Havent we had enough of them with WAR, AoC, Allods, Rune of Magic and a bunch of more games? Do we really need another one?
I am losing more and more respect in mmorpg.com. First they praise DCU as a great MMO and now they are praising WoW clones.
Originally posted by dinams
3 years ago this was called "WoW Clone" and not tradition..
So much hypocrisy
Dudes, Rift is NOT a WoWclone... It's a MIX of EQ/WaR and WoW...
Trion is doing just the same as Blizzard did with WoW: Taking all the good parts of previous mmorpgs and polish them. Like WoW is a EQclone.
rift also took parts from AoC like some of the character customization... as someone said before, WoW may have cloned EQ but blizz did it right and make it even more successful than EQ itself and Rift is on beta 6 and its starting to get boring already..... ufff what a great thing is this dynamic event called a rift.... every rift is the same, looks the same, u kill the same.... blah blah blah, Rift is getting dissapointing
If it is not WoW clone and is a merge of previous MMOs, then show me what it took from GW, what it took from EvE, what it took from UO, what it took from FF.
It is more WoW than WoW is what WoW was.
Working well? Yup. UI looks really good to me. But is the MMO market so rotten it will praise anything that actually manages to start up on release day? Also look behind the facade, see the strong archetypes behind WoW, the social engineering behind its cities and zones and quests, the art direction behind the cartoony graphics and then tell me where you see the tradition here.
Who really cares if its a clone of anything? Like DCUO isn't a COH clone? Or at least close enough? No one cares. Regardless of the industry, whether you are making games, cell phones, or paperclips...why change what works? There is nothing wrong with trying to break new ground..but nothing out there breaks new ground right now.
I have stated in previous replies to Bill's articles...the industry produces what they can sell at face value. There are far more people out there who will shy away from anything with the "innovative" or "never before" phrase tagged to it. They are producing what is proven to work.
Also, don't fool yourselves..there are a lot of people out there right now slapping themselves silly from going out and picking up a Playstation 3 (or as I call it, the 400 dollar blu ray player) and dropping 60.00 on DCUO. There are also going to be people (I'll be it not as many) who do the same when picking up Rift. Its just the way it is.
Go ahead and save this thread for 6 months from now, when DCUO is all but a memory and Rift is going strong (as a subscription platform). Why? Because they are selling what works. No matter how badly people want to wish it weren't true...SOE will let you down folks. Plus I think they have already blown half of there development budget paying Bill for his review
"Rift is for the people who want something like WoW, who want something like EQ2, who want something like LotRO, but who do not want any of those games." Spot on. This is exactly what Rift is about. And it's fun. It's a solid game. I do want LotRO, though, so I won't be picking up Rift. But it could certainly end up being the next game I try.
I think that LOTRO is the best comparison for Rift - yes it was WoW with a different skin and some other variations, but basically it was WoW.... It's gone FTP now.
Rift is a great game, but it's not going to be the next EQ or WoW, simply because it doesn't offer a new big hook. It's got some nice little hooks, but WoW made playing MMO's easy, that was it's hook - what is Rift going to do?
As a gamer, I guess it's good to get more games, and I am enjoying the Rift Beta, but I still want something more. I want a game that changes the genre, the way that WoW did, the way that Warcraft 2 did, the way that Doom did.
If you're going to spend $100 million on a game, you should be looking to change the genre as well.
the thing that made wow wow is the games animation.
this game works fluently. there are no weird gfx glitches or anything, and (despite the usual mmo team lag) it moves your char just the second you tell him to move.
rift was more the warhammer approach to this thematic, looked abit better (modelwise) but had the old flaws in movement.
"I'll never grow up, never grow up, never grow up! Not me!"
I've had the opportunity to play in each of the RIFT betas and am very pleased with what I have seen. The game started out more stable than any other closed beta I have participated in and has improved incrementally with each subsequent release.
I dont play subscription based games because of RL demands on my time, but this one brought me to the edge of changing that policy.
I can see all the 'it is the same as WoW' argument is coming into this thread.
I have to ask them, why change something when it is commercially proven to be working?
