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Rift: Hands On Event Report

13

Comments

  • justamemoryjustamemory Member Posts: 200

    Originally posted by SaintViktor



     Sure it seems like simple mmo features but who says people can't love the simple things in life.


     

    the issue is not THAT they are simple, but that it is 2011 and not 2000.

     

    new simples can I has it!?

  • swing848swing848 Member UncommonPosts: 292

    From some of the initial pictures I found while surfing other web sites I thought this might be another game with thongs and "boobs-r-us" female players.  Alas, it does not even come close to what Guild Wars offers, at least with boobs.  If a game has nothing else to offer, ads that men trip across with mostly naked women might be something that gets our attention for 5 seconds.

    The following are quotes with my responses:

    "sending fire demons into a town to destroy it, where upon it would still be demolished for weeks and months after the event. Pretty cool for something that would excite and enrage gamers."

           Too late, Dark Age of Camelot burned down Ludlow a couple of years ago.

    "End game, raiding, whether or not the crazy soul system is actually going to work, or will it result in lots of unbalanced characters who can’t do anything right."

           Sounds fun.

    "Thankfully, if those end game elements sound weak, every single instance in the game has an expert version. From the very first to the very last instance played, once players reach level fifty they can reenter them on this expert mode"

           Oh boy!  I think I just wet my pants, oh wait, didn't WoW have different versions?

    "Invasions are, bar none, the most unique and exciting facet of Rift. Almost constantly occurring somewhere in Telara, one of the six enemy factions, as well as Defiants or Guardians, will charge into an area from a rift an attempt to take over"

           Mythic asked players about that years ago and their response was, they did not want it.  RvR [PvE] areas already had  that, and low level characters could go about leveling up without worring about being ganked, unless they were fearless enough to venture into NF [big boy] RvR zone.

    "four classes (Mage, Warrior, Rogue and Cleric)"

          Yay!  Exciting new classes!!

    "letting any class be anything they want, players will still want to be thoughtful of what they roll."

          Yes, that might be true.  Nothing like having a cleric trained to kill when buffs and heals are needed by a group.

    Am I going to play this game?  No.

    Intel Core i7 7700K, MB is Gigabyte Z270X-UD5
    SSD x2, 4TB WD Black HHD, 32GB RAM, MSI GTX 980 Ti Lightning LE video card

  • just1opinionjust1opinion Member UncommonPosts: 4,641

    I've played in all the beta weekends except for the last two. I don't hate RIFT. I think it's polished, somewhat beautiful, interesting in it's soul system and SEMI interesting in it's rifts, but....and here's the big one for me....the game still leaves me with a "meh" feeling that I cannot shake no matter how hard I try.  It just doesn't excite me.

     

    So I will be among those that pass on this one, but I do hope it gets it's share of success and subscribers, if for nothing else than because it's the most polished beta I ever played.  It's a shame it gives me no sense of excitement or joy and that I had to force myself to play throughout the beta.  I guess it's just an example of different strokes for different folks.

     

    /shrug

    President of The Marvelously Meowhead Fan Club

  • CalamonCalamon Member Posts: 6

    Unfortunately, I have to agree with the 'looks ok, plays fine, but for long term...meh' crowd.

     

    Personally, i think it has no stylization of note (great stylization was built up in warhammer online), WoW has stylization in the vivid colors and large armour, over the top weapons, and LARGE enemies...

     

    If I had to pick and choose things to have stolen from games to combine (like everyone does)

    I would pick the BRIGHT, VIVID colors, large enemies (sense of going up against ENEMIES, vs just another mob) and the amount of PVE content (not neccessarily the nature of it) that WOW has...

    The public questing system (which was decently remade in rift) STylized nature, grit and humor of Warhammer online, Look at the history of warhammer, they did capture it well I think.  And Warhammer online did alot of things right, they just didn't do PVE well which is what brings in the majority of players...

