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Plaver vs Player

Jd1680aJd1680a Member Posts: 398

PvP I find to be the more converisal subject of all of MMOGs.  Ive talk to people from both sides who dont like pvp and absoluately love it.  There have been some interested in my part to go and try pvp games.  However from my talks with people who played pvp they all come to the griefers.  Griefers who solely and only are out there to just kill people, they dont do it for a sense of lore.

I know that theres alot of games under production now that have a point to pvp, that is they have sieges on towns, villages, castles, and such.  That I think would make pvp very interesting and it brings a new element to MMOGs.  At times I would like to go and hunt monsters, do quests, and other things besides seiging.  If all pvp MMOGs would have an "off" feature to their games so players who do choose to send a few hours killing monsters can do so with out being feared with being ganked by a group of griefers.

How would companies who are making pvp games expect to bring in new customers with the griefer problem?  I know that games do have penalties for players who kill other players.  Even these penalties doesnt seem to slow down griefers.  Ultima Online put in very stiff penalties and nothing happened.  This is going back to the "off" feature, if companies were to allow that feature then Im sure griefers would be very limited.

Have played: CoH, DDO EQ2, FFXI, L2, HZ, SoR, and WW2 online

Comments

  • RemyVorenderRemyVorender Member RarePosts: 4,006

    In WoW, u have to type /pvp to participate on non-pvp servers in pvp.  There are other variables that will flag u for pvp as well, but it is pvp on your own terms none the less.

    DAoC does pvp very well, too. they have a realm vs. realm (rvr) where you can pvp with other players from apposing realms (3 sides) only in certain areas of the game world.

    hope that helps. image

    Joined 2004 - I can't believe I've been a MMORPG.com member for 20 years! Get off my lawn!

  • _myko_myko Member Posts: 333

    Personally I don't think game mechnics are that much to blame for people not wanting to PvP. The 'problem' is two-fold. Firstly there is safety in numbers - most griefers will only attack soloers or low level groups not amassed forces (at least in a grief fashion). Unless you completely remove the bonus for teamplay, this can only be solved by player playing good guys, devoting time and effort to combat the griefers - in my opinion this happens far too rarely (at least in the MMO I played, Eve), players instead try to whine and moan to get the game changed to be safer.

    The second issue is that there seems to be a psychological issue about losing to a human player. If the AI beats you, fair enough, if a human beats you the mind automatically tries to come up with excuses (at least if you have a superiority complex) - this in turn leads your mind to believe certain items are more powerful than they actually are, and call for nerfs. Player v Player will always be more emotionally draining than PvE.

    ---sig---

    PvE in general is pretty lame, if you think long and hard about it. You are spending your time beating a severely gimped AI that would lose to a well trained monkey. Best not to think too long and hard why you are wasting time playing games in general actually...

  • ChrysosChrysos Member Posts: 77

    I'm pretty new to playing MMORPG's and haven't played a PvP game yet.  I'm looking forward to trying DnL and maybe Darkfall.

    I'm playing EQ2 at the moment and don't understand all the people asking for PvP in that game.  I don't see how it would add anything to the game.  It seems to me that PvP should have some point and the game should be built around it, not the other way around. 

    I support Belgiums efforts to get noticed ... at all.

  • RammurRammur Member Posts: 575
    No it shouldnt because unfortunatly pvp isnt whats selling the mmorpgs in open market only maybe 20% of the people actually pvp and out of that 20% they are all imature morons that do nothing but ruin people view on online games.Sorry ive been playings and PVPing in online game since 95-97ish when realms and meridian first apeared in the graphical game even so i pvped in the old old 90's godwar Muds.Most pvpers are little 14 year olds sorry to be stereo typical but its the truth and 14 year olds who play these game havnt been around long enough to even be consedered vetrans in the online games or leets as they try to call it.80% of the gamers out there just wanna enjoys some gameplay with friend and so on.Pvp is alright its fun at times.Just in todays age in online games most these morons runb around and just simply massecre the newbies or gank people with their backs turned.Thats not pvp thats simply bein a damn online bully or nuisence.
  • malo7000malo7000 Member Posts: 126

    Take out the level system.