You actually think wow is bringing new people into their game? Don't be stupid. The people that are playing are those that have been playing for many years. Its home to them but even THEY are looking for a new game because they're bored. This formula worked in the past, yes. But this is 2011. Just like the wow players have grown up and are looking for something new (with nowhere to go) so has everyone else.
People want BETTER, not SAME. We've all been saying it for years, but for some reason the gaming industry isn't listening. Gamers want CHANGE, dammit. NOT COPY.
The industry is starting to fail because are continuing to stick to the tried and true for years on end. The differences with the new games aren't enough, and players aren't stupid. In the movie industry these tiny little changes but sticking to the same old same old is called "jumping the shark" which is a reference to Happy Days where everyone knew the show was over when Fonzi literally jumped a shark while on water skiis.
If we don't demand more, nothing is going to change. There's a reason so many games have been failing out of the gate. And the devs aren't listening to us. We, the players, KNOW that computer code is capable of doing so much more, but the devs are sticking to the safe. WE are sick of it. Except for a tiny portion that thinks the industry can just keep copying wow and everything will be a grand success.
Why can't one be in both camps? I am surely there.
Till something better comes out I bought RIFT. And playing is nice. Nicer than anything else out there. And I do find a ton of faults in the game and theme parks are yuckie.
When I want something better - I turn to EQ (or will turn to EQ soon with Fippy) - and its unique PvE challenge.
That said - I keep waiting for GW2 - and some game changer. I think RIFT will eat some of WoW's subs for sure. I bet on 3 million players. BUT ... we will all move along to GW2 once its out ...
I must admitt i am not enjoying the latest beta as much as i thought i would.
Rifts are fun, but i can already feel their "WOW!" factor fading. And besides the rifts, this game offers little else for me. The problem with RIFT isnt thats its a poor game, its just that it doesnt offer anything new and exciting. Sure rifts are great distractions and the class system is great, but those are not things which will keep me entertained for long.
I find that the problem is im fighting rift invasions with the same combat system i have experienced in MMOs for the past 10 years, i am faced with familiar quests that i have completed in MMOs for the past 10 years and i am faced with a linear progression that i have come to expect from MMOs for the past 10 years.
I think its about time developers stop making slight improvements on whats already there, and instead develop whole new experiences for players.
3 years ago this was called "WoW Clone" and not tradition..
So much hypocrisy
Hehe, that was my initial feeling too.
It seems we need to tell mmorpg.com writers that Blizzard did not invent the MMORPG, looks like they just don't know that there have been MMORPGs before WoW came out. Calling a game that follows the themepark style of MMOs "traditional" and "classic" would be just about hilarious if it weren't so sad.
I wonder if the author has ever heard of games like Meridian, UO, EQ, DAoC, AC and the like - all of them could be called "traditional", "old" or "classic" with some merit. Note to author: there's nothing "traditional" about a themepark quest grinder. Mind you, there's nothing wrong with themeparks either and I might very well end up playing Rift but please call a spade a spade.
I maintain this List of Sandbox MMORPGs. Please post or send PM for corrections and suggestions.
While many MMOs in development spend a lot of time touting 'groundbreaking' features and innovation, not all do, preferring instead to polish and improve on that which works. Trion Worlds' Rift is a very polished, very traditional high-fantasy MMO and one that is attractive to those who actually like traditional high fantasy MMOs. MMORPG.com Lead Writer Bill Murphy has a few things to say about why Rift is attractive to millions of fans. Check it out and then tell us what you think.
I’m just as capable of respecting the old “don’t fix what ain’t broken” saying. When it comes to Rift, what Trion seems to be aiming for is a well-polished and fully featured traditionally-styled MMORPG. In that much, they’re more than succeeding. They’re playing with the traditions of the genre, and there’s no reason that it can’t work in today’s market.
So basically again we ignore the high standard that Dark Age of Camelot gave us (more factions, classes, races, and meaningful pvp than any game has thus far provided...BY far)...and we have Rifts.
From what I've just read, it appears we have yet another craptastic watered down battleground kill 39 sheep and wolf mmorpg but yet - it's a much shinier turd. Sigh.
