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Why to NOT play Runes of Magic

WarvetWarvet Member Posts: 11

With the huge selection of MMORPG's out there, it may be difficult to determine which one you want to play. Let me tell you what you will find with Runes of Magic.

1) Lacking documentation for the game

Do you want to know what your chosen class can do? What classes are even available to the two races? Good luck. The RoM website gives only basic descriptions and the RoM wiki is only slightly better. It's frustrating to start a character and, after spending hours leveling, you find limitations that kill the gameplay entirely.

2) The dual-class system

In many RPG's, a dual-class system works very well. Not so in RoM. You basically get two separate classes that you must cycle between for leveling purposes. Each class has general skills available when the class is put as secondary and primary skills for when it's your primary class. In addition, you get "elite" skills that are unique to each class combination and is dependent on which class is primary/secondary. Confused yet? Here is the basic breakdown:

A knight is the only class that can use plate armor, so, as a Knight/Rogue, you'll outfit your Knight with plate and Rogue with leather armors. In addition, the normal hp gain you get from being a Knight does NOT transfer when you make the Rogue your primary class. So much for that tanky thief. You are either a knight or a rogue for stats and equipment. There is little synergy in the two-class system, period.

3) Buggy gameplay

This is one my pet peeves in a game. It's infuriating when you kill a monster just to watch it die in mid-air, thus, making the looting impossible. When it's a boss that does this, it's worse because you are now unable to complete the quest if it drops a quest item. In addition, wait until you are battling a monster just to get the message "cannot see target" while you get pounded upon by it. That happens far too often in RoM.

4) Uneven level monster bosses

Anyone that has played a fantasy RPG knows that a boss battle should be challenging for a party. In RoM, it is frankly impossible. Let's say you are a lvl 20 player and have a boss to fight. You need a player that is lvl 40 to kill it for you. A party of level 20's may be able to kill it, but, not without serious casualties if at all. Two to three hits by the boss and one party member is already dead. Do the math on how fast it's a party wipe. So, you spend almost 25% of the game begging for some high level player to come kill your bosses.

4) The total cash sink of the game

This is the killer for the game in my opinion. You spend loads of cash to upgrade your equipment so you can compete with other players that spent loads of cash to upgrade their equipment in pvp and siege battles (massive pvp). But, it's not just once, you do it repeatedly. Hit lvl 50? Spend loads of cash on equipment. Hit lvl 55? Rinse and repeat.

 

Given the problems with something as simple as the gameplay, it simply isn't worth the grind, time, or money.

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Comments

  • rhinokrhinok Member UncommonPosts: 1,798

    Dual-classing in RoM is one of it's best features and works well.  Yes, not every build is ideal, but--as a whole--the system works great and is a lot of fun.

    ~Ripper

  • OcirusskdOcirusskd Member Posts: 212

    RoM is a ok game and one of the best F2P's on the market( or a F2P that feels the least like a F2P) but! the gear enhancement made possable through the item shop makes the game a joke. a non cs user will have 3-5 k hp while a cs store user can be sitting at 18k( maybe even more now since i stopped playing before this latest expansion) my 16.5k hp druid would solo the mino's easily (before expansion)with the use of the cash shop potions that are crazy overpowered compared to the ingame items

    overall RoM has the largest margian between non cs and cs that ive ever seen and the cs can take out 90% of the dificulty while extremley limiting thos who cant spend as much. RoM also uses the curse client to install a ton of  addons that most WoW players will find familar

  • Bakkoda24Bakkoda24 Member UncommonPosts: 257

    It'sa Free to Play game, let people try it out for themselves. The only thing they could lose is the time it takes to download and update and the short time they'd be in the game.

    I find it a fun game to have when I just want to hop on to something different, run around kill some stuff, do some quests, maybe craft a bit, and log off.

  •      Yes, I have to admit that there are some character flaws to RoM. Yes, it does cost alot of cash to get anywhere after lvl 50. Yes, there are bugs that make you want to quit playing because your so damn frustrated.  Along with the nightly crashes in Siege Wars.  Sounds fun right?

          Well, actually..it is.  When I played WoW for 2 years I spent way more then for monthly game cards than I have on here. Plus I enjoy the purchases I make. If I didnt I wouldn't be paying the money for it.  As well, if I happen to be broke I can still play the game. Its f2p. The purchases are my choice. Yes your going to have to work for your gear alot harder than someone who has money, but chances are youll be in a guild that will either gear you or gift you the items you need. As far as the bug issues go: all games have bugs (some more than others). If you enjoy the game you learn to look past em and talk smack about Frogster for not fixing it.

          The game overall is fun. I would and have recomended it.