  • culley65culley65 Member Posts: 77



    Originally posted by Rammur
    No it shouldnt because unfortunatly pvp isnt whats selling the mmorpgs in open market only maybe 20% of the people actually pvp and out of that 20% they are all imature morons that do nothing but ruin people view on online games.Sorry ive been playings and PVPing in online game since 95-97ish when realms and meridian first apeared in the graphical game even so i pvped in the old old 90's godwar Muds.Most pvpers are little 14 year olds sorry to be stereo typical but its the truth and 14 year olds who play these game havnt been around long enough to even be consedered vetrans in the online games or leets as they try to call it.80% of the gamers out there just wanna enjoys some gameplay with friend and so on.Pvp is alright its fun at times.Just in todays age in online games most these morons runb around and just simply massecre the newbies or gank people with their backs turned.Thats not pvp thats simply bein a damn online bully or nuisence.


    Okay, 2 things.

    A) Attend english class every once in a while.

    B) Why would you write such a...I dont know what to call it (paragraph?) when the top game in your xfire sig is a game built on player vs player combat?

    image

  • dreadmandreadman Member Posts: 20



    Originally posted by malo7000

    Take out the level system.



    That wouldnt do any good. If a griefer is dedicated enoguht to reach a high enought level, then they will probably also be dedicated enought to train there skills so that they have an upper edge anyway against lesser experienced players. (Im talking about real experience in playing the game, not accumulating experience by doing missions).

    The questions is how real you want the game to be. If you want a real game then there shouldnt be any restrictions to pvp, but there could be consequences like the griefer being killed by a guarding AI trooper or something like that.

  • Jd1680aJd1680a Member Posts: 398

    There are games now that dont have any level system.  Darkfall is one of those games under production that will not have it.  Two fairly newbie players could actually have a chance in winning against a player who been around a while.

    However, if there is a level system they need to have a cut point, maybe two levels, so that someone cant kill anyone who is two levels under him.  I know that griefers dont want to ever fight someone who is at the same level as they do.  They will normally run if one shows up.

    Have played: CoH, DDO EQ2, FFXI, L2, HZ, SoR, and WW2 online

  • doobsterdoobster Member Posts: 736



    Originally posted by dreadman



    Originally posted by malo7000

    Take out the level system.


    That wouldnt do any good. If a griefer is dedicated enoguht to reach a high enought level, then they will probably also be dedicated enought to train there skills so that they have an upper edge anyway against lesser experienced players. (Im talking about real experience in playing the game, not accumulating experience by doing missions).


    Then quit being a whining pu**y and do something about the griefer, besides trying to get him banned.

    (note: this post was directed to all the people who whine about "pvp griefers"

  • doobsterdoobster Member Posts: 736
    Oops! double post .. :(
  • dreadmandreadman Member Posts: 20



    Originally posted by doobster



    Originally posted by dreadman



    Originally posted by malo7000

    Take out the level system.


    That wouldnt do any good. If a griefer is dedicated enoguht to reach a high enought level, then they will probably also be dedicated enought to train there skills so that they have an upper edge anyway against lesser experienced players. (Im talking about real experience in playing the game, not accumulating experience by doing missions).


    Then quit being a whining pu**y and do something about the griefer, besides trying to get him banned.

    (note: this post was directed to all the people who whine about "pvp griefers"



    Just a clearification: Iam not whining about griefers. I was just stating facts.
  • Jd1680aJd1680a Member Posts: 398



    Originally posted by dreadman


    Then quit being a whining pu**y and do something about the griefer, besides trying to get him banned.

    (note: this post was directed to all the people who whine about "pvp griefers"



    Griefers is something to complain about.  They just simply spoil a good time playing a game.  I would like to just come home from work sit down and come on not worring about some griefer ganking half the low level population.  They really kill pvp games and gaming companies know this.

    Have played: CoH, DDO EQ2, FFXI, L2, HZ, SoR, and WW2 online

  • AnofalyeAnofalye Member, Newbie CommonPosts: 7,433



    Originally posted by malo7000

    Take out the level system.




    Does WW2 online have a level system?

     

    Didnt CS is enought for you?  Many shooters out there have no level system, and sorry, I will never play those for long myself.

    - "If I understand you well, you are telling me until next time. " - Ren

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