/salute the new shiny turd...I'm still waiting for a title than can best what has thus far already been provided in 2001.
Bottom line, Rift is a fun game. No one really cares if it is new or innovative or different. The end goal is if you are having fun or not. And I haven't had this fun in an MMO for a long time.
Rift takes tradition aspects but also brings new things into the MMO genre.
I haven't seen a person call Rift a bad game if they actually played it and given it a fair shot. Even MMO veterans that play these types of game love it.
Trion did a great job here. And if Rift is not successful there is no hope in the MMO industry because this game is actually very good.
Bottom line, Rift is a fun game. No one really cares if it is new or innovative or different. The end goal is if you are having fun or not. And I haven't had this fun in an MMO for a long time.
Rift takes tradition aspects but also brings new things into the MMO genre.
I haven't seen a person call Rift a bad game if they actually played it and given it a fair shot. Even MMO veterans that play these types of game love it.
Trion did a great job here. And if Rift is not successful there is no hope in the MMO industry because this game is actually very good.
Lol, so far fropm the truth, Rift is not the hope for MMOs. If it is were all in trouble.
“don’t fix what ain’t broken” That is exactly how I feel!
The traditional MMO controls and UI are what defines this genre for me. When you start making the combat more "action oriented" this starts to move the game away from being an actual mmorpg into more of an mmofps or tps
You know that rpg in mmorpg doesnt mean combat system had to be basic ´roll the dice system?
I am enjoying Rift for what it is. It is polished and fun to play. I have many choices when I play. I can run along and do quests if I want too. I can fight rifts ifI want too. I can que up for PVP if I want too. I can go to contested lands and PVP if I want too. I have many choices to make when I play.
Is any of this new? No.
It is well put together and and I am having fun READING the dialog. Most people are quest clickers and never really read the dialog.
I am subbing for at least 3 months and then I will make my decision on resubbing after that. It is fun and that is all I am looking for.
If a developer takes UO and the only thing he does is revamp the graphics engine into something like unreal 3 and the sound to something similar and touches NOTHING else, who will NOT play that game?
Zero innovation, zero genre progress. Just old good UO with a brand new engine. Who will NOT touch it because it's same old?
I wouldn't. Just like I wouldn't touch rift if it didn't have the rift and soul system is has.
Agreed. The soul system and the rifts are what first attracted me to this game, and are what have kept me interested throughout the betas, interested enough to pre-order. Sure, I don't know at this stage how long my interest will last, but I'm happy to play Rift for at least the next few months.
I'm still hoping that Guild Wars 2 will take this a step further, with some innovation coupled with enough familiarity to make the game easy to pick up and play right from the beginning.
I'm tired of the same old WoW formula that companies are still trying to copy...Thankfully there are many amazing sp games to play while waiting for something else other than Rift.
i kinda feel the same way, tho at least on WoW ive reached lvl 83... on rift i cant pass lvl 19 cos it became so boring already
Khm, honestly .. I really do not understand what is so boring in wow? Have leveled 10 alts to 85 and all was fun, fresh, ... Ok, im altholic, love to compare same quests with different classes ... but never got bored. But got bored by many other games where i have still many alts ... but not even single at cap level ... despite can be many at least above half or even near top. Still my preffered was/is Aoc.
I can see a lot positive and negative comments here. I belong to camp B. What i'm wondering is this: What exactly makes you so dissapointed about Rift? I hate to ask, but i'm just curious, since I can't see why
I can see a lot positive and negative comments here. I belong to camp B. What i'm wondering is this: What exactly makes you so dissapointed about Rift? I hate to ask, but i'm just curious, since I can't see why
Trion marketed the game as being next-gen, instead we get a game that heavily borrows from WoW/Warhammer/EQ. Also, I think people were disappointed by the simplistic questing system and the fact that Rifts do not feel as dynamic as they had hoped it would be. This is probably because most Rifts follow the same script.
I must admitt i am not enjoying the latest beta as much as i thought i would.