  • CzelawCzelaw Member UncommonPosts: 173

    Dam did you dump alot of cash in this game?! Ive played RoM quite a bit and enjoy it mostly cause of the dual class system. If you want a true dual class mmo spend for FFXI not to be confused FFXIV. good game lots to do but becomes to grindy at the end. seriously tho its a F2P so wipe it from yur drive and move on. If you want to be "hardcore" pay to play.

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  • WarvetWarvet Member Posts: 11

    Originally posted by rhinok

    Dual-classing in RoM is one of it's best features and works well.  Yes, not every build is ideal, but--as a whole--the system works great and is a lot of fun.

    ~Ripper

    In every game I have played with a dual-class system, there has been one constant; the stats apply to both classes. In most of these games, when you gain a level you can choose to level one of your two classes. Sure, to use rogue skills you may not be able to wear plate armor, but, those hit points from being a warrior class are added to your overall health regardless. In RoM, even this is not the case. When you have knight as your primary class your hp goes up, when you have rogue as your primary the hit points go down. Other then having the access to general skills and the elite skills open to that combination, you are playing two separate classes. In other games, the dual-class system have limitations such as spell failure for wearing armor, or penalties to skills to balance the system, but you don't have the almost total separation of classes as you find in RoM's dual-class system.

    As to whether it is "fun" to play that style of mechanics is personal opinion. What is NOT opinion is that unless you pick two classes that use the same armor and weapon type, you will almost be forced to spend cash on BOTH classes to upgrade your equipment as you swap back and forth between them during the leveling process. Again, people need to realize that you play your primary class and THAT class levels. In order to level your other class, you have to make that class the primary class and then level THAT class separately. That isn't very "fun" in my opinion.

     

  • NetspookNetspook Member UncommonPosts: 1,583

    The dual class system is one of the best features in RoM.

    Which other dual-class games are you referring to? You make it sound like there's a lot of them out there, and that's very far from the truth. If you're going to compare RoM to other games, name them.

    If you expected to NOT have to level both classes seperately, then I'd say you know nothing about dual class systems at all. It's how it works in RoM, and other games too, ie like FFXI. This isn't something "people need to realize", just about everyone understands this perfectly, but you sound like that came as a surprise.

    Appearently, your main reason not to play RoM (title of  thread + first issue), is the lack of documentation. There are guides all over the internet, and the game provides all the necessary info too. Seriously, this whine alone says more about you than is says about RoM.

    RoM is a F2P game. It's far from perfect, but I'd say it's THE best F2P game out there. And in case you wonder: no, I'm not currently playing, but I sometimes do when I need a break from my main games.

  • GothikaboyGothikaboy Member UncommonPosts: 119

    This is my contribution to this thread.

    This is a terrible WoW copy with extremely little content.

    Dual class is of course arguably good and bad at the same time but it is the only thing that is good with the game, but there is a problem with this too, the content lack is making you level your second class in the same content as you just did with your main class. 

    Graphic is terrible, skill set is terrible and a big part of the community is terrible.

    as with 90% of all f2p games.

    Please do not hype any gam.. oh wait, nevermind... forgot what forum I was on.

  • WarvetWarvet Member Posts: 11

    Originally posted by Netspook

    The dual class system is one of the best features in RoM.

    Which other dual-class games are you referring to? You make it sound like there's a lot of them out there, and that's very far from the truth. If you're going to compare RoM to other games, name them.

    If you expected to NOT have to level both classes seperately, then I'd say you know nothing about dual class systems at all. It's how it works in RoM, and other games too, ie like FFXI. This isn't something "people need to realize", just about everyone understands this perfectly, but you sound like that came as a surprise.

    Appearently, your main reason not to play RoM (title of  thread + first issue), is the lack of documentation. There are guides all over the internet, and the game provides all the necessary info too. Seriously, this whine alone says more about you than is says about RoM.

    RoM is a F2P game. It's far from perfect, but I'd say it's THE best F2P game out there. And in case you wonder: no, I'm not currently playing, but I sometimes do when I need a break from my main games.

     

    Let's start with what MMO's I've played that I am comparing RoM against; D&D Online, Perfect World, Battle of the Immortals, Age of Armor, Deicide Online and Pandora Saga.  All are free-to-play with at most an item shop. That doesn't even take into account the PC games, SEGA games, NES, XBOX, XBOX 360 and Playstation 2 games I've played since I started gaming in the late 70's/early '80's. All of which were rpg based whether in fantasy or sci-fi. I started playing D&D when it came in a box set with just a few dice, 2 small paper booklets for rules, etc, and plastic figurines. While it may be true that many kids today grew up with World of Warcraft or other MMO's, I did not. I went from the table-top D&D to PC games such as the D&D Gold Box Series, Pools of Radiance, Ruins of Myth Drannor, Might and Magic, Heroes of Might and Magic, Wizardry, Ultima, and Arcanum. I have Fallout 1 and 2 on PC and Fallout 3 on XBOX 360. I have, over two decades, watched the rpg genre go from the table-top to online MMO's and played many of the games worth playing along the way. I've watched the good and the bad for quite a long time. And yes, a percentage of these games did have a dual-class system.

