammer copy-paste.
well ty all for all of your input on rift ive gotten alot of different post which gives me a very diverse look on the game
-- ty again for all the post
Played:WoW,WH,Aion,Darkfall,DaOC,AoC,EQ2.
Currntly:Searching for The game
May be a bit late, but I figured I'll throw in my 2c. I've played every beta event so far, and the game has actually made great strides since the first beta weekend.
People here have compared it to warhammer, which to a point it feels somewhat similar but more visceral. The class system is truely unique. No other mmo has anything close to it at this point, which in it's self is a huge selling point. You can make your character just about anything you can imagine, there is incredible synergy between the souls and it works out very well.
The framework for the game is amazing. They have regular zone events which amount out to massive invasions of thousands of powerful npcs that try and take over a zone. During which you will have players flocking into the zone to attempt to push back the invasion. The mere fact that their servers don't crash when these events are going on says something all by it's self.
The closest example I could give would be the AQ event in WoW, which most people could only play for 5 min before they would crash or the server would flat out crash. Where as in rift I often had 200 players in my general area and the game still ran smoothly for me, and had no server instability what so ever.
The graphics are quite well done, the UI is better than any game I have ever seen, and I've run into so few bugs I would almost imagine I'm playing a game on release. During the first 3 weekends of the beta events many people with both ATI and Nvidia cards were having issues with dropping frame rates and memory leaks. Most of this was fixed with the last beta weekend. I went from playing with an average fps of 30 to an average of 70 this last weekend without any changes to the graphics options.
Quite a few doomsayers have put down the game due to these problems before really every giving it a chance. Which IMO says something about them as beta testers, but that's for another discussion. But the game in it's current form plays very smooth.
If you enjoy that sort of thing, the game is fully fleshed out with a huge number of achievements to strive for, filled with easter eggs hidden in all of the zones, and just random silliness.
The dev's have the best dev/player relationship i have ever seen in a game. Many of the dev's and mod's can be found in game just chilling out and will chat you up on a weekend. If you know who is who
The rift's them selves are very dynamic. Yes they can kill your quest npcs, and must be cleared before your quest npc's will reappear. But this IMO makes the game quite a bit more fun. I've meet and run into a lot of friends while clearing quest hubs out of rift mobs out of the blue. I do think that the invasions may be a bit too powerful in their current form, but that is a very simple thing for them to tone down if they see fit to do so.
Let me just say, take everything you ever read about any game with a real grain of salt. Many reviewers gave FFXIV rave reviews. Where as many people also gave Eve horrid reviews when it first released. Just like many of the posters before me have damed Rift, I can tell you flat out that much of what they claim is broken/bad about the game 1. doesn't exist 2. was fixed or 3. Is an extremly distorted view.
That is funny. If true then were in for one shitty year, considering Rift is a sub par MMO at best.
i could say the same about your review. the game offers nothing new.
about as much as warhammer online.
Seems like a decent game but I must say that the starting areas is among the worst i have played. Very boring and generic, even the old starting areas of WoW is more fun and the genre have come along way since then. Compared to the starting areas of Lotro, AoC or even WAR its just far worse.
The big question for me is: Why play Rift? There is alot of MMOs out there doing what Rift does but better. Sure its new and its polished but for me its just... meh.
If WoW = The Beatles
and WAR = Led Zeppelin
Then LotrO = Pink Floyd
Yes lots of potential, I preordered already after 1-4 beta.
This game is okay at best. Sure it's polished and what not but it's main attraction rifts get boring fast. As a game it's done very well, but it misses the little things that would make me want to stay in games and what makes wow succesfull.
It's hard to qualify it but once you play it after your pass wow shinny part of the game you have the nagging feeling that it's missing the little stuff to make it go from a good game to a great ones.
Also, it's too similar theme wise to wow that people that get bored of wow type environment and questing will also be bored of this.
It has potential but right now i think it will hard for them to even break even with this game, it would need to sell 500k copies and have most of the players keep playing a year to make up the 50mill they spent doing this game.
Will i buy it a release, probably not. But i will keep an eye on it for future developement. With games like KOTOR and GW2 comming out this year hard to justify buying this unless totally and utterly bored and having nothing else to do
You're going to have to do your own research on the game. You won't find the truth here. Broad statements whether positive or negative are rarely accurate. Look at the videos, read what the game is and check out the official site for what it offers.
well i played the beta and its nothing special. at all. will not be picking this up
Completey non biased review
nothing majorly new, the only thing that could be remotely considered new is non-static PQ's & 3 specs at once...well its not really 3 specs its "heres 3 specs and a bunch of talent points, now be careful where you put these talent points because you're not gonna be able to get everything you want from these 3 trees"
imagine if you had to put talent points into all 3 trees in wow to be viable, Yea. when you look at it from a min / max perspective it doesnt bring that much more ... customization to the mix
No, Rift doesn't have much potential.
It is the prime example of you are getting what you are seeing. It isn't going to be substantially improved because it doesn't need to. It's a game that is ready, and it's potential has been met.
It's going to grow, of course, but in a way you would expect it to. More of the same, but bigger and in the best case better.