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Damn Funcom go to hell. After playing AoC for 2 years I cannot play any other MMO out there anymore. Tried Rift, LOTRO, gave a chance to WoW (ok I knew this wont end well), and many more. I just can't stay awake in any game's melee fight after playing AoC melee classes.
Even in Dragon Age at the beginning I was sooooo bored.
My point? Make a PVP game with combos or go to hell for ruining my MMO experience.
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go to LoTRO, roll a warden, enjoy the MPvP. It's not open world PvP but at least there is a decent population on the servers.
I miss DAoC
DC Online. Open world PvP with combos. Other than that, people play AoC? cool
Hey all.
Thanks for the suggestions. I don't know anything about DC online, is there a trial key or something?
As for LOTRO. Played Burglar and although it is like 100 times better than DW rogue in Rift it is still boring and slow. What is the main difference compared to Warden (never tried one)?
I must admit that leaving AoC I thought this game is utter shit in PVP. But the truth is that with combat system it is probably the best MMO PVP experience. Yes, even with Craig focusing on PVE, not working sieges on some servers and just a few minigames.
Tried Rift yesterday and OH GOD ... this is terrible. If WoW is anything like this (and most claim it is) than the pvp league is just a big fucking joke.
Terrible, terrible, terrible. Funcom TSW better not be another clicker like these games I mentioned. Or I will just stop playing MMO's
As DW rogue in Rift who played AoC assasin I missed:
-soul fragments
-shield dancing : WHAT A BORING experience is PVP without you and opponent trying to hit each other in the back. I mean GOD ... I never though I would miss these mechanics so much.
-seperate CD's - who in the name of god made global CD? When I use an attack in Rift everything I have goes on CD (yes, even the backpack if I saw correct)
Lol! that does sound like it sucks, but the backpack thing is just to funny. probably a bug, should report it
wayyyy to complicated for this old hillbilly to explain in a post but in a nutshell a warden is a tanking class that uses gambits which are similar to AOC's combo's. Gambits come in a lot of flavors, offensive buffs, defensive buffs, self heals, DOT's, and DD. Pretty versatile in that they solo well also, if a bit slow on the kill. Of course after playing my RK , every class seems slow on the kill compared to him.
here is a link which explains it bettter than I can:
http://lotrovault.ign.com/wiki/index.php/Warden_Class_Guide
make one and try it for 20 lvls. You may hate it , you may not. I wish AoC would go F2P so I could try out their melee classes. BTW Icould not play a burg past 20 in Lotro either, that class is just too tedious for me. I have 65 warden though and he is one of my favorites jack of all trades classes ever. Solos fine and is always welcome in a group. Of course you weill have to level him up to MPvP, but that is the same in most games isn't it?
I miss DAoC
Go play single-player RPGs, old and new, where you have a beginning and an end, a closure, and most importantly, a whole game. Not to mention the stories are much better and the whole experience is more rewarding. Or wait for SW TOR. Combo-based melee combat is unique, yes, but Age of Conan has become too schizophrenic to make a virtual "topos" for its full-blown realization.
As for me, I play WoW on a regular basis because of hardmode raiding, the only thing I truly enjoy in that MMO. That also means I'm a raid logger, so once the bosses are on farm, I quickly jump to good old RPGs ... But yes, I am also cursed, I can't escape WoW due to raiding.
In other news, solo dungeons incoming!
I hear you OP. Funcom, if they did one thing right, it was the neat combo system they set up for AoC. Having to hit up to 5 keys in a specific order at high level, 1 to 3 keys at lower levels, to get a specific skill off made the game fast paced, challenging and fun. No other MMO has been able to accomplish that. So, yes its been hard for me to find something to feed my hunger for mmos. DC Online can be fast but its combos only revolve around the two mouse keys.
AoC was my first mmo and I played for over two years before I finally gave up. I still miss it. Between lag and memory leaks and the new grind for AA's, it was just not fun anymore. No mmo for me has compared since. My last renewal was for a year and I still log occasionally just to level a toon to 20 in Tortage. I have always liked that zone.
Just me that havent noticed any differense between AoCs,Rift and WoWs PvP system? Might be because I always play casters but dunno.. Its a really simple no skill pvp system I kinda like it
Thanx for suggestions but it seems I need to buy him from LOTRO store:
Cost: 795 Turbine Points from the LOTRO Store.
Not an option really, because I don't plan to buy something that I will most likely not enjoy.Would try it if it was F2P though (it does reads complex and fun though)
I understand , I'm a lifetime member who bought the expansions and did not even think about that. Anyway good luck in finding a game that interests you.
I miss DAoC
Ofc it is because you play a caster. Try for example Posession HoX which is a little bit of both. Best combat EVER made in MMO.