    The RVR from DAOC (3 sides, sequestered PVE with racial immersion, Goals and objectives, and REAL meaning to RVRVR, etc...)

    The combo tree system is actually interesting enough to allow classes some individuality from the stale wow system, the kinda limiting warhammer system etc...

     

    The rest is 'psycological' ways to keep people playing the game for a very long time with mini games (crafting alternative system) or REputation, or RANDOM NUMBER GENERATORS that give you .00001 chance to get mount X, Pet Y...Achievement system...etc.  Seriously, alot of that while complained about often enough KEEPS you in a game for alot longer than normal.  After thats all said and done it will be the COMMUNITY that keeps a game together, and you coming back when the game ceases to be fun for you anymore(main reason why WOW's numbers are still up there)

     

    My advice to RIFT, liven up those colors, it looks pale washed out, and thats not gonna keep me in a happy frame of mind...It will just make me bored looking at a gray/red background, a gray green forest, a gray shiny black something...

  • Cik_AsalinCik_Asalin Member Posts: 3,033

    No doubt that there is a lot to appreciate about Rift.


     


     


    It is an evolutionary game, a game that is an evolved amalgamation of games that have come before it.  Sure, it borrows from its predescessors, but which game didn’t?  None.  They all do.


     


     


    I didn’t think that I would have been excited for the familiar or what I’ve been accustom to, but I am  Trion delivers and has added a little more breadth and depth.  Not one other game in the last 6-years has honestly given what many expected to deliver on.  However, end-game is still not played by anyone.  But as has been mentioned:


     


     


    After speaking with the team at Trion, we found that our original text may have been slightly misleading. According to their representative, Rift will have numerous features at endgame. The reprentative went so far as to state that that the game will have more endgame content than any MMO has had at launch including: full zone events, scene events, 20 on 20 warfront (Battle for Port Scion), PvP advancement via prestige, raid rifts, one high level raid instance continuing the world's story arc, and two level 50 dungeons.


     


     


    In the short-bursts I've had, I still do find the game-play enticing and a dash of old-school, particularly on the PvP server.  And with Rift, even by making PvE more engaging than any other mmo on the market, and contributing to the importance of community cooperation, PvE scale-ability based on population, the dynamic and story-interlaced aspects of it, vast breadth and depth of character development, all's good.


     


     


    Sure I wish crafting was more robust, sure I wish Character Creation was more robust, sure I wish there was more emphasis on player-made goods as opposed to "Quest" items, but to name a few, those are some trade-offs.


     


     


    Rift will do well, is my thought, and should be an earned buy.  The worst I’ve imagined that will happen is I get 6-months out and the end-game isn’t as dynamic as I’d like, but I suspect the “Journey” will be very involved and engaging, not top mention that there is GW2 and SWTOR to compare it to, but they are furrther off.
  • hpistihpisti Member UncommonPosts: 78

    Originally posted by Lukain



     

    Things Missing

    No Addons

    Listen to the podcasts, addons will be supported.

    Only 2 Citys at Launch  :(

    Flying Mounts - Not even when u hit 50

    Thank god for that. This way, people can actually experience the world, not just fly over it. As for what happens at 50... we're not there yet, so you can't possibly know.

    Housing

    They have plans, are working on a way to support it. Again, podcasts. Very helpful.

    Inns ? are there any & is the rested exp ?

    No Portal Class..  Poor Mages  lol

    No Grouping system at launch - althouth thye say one like wow will be added..

    Again, podcasts. Listen to the devs.

    Not enough starting areas  just 2  :(  there should be 8 " 1 for each faction & then 1 for each class you decide to play ..

    Banking ?  " remember I have a highest lvl character of 19" so Have not seen a bank & its there shared Banking like Eq2 , does each character have the own bank , do they have Guild Banks ?

    Yes, there are banks. Obviously you didn't bother to actually explore. Which explains your need for flying mounts. I tested Guardians (saving Defiant for launch), there is a bank in Sanctum.