    So, to get back to my original critique of the game, you take issue with my critique on documentation for the game. A person shouldn't be forced to look around the internet for guides on a game for the most basic of game mechanic questions. That just shows a lack of concern and quality by the games manufacturer. I'm not talking about guides for what is the best build, but, the most basic of game questions about what a class is able to do, what races are able to be what classes, etc. Any game should have that information readily available and in an easy to understand format for the player. When you go to the Runes of Magic homepage, the pages of each class provide rudimentary information at best. 

    You take even greater umbrage with my critique of the dual-class system. That is your right, no doubt, but it is also my right to critique that system. Some mechanics work very smoothly while others do not. The dual-class system in D&D Online works very well and the system is easy to learn. In Runes of Magic, it is not smooth and has a huge learning curve that is made worse for the lack of documentation provided. 

    But those weren't my only problems with the game.

    I specifically mention buggy gameplay. There simply is no reason for a game to leave beta testing with bugs as obvious as monsters dying in mid-air making it impossible to loot or the player getting a "target is blocked" message when the monster is right next to your character pounding on it.

    I also mention that bosses are way overpowered for the level they are placed. Even parties at level have terrible luck with these bosses, so much so, that you constantly see people asking for help in chat with the bosses. This simply makes the gameplay ridiculous when you finish quests, get to a boss, and have to then find high level players to come kill the boss for you repeatedly. Bosses should be tough, not next to impossible at level even for a party.

    That doesn't even get into the whole cash sink that has become the staple of online MMO's today, of which, Runes of Magic is no exception. Granted, Runes of Magic isn't AS BAD of a cash sink as say most of the MMO's put out by Perfect World. But, it IS a cash sink nonetheless. This is part of the whole player-vs-player genre where you simply "pay for power", and, if that is what you are looking for Runes of Magic has it for you. But, when given the choice between spending $10-15 dollars a month for a subscription game or playing a game is "free" with the cavaet that they will suck your wallet dry in other ways, I will steer people towards paying the small monthly subscription for games that are just higher quality products.

    The whole rpg genre has been in a decline for many many years.  There simply are few rpg games worth the time or money being made today in any format. What is not in short supply are rpg games that are simply average, or worse, just flat out terrible games. You can look at the games list here at this site and see how many are out there, many of which claim to be free-to-play or have an item shop where players can buy items. But, what is the player actually getting? Is it a game that is polished or riddled with bugs? Is it worth their time or money? The forums here are a chance for people to post their reviews, ie opinions, of the game so everyone can make up their own minds.

    The fact you call a game critique a "whine" says more about you then it does about my critique of a game.

  • muc1004muc1004 Member Posts: 6

    Hi,

    I can only say what's already been said. The graphics are wonderful but that's it.

    There's no service, no support. And if you mention any bug in the forum and that it exists since the beta, they deactivate your forum account.

    If you look in the chat, about once an hour somebody mentions "bugs of magic". And it's really true. Dead monsters flying in mid air, your grave stone can do this, too. If you die, a bug keeps transporting you into the middle of a monster horde so you won't live very long. You can't move your char with the mouse because every leaf, every bit of decoration or even the ceiling of a dungeon is clickable.

    And if you don't want to buy items for cash, you can't compete with others or with the monsters (at high level) and you propably won't find a group that would take you.

    This you can't see with some hours of playing. It took me about two months to see all this. My char is high enough to get some fun while playing every other game, but not this.

    The hacker isn't doing any good, either. He claims the security isn't save, that you can steal data from users. And he proved it. But the support simply said that they won't do anything the hacker wanted them to do. Something like removing bugs. The hacker only wanted what the community wanted since the start of Runes of Magic.

    Don't waste any time with this game. Choose another one.

