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Worst experince of rejoining a game Ive ever had

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  • Marcus-Marcus- Member UncommonPosts: 1,010

    Originally posted by popinjay

     

     

    Someone already did. It's called Rift and made by Trion (without the RvR), hehe.

     



    Quite a few WAR devs defected to Trion and are working there right now. Rift uses the exact same engine as WAR so the look/feel is there and they already are familiar with the code. PQs are there and more fun than the ones in WAR. Has two factions just like WAR. Seriously, that's where half the WAR players are going when Rift comes out anyways according to the officials, the PvP servers.

     



    As for EA sending people BACK to work on WAR once SWTOR launches, never happen in a million years. Once a game launches, that's when you need people stabilizing it until the kinks are worked out. They can't just launch SWTOR and send people back to a game where no one is playing anymore and there are only two servers.

     



    WAR had it's short time in the sun but it's time for the old folks home and shuffleboard.

     I fail to see how its like WAR if it has no RvR....

    Yea, it has PQs, and the same engine, but if I'm not mistaken, WAR is built around PvP/RvR.  It seems to me Rift is built around PvE. I won't say it, but Rift seems a lot more like another game than it does WAR....

  • popinjaypopinjay Member Posts: 6,539


    Originally posted by Marcus-

     I fail to see how its like WAR if it has no RvR....


    For all the talk of RvR in WAR, a HUGE part was dungeons as well.

    LOTD, Bastion Stair, all that other stuff. You seem to act like as though MOST of the action in WAR is in RvR lakes or something when they are dry and have been for sometime. Seriously, you're not saying THAT, are you? People were decrying how much PvE (and bad PvE) was in WAR and how much you had to deal with it in many respects.


    If not, then it shouldn't be too difficult for someone who's played WAR and played Rift to see how they are similar especially when they use the SAME ENGINE and the casting animations are basically the same. (Stormcaller looks like Brightwizards, etc) Even the gearstyles generally look the same muddled and toned down way as well as the world in general with tweaks.


    No one said Rift is the exact same copy as War, but one doesn't have to have some type of imagination to see how they are very much alike.

  • Marcus-Marcus- Member UncommonPosts: 1,010

    Originally posted by popinjay

     




    Originally posted by Marcus-

     

     I fail to see how its like WAR if it has no RvR....

     





    For all the talk of RvR in WAR, a HUGE part was dungeons as well.

     

     

    LOTD, Bastion Stair, all that other stuff. You seem to act like as though MOST of the action in WAR is in RvR lakes or something when they are dry and have been for sometime. Seriously, you're not saying THAT, are you? People were decrying how much PvE (and bad PvE) was in WAR and how much you had to deal with it in many respects.

     

     



    If not, then it shouldn't be too difficult for someone who's played WAR and played Rift to see how they are similar especially when they use the SAME ENGINE and the casting animations are basically the same. (Stormcaller looks like Brightwizards, etc) Even the gearstyles generally look the same muddled and toned down way as well as the world in general with tweaks.

     



    No one said Rift is the exact same copy as War, but one doesn't have to have some type of imagination to see how they are very much alike.

     I haven't played in a lil while, but the reason i purchased War was because of the PvP and RvR. Yes I understand there are dungeons and the like, but I and my friends didnt bother with them so much.. I was on a pretty popular server, and i never did have any difficulty finding RvR in the lakes.

    I guess my thought was, if Rift did have the PvP focus of WAR, i might consider purchasing it, because the same engine, and animations dont really make it WAR like (enough) for me

  • Loke666Loke666 Member EpicPosts: 21,441

    Originally posted by popinjay

    Someone already did. It's called Rift and made by Trion (without the RvR), hehe

    Quite a few WAR devs defected to Trion and are working there right now. Rift uses the exact same engine as WAR so the look/feel is there and they already are familiar with the code. PQs are there and more fun than the ones in WAR. Has two factions just like WAR. Seriously, that's where half the WAR players are going when Rift comes out anyways according to the officials, the PvP servers.

