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Fed up...

Hello all. Before I start my rant, I would like to say this is in NO WAY meant to be a troll or to offend anyone. This is strictly my opinion on MMORPGs at their current state. If you do not wish to read a somewhat negative post, please click the back arrow now.

 

I have played my fair share of MMO's over the years... Ultima Online I played for probably 3 years straight. Moved on to WoW after that. Played WoW for about 5 years all together. During my whole "I WANT TO QUIT WOW" phases that everyone goes through at one point or another, I tried other games such as: WaR, GW, City of Heroes, DCUO, and Rift recently. Not going to say that I tried every game out there because I didn't. Although, after all these years I've spent playing these games, I consider myself a fairly old member of the MMORPG community.

At the point that these games have come to, I feel no need to continue playing MMORPGs because there is no origination anymore. When I played Ultima Online, the game ended up being a fairly customizable game (besides gear and looks) after the expansion "Age of Shadows" was released. I loved it. I played that game all day every day for weeks at a time (yes I was and still am a nerd :]). The reason that game ended up dying on me was because of the lack of content. I don't truly care about a games lineage. I just care about doing stuff in a party and making my guy look cool (lol). The story is nice, but Ultima lacked group content. The only real thing I remember doing was going deep into caves, killing monsters, collecting money and leaving. I remember killing The Dark Father and getting an artifact type item... but that only lead to more money. It seemed like the lack of content was made right by just making money. But, what's the point of having so much money and having nothing to spend it on? So, that game was done.

After UO, I moved onto WoW. It was very easily adaptable for me because I had never played a game like it before. UO was nice because you could own a house and customize it at free will. But like I said, lacked content. After leveling my first character to 60, I learned about raiding and literally thought it was the coolest concept I had ever heard of. 3 expansions later it was OLD NEWS. PvP was great at first, but was horribly ruined come resilience. Yet I strived on and continued playing for years to come. The game's lack of customization (housing and other similarities) was made up by the extraordinary content. Having an actual storyline to follow through Questing and Raiding was awesome for a long time. I never grew tired of quests either, even though all my friends had. Eventually, though, the repetition throughout expansions demolished my interest and Cataclysm's promises of a harder game somewhat delivered, but the similarities remained the same.

Moving on... so after all of this, what I am getting at now is "lack of origination". I realize that there is a set of gamers (millions of people deep) that prefer MMO's to all be similar interface-wise, quest-wise, level-wise, etc. The problem I see is that game developers have drowned themselves in this idea and can no longer "create" good games. Don't mistake me, the games I played were all good, but all too much the damn same. Everyone says "Why do people call these games 'WoW copies' when WoW copied other games itself?" In my opinion, these games ARE all WoW copies with a little twist added in. Sure, maybe WoW did copy the other games. I can't tell you personally because, quite frankly, the only game I played before WoW was UO. The only MMORPG that is. Regardless, it doesn't matter because WoW set the standard that game developers "copy". I played the beta for the game Rift this week... it was fantastic. I would definitely reccommend it to anyone. Truthfully, though, I won't be playing it when it becomes live. Why? They copied almost every aspect of WoW down to the colors of chat. Warriors have charge, rogues have combo points... I mean little things that could have been made different were copied almost exactly. I mean, yeah the skills are named different and "look" different, but in the end are still exactly the same basic moves... just "polished" if you will.

Anyways, the conlcusion I've come to (as of now), is that there are no NEW original MMORPG's out there for me right now. The only thing original about any of these games now are the story lines... but not even that stays original for very long. Yes, it is a different story, but in the end what it leads to is killing this "one dude who wants to rule or destroy or WHATEVER!" It's all the same. Tired of the same game. Tired of developers trying to appeal to one crowd of gamers. Think I'll play starcraft 2 until someone decides to go out on a limb and try something new. And no, I don't mean "new" as in a FPS MMO, or starwars, or LOTR, or anything of the sort... I'm talking good ol' fashioned original fantasy themed. (And yes, I realize LOTR and D&D are fantasy themed, but I'm not talking games that come from movies or shows or board games)

 

If anyone even knows of any future games that are coming out that ARE EVEN SOMEWHAT ORIGINAL, please feel free to run them by me as I will always be doing research on upcoming games. Thank you for reading!

cool story brahsef

Comments

  • Hydra14Hydra14 Member Posts: 2

    Look into Guild Wars 2.  They are trying to do things a bit differently.  Things like no trinity (tank, dps, healer) required for group content, no static quest givers (they call it dynamic content), personal storyline alongside the main game world) and much more.  Read up on it and see what you think.  Unfortunately, no release date has been set yet but its pretty fleshed out and looks to be out in the next year or so.  One other thing...no monthly fee.

  • DuenpwnsuDuenpwnsu Member Posts: 6

    I looked into GW2 a little bit. That sounds interesting. Thanks for the suggestion!

    cool story brahsef

  • KeepInGatesKeepInGates Member Posts: 11

    Originally posted by Duenpwnsu

    I looked into GW2 a little bit. That sounds interesting. Thanks for the suggestion!

    Just needs to get finished! Though the first one has kept me quite content for now.

    I like how most of the world hates on Americans because we all think we're better than everyone else. Grow up, no one is perfect.

  • xpiherxpiher Member UncommonPosts: 3,310

    I'm pretty sure GW2 will have static quest givers, but thats not the main focus for questing. Like GW1, there is a central story line, and I'm pretty sure you'll be able to "beat the game" with "expansions" giving new story lines, or continuing the current one (like Halo or Gears). After all, ArenaNet said they are following the same model. That said they are doing a lot of intresting/newish things

    1) Cross server PvP via the Mist, which is a 3 way RvR where each realm is a sever and each server competes for territory ala DAoC

    2) Dynamic quest content that scale based on the number of people doing it. Its completely different than PQs because if you fail, that means the people you were helping fail and it changes the land scape and the next part of the quest chain.

    3) Personalized towns where actions have noticeable consequences

    4) Hero system is being transfered from what I can tell, but with some modifications. 

    image
    Games:
    Currently playing:Nothing
    Will play: Darkfall: Unholy Wars
    Past games:
    Guild Wars 2 - Xpiher Duminous
    Xpiher's GW2
    GW 1 - Xpiher Duminous
    Darkfall - Xpiher Duminous (NA) retired
    AoC - Xpiher (Tyranny) retired
    Warhammer - Xpiher

  • QuirhidQuirhid Member UncommonPosts: 6,230

    Originally posted by xpiher

    I'm pretty sure GW2 will have static quest givers, but thats not the main focus for questing.

    And I remember thinking this too awhile back but Anet confirmed that they will not have traditional quests.

    I skate to where the puck is going to be, not where it has been -Wayne Gretzky

  • xpiherxpiher Member UncommonPosts: 3,310

    Originally posted by Quirhid

    Originally posted by xpiher

    I'm pretty sure GW2 will have static quest givers, but thats not the main focus for questing.

    And I remember thinking this too awhile back but Anet confirmed that they will not have traditional quests.

    But they have a story line... 

    image
    Games:
    Currently playing:Nothing
    Will play: Darkfall: Unholy Wars
    Past games:
    Guild Wars 2 - Xpiher Duminous
    Xpiher's GW2
    GW 1 - Xpiher Duminous
    Darkfall - Xpiher Duminous (NA) retired
    AoC - Xpiher (Tyranny) retired
    Warhammer - Xpiher

  • BanquettoBanquetto Member UncommonPosts: 1,037

    If you want to play a fantasy MMO right now which is in no way similar to WoW and it's many imitators, Atlantica Online and Darkfall are two very different alternatives.

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