  • xxSpiritxxxxSpiritxx Member Posts: 2

    UGH! this game took me over 17 HOURS TO DOWNLOAD! It is very SLOW. The website doesnt tell what the attributes mean. I had to press HARD on the left click button to click, "Confirm, Exit, Settings, ect". And my GPU didn't meet the requirements. Great. That made the graphics and everything look ugly. I had such a hard time with the account making, logging in is not supposed to be that difficult! It would not log me into the forums at all, and no one could help. Oh my...I have wasted so much TIME, EFFORT, ENERGY, SPACE, and I lost sleep for this horrible game. The only good thing about it, and the only I enjoy  A LOT about this is the Podcast. I love it a lot. I will still listen to every single Podcast he does. ("He" is Swag, the Community Manager). So I will try to find a new MMORPG that is not so complex. Preferably with a Podcast, Forum, fast, and fast download. Most likely, most MMORPGs will have a forum on their offical site.

    My rating for RoM is a 1 out of 5. It scored 1 star only for the Podcast.

     

    Worst MMORPG I ever played.

    The Shadows will walk among us, for all eternity, I will always know they are beneath me.

  • GothikaboyGothikaboy Member UncommonPosts: 119
    Originally posted by xxSpiritxx

    UGH! this game took me over 17 HOURS TO DOWNLOAD! It is very SLOW. The website doesnt tell what the attributes mean. I had to press HARD on the left click button to click, "Confirm, Exit, Settings, ect". And my GPU didn't meet the requirements. Great. That made the graphics and everything look ugly. I had such a hard time with the account making, logging in is not supposed to be that difficult! It would not log me into the forums at all, and no one could help. Oh my...I have wasted so much TIME, EFFORT, ENERGY, SPACE, and I lost sleep for this horrible game. The only good thing about it, and the only I enjoy  A LOT about this is the Podcast. I love it a lot. I will still listen to every single Podcast he does. ("He" is Swag, the Community Manager). So I will try to find a new MMORPG that is not so complex. Preferably with a Podcast, Forum, fast, and fast download. Most likely, most MMORPGs will have a forum on their offical site.
    My rating for RoM is a 1 out of 5. It scored 1 star only for the Podcast.
     
    Worst MMORPG I ever played.

     

    It's funny how you rated your computer and not the game.
    Do you know what? All of the things you complained about is not in any way related to the game itself.

    Please do not hype any gam.. oh wait, nevermind... forgot what forum I was on.

  • SubzeroRaySubzeroRay Member UncommonPosts: 9

    Originally posted by Gothikaboy

    Originally posted by xxSpiritxx

    UGH! this game took me over 17 HOURS TO DOWNLOAD! It is very SLOW. The website doesnt tell what the attributes mean. I had to press HARD on the left click button to click, "Confirm, Exit, Settings, ect". And my GPU didn't meet the requirements. Great. That made the graphics and everything look ugly. I had such a hard time with the account making, logging in is not supposed to be that difficult! It would not log me into the forums at all, and no one could help. Oh my...I have wasted so much TIME, EFFORT, ENERGY, SPACE, and I lost sleep for this horrible game. The only good thing about it, and the only I enjoy  A LOT about this is the Podcast. I love it a lot. I will still listen to every single Podcast he does. ("He" is Swag, the Community Manager). So I will try to find a new MMORPG that is not so complex. Preferably with a Podcast, Forum, fast, and fast download. Most likely, most MMORPGs will have a forum on their offical site.

    My rating for RoM is a 1 out of 5. It scored 1 star only for the Podcast.

     

    Worst MMORPG I ever played.

     

    It's funny how you rated your computer and not the game. Do you know what? All of the things you complained about is not in any way related to the game itself.

     @Gothikaboy - Couldn't have said it better myself.

    @xxSpiritxx - "Preferably with a Podcast, Forum, fast, and fast download." Sir, do you know absolutely nothing about computers? A fast and visually beautiful game depends on how much money you dump on buying your computer. A fast download depends on how much money you dump monthly on your internet connection. And if you still don't comprehend what I'm saying: A 6 year old computer running a Pentium III single core processor + Netzero dial-up connection = Slow game + 17 hour download. An Alienware computer running an i7 2x4 core processor + Broadband connection = Fast game + 20 minute download. Next time you try to "review" a game, don't rate it 1 star just because you're a scrub with no money and can't comprehend a video game that others clearly do.

  • nonpersonnonperson Member Posts: 8

    Originally posted by rhinok

    Dual-classing in RoM is one of it's best features and works well.  Yes, not every build is ideal, but--as a whole--the system works great and is a lot of fun.

    ~Ripper

    I think this highlights to a degree how disillusioned folks can be about the game.  IMO it also partially explains why despite the harsh realities of what the game really is you still find high review ratings and positive reivews.

    I played the game from beta until late last year and frankly it's just spiraled downhill out of control.  Class balance doesn't exist, half the systems are broken or incomplete (including dual classing), and the game is riddled with horrible bugs that persist for inconceivable amounts of time.