    As for EA sending people BACK to work on WAR once SWTOR launches, never happen in a million years. Once a game launches, that's when you need people stabilizing it until the kinks are worked out. They can't just launch SWTOR and send people back to a game where no one is playing anymore and there are only two servers.

    WAR had it's short time in the sun but it's time for the old folks home and shuffleboard.

    No, they didn't. WAR is based on a very good and diverse world, or at least it should have been. Rifts world is nowhere near Warhammer, every part of the world is mapped with details, the cities have exact maps and there is so much content they could have implemented.

    But Mythic first did the misstake to base it on the tabletop instead of the RPG game. RTS games are perfect to base on tabletops but not MMORPGs. The Warhammer fantasy RPG would make a perfect MMORPG, particularly if you used the non level mechanics the P&P game have. But Mythic wanted to make a RvR game like DAoC. Not to mention that they cut out all the adult stuff so kids could play it too.

    Second misstake was releasing the game with a lot less content than promised. Cutting 4 of 6 cities destroyed the planned endgame and what they threw in as fast as they could instead never got as good as it should have been.

    The third misstake was to add the mechanics most MMOs have used since Meridian 59. They don't work at all in the warhammer world.

    And finally 2 factions (Which the lore really doesn't cover no matter how they try to explain it) sealed it's fate.

    Rifts focus is PvE alá Wow and EQ. WARs focus is at least supposedly RvR even though it seems more to be scenarios now. The games might look similar since they have the same engines but they are not.

    I sincerely hop Games workshop fired the moron who sold the license to Mythic. Mythic should have made DaoC 2 instead, WAR do have some good features but it is not a Warhammer game, not even close.

  • BlackWatchBlackWatch Member UncommonPosts: 972

    I tried going back as well.  Couldn't get back into it. 

    Played BETA, preOrdered, and played like mad when the game launched.  Then as they began merging servers and the guilds started dying off... I lost any bond I had to the game.

    I haven't played the game in months (okay, a year or so). 

    image

  • popinjaypopinjay Member Posts: 6,539


    Originally posted by Loke666

    Originally posted by popinjay
    Someone already did. It's called Rift and made by Trion (without the RvR), hehe
    Quite a few WAR devs defected to Trion and are working there right now. Rift uses the exact same engine as WAR so the look/feel is there and they already are familiar with the code. PQs are there and more fun than the ones in WAR. Has two factions just like WAR. Seriously, that's where half the WAR players are going when Rift comes out anyways according to the officials, the PvP servers.
    As for EA sending people BACK to work on WAR once SWTOR launches, never happen in a million years. Once a game launches, that's when you need people stabilizing it until the kinks are worked out. They can't just launch SWTOR and send people back to a game where no one is playing anymore and there are only two servers.
    WAR had it's short time in the sun but it's time for the old folks home and shuffleboard.
    No, they didn't. WAR is based on a very good and diverse world, or at least it should have been. Rifts world is nowhere near Warhammer, every part of the world is mapped with details, the cities have exact maps and there is so much content they could have implemented.
    But Mythic first did the misstake to base it on the tabletop instead of the RPG game. RTS games are perfect to base on tabletops but not MMORPGs. The Warhammer fantasy RPG would make a perfect MMORPG, particularly if you used the non level mechanics the P&P game have. But Mythic wanted to make a RvR game like DAoC. Not to mention that they cut out all the adult stuff so kids could play it too.
    Second misstake was releasing the game with a lot less content than promised. Cutting 4 of 6 cities destroyed the planned endgame and what they threw in as fast as they could instead never got as good as it should have been.
    The third misstake was to add the mechanics most MMOs have used since Meridian 59. They don't work at all in the warhammer world.
    And finally 2 factions (Which the lore really doesn't cover no matter how they try to explain it) sealed it's fate.
    Rifts focus is PvE al
  • popinjaypopinjay Member Posts: 6,539


