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World of Tanks: Open Beta Commences

SBFordSBFord Former Associate EditorMember LegendaryPosts: 33,129

Wargaming.net has announced the official beginning of the World of Tanks open beta. Additionally, the team has revealed that the precise final retail release of the game will be announced in two weeks. At the current time, there is a North American server and a European server to accommodate players.

“Everyone at Wargaming.net is very excited about launching the open beta as it’s an important milestone in the development of World of Tanks”, said Victor Kislyi, CEO of Wargaming.net. “We want to thank all those players who participated in the closed beta test and helped us make the game open to a bigger audience by reporting bugs and providing valuable feedback. Now it’s time for us to further enhance and polish the game before its final release”.

Register for the North American server or European server.

Also, be sure to swing by our World of Tanks screenshot gallery for some brand new screens.

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¯\_(ツ)_/¯ 


Comments

  • OzmodanOzmodan Member EpicPosts: 9,726

    Problem with this game, the russian tanks are far better than they were in the actual war.  

  • WardropWardrop Member Posts: 462

    Is there respawning in this game or is it one life per match, if you die early you have to wait till the end of the match?

  • Amphib_IanAmphib_Ian Member Posts: 170

    in the current mode of play, 15 v 15 you get one spawn, no respawns. so if you die you're out. ideally you just leave the match and while it continues without you, you simply choose another tank you own and go into a new match. by the time that ends your other tank should be out of battle, unless (for example) you die within seconds of starting the match on both tanks in which case you just pick a third and continue, etc.

    and @ozmodan you are totally right, the russian devs are totally biased towards the russian tanks. they are hands down the best in the beta, no question, no contest. :D

    image

  • mgilbrtsnmgilbrtsn Member EpicPosts: 3,430

    If you die early in the battle, you can quit the battle without penalty.  I usually have a backup tank and play it while the other battle still rages on.

     

    I definitely agree that the Russian tanks are overpowered.  But its still a fun game.

    I self identify as a monkey.

  • Den1sDen1s Member Posts: 20

    But if you do what other suggest (when die leave match), you will not get any exp/money. At least like that was in beta 1 week ago.

    Impressions of game are that for every one good thing, you can find bad one also. I will not go into balacing tank/tank, tank/arty  stuff  (even that is big issue for many players), but  also prices of equipment are not balanced well, then there is situations when you can come to some spot with tank (like house debris), but then cant move any more, so you are sitting duck, in beta there was no any tutorial and/or training so new players feel pretty much lost and similar things. They say that training and tutorial will be in final release.

    There is not big mistakes (ok, that is very subjective), but there is many small ones which in end can sumup too much for someone..

    Mods of chat/forum was big down for game (you can read about that, even here on mmorpg). 

    General feeling of game is there is no any goal to keep players in game. In begining you have small tank, in end big tank, no difference. In fact because repairing cost of big tank (tier 10) are so expensive, battles with T10 tanks are static, more like chess, without any action, while battles with lower tier tanks are much more dynamic and fun.

    Game dont have any "hookup" factor so very fast become boring or grinding fest (if you want to see T10 tanks) and you start to even dont care about actual battle in which you are, just want match to finish to get points/money and move to another one.

  • Spiritof55Spiritof55 Member Posts: 405

    russian dev team?

    and the russian tanks are op?

    lame and suprising

    total lack of unprofessionalism

    I wanted to give this game a try but I'll pass if its true the russian tanks are op

  • hvymetal86hvymetal86 Member Posts: 2

    Originally posted by Den1s

    But if you do what other suggest (when die leave match), you will not get any exp/money. At least like that was in beta 1 week ago.

    I made an account here just to let people know that's not true.  I played in the second closed beta (the one that just ended) for about a month and ALWAYS still got the exp/money when I left a match after dying.  Even if you leave when you're still alive (assuming you moved and did something) you'll get exp/money for it when the match ends.  But that's the key part, as long as the match is still ongoing, you don't get the exp/money.  It has to end for it to be calculated and then it notifies you the battle ended and what you got from it, which makes sense.

  • tazmanyaktazmanyak Member UncommonPosts: 77

    Originally posted by Ozmodan



    Problem with this game, the russian tanks are far better than they were in the actual war.  


     

    That's curently totally not true.

    Russian tanks are dogfight specialists, so yep, they use to be faster/more manoeuvrable.

    Germans have better guns, globally, and are better at ambush/sniping.

    US have what are, i think, the better "guns" in the game.

     

    Each nation have different gameplays and goals.

    Dont play a german HT as you would play a russian one. And enjoy!

     

    last thing: i agree that right now, Ru have the most Op tank in the game: the T54.

    Will be patched and nerfed soon :p

  • AzugaAzuga Member Posts: 11

    Originally posted by Ozmodan

    Problem with this game, the russian tanks are far better than they were in the actual war.  

    So i guess you got no ideea about what happend in WWI or WWII. German tanks were outnumbered by rusian tanks like 10-20 to 1 so ofc rusian tanks were crap but they had strength in numbers. U dont aspect to see a battle where 1 player plays the german side and 20 other players hunt him all over the map in rusian tanks do u?

    The game is grate and btw the most powerfull tank in game is a german tank so stop bitching about stuff u got no ideea off.