    To top it off it has in my opinion the worst support structure and design teams I've ever seen in a mmo to date.

  • TyrrhonTyrrhon Member Posts: 412

    If you came from WoW the game seems terrible. If you played more MMOs, RoM looks quite decent.

     

    Sure, the dual-class system is faulty mechanics from the very start and many people are desilusioned about it, but it can be fun, gives you alt to to play without attached split-personality disorder and it is well supported via special skills and related quests.

    The game is very cash shop intensive but cash shop is well incorporated into the game, supplementing and augmenting gear gained via gameplay, not replacing it.

    Sure the support is terrible but that is true about most F2Ps, only F2Ps with P2P option have decent support in my experince and only for the P2P guys.

    The combat works well enough. There are MMOs where you cannot hit moving target because the game cannot compensate even for expected latency. RoM expects slow connections and manages to handle it, mostly.

     

    Try say LOTRO, it is succesfull old high budget P2P game gone F2P and compare:

    Most classes make no sense, they have moves they do not need on baseline design level, the underlying mechanics does not mesh well with the class flavor (spartans and mages in Middlearth, playing music is instant, escape skills that do not work under attack etc).

    Cash shop sells completely stupid boring lame stuff like +10 permanent boost to some stat, potions that bypass core design of resource management and that's it. It is separate to the game, not part of the game and as such not fun.

    Support is great. Unless you are F2P then it is nonexistent. In RoM if you never spend a dime you may get help, eventually, maybe, there is chance. In LOTRO you just won't unless you payed recently enough, none cares about your problems if you spent a fortune months ago.

    In combat, melees overshoot mobs all the time and the double check means that you are never in range if you move, because either server or client sees you away. The little trick of auto-move to traget like in RoM does not work because moving interrups many seemingly instant skills or some instant skills root you in place and it stupidly moves even hunters.

     

    And that is one of the best, least buggy and most successfull MMOs on the market.

     

    Yep, the gap between WoW and rest is that huge. WoW is not the norm, not at all, do not judge MMOs by the exception. In the grand scheme of things RoM is good fun game - with way overpriced shop.

  • gracefieldgracefield Member UncommonPosts: 279

    Last poster is right, RoM is a decent enough game with a pricey cash shop, but I get sick of listening to whiners on here crying about cash shop games and the advantage that players who use the shop have over those who don't.  Maybe you expect developers to provide you with games for the good of their health..? The guy next door to me has an Alpha Romeo and that's because he has a better job then me. The guy standing next to you in RoM with the better armour and stronger sword spent money to get them. The lesson here is that life's like that - you get what you pay for - get used to it!

  • WarvetWarvet Member Posts: 11

    Originally posted by gracefield

    Last poster is right, RoM is a decent enough game with a pricey cash shop, but I get sick of listening to whiners on here crying about cash shop games and the advantage that players who use the shop have over those who don't.  Maybe you expect developers to provide you with games for the good of their health..? The guy next door to me has an Alpha Romeo and that's because he has a better job then me. The guy standing next to you in RoM with the better armour and stronger sword spent money to get them. The lesson here is that life's like that - you get what you pay for - get used to it!

     

    Another person who believes posting an opinion and/or critique is simply a person whining.

    Yes, if you have a good job and you can afford to buy that expensive car then good for you. Except, that isn't what has turned off people, well, at least most people. Let's break down the MMO cash shop model into the car analogy you posted.

    You buy a car for a very little purchase price (free-to-play MMO). It works ok. It isn't that Alpha Romeo, but, it works. However, the car is designed to fail after driving it for only 5,000 miles (the point where f2p MMO's force you to buy new content or upgrade items). Sure, you could stay with your car as is, as many do. But, you know that this is part of the overall design. It was DESIGNED to fail at some point. 

    This is what the free-to-play cash shop and MMO's do to their players. They DESIGN the game to fail under free-to-play conditions and force players to either buy content/items or be left behind. In some games, this is less noticable. For other games, like every player-vs-player MMO, it is THE staple of the game.

    Yes, this is a business practice, and, players have the option of simply not playing the game. Which, again, is the purpose of forums like this one where players can post what prospective new players will find inside of a game.

    Runes of Magic isn't AS BAD of a cash cow as some other games. But, you hit a point in RoM where you simply must pay for your power in order to compete in various parts of the game. But, it's not just once. Players must pay for their upgrades at level 50, 55, AND 60. Every 5 levels. If players want to do that more power to them. If they don't, they know that going into it due to forums such as this one.

    DDO Online makes players pay for content, not power. If you want to run certain areas, you buy the packs or you subscribe. If you want to play certain races or classes you purchase them. Yes, this takes money, but, it is money you spend ONCE, not every 5 levels.