    Originally posted by popinjay


    In this same way, but saying "there's no RvR in WAR...


    typo: meant to say "Rift" here :(

  • WorstluckWorstluck Member Posts: 1,269

    Originally posted by Loke666

    Originally posted by popinjay

    Someone already did. It's called Rift and made by Trion (without the RvR), hehe

    Quite a few WAR devs defected to Trion and are working there right now. Rift uses the exact same engine as WAR so the look/feel is there and they already are familiar with the code. PQs are there and more fun than the ones in WAR. Has two factions just like WAR. Seriously, that's where half the WAR players are going when Rift comes out anyways according to the officials, the PvP servers.

    As for EA sending people BACK to work on WAR once SWTOR launches, never happen in a million years. Once a game launches, that's when you need people stabilizing it until the kinks are worked out. They can't just launch SWTOR and send people back to a game where no one is playing anymore and there are only two servers.

    WAR had it's short time in the sun but it's time for the old folks home and shuffleboard.

    No, they didn't. WAR is based on a very good and diverse world, or at least it should have been. Rifts world is nowhere near Warhammer, every part of the world is mapped with details, the cities have exact maps and there is so much content they could have implemented.

    But Mythic first did the misstake to base it on the tabletop instead of the RPG game. RTS games are perfect to base on tabletops but not MMORPGs. The Warhammer fantasy RPG would make a perfect MMORPG, particularly if you used the non level mechanics the P&P game have. But Mythic wanted to make a RvR game like DAoC. Not to mention that they cut out all the adult stuff so kids could play it too.

    Second misstake was releasing the game with a lot less content than promised. Cutting 4 of 6 cities destroyed the planned endgame and what they threw in as fast as they could instead never got as good as it should have been.

    The third misstake was to add the mechanics most MMOs have used since Meridian 59. They don't work at all in the warhammer world.

    And finally 2 factions (Which the lore really doesn't cover no matter how they try to explain it) sealed it's fate.

    Rifts focus is PvE alá Wow and EQ. WARs focus is at least supposedly RvR even though it seems more to be scenarios now. The games might look similar since they have the same engines but they are not.

    I sincerely hop Games workshop fired the moron who sold the license to Mythic. Mythic should have made DaoC 2 instead, WAR do have some good features but it is not a Warhammer game, not even close.

     

    Great post, couldn't have said it better myself.  I can't tell you how many times while playing Warhammer that I wished Mythic had just made DAoC 2.  It's unfornate now because we will probably never see it, I just don't see Mythic recovering from this.  I believe they are their fourth producer for War, after two were fired/quit, one (Carrie G) magically disappeared while spending all her time tweeting about her Xbox achievements.  Now we have James Nichols, who might be a decent guy, but he probably can't do much for the game in this state.

     

    From my understanding one of the reasons they did not have three factions for the game was that Games Workshop only wanted two factions.  I had read that Mark Jacobs did want three factions, but was extremely limited with what he could do with the license.

    image

  • AljaxAljax Member Posts: 41

    Sooo.. WAR might soon go F2P? :3

    (I'm not cheap or anything. It just doesn't seem worth paying to play anymore.. Especially with all the names I'd ever want to use being taken)

  • WorstluckWorstluck Member Posts: 1,269

    Originally posted by Aljax

    Sooo.. WAR might soon go F2P? :3

    (I'm not cheap or anything. It just doesn't seem worth paying to play anymore.. Especially with all the names I'd ever want to use being taken)

     

    Maybe.  The previous lead producer Carrie G (last name is too long for my feeble mind to remember) mysteriously disappeared last year.  It was hinted in the last producer's letter that she has been working something big.  And well, there really is nothing big that  the few people at Mythic could manage nowadays, so many people assume they are prepping for f2p.  I don't know though, they still charge 14.95/mo for DAoC, and that game has been out for what seems like forever.  I do know their 'endless' trial has been somewhat of a success, and the latest so-called expansion (the amazing RvR pack!) was very reminiscent of what a f2p game would offer.

    image

  • AljaxAljax Member Posts: 41

    Ohh.. Well alright~ :D I'll just bide my time then.