    It looks like you are missing WoW.
  • hpistihpisti Member UncommonPosts: 78

    Originally posted by kwosh



    Hmm .. it just seems like being funneled thru... I  turned level 10.. barely just got crafting. The game just doesnt seem to have enuff depth.. you click on a "check mark"  go to "shaded area" kill mob...  go back to "check mark" i feel as though its ground hogs day with MMo's as of late.. Havent we seen this before? Game looks relativly good  but  those 2 Oreo chocolate ends would be Nothing without that sweet creamy stuff in the middle... depth depth depth    thats what should be in the middle... i see no achievments, Open eyes, use interface. The point of achievements is to do something for them. You're not supposed to get an achievement for putting on your pants, or else they would lose their uniqueness. i see no "let me stop for a second  I want to craft, fish, or collect.. Again, open eyes. It's all there. Fishing, no. I never quite understood that part of MMOs. Cast line 465 times to fish... havent been to a major city yet at lvl 10?  strange.. Why? The possibility is there. I just ran to Sanctum at level 6. no bank yet Again, open eyes. Bank is there. It's in Sanctum, run into town, turn left at the fountain, down the stairs, to your right. Sounds like you don't want to explore the world, you just want little arrows telling you where to go. or that sorta thing.. I want to beleive in a better game... i just have not seen it..   I am in EQ2   and it fills a 10 gallon hat compared to the thimble rift has at the moment.. EQ2 has been out for how long? Rift has not even started yet. Comparing apples to oranges. Why do expect a beta game to a game that's been out for years, that devs have been perfecting, working on, updating for years?  Why am I lookng at other games ? you ask? cause i am a gamer and always check out new games.. i dont hate rift, i am just stating what i have tested so far.. if you have played older deeper games... why would you go to a rift or even wow for that matter?    Also, i havenot even seen a dungeon at lvl 10.. First dungeon is at level 17. I think people should enter dungeons - meaning harder than quest areas - when they have learned to play at least the basics of their characters. Having played through the betas and tested a lot of combinations, there's nothing wrong with waiting until level 17. But, again, the game is not out yet and as players provide even more feedback after launch, nobody can tell what changes the devs will make. some will say,"you havent lvled enuff"  in all my "older" Mmo's  (Asherons call, EQ, EQ2, Vanguard) it took a very long time and we never got bored to even reach lvl 10.. anyway if this is your type of game... have at it..  DEVS take notice...   where is the fluffy cream in the middle and that double stuffing?   My 2 cents  Kwosh


     

  • hpistihpisti Member UncommonPosts: 78

    Originally posted by swing848



    From some of the initial pictures I found while surfing other web sites I thought this might be another game with thongs and "boobs-r-us" female players.  Alas, it does not even come close to what Guild Wars offers, at least with boobs.  If a game has nothing else to offer, ads that men trip across with mostly naked women might be something that gets our attention for 5 seconds.

    The following are quotes with my responses:

    "sending fire demons into a town to destroy it, where upon it would still be demolished for weeks and months after the event. Pretty cool for something that would excite and enrage gamers."

           Too late, Dark Age of Camelot burned down Ludlow a couple of years ago.

    So if someone has done it, it cannot be done better or at least done similarly? If that's the case, throw WoW out the window.

    "End game, raiding, whether or not the crazy soul system is actually going to work, or will it result in lots of unbalanced characters who can’t do anything right."

           Sounds fun.

    "Thankfully, if those end game elements sound weak, every single instance in the game has an expert version. From the very first to the very last instance played, once players reach level fifty they can reenter them on this expert mode"

           Oh boy!  I think I just wet my pants, oh wait, didn't WoW have different versions?

    Oh boy. Other games have done it. So? Is that a bad thing? Especially in case of a game that is not even out yet. Comparing a game that's been out for years to a beta. Roll down pants, put in diaper.