Rifts are fun, but i can already feel their "WOW!" factor fading. And besides the rifts, this game offers little else for me. The problem with RIFT isnt thats its a poor game, its just that it doesnt offer anything new and exciting. Sure rifts are great distractions and the class system is great, but those are not things which will keep me entertained for long.
I find that the problem is im fighting rift invasions with the same combat system i have experienced in MMOs for the past 10 years, i am faced with familiar quests that i have completed in MMOs for the past 10 years and i am faced with a linear progression that i have come to expect from MMOs for the past 10 years.
I think its about time developers stop making slight improvements on whats already there, and instead develop whole new experiences for players.
The "WOW" factor faded very very quickly for me too. But I signed up to give feedback and I did just that so I'm happy with myself.
I know: different folk different tastes but still...I wonder how much of that are the rose-tinted glasses.
People get way too excited and way too overhyped over something they might drop like a hot potato before their 3 month sub runs out.
I'll take an evening just to gather my favorite Rift fanmob quotes and...save them for the future ^^
I can see a lot positive and negative comments here. I belong to camp B. What i'm wondering is this: What exactly makes you so dissapointed about Rift? I hate to ask, but i'm just curious, since I can't see why
Because its been advertised as next gen when it isn't. This is the same old game with different graphics. It also doesn't actually improve of anything thats offered. If anything, most of what they are offering is actually worse than the games they stole it from.
No housing, no appearance slots, a dead world without children. They only just added pets (I finally saw a cat in Meridian), and the only insects that aren't around to kill are in the Guardian area and only in the College (wth?). There is no buildings you can enter unless they are huge buildings like the fortress (it is NOT a city, no matter what they have decided to call it) called Meridian where they have no places to cook and don't even have sleeping bags piled up in a corner, never mind beds, to explain where in hell they sleep every night.
There are wayyyyyy too many rifts, monsters are too hard to kill solo, and rifts aren't really that dynamic. There are so many world invasions that I've just started ignoring them unless they're in my way. You get one world invasion, it takes at least a half an hour to destroy it, then there's another one in a half hour again.
The world feels like its already been destroyed. We haven't seen any reason to even remotely try to save it. They haven't shown us the glory that the world was in order to make you feel like you want to save it because there's invasion after invasion after invasion. Yes, I know its called Rift but holy crap. Give me a reason to fight these that isn't "because it will spawn off bad guys that wander the land that will kick your butt every single time you fight them if you're solo". Even EQ2 had insects when it was first released, and the trees waved slightly in the wind too. The only fish in the oceans and lakes are ones you kill for quests.
Thats why people are having a problem with the game. And thats just the start. Yep, its nearly bug free. Whoop di doo. I'd rather have a good map, excellent search function on the auction, and something to do other than "Kill me 10 of these and 5 of that".
Yes, I'm subbing. Because I'm bored, and need something to tide me over until SWTOR comes out. I can't believe how bad the devs have neglected most of whats offered in other games. We have devs from some of the most popular and famous MMO's in the world working on this game and none of the functionality even remotely approaches the games that these people worked for when the games were first released 5 years ago.
I can see a lot positive and negative comments here. I belong to camp B. What i'm wondering is this: What exactly makes you so dissapointed about Rift? I hate to ask, but i'm just curious, since I can't see why
Trion marketed the game as being next-gen, instead we get a game that heavily borrows from WoW/Warhammer/EQ. Also, I think people were disappointed by the simplistic questing system and the fact that Rifts do not feel as dynamic as they had hoped it would be. This is probably because most Rifts follow the same script.
Playing for last 2 days and I admit in all this years (including Lotro, Aoc, War, ...) I was not so impressed as I'm with Rift. And yes, I'm wow lover. And if interface(!) borrows from wow this can be only good. Imo. Never understood some people urge to reinvent wheel. Or discover hot water. For more comments need more time .. but for now purchasing Ritf was worth every single €. Graphics are incredible (have all on max), best realism so far, ... and what is imbelievable ... all runs completely fluid. And another ... have spotted only one minor bug. In any other game in last years first days and weeks of gameplay have spent in workarounds for bugs, lag, ... etc. Enough for now ... Rift awaits. :-)
Comments
I can see all the 'it is the same as WoW' argument is coming into this thread.