  • ZoeMcCloskeyZoeMcCloskey Member UncommonPosts: 1,372

    Still been around War cause of a couple friends playing it and honestly the only thing left for it now is the "fork expansion". 

    image
  • AljaxAljax Member Posts: 41

    Originally posted by ZoeMcCloskey

    Still been around War cause of a couple friends playing it and honestly the only thing left for it now is the "fork expansion". 

     

    Thats kinda' sad.. I really enjoyed the armor styles and architecture, along with (successful) keep defenses. D:

  • NirwylNirwyl Member Posts: 103

    I had a ton of fun when I played WAR shortly after launch, (had to quit due to crashes) it's sad to see what has become of it.

    I've looked at Rift and it does remind me somewhat of WAR, which isn't a good thing considering where WAR is now.

  • KingdouglasKingdouglas Member Posts: 81

    Originally posted by Kingdouglas

    My problem with WAR that I discovered after rejoining was the pvp gear grind. When the rr90+ started popping up 2-shotting me I was thinking how much time it would take to get on even footing.

    Quoting myself here, it's funny but I'm actually back playing WAR again and enjoying it. All that is needed is a guild with a group of skilled players (and a few high rr90+) to enjoy the game, preferaly friends of you. Without that tho, it's harsh. Not sure what that says about the game.

  • popinjaypopinjay Member Posts: 6,539


    Originally posted by Kingdouglas

    Originally posted by Kingdouglas
    My problem with WAR that I discovered after rejoining was the pvp gear grind. When the rr90+ started popping up 2-shotting me I was thinking how much time it would take to get on even footing.
    Quoting myself here, it's funny but I'm actually back playing WAR again and enjoying it. All that is needed is a guild with a group of skilled players (and a few high rr90+) to enjoy the game, preferaly friends of you. Without that tho, it's harsh. Not sure what that says about the game.


    Says without gear, you're gonna get pounded hard in the game and anyone starting now doesn't have a prayer of doing anything when people are already RR100.


    Which is probably why people aren't bothering to sub anymore and now the two NA servers. No one wants to pay a monthly fee to get their johnson knocked in the dirt daily.

    Maybe if it was F2P already, people wouldn't mind getting roflstomped as much I'd guess.

  • UnleadedRevUnleadedRev Member UncommonPosts: 568

    As an avid Warhammer amd Warhammer 40K fan, i.e. I read the novels and play any WH/WH40K games, I invited a good friend of mine that has been playing MMOs with me for many many years to try Warhammer with me.

    I had been playing Warhammer Online on and off for a few years, and warned him in advance that Tier 1 is active, but small, Tier 2 and Tier 3 has slowed down alot, but that if we could get to Tier 4, we will enjoy ourselves.

    Well, despite the fact that it takes alot...I mean alot for him not to like a game....after we got to level 14 he had had enough.

    Tier 1 was not as busy with players as it once was. Plus, Tier 2 was DEAD....no one was there playing...we could not even find anyone in Tier 2 and were totally bored with Tier 1.

    For the first time ever he proclaimed "MAN...I AM SO BORED I CANT STAND THIS GAME ANYMORE".

    I feel bad for Warhammer  as an IP...how the hell could they have allowed anyone to produce a game that despite it being stable, decent graphics, have such a poor story, lack of support, expansion, etc etc etc.

    THANK GOD for Relic and THQ the makers of all the Dawn of War II Warhammer 40K games as they are making both Space Marine and Warhammer 40K Dark Millenium online, as they are a proven winner when it comes to making Warhammer 40K games and their MMO will be the same.

    As for Mythic, the folks who botched Warhammer Online...I hope players will not confuse their fiasco with the future Warhammer/Warhammer 40K titles that are sure to be winners.