     

  • hvymetal86hvymetal86 Member Posts: 2

    Originally posted by Spiritof55

    I wanted to give this game a try but I'll pass if its true the russian tanks are op

    As with any game that's in beta, and even for a little bit after releasing, the company has to make adjustments to even weapons, characters, vehicles, ect.  Look at a game like Starcraft II, they got the balance as good as they could before launching, then as people found new ways to play and use units things were adjusted to keep it balanced...  EVERY game does this unless the company just doesn't give a shit to maintain and fix it properly.  It's ludicrous to expect perfect balance out of a game still in Beta.

  • A1x2e3lA1x2e3l Member UncommonPosts: 131

    [quote]Now it’s time for us to further enhance and polish the game before its final release[/quote].


     


    “Enhance”? “Polish”? Are you kidding, Mr. Kislyi? Announced by WoT developers months ago key game components have not been implemented yet in any form: clan wars; historical battles; different play modes (convoy, defend, etc.); bigger maps (> 1km x 1km) and teams (> 15 x 15)…


     


    “if you die early you have to” press “Esc” and immediately start a new battle using another vehicle from your garage.


     


    German technically stupid monster-projects (Maus, Panther II, etc.) that were abandoned by German engineers themselves are tier “balanced” in the game with numerous Soviet post-war “real” vehicles (e.g. IS-3 or 7, T-44 or 54). Only 20 Pershings (M-26) have seen real combat in WWII. Game “balance” has nothing to do with historical reality.


    BTW, polls on all WoT Forums (Russian and EU/NA) clearly show that best WoT tanks are Soviet IS-7 and T-54.


    [quote]U dont aspect to see a battle where 1 player plays the german side and 20 other players hunt him all over the map in rusian tanks do u?[/quote]


    And how do they (developers) plan to implement announced historical battles/missions? I guess this will be just accordingly scaled historical facts/ratios.


    Russian tanks had numerous (often ignored or “polished” in the game) drawbacks, but they were not “crap”. T-34, KV, IS were deadly weapons highly respected by German tank aces: check their numerous memories published in German and nicely translated in English and “stop bitching about stuff u got no ideea off”. Another well-known fact is Panther design history (an attempt to copy T-34).

  • RuivomlRuivoml Member Posts: 4

    Russian tanks overpowered?! Well, i haven't really noticed, having played both with and against them. The truth of the matter is, the T-34 WAS, hands-down, the best tank in WW2. There were tanks more powerfull than the T-34, but it alone was the most efficient and cost-effective tank in world war two.

     

    Also, the T-54 and a slew of other tanks have no place in that era. T-54 is a post WW2 tank that was designed during the cold war. Some even say that it was designed by taking a few design tips from the Maus, but i seriously doubt that. Soviet engineers were good enough to do something without having to copy anyone.

     

    The nazis, on the other hand....

  • A1x2e3lA1x2e3l Member UncommonPosts: 131

    “Soviet engineers were good enough to” use licensed American Christie suspension for BT series and T-34 and did not hesitate to copy for instance “nazis” optics e.g. TZF-12a analogues were used in Soviet tanks up to the T-62 model.


    Advantages of German crews’ training, more comfortable battle compartment (and therefore overall higher shooting rate), better steel and radio equipment (e.g. many Soviet tanks were equipped only with receivers) as well as other discussed in details on WoT Forum features are totally ignored in the game.


    However, we are talking not about “overpowered” Russian tree per se but about “realism” of the game “balance”: German vehicles have to operate under unfair (small maps, short battle time, odd targeting-camouflage system, post-war advanced models, etc.), not-historical combat conditions. How many fans would WoT have in case all vehicles would be “neutral”, some artificial fantasy vehicles, and not recognizable Shermans, T-34s, Tigers?

  • Den1sDen1s Member Posts: 20

    Originally posted by hvymetal86

    Originally posted by Den1s

    But if you do what other suggest (when die leave match), you will not get any exp/money. At least like that was in beta 1 week ago.

    I made an account here just to let people know that's not true.  I played in the second closed beta (the one that just ended) for about a month and ALWAYS still got the exp/money when I left a match after dying.  Even if you leave when you're still alive (assuming you moved and did something) you'll get exp/money for it when the match ends.  But that's the key part, as long as the match is still ongoing, you don't get the exp/money.  It has to end for it to be calculated and then it notifies you the battle ended and what you got from it, which makes sense.

    Ok, then i apologize for misinformation.

    To add about game, many things devs is promising to add, but they are not in beta. In previous post, i mention only tutorial and training because that is frist things with what new player come in contact, but as other ppl wrote many other things are promised. When and how they will be implemented is big question. Considering that game from first beta up to date have big problems with balancing, question is how (new) implemented things will work. Devs will add something, then players will flame forum, then balancing will come and so on, so on....

  • finnmacool1finnmacool1 Member Posts: 453

    The true failure of this game is in the game design and the tier matchmaker. Id prefer they did generic light tanks vs light tanks, medium tanks vs medium tanks, or heavy tanks vs heavy tanks. If you are going to have a mixed force setup of scouts,anti tanks,artillary,tanks then they each need to be capable of doing thier job. Using "light tanks" as scouts but gimping them so most are slower than everything else in that tier, giving them the thinest armor and weakest guns is retarded. Giving artillary 100% accuracy and damn near one shot one kill ability is retarded. There are simply way too many crap vehicles to research past to get one that doesnt suck.

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