    That seems to be a much fairer business practice then making players spend cash to upgrade their power repeatedly. Especially when you look at the overall game where you don't have the bugs in it like you do in Runes of Magic.

  • gracefieldgracefield Member UncommonPosts: 279

    Originally posted by Warvet

    Originally posted by gracefield

    Last poster is right, RoM is a decent enough game with a pricey cash shop, but I get sick of listening to whiners on here crying about cash shop games and the advantage that players who use the shop have over those who don't.  Maybe you expect developers to provide you with games for the good of their health..? The guy next door to me has an Alpha Romeo and that's because he has a better job then me. The guy standing next to you in RoM with the better armour and stronger sword spent money to get them. The lesson here is that life's like that - you get what you pay for - get used to it!

     

    Another person who believes posting an opinion and/or critique is simply a person whining.

    Yes, if you have a good job and you can afford to buy that expensive car then good for you. Except, that isn't what has turned off people, well, at least most people. Let's break down the MMO cash shop model into the car analogy you posted.

    You buy a car for a very little purchase price (free-to-play MMO). It works ok. It isn't that Alpha Romeo, but, it works. However, the car is designed to fail after driving it for only 5,000 miles (the point where f2p MMO's force you to buy new content or upgrade items). Sure, you could stay with your car as is, as many do. But, you know that this is part of the overall design. It was DESIGNED to fail at some point. 

    This is what the free-to-play cash shop and MMO's do to their players. They DESIGN the game to fail under free-to-play conditions and force players to either buy content/items or be left behind. In some games, this is less noticable. For other games, like every player-vs-player MMO, it is THE staple of the game.

    Yes, this is a business practice, and, players have the option of simply not playing the game. Which, again, is the purpose of forums like this one where players can post what prospective new players will find inside of a game.

    Runes of Magic isn't AS BAD of a cash cow as some other games. But, you hit a point in RoM where you simply must pay for your power in order to compete in various parts of the game. But, it's not just once. Players must pay for their upgrades at level 50, 55, AND 60. Every 5 levels. If players want to do that more power to them. If they don't, they know that going into it due to forums such as this one.

    DDO Online makes players pay for content, not power. If you want to run certain areas, you buy the packs or you subscribe. If you want to play certain races or classes you purchase them. Yes, this takes money, but, it is money you spend ONCE, not every 5 levels.

    That seems to be a much fairer business practice then making players spend cash to upgrade their power repeatedly. Especially when you look at the overall game where you don't have the bugs in it like you do in Runes of Magic.

    Yes, it's difficult to argue with the thrust of most of that. I'm just tired of this circular argument about cash shops vs subscription games. As you say, businesses exist to make money, they will strive to do that in the most effective way they can and most players know that in a cash shop game, they are, sooner or later, going to have to open their wallets, probably repeatedly. The game has been designed that way but the crucial point here is that  they knew that before they started.

    You'll also agree, I'm sure, that there are a fair few posters on these forums who believe that they shouldn't have to pay anything at any time.

  • menasuremenasure Member Posts: 75

    1 it's a f2p game so expect that you can play it without spending any real money.

    2 if's a f2p game so expect the game to be an attempt to squeeze you out of your money.

    unfortunately the sad part is that sentence nr1 really makes ROM one of the best f2p games out there because it is one of the few where everything can be done without paying ... err eventually .... and sentence nr2 is actually an understatement  in the same f2p segment because it can be VERY expensive if you want to play in a reasonable time fashion ... one community manager stated that there's nothing in the cash shop but 'accellerators' ... well patience is cheap but you need to get hold of those things for sure if you don't want to spend years to do the same what some do in a few weeks.

    the complexity of this game is staggering, the paying solutions pretty obvious, the outcome less than the potential which it could have been.

    what rom ended up like is actually a game for freaks whether you let your time or your money talk and if you both have loads of time and loads of cash then you can rule the whole of ROM ... and probably bore yourself to death just like the guy who has to find a way to get all those millions of in game gold for all those cash shop items to one day reach something called 'the end game' and when you master that it basically means that you finally managed to destroy your own challenge in this gear driven game which frequently hinges on the edge of mmo madness in so many ways.

    in conclusion: never forget the human factor in a mmorpg: yourself. the only reason why you would play a game is fun, if you can't find that ... just move on.

  • ThorqemadaThorqemada Member UncommonPosts: 1,282

    Our Group stopped playing RoM after they put the game onto the increased money sink road.
    Its evident Frogster got greedy - the game has many quests and a good class system but the instances arent that good and the epxanded options to improve the chars as well the attempt to force players to use more consumables leads now very strong into the pay to win direction and then is the point reached were we say: Stop!