I have to ask them, why change something when it is commercially proven to be working?
Gdemami -
Informing people about your thoughts and impressions is not a review, it's a blog.
rift also took parts from AoC like some of the character customization... as someone said before, WoW may have cloned EQ but blizz did it right and make it even more successful than EQ itself and Rift is on beta 6 and its starting to get boring already..... ufff what a great thing is this dynamic event called a rift.... every rift is the same, looks the same, u kill the same.... blah blah blah, Rift is getting dissapointing
If it is not WoW clone and is a merge of previous MMOs, then show me what it took from GW, what it took from EvE, what it took from UO, what it took from FF.
It is more WoW than WoW is what WoW was.
Working well? Yup. UI looks really good to me. But is the MMO market so rotten it will praise anything that actually manages to start up on release day? Also look behind the facade, see the strong archetypes behind WoW, the social engineering behind its cities and zones and quests, the art direction behind the cartoony graphics and then tell me where you see the tradition here.
I just have to say:
Who really cares if its a clone of anything? Like DCUO isn't a COH clone? Or at least close enough? No one cares. Regardless of the industry, whether you are making games, cell phones, or paperclips...why change what works? There is nothing wrong with trying to break new ground..but nothing out there breaks new ground right now.
I have stated in previous replies to Bill's articles...the industry produces what they can sell at face value. There are far more people out there who will shy away from anything with the "innovative" or "never before" phrase tagged to it. They are producing what is proven to work.
Also, don't fool yourselves..there are a lot of people out there right now slapping themselves silly from going out and picking up a Playstation 3 (or as I call it, the 400 dollar blu ray player) and dropping 60.00 on DCUO. There are also going to be people (I'll be it not as many) who do the same when picking up Rift. Its just the way it is.
Go ahead and save this thread for 6 months from now, when DCUO is all but a memory and Rift is going strong (as a subscription platform). Why? Because they are selling what works. No matter how badly people want to wish it weren't true...SOE will let you down folks. Plus I think they have already blown half of there development budget paying Bill for his review
I think that LOTRO is the best comparison for Rift - yes it was WoW with a different skin and some other variations, but basically it was WoW.... It's gone FTP now.
Rift is a great game, but it's not going to be the next EQ or WoW, simply because it doesn't offer a new big hook. It's got some nice little hooks, but WoW made playing MMO's easy, that was it's hook - what is Rift going to do?
As a gamer, I guess it's good to get more games, and I am enjoying the Rift Beta, but I still want something more. I want a game that changes the genre, the way that WoW did, the way that Warcraft 2 did, the way that Doom did.
If you're going to spend $100 million on a game, you should be looking to change the genre as well.
people who love wow are now testing wowclone V200.01
because itsnot wow enough therefore it sucks,if it feels good then wow sucks.
black sugar MMO magic.
Generation P
the thing that made wow wow is the games animation.
this game works fluently. there are no weird gfx glitches or anything, and (despite the usual mmo team lag) it moves your char just the second you tell him to move.
rift was more the warhammer approach to this thematic, looked abit better (modelwise) but had the old flaws in movement.
"I'll never grow up, never grow up, never grow up! Not me!"
I've had the opportunity to play in each of the RIFT betas and am very pleased with what I have seen. The game started out more stable than any other closed beta I have participated in and has improved incrementally with each subsequent release.
I dont play subscription based games because of RL demands on my time, but this one brought me to the edge of changing that policy.
You actually think wow is bringing new people into their game? Don't be stupid. The people that are playing are those that have been playing for many years. Its home to them but even THEY are looking for a new game because they're bored. This formula worked in the past, yes. But this is 2011. Just like the wow players have grown up and are looking for something new (with nowhere to go) so has everyone else.
People want BETTER, not SAME. We've all been saying it for years, but for some reason the gaming industry isn't listening. Gamers want CHANGE, dammit. NOT COPY.