    And Bioware...yeah you are a great game company, but you did NOTHING for Warhammer Online when you took the game over.

    Games Workshop needs to be careful who they license their IP too in teh future.

  • binary_0011binary_0011 Member Posts: 528

    Originally posted by popinjay

     




    Originally posted by Zolgar

     

    Honestly, I wish someone else (Blizzard, CCP, hell I'd even take Cryptic at this point) would buy the rights to WAR Online and do something with it. It'd be in better hands than it is in now.

     

    But, if I had to have a high hope for WAR, it'd be that once The Old Republic is out, some of the Bioware people can help out more with WAR. It'd be nice considering how a few people from the WAR team worked on the TOR team helping out with PVP stuff and whatnot.



    Someone already did. It's called Rift and made by Trion (without the RvR), hehe.

    please dont compare rift with war, it's an insult. from lv 10-20, you will be pvping in a small square...how boring !! in WAR , t1 you can  pvp at northland(open), or SC pvp. you got different objectives to meet.

    in t2 , t3, you can go to elf land, dawrt land , chao/emp land for pvp.

    for rift, a lot of people have already cancelled their pre-order.

     

    i dont understand why people think that WAR is a disappointment, it is the 1st f2p game that i converted to subscribe member. mind you, i have play a lot of mmorpg(check my xfire signature), i am done with those mindless grinding and boring pvp like RIFT, champion online, Aion and etc..

     


    Originally posted by Aljax

    Sooo.. WAR might soon go F2P? :3

    (I'm not cheap or anything. It just doesn't seem worth paying to play anymore.. Especially with all the names I'd ever want to use being taken)

    it was already f2p for quite a while...

     

    Finally, WAR is far from dead, i can find more players compare to Aion ! i am at GMT +8 time zone, those players from NA should be sleeping while i am playing but it was not, i can still find full WB easily

  • popinjaypopinjay Member Posts: 6,539


    Originally posted by binary_0011

    please dont compare rift with war, it's an insult.


    Didn't mean to hurt your feelings. Sorry.


    People sure get testy when they go from 100 something servers down to two. Geez.


    Only being allowed to play levels 1-10 doesn't count as 'free to play'. That's called "Endless Trial".

    War isn't dead? Must be sleeping then. Really, really hard.

  • dinamsdinams Member Posts: 1,362

     






    Originally posted by UnleadedRev

    As an avid Warhammer amd Warhammer 40K fan, i.e. I read the novels and play any WH/WH40K games, I invited a good friend of mine that has been playing MMOs with me for many many years to try Warhammer with me.

    I had been playing Warhammer Online on and off for a few years, and warned him in advance that Tier 1 is active, but small, Tier 2 and Tier 3 has slowed down alot, but that if we could get to Tier 4, we will enjoy ourselves.

    Well, despite the fact that it takes alot...I mean alot for him not to like a game....after we got to level 14 he had had enough.

    Tier 1 was not as busy with players as it once was. Plus, Tier 2 was DEAD....no one was there playing...we could not even find anyone in Tier 2 and were totally bored with Tier 1.

    For the first time ever he proclaimed "MAN...I AM SO BORED I CANT STAND THIS GAME ANYMORE".

    I feel bad for Warhammer  as an IP...how the hell could they have allowed anyone to produce a game that despite it being stable, decent graphics, have such a poor story, lack of support, expansion, etc etc etc.

    THANK GOD for Relic and THQ the makers of all the Dawn of War II Warhammer 40K games as they are making both Space Marine and Warhammer 40K Dark Millenium online, as they are a proven winner when it comes to making Warhammer 40K games and their MMO will be the same.

    As for Mythic, the folks who botched Warhammer Online...I hope players will not confuse their fiasco with the future Warhammer/Warhammer 40K titles that are sure to be winners.

    And Bioware...yeah you are a great game company, but you did NOTHING for Warhammer Online when you took the game over.