    RoM is now an example when a Company gets to successfull and the greed still grows for wanting more money at any oportunity!

    "Torquemada... do not implore him for compassion. Torquemada... do not beg him for forgiveness. Torquemada... do not ask him for mercy. Let's face it, you can't Torquemada anything!"

    MWO Music Video - What does the Mech say: http://www.youtube.com/watch?v=FF6HYNqCDLI
    Johnny Cash - The Man Comes Around: https://www.youtube.com/watch?v=Y0x2iwK0BKM

  • muc1004muc1004 Member Posts: 6

    Originally posted by Blutmaul

    RoM is now an example when a Company gets to successfull and the greed still grows for wanting more money at any oportunity!

     You're really true.

    Last week there had been an update. Guess what? No bugs removed, the only thing besides the new event is that you have to enter your second password everytime you want to play so everybody who wanted your first password and used a key logger can now also have your second password.

    Say goodbye to your real money!

  • KhinRuniteKhinRunite Member Posts: 879

    Originally posted by menasure

    ...

    in conclusion: never forget the human factor in a mmorpg: yourself. the only reason why you would play a game is fun, if you can't find that ... just move on.

    Yep. Just move one QUIETLY. Don't make a fuss how you dislike the game and post something for everyone to see as if your taste in gaming should be taken as the standard. Let other people try it too. Chances are, their preference is different from yours.

     

    Otherwise you reaaally will look like you're just whining.

  • clankyaspclankyasp Member Posts: 213

    i played RoM upto level 58 then quit, its pay to win win, fusion stones are so expensive and at that time they had diamond/gold exchange npc off, now can you buy diamond with golds?

  • WarvetWarvet Member Posts: 11

    Originally posted by KhinRunite

    Originally posted by menasure

    ...

    in conclusion: never forget the human factor in a mmorpg: yourself. the only reason why you would play a game is fun, if you can't find that ... just move on.

    Yep. Just move one QUIETLY. Don't make a fuss how you dislike the game and post something for everyone to see as if your taste in gaming should be taken as the standard. Let other people try it too. Chances are, their preference is different from yours.

     

    Otherwise you reaaally will look like you're just whining.

     

    I'm sure you also just go buy a car. You don't want to know if, when it breaks, just how expensive it is to fix. You don't want to know if others that have driven it liked it or not. You don't want to know anything about the car. You MIGHT like it. You might not. You want that thrill of not knowing.

    Oh wait... I bet you don't.

  • FntSize72LOLFntSize72LOL Member Posts: 45

    First of all, i would like to say that i agree with the OP but i would like to add to his post by expressing some of my experiences with the game:

    Dual-Class System

    Basically this game gives you the illusion of having tons of class combinations to choose from (There are 48 total) But in reality there are just some combinations that are completely useless in endgame. On the flipside, you have classes that are so useful, that you have the majority of endgamers playing those classes. For example:


    • Any class combination of warden primary is terrible. If you plan to play, or Currently Play warden and want to experience content without being completely dragged through it (If you find a group that is nice enough to do that for you) You will want to choose a different class, or reroll.

    • Mage, while its a great farming class, just cannot compare to most damage dealing classes when it comes to damage done in raids. They're practically useless if it weren't for their CC capability (If you even need it anymore). Some good combinations are Mage/warrior for burn DD, Mage/Druid for Highest Sustained DD, Mage/Priest for Most Utility.

    • Warriors, Good DD but with one major hitch. In order to be able to do anything endgame, they will need to add a good deal of dex to increase their hitting rate. Since dex does not add to their attack power it puts them behind a rogue or scout.

    • Knight is becomming more and more useless as the majority of their defensive abilities are on the general tab, thus allowing anyone with a knight secondary to be able to tank proficiently and deal more damage.

    • Druids aren't THAT bad, but it takes a person with great skill to be able to play one with the proficiency of a mediocre Priest.

    • Rogues are a good class to play, primarily because you only need to stack 2 attributes, DEXERITY and STAMINA. This gives them a good advantage over warrior IMO since Warriors need to add STRENGTH, DEXTERITY, and STAMINA. Rogue/Scouts are huge burst damage, while Rogue/Knights are good off-tanks.

    • Priests, not much can be said about this class. Its the primary healing class, you get a few buffs but you're mainly used for Group Heal which is quite OP with the current healing forumula. Priest/Knight for best heals, Priest/Mage for Mana regeneration, Priest/Scout has a nice magic attack buff, though the scout secondary is nice if you want to gear 2 sets and switch over and do DD.