    "Invasions are, bar none, the most unique and exciting facet of Rift. Almost constantly occurring somewhere in Telara, one of the six enemy factions, as well as Defiants or Guardians, will charge into an area from a rift an attempt to take over"

           Mythic asked players about that years ago and their response was, they did not want it.  RvR [PvE] areas already had  that, and low level characters could go about leveling up without worring about being ganked, unless they were fearless enough to venture into NF [big boy] RvR zone.

    Obviously you have not played the game. This is not RvR. The different factions have game-controlled raiders, who attack towns. If you're in a Guardian town, you might be attacked by the Defiant faction - not Defiant players, Defiant NPCs. Try game, then bash.

    "four classes (Mage, Warrior, Rogue and Cleric)"

          Yay!  Exciting new classes!!

    These are the basics. Each class has 8 sub-classes (souls), which do make them a different experience. Again, try before bash.

    "letting any class be anything they want, players will still want to be thoughtful of what they roll."

          Yes, that might be true.  Nothing like having a cleric trained to kill when buffs and heals are needed by a group.

    The reason is simple. More options. If you get a Cleric into your group and run into battle without finding out if the Cleric is a healer or an off-DPS - learn to play. If your group needs a healer, ask for a healer and you won't get DPS. Try the game, then bash.

    Am I going to play this game?  No.


    Sounds good. Have fun in another game.

  • hpistihpisti Member UncommonPosts: 78

    Oh, and before someone posts that I'm biased - no. I do see the shortcomings of Rift, things I'd love to see that are not in there.

    However, in the end, it all comes down to what people want from a game, personal preference. I'm happy with what they've offered so far and have faith in the devs, especially after listening to their podcasts.

    As someone else have already said, if nothing else, the journey in the next few months will definitely be worth it.

  • XasapisXasapis Member RarePosts: 6,337

    Originally posted by Lukain

    I am afraid it may fall into the same trap many have before , yeah it looks great  & sounds great  but does it have sustainability , I have been in beta for awhile now & found the game enjoyable  for the most part  but the lack of many features  may not hold onto an audience in the long term

     

    WOW "yes I am going to talk about WOW alittle" one thing wow does well it allow player's to contribute to the game in the form of addons & believe me without them WOW would not have the playerbase it does ..

     

    Things I like

    Character development

    The character creation tool is bare basic for what's offered these days. On the other hand, the character customisation through the soul system is a very welcome change from the rigid system of other games.

    Rifts - Warhammer Online eat your heart out  your Public quests suck compared to Rifts  :)

    People seem to participate, which is a good thing. This beta around I've noticed rifts that had mechanics different than the previous betas (like the death rifts with the worm like creatures and the water rifts with creatures that knock back and do other tricks as well)

    Quests & there infomation provided

    Pretty standard system noawadays. What's nice is that you can put waypoints on your map and the whole raid can see them. So you can plan a strategy on the map for the raid to see and follow.

    UI - it allows u to lay out it they way you like ..

    Default UI is indeed functional and complete without any need for addons.

    Character animation

    I can't say I noticed anything remotely special. Korean based MMOs seem to have better idle animations overall and the force impact is more noticeable.

    Polished  even in Beta it feels like a finished game .,.

    Well, last beta ends 2 days before head start, so this is more or less the finished game, minus the areas that are locked out and the rifts that we didn't get to experience but are presented little by little.

     

    Things Missing

    No Addons

    This is a good thing when a game does not have addon support from day 1. It means that the developers have made a functional UI and do not rely on third parties to make it functional for them. Speaking about WoW, it took Cataclysm for WoW to finally fix the default UI so it's playable without outside assistance. And I'm not talking about cosmetic additions, I'm talking about functionality.

    Only 2 Citys at Launch  :(

    Well, technically Sanctum is an outpost. One semi build building surrounded by tends and smaller houses can't be considered a city. Meridian is a tad bigger, but the size is the size of the dwarf city in Dragonage, ie not that big. I'd put that as no cities at launch really. It's not necessarily a bad thing, it leaves room to add a contested city at some point somewhere.

