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City of Heroes: Keeping New Year's Resolutions

SBFordSBFord Former Associate EditorMember LegendaryPosts: 33,129

Paragon Studios has announced that in conjunction with its new year's resolutions, the team will be publishing monthly producer's letters to keep the fan base involved in the game's development progress. To introduce the new series, Nate “Second Measure” Birkholz has authored the goals for the monthly newsletters. It's an ambitious list that is well worth the time to read.

The Future Is Now: The features we have brought you in the game over the last year are just the first steps on a voyage to bigger, better, shinier, much more exciting things in 2011 and beyond. Going Rogue set up the world of Praetoria. Issue 19 introduced the Incarnate system and some of our most challenging content to date. Issue 20 will unleash the Incarnate Trials that bring you even more raw power courtesy of the next levels of Incarnate abilities. Issue 21 will continue to develop these storylines and features in new and thrilling ways. All the great things we are producing take you steps, leaps, and superleaps closer to the resolution of an epic storyline, and we want your characters to help lead that journey.



End Game for All: We have always wanted to provide a game that was open to everyone. We want you to feel powerful when you visit our world, and the Incarnate Trials will be inclusive, accessible, and easy to participate in. Not to say that it isn’t some of the most challenging and exciting content we have ever provided, but we want to make it possible for you to participate in easily, without the need to belong to an elitist “raiding guild” and without surrendering your weekends for a small chance at rolling on a random reward. Now that many of you have begun your ascension to Incarnate, we’ll be releasing the Rare and Very Rare tiers of the Alpha Slot in just a few short weeks to help you get a leg up on the launch of Issue 20.

Read more here.

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Comments

  • killernpc1killernpc1 Member Posts: 5

    This is gonna be worth the effort. Hopefully bringing more people back into the game. Staying in the know of things is what keeps people interested in my opinion. 

  • tron21369tron21369 Member Posts: 73

    i havent played this in a long time

  • kaungstkaungst Member Posts: 28

    after 6 years, i'm prertty burnt on CoH/V, Be playing DCUO now =)

    for those still in CoH have fun tho :)

  • dalestaines1dalestaines1 Member Posts: 107

    It's nearly overwhelming how many people have come back to CoH since Going Rogue.  I was scared about this incarnate system because I really don't want my favorite game to turn into an elitist, sadly snobby game at the end.  What I've loved about CoH for all of these years is being able to do anything without having to worry with those kinds of people. 

    I guess we'll see how far they go in that direction with the new issues.  Adding content is always going to be good for this game.  It doesn't have to be giant raids.  We have plenty of small raid things to do in CoH with giant monsters and TFs, etc.  More things like that (which will last when population isn't as booming as it is now) is good for CoH.

     

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  • howfinhaggishowfinhaggis Member UncommonPosts: 14

    been playing cox for 5 years now and thay need to bring out more quests for the game same old crap every time the pvp is crap and thay need to let you do more with  the power sets in the game but it will be dc online for me now

  • RomseRomse Member Posts: 198

    It's pretty much time to start working on a CoX2.

  • tawesstawess Member EpicPosts: 4,227

    Well... Swquals in the MMO branch of games is a very risky move. But i agree with some, i am burnt out on CoH atm... Going to dip my toe in to DCUO and see if the that shoe fits. Otherwise it is back to Cata until i feel ready for another CoH whirl.

    This have been a good conversation

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