    Instead of making the information about the scout in a bulleted point, i would like to address this seperately. Currently the scout class in Runes of Magic is quite Overpowered. There are many reasons behind this, and they are quite fundamental so unless many changes are made, there isn't much to be done about it. This is one of the major reasons why this game is failing so bad, it has gotten to the point where the majority of players are now switching to scout primary's or scout secondaries. Practically all combinations of scout out power any other class combination, there are better combos than others. Scout/Knight is quite powerful, and is also quite durable. Scout/Warrior and Scout/Warden (Probably the only combination with Warden that is worth something) Probably are pretty close for highest Burn DPS. And probably the best of all combinations in the game is the Scout/Rogue. Their elites give them a massive defense debuff and they also get buffs to crit rate. Their rogue side gives them a passive 8% attack speed buff which attack speed or "Haste" is pretty much why scouts are so OP in the first place. Also perhaps the most imbalanced thing in the game, is the fact that a Scout/Rogue can equip 3 weapons (2 daggers + 1 bow/Xbow) There is a rune called "Reconcilliation" in which you can embed into your weapon. What this rune does is decrease your threat. Recently runes released in the cash shop allowed for people with a moddest amount of money to make several reconciliation VII/VIII runes which if used in all 3 weapons can allow for the ability to achieve Negative Threat. What are the implications of this? A Scout/Rogue can literally stay at the bottom of any aggro table destroying the need for a good tank. While some will say that this is good, but in my opinion it turns this game into a big joke and Trust me, Frogster capitalizes on imbalances like this because when people see how overpowered it actually is, you bet that you'll have people in droves buying fruit of forgetting and gearing up their new combo so they can be OP like everyone else.


     


    Cash shop & Scaling


     


    Basically one of the larger complaints about this game is how expensive it is to prosper end-game. It is true, but i will say that bypassing paying any real money used to be relatively simple if you had time to farm dailies/trash in clops/KS/or sell high-end stats. There are lots of people who start playing RoM and do not want to put any time in so they'll sell lots of diamonds for gold/stats/gear. But even so, while you might not be personally paying the money, this game is expensive. An endgame character will pay several hundred dollars, or the equivalent in gold to have a top-notch character. And i am talking just essentials and with 1 set of gear. This wouldn't be such a problem if every chapter didn't completely outdate the previous one. Causing you to remake your gear several times thus causing you to spend a tremendous amount of time or money or both to get what you want done. You better believe when they come out with Chapter 4 in a few months, that anything chapter 3 will be completely useless.


     


    Bugs


     


    This game isn't exactly running on the best engine ever developed. It is quite laggy at times, and there can be a fairly crippling memory leak if you teleport excessively over a short period of time. Siege war has a major hang that completely freezes it up after around 30 minutes of play for upto several minutes. There used to be a problem with an instance called Varanas Nightmare which if someone attempted to kill the final boss, it would bring down the server/login server (LOL). Suprisingly the finally fixed that months after it was discovered. Occassionally after patches, major quest chains will break causing leveling to come to a halt for non-CS players (grinding in ROM is quite unfeasable) There are other numerous situational bugs that pop up from time to time.


     


    Community / Support


     


    Trust me, i know that the GMs and Moderators on the Forums have NO power over what happens in the game. That being said, as of several months ago they would handle issues very badly. They were border-line Oppressive on the forums. If you had an opinion that differed from their official opinion on something, you would get banned. They would handle tickets very slowly, and if they did answer your ticket "IF" being the word, they would often tell you that they couldn't do anything about it. (A friend of mine was scammed for several million gold, and even providing a confession and proof via a screenshot they did not ban the guy and he went on to scam dozens more people and trust me they will go through the chat logs several months back on some people i have seen it happen)


     


     


    To finish this up, yeah this might seem like a rant as it kind of is. I spent Lots of time on this game, and it used to be really fun, but after playing since Closed Beta up until July of Last year (I have tried to come back a few times but couldn't due to how much the game has actually deteriorated). I've seen the potential of this game and i had quite alot of fun for a while, but just how mis-managed this game is, how greedy the company is, how screwed up the class balancing is now. I just cannot advocate for anyone to even waste their time on this game. Anyway if someone actually read all of this, sorry for the wall of text.


     


    TL;DR : Duel-Class System, more like Scouts and Priests. Scouts are OP, to the point where they do over double damage over the best geared warriors, rogues, and probably quadruple the damage of mages. Cash shop is expensive, costing several hundred dollars to upgrade 1 set of gear and only getting the essientals. The game is buggy, and expect any new content to break old content or contain a butt-load of bugs. Expect lots of complaining on the forums, for good reason alot of the time. Don't expect a hasty response from tickets.

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