The industry is starting to fail because are continuing to stick to the tried and true for years on end. The differences with the new games aren't enough, and players aren't stupid. In the movie industry these tiny little changes but sticking to the same old same old is called "jumping the shark" which is a reference to Happy Days where everyone knew the show was over when Fonzi literally jumped a shark while on water skiis.
If we don't demand more, nothing is going to change. There's a reason so many games have been failing out of the gate. And the devs aren't listening to us. We, the players, KNOW that computer code is capable of doing so much more, but the devs are sticking to the safe. WE are sick of it. Except for a tiny portion that thinks the industry can just keep copying wow and everything will be a grand success.
Why can't one be in both camps? I am surely there.
Till something better comes out I bought RIFT. And playing is nice. Nicer than anything else out there. And I do find a ton of faults in the game and theme parks are yuckie.
When I want something better - I turn to EQ (or will turn to EQ soon with Fippy) - and its unique PvE challenge.
That said - I keep waiting for GW2 - and some game changer. I think RIFT will eat some of WoW's subs for sure. I bet on 3 million players. BUT ... we will all move along to GW2 once its out ...
http://werewood.wordpress.com
I must admitt i am not enjoying the latest beta as much as i thought i would.
Rifts are fun, but i can already feel their "WOW!" factor fading. And besides the rifts, this game offers little else for me. The problem with RIFT isnt thats its a poor game, its just that it doesnt offer anything new and exciting. Sure rifts are great distractions and the class system is great, but those are not things which will keep me entertained for long.
I find that the problem is im fighting rift invasions with the same combat system i have experienced in MMOs for the past 10 years, i am faced with familiar quests that i have completed in MMOs for the past 10 years and i am faced with a linear progression that i have come to expect from MMOs for the past 10 years.
I think its about time developers stop making slight improvements on whats already there, and instead develop whole new experiences for players.
Hehe, that was my initial feeling too.
It seems we need to tell mmorpg.com writers that Blizzard did not invent the MMORPG, looks like they just don't know that there have been MMORPGs before WoW came out. Calling a game that follows the themepark style of MMOs "traditional" and "classic" would be just about hilarious if it weren't so sad.
I wonder if the author has ever heard of games like Meridian, UO, EQ, DAoC, AC and the like - all of them could be called "traditional", "old" or "classic" with some merit. Note to author: there's nothing "traditional" about a themepark quest grinder. Mind you, there's nothing wrong with themeparks either and I might very well end up playing Rift but please call a spade a spade.
I maintain this List of Sandbox MMORPGs. Please post or send PM for corrections and suggestions.
So basically again we ignore the high standard that Dark Age of Camelot gave us (more factions, classes, races, and meaningful pvp than any game has thus far provided...BY far)...and we have Rifts.
From what I've just read, it appears we have yet another craptastic watered down battleground kill 39 sheep and wolf mmorpg but yet - it's a much shinier turd. Sigh.
/salute the new shiny turd...I'm still waiting for a title than can best what has thus far already been provided in 2001.
Bottom line, Rift is a fun game. No one really cares if it is new or innovative or different. The end goal is if you are having fun or not. And I haven't had this fun in an MMO for a long time.
Rift takes tradition aspects but also brings new things into the MMO genre.
I haven't seen a person call Rift a bad game if they actually played it and given it a fair shot. Even MMO veterans that play these types of game love it.
Trion did a great job here. And if Rift is not successful there is no hope in the MMO industry because this game is actually very good.
Lol, so far fropm the truth, Rift is not the hope for MMOs. If it is were all in trouble.
You know that rpg in mmorpg doesnt mean combat system had to be basic ´roll the dice system?
I am enjoying Rift for what it is. It is polished and fun to play. I have many choices when I play. I can run along and do quests if I want too. I can fight rifts if I want too. I can que up for PVP if I want too. I can go to contested lands and PVP if I want too. I have many choices to make when I play.
Is any of this new? No.
It is well put together and and I am having fun READING the dialog. Most people are quest clickers and never really read the dialog.
I am subbing for at least 3 months and then I will make my decision on resubbing after that. It is fun and that is all I am looking for.