    Flying Mounts - Not even when u hit 50

    Thank goodness no flying mounts. That would be the end of open world PvP in yet another game. Did you notice which zones in WoW have the bigger concentration of PvP combat? Did you also notice that those zones do not allow flying? Ever wondered why?

    Housing

    It would indeed be nice, especially combined with the achievement system, but not a deal killer. I'd prefer a guild house instead, even an instanced one.

    Inns ? are there any & is the rested exp ?

    Yes, all of Sanctum and the inn areas of the major city hubs in each zone provide rested buff and rested exp.

    No Portal Class..  Poor Mages  lol

    Everyone can portal. Check your guild vendor. With a guild flag you can portal/summon your whole guild into your location, anywhere. Not just in major cities and not just limited to one class.

    No Grouping system at launch - althouth thye say one like wow will be added..

    A LFG tool would indeed be nice. Hopefully no automation though and especially no cross server community killing ability.

    Not enough starting areas  just 2  :(  there should be 8 " 1 for each faction & then 1 for each class you decide to play ..

    I don't see why you need 8 starting areas for the 6 classes. I suppose that the max would be 6. In any case, even if they had 6 starting areas, all of them should converge like they do now, else you would end like WAR, with one starting zone have the majority of the population and the rest remain barren.

    In any case, the soul system does not make this game very alt friendly. You'll make top 3 alts and you'll cover all callings and all professions.

    Banking ?  " remember I have a highest lvl character of 19" so Have not seen a bank & its there shared Banking like Eq2 , does each character have the own bank , do they have Guild Banks ?

    There is a personal bank in Sanctum. Beta  did not have a guild bank, I didn't check Sanctum this beta. It would definitely be a necessary addition in my eyes, plus I don't think it's that hard to implement. They implemented harder things, like the auction house so ...

  • XasapisXasapis Member RarePosts: 6,337

    Originally posted by Dmyankee

    This is a good game, but it does miss on some key points, but for the original mmo players, Vanguard was the closest to get to the expierience of EQ1 just failed at launch. This game captures the essence of many games and does capitalize on two specifically World of Warcraft and Warhammer. I will be playing the game hell i preordered two CE. The thing i enjoy about the game is that its not world of warcraft. My wife enjoys the game and that is a plus. But if your looking for a next gen game, just move along nothing to see here. Wait for guild wars 2. (which will be next year sometime).

    You're severely gimping yourself by going one soul tree only. Some experimentation with the soul build planner should convince you.

  • nefermornefermor Member Posts: 70

    I will be playing it.  It may not work out with everything I want but I like the elf modles and the environment and that it has more risk, more options and less grind in normal pve play than your typical current mmorpg.  The beta client is not the finished one.

  • Ultima12Ultima12 Member Posts: 17

    This game is amazing!!  There seems to be a whole lot of people playing in the beta and everyone I talk to is really impressed with it.  I hope this game has a good solid community to keep it going because I really don't want to play anything else!!  I love it!!

  • CelciusCelcius Member RarePosts: 1,878

    One of the more positive Rift threads I have seen on the forums. I like this! I just wanted to say though that add-ons are not one of the reasons WoW is successful. Add-ons inspired Blizzard to come up with better UI features due to the pathetic UI they had at launch. Ok maybe "pathetic" is a strong word as it was pretty standard back then, but now times have changed.

    While Rift's UI may leave some features out, and something to be desired by some people, the UI itself is pretty sound for launch. They do plan on adding custom UI support soon after launch. If soon is either 1 month or 6 months it wont make a difference because they have one of the best launch UIs to date. Mess with the layout editor, you can do a fair amount with it. Not to mention that they will obviously improve on the UI in nearly every patch.

  • ColdmeatColdmeat Member UncommonPosts: 3,409

    If they let me re-skin the UI, that'd be anough for me.