    Games Workshop needs to be careful who they license their IP too in teh future.



     

    Sorry to burst your bubble, but Relic is busy with the space marine one, vigil games is the one with the mmo project, the ones that only made the darksiders project and decided to go 2 factions..(ohhh dejavu)  (yeah both are under THQ and they can share the talents but still nothing is guaranteed)

    "It has potential"
    -Second most used phrase on existence
    "It sucks"
    -Most used phrase on existence

  • binary_0011binary_0011 Member Posts: 528

    Originally posted by popinjay

     




    Originally posted by binary_0011

    please dont compare rift with war, it's an insult.



    War isn't dead? Must be sleeping then. Really, really hard.

    ok bye, elite member..whaahahahahahahahahahahahha

  • MmocountMmocount Member Posts: 194

    Originally posted by binary_0011

    Originally posted by popinjay

     




    Originally posted by Zolgar

     

    Honestly, I wish someone else (Blizzard, CCP, hell I'd even take Cryptic at this point) would buy the rights to WAR Online and do something with it. It'd be in better hands than it is in now.

     

    But, if I had to have a high hope for WAR, it'd be that once The Old Republic is out, some of the Bioware people can help out more with WAR. It'd be nice considering how a few people from the WAR team worked on the TOR team helping out with PVP stuff and whatnot.



    Someone already did. It's called Rift and made by Trion (without the RvR), hehe.

    please dont compare rift with war, it's an insult. from lv 10-20, you will be pvping in a small square...how boring !! in WAR , t1 you can  pvp at northland(open), or SC pvp. you got different objectives to meet.

    in t2 , t3, you can go to elf land, dawrt land , chao/emp land for pvp.

    for rift, a lot of people have already cancelled their pre-order.

     

     

    Who cares? Most players considered Daoc a better RvR game than WAR and and in the early days that didn't even include BG's, and even then when they came not till 20+.

     

    Who cares that you can not PvP in the first few hours/day when the rest of your characters lifetime is spent at high/top level? I could care less that I have to pass some low/non pve part in the low levels if it meant great PvP at the top.

     

    And lol @T2/T3. Yes. If you were lucky enough to be on a server that actually had people PvP-ing there. There's also countless people who weren't that lucky.

     

    Anyway, I have not  nor do I plan to play Rift, but this argument that WAR is so much better a pvp game some people have *because* there's PvP in the lower levels is beyond ridiculous. It's meaningless in any long term sense.

  • binary_0011binary_0011 Member Posts: 528

    Originally posted by Mmocount

    Anyway, I have not  nor do I plan to play Rift, but this argument that WAR is so much better a pvp game some people have *because* there's PvP in the lower levels is beyond ridiculous. It's meaningless in any long term sense.

    so you would rather running those repeated quests?

  • MmocountMmocount Member Posts: 194

    Originally posted by binary_0011

    Originally posted by Mmocount



    Anyway, I have not  nor do I plan to play Rift, but this argument that WAR is so much better a pvp game some people have *because* there's PvP in the lower levels is beyond ridiculous. It's meaningless in any long term sense.

    so you would rather running those repeated quests?

     

    No. But I'd certainly not judge a game on whether I have to drudge through either option for a few hours. What I care about is the end game. Because that is what I'll be doing it for.

     

    And that's still assuming it was quite as ideal as you make it sound and not Rat farming for a few tiers.

  • popinjaypopinjay Member Posts: 6,539


    Originally posted by Mmocount
     
    And lol @T2/T3. Yes. If you were lucky enough to be on a server that actually had people PvP-ing there. There's also countless people who weren't that lucky.
     


    In fairness, people have a 50/50 chance of getting good PvP now. There's only two servers left so, flip a coin. (BAM!)

    Pretty soon, his statement that action is popping all the time will be true, because there will only be one server anyone can click.


    Which would actually be pretty darn perfect for RvR PvP. No more keep swapping and giveaways, lol.

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