The journey is more important then the outcome
Agreed. The soul system and the rifts are what first attracted me to this game, and are what have kept me interested throughout the betas, interested enough to pre-order. Sure, I don't know at this stage how long my interest will last, but I'm happy to play Rift for at least the next few months.
I'm still hoping that Guild Wars 2 will take this a step further, with some innovation coupled with enough familiarity to make the game easy to pick up and play right from the beginning.
Khm, honestly .. I really do not understand what is so boring in wow? Have leveled 10 alts to 85 and all was fun, fresh, ... Ok, im altholic, love to compare same quests with different classes ... but never got bored. But got bored by many other games where i have still many alts ... but not even single at cap level ... despite can be many at least above half or even near top. Still my preffered was/is Aoc.
I can see a lot positive and negative comments here. I belong to camp B. What i'm wondering is this: What exactly makes you so dissapointed about Rift? I hate to ask, but i'm just curious, since I can't see why
Life is Fire and Fire is Life.
Trion marketed the game as being next-gen, instead we get a game that heavily borrows from WoW/Warhammer/EQ. Also, I think people were disappointed by the simplistic questing system and the fact that Rifts do not feel as dynamic as they had hoped it would be. This is probably because most Rifts follow the same script.
The "WOW" factor faded very very quickly for me too. But I signed up to give feedback and I did just that so I'm happy with myself.
I know: different folk different tastes but still...I wonder how much of that are the rose-tinted glasses.
People get way too excited and way too overhyped over something they might drop like a hot potato before their 3 month sub runs out.
I'll take an evening just to gather my favorite Rift fanmob quotes and...save them for the future ^^
Edit:posterity, lawl
Because its been advertised as next gen when it isn't. This is the same old game with different graphics. It also doesn't actually improve of anything thats offered. If anything, most of what they are offering is actually worse than the games they stole it from.
No housing, no appearance slots, a dead world without children. They only just added pets (I finally saw a cat in Meridian), and the only insects that aren't around to kill are in the Guardian area and only in the College (wth?). There is no buildings you can enter unless they are huge buildings like the fortress (it is NOT a city, no matter what they have decided to call it) called Meridian where they have no places to cook and don't even have sleeping bags piled up in a corner, never mind beds, to explain where in hell they sleep every night.
There are wayyyyyy too many rifts, monsters are too hard to kill solo, and rifts aren't really that dynamic. There are so many world invasions that I've just started ignoring them unless they're in my way. You get one world invasion, it takes at least a half an hour to destroy it, then there's another one in a half hour again.
The world feels like its already been destroyed. We haven't seen any reason to even remotely try to save it. They haven't shown us the glory that the world was in order to make you feel like you want to save it because there's invasion after invasion after invasion. Yes, I know its called Rift but holy crap. Give me a reason to fight these that isn't "because it will spawn off bad guys that wander the land that will kick your butt every single time you fight them if you're solo". Even EQ2 had insects when it was first released, and the trees waved slightly in the wind too. The only fish in the oceans and lakes are ones you kill for quests.
Thats why people are having a problem with the game. And thats just the start. Yep, its nearly bug free. Whoop di doo. I'd rather have a good map, excellent search function on the auction, and something to do other than "Kill me 10 of these and 5 of that".
Yes, I'm subbing. Because I'm bored, and need something to tide me over until SWTOR comes out. I can't believe how bad the devs have neglected most of whats offered in other games. We have devs from some of the most popular and famous MMO's in the world working on this game and none of the functionality even remotely approaches the games that these people worked for when the games were first released 5 years ago.
Playing for last 2 days and I admit in all this years (including Lotro, Aoc, War, ...) I was not so impressed as I'm with Rift. And yes, I'm wow lover. And if interface(!) borrows from wow this can be only good. Imo. Never understood some people urge to reinvent wheel. Or discover hot water. For more comments need more time .. but for now purchasing Ritf was worth every single €. Graphics are incredible (have all on max), best realism so far, ... and what is imbelievable ... all runs completely fluid. And another ... have spotted only one minor bug. In any other game in last years first days and weeks of gameplay have spent in workarounds for bugs, lag, ... etc. Enough for now ... Rift awaits. :-)