    As for the game itself? Yeah, it's derivative. I'm strangely ok with that, in this instance. It looks amazing, runs extremely smoothly, and combat is responsive. I can level by questing, rifts, or pvp. Crafting is useful. And most importantly, I've been having fun playing it.

    I'd rather they leave out the LFG system, to be honest. That idea put the final nail in the coffin as far as server community, such as it was, in WoW. If they do put in a LFG system, for the love of monkeys, don't make it cross server. I can live with the Warfronts being cross server, though I'd prefer they be unique to each server. Before the cross server BGs in WoW, you got to know both your enemies, and your allies. Rivalries occured, and whatnot. Now, you might as well be in the BG with bots. Same for groups really. If they masked the other peoples names, would you be able to tell the difference? Aside from the bots being more polite?

    The timing of the release is very good for Trion. Cataclysm has been out for a few months now, so people have already chewed through the content, probably on multiple characters. They'll sell quite a few boxes, certainly. Then again, so did Warhammer, and Age of Conan. The big question is whether the game will have enough of a hook to keep a significant portion of those box sales as subs, and for how long?

  • WolferahmWolferahm Member Posts: 2

    I'm afraid that RIFT just isn't all that it's cracked up to be. I played in the few beta events it had which in itself was very frustrating because it never really gave me the time to explore and figure out my character. The gameplay was immediately repetitive and having to deal with three seperate "classes" was very confusing and annoying for indecisive players like myself. Sure, it adds a whole new level of gameplay but it also adds a lot of problems and as it's been mentioned, certain combinations may be very unbalanced.

    It's strange to think I was ever excited about this game and while it did have SOME potential, it failed to live up to it. While I understand that the game is only in beta and there's plenty more to game, once the foundation has been shown it pretty sets how everything else is going to end up and I've just played too many MMORPGs to invest in another as bland as this. Of course, the fact that it costs as much as World of Warcraft to play per month while requiring a high end computer to run doesn't help its case.

    Maybe when I magically become rich I'll give RIFT another chance but until then, it's just not worth touching.

  • armanth13armanth13 Member UncommonPosts: 36

    What we have here is another MMO, which I will be playing, that is brand new on the market, now comparing it to world of warcraft is fine provided you are comparing it to Vanilla WOW...and not what world of warcraft is today.  You take almost any new mmo, at launch, and look at WOW when it launched and you'll hear people "nothing has had a crappier launch than WOW"  This is roughly true, not necessairly 100% depending on perspective, but the last bit of beta, that was open, is well polished, very little wrong with the game itself.  Only downfall is that Rift to make it look wonderful takes a bit of a computer, but my gaming rig, right now, runs it just fine on "normal", and it looks good, I've seen the "great" graphics and it's really fantastic, but doesn't take much to run it descently.  (AMD x2 64 5200, 3 gig DDR2 Ram, nvidia 9500 GT 1 gig)  It's a unique experience, I love it myself, but I don't know if it's enough unique to keep it around since the MMO world revolves around the comparison to world of warcraft with their cataclysm expansion for any fantasy mmo. 

  • VidharrVidharr Member Posts: 24

    I'll keep it short and clean.  Idiots talking about wow, go home.  I've played the last few RIFT betas and this game simply ROCKS.  The above article doesn't do it justice at all.  The rift battles and fighting the war parties is just phenomenal.  Having multiple souls to choose from to create a customized character (far more than other mmos) is an amazing feature, because each individual soul has many, many features itself.  I've been in rift battles with literally hundreds (don't know how many for sure) of players and I personally don't have lag issues, and that being with my crappy DSL setup but good gaming computer.

    The 'tard that was talking about RIFT not having housing, well, too bad.  I have no idea if it ever will have housing, and while in other games I cared about that, in RIFT, if you're bored enough to worry about a house, you're actually in a coma.  I can't count how many times I've been off to run a quest but see a rift or a tear (something about to become a rift) or a war party or 12 on the move, and I forget all about the quest, run off and join a public raid and take out 10-12 rifts...and look and see that I have leveled up 3 times...guess I'll go do that quest now (which there are plenty of).

    No housing, but don't know if there will be.

    Yes there is banking, the idiot was wrong about that.

    With all the many pve and pvp factions and gear that is unique to each of them, custom characters are the norm and definitely not hard to accomplish. 

    The bottom line is, RIFT is an awesome game, and has huge potential.  Amongst beta testers one of the biggest fears is that Trion might for some reason tone the number and difficulty of the rifts down...which we don't want.  I have tried all the character archetypes with the different souls to test them out, and I have found none that suck, and none that are overpowered.  I heartily recommend trying RIFT.  Myself and several of my friends have dumped our various mmos and have already preordered RIFT.

    Regardless of the designation, as long as that aircraft is assigned to drop things in the dirt, it's a target, not a fighter. - Robert Shaw, "Fighter Combat: Tactics and Maneuvering"

  • NightAngellNightAngell Member Posts: 566

    Originally posted by Vidharr

    I'll keep it short and clean.  Idiots talking about wow, go home.  I've played the last few RIFT betas and this game simply ROCKS.  The above article doesn't do it justice at all.  The rift battles and fighting the war parties is just phenomenal.  Having multiple souls to choose from to create a customized character (far more than other mmos) is an amazing feature, because each individual soul has many, many features itself.  I've been in rift battles with literally hundreds (don't know how many for sure) of players and I personally don't have lag issues, and that being with my crappy DSL setup but good gaming computer.

    The 'tard that was talking about RIFT not having housing, well, too bad.  I have no idea if it ever will have housing, and while in other games I cared about that, in RIFT, if you're bored enough to worry about a house, you're actually in a coma.  I can't count how many times I've been off to run a quest but see a rift or a tear (something about to become a rift) or a war party or 12 on the move, and I forget all about the quest, run off and join a public raid and take out 10-12 rifts...and look and see that I have leveled up 3 times...guess I'll go do that quest now (which there are plenty of).

    No housing, but don't know if there will be.

    Yes there is banking, the idiot was wrong about that.

    With all the many pve and pvp factions and gear that is unique to each of them, custom characters are the norm and definitely not hard to accomplish. 

    The bottom line is, RIFT is an awesome game, and has huge potential.  Amongst beta testers one of the biggest fears is that Trion might for some reason tone the number and difficulty of the rifts down...which we don't want.  I have tried all the character archetypes with the different souls to test them out, and I have found none that suck, and none that are overpowered.  I heartily recommend trying RIFT.  Myself and several of my friends have dumped our various mmos and have already preordered RIFT.

    Ill keep it short and clean. You like rift and IYO(in your opinion) you think the game rocks. Bully for you, many of us don't think the game rocks.

    Yeah i played every single beta and played both factions content right up to 42 and did every single instance at least 4 times, no lie.

    From Iron Tombs to Fae right up to Runic Decent with kings breach and FC in the middle somewhere. I also play every PVP option in the game and closed more rifts than you can count.

    Guess what, i think the game is dull, boring and repeatative with no depth or soul, excuse the pun.

    All i read from your post is people who disagree with you are idiots and `tards .

    Why are you here trying to convince others who don't like the game to like it, go to the main forums where only pre-orders can post and everyone will agree with you.

     

    bye...

  • VidharrVidharr Member Posts: 24

    Originally posted by NightAngell

     

    Ill keep it short and clean. You like rift and IYO(in your opinion) you think the game rocks. Bully for you, many of us don't think the game rocks.

    Yeah i played every single beta and played both factions content right up to 42 and did every single instance at least 4 times, no lie.

    From Iron Tombs to Fae right up to Runic Decent with kings breach and FC in the middle somewhere. I also play every PVP option in the game and closed more rifts than you can count.

    Guess what, i think the game is dull, boring and repeatative with no depth or soul, excuse the pun.

    All i read from your post is people who disagree with you are idiots and `tards .

    Why are you here trying to convince others who don't like the game to like it, go to the main forums where only pre-orders can post and everyone will agree with you.

     

    bye...

    Speak comparatively then:  Which mmo out there do you think actually has "soul"?  WoW?  Not a chance in hell.  The old school mmos like DAOC? Was phenomenal in its time but is now only relevant (even while being my all-time favorite) as a standard to bear and a standard to exceed that most games don't.  Age of Conan? Great game, best game mechanics for combat in melee and casting (even with worthless pets)...but ultimately screwed because of the bad launch.  Asheron's Call? Plenty of soul, but that one has went to gamer heaven until the reboot.  Just what game has soul for you? 

    In my opinion, the only current game that is good enough to compare to RIFT is Age of Conan, but personally my server (Cimmeria RP/PVP) was ruined when FC combined servers, hence the reason I don't play it anymore.  That's when AOC lost its soul.

    One of the things that has happened to a couple of guys I knew in beta who rushed all the way to 42, is burnout, at least mildly, which sounds like what happened to you.  I'm not attempting to convince anybody to like RIFT, because thus far, I like it and that's all that matters.  My comment about wow was all about the trolls that obviously hasn't even played RIFT at all but were yet commenting on things of which they had no clue. 

    Saying RIFT is repetitive is like saying that breathing is repetitive:  sure it is, but for an mmo gamer, having nearly non-stop combat of myriad types (Rifts, war parties, pvp) added on top of the standard questing....how can anyone possibly say that is a bad thing?

    Regardless of the designation, as long as that aircraft is assigned to drop things in the dirt, it's a target, not a fighter. - Robert Shaw, "Fighter Combat: Tactics and Maneuvering"

  • NightAngellNightAngell Member Posts: 566

    Originally posted by Vidharr

    Originally posted by NightAngell


     

    Ill keep it short and clean. You like rift and IYO(in your opinion) you think the game rocks. Bully for you, many of us don't think the game rocks.

    Yeah i played every single beta and played both factions content right up to 42 and did every single instance at least 4 times, no lie.

    From Iron Tombs to Fae right up to Runic Decent with kings breach and FC in the middle somewhere. I also play every PVP option in the game and closed more rifts than you can count.

    Guess what, i think the game is dull, boring and repeatative with no depth or soul, excuse the pun.

    All i read from your post is people who disagree with you are idiots and `tards .

    Why are you here trying to convince others who don't like the game to like it, go to the main forums where only pre-orders can post and everyone will agree with you.

     

    bye...

    Speak comparatively then:  Which mmo out there do you think actually has "soul"?  WoW?  Not a chance in hell.  The old school mmos like DAOC? Was phenomenal in its time but is now only relevant (even while being my all-time favorite) as a standard to bear and a standard to exceed that most games don't.  Age of Conan? Great game, best game mechanics for combat in melee and casting (even with worthless pets)...but ultimately screwed because of the bad launch.  Asheron's Call? Plenty of soul, but that one has went to gamer heaven until the reboot.  Just what game has soul for you? 

    In my opinion, the only current game that is good enough to compare to RIFT is Age of Conan, but personally my server (Cimmeria RP/PVP) was ruined when FC combined servers, hence the reason I don't play it anymore.  That's when AOC lost its soul.

    One of the things that has happened to a couple of guys I knew in beta who rushed all the way to 42, is burnout, at least mildly, which sounds like what happened to you.  I'm not attempting to convince anybody to like RIFT, because thus far, I like it and that's all that matters.  My comment about wow was all about the trolls that obviously hasn't even played RIFT at all but were yet commenting on things of which they had no clue. 

    Saying RIFT is repetitive is like saying that breathing is repetitive:  sure it is, but for an mmo gamer, having nearly non-stop