Poor nihce, still persisting in the proverbial theatre of the absurd
I feel your pain. I am having a hard time finding anything that feels as interactive as AoC melee combat. The casters are not much different then the common mmo (I really think they should have done something to set them apart as well) but the melee classes were very engaging. I am really looking forward to the "next step" in combat mechanics, and I can't stand the common mmo style melee anymore.
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Look man it is like this. You can either read Celan, mix it with Husserl and Heidegger and a little bit of Nietzsche which will bring you to the very edge of sanity but your experience will be complex and colorful one.
Or you can stay with Plato, read only him, take his cave literally and you will live in a seemingly perfect world that will lack the depth and colorfulness of the real world.
-> I am the first kind of a guy. I can't stand simplicity. Really. Playing WoW and Rift made my head hurt. I tried. Even Dragon Age was boring for me but eventually I started to like multiple character control which added some of the complexity.
I will never forget this one fight I had with another BS at first server merge. When we fought for 10 minutes, exchanging the blows, dancing around trying to prevent another person hit, using the stuns and slows when we were in danger, trying to predict when opponent will use the burst DPS... it was almost like the feeling that you so often get described in good medieval fantasy where 2 fierce opponents clash for the first time, trying to earn the title of the best in a tournament finale and the battle is an epic one. I never got that feeling again in any game I have played. Clickers like WoW and rift will only take you half way. The dancing around the shields, trying to hit an opponent's weak point while hiding your owns ... that makes or breaks the game for me.
So yeah, despite all the flaws, the direction the game took ... I am pretty sure it is still the best PVP game on the market. Probably due to the fact that it is the only real PVP game on the market. (and I am saying this only after I took a look at the other games, before I thought game became PVE one ... the reality is that only because it is the first real PVP game it is still the best one. )
As our Group left AoC and ended up in Lotro after quite a while of searching a nice game the Lotro-Warden seems to be quite unique in gameplay and very versatile.
I dont think, that hitting several keys in a given specific row is very challenging and the Lotro-Warden is the concept to improve combat-gameplay bcs its not specific but offers the player the choice to combine!
If AoC would have been a complete MMO, would have managed expectations right, it would have had a chance of great success.
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OFC by itself hitting 3 keys in a row is not challenging. But when you have to unload them all on a moving target that will do everything to avoid being hit - well than this becomes a different thing. If it was as easy as you try to portray it, than people would play AoC on competitive level with macros - which is, by the way, impossible.
I'd definitely recommend you give DC Universe Online a go, it has a much more action orientated combat system which will probably appeal to you if you have been finding the combat systems too dull in most mainstream MMO games, but enjoying AoCs.
Unfortunately after WoWs success not many MMOs have tried to be very creative. Games like AoC and DCUO are rare gems if you actually want to play an MMO that feels truly different.
AOC was fun for awhile, sure the combat was unique. Though it lacked a lot in other areas like actual fun as a game. pvp was fun, the world looks amazing with dx11 but i duno wasnt immersive enough game wise and items and stuff, i gave up before the last expansion just seemed like i had to push myself to play.
Hey, is there a wy to try DC?
I believe the only way is to get a buddy pass from somebody. Unfortunately not many people have these, I think it was a pre-order bonus.
I personally never got any so unfortunately I can't help.
Yeah, well, when I saw pve raids in other games, even in our beloved AoC (good old tier 1 and tier 2), I facepalmed all the way from here to Bombay. Yakhmar, Vistrix, etc. disgusting! Hopefully, after so many years this frenzy will wear off (I think Cataclysm is my last expansion) and I'll just stick to good old immersive storytelling and epic narrative in games. Both in AoC and WoW in order to enjoy the most out of pve and pvp it's too much of a hassle in the end. For epic pvping in AoC you have to endure Morrison's schizophrenic disorder being manifested in the game each and every patch, and in WoW everything else besides hardmode raiding is just so outdated and bland it makes indie games on Steam more worthy to invest time in.
And it's really fanboyish to designate AoC having the "only real pvp" since it took them two years and more to add an additional minigame. Of course, a minigame is just a framework, but for this "real pvp" it is definitely needed. The expansion itself did nothing for pvp except add some additonal talents via alternate levelling or whatever. There are just way too many design flaws with the pvp overall for anyone but a few to call AoC some pvp haven - it's your niche, nihce's niche Lack of pvp content, extremely slow development and fixing, exploits being present since time immemorial, Morrison's coquetting with WoW, all this and more contribue to the fact that you will find only a handful of people on Fury, lurking in some Stygian backwater village, who will agree with you.
Btw, I guarantee you won't like DCUO, even its philosophical premises are childish, to say the least, not to mention the fact that it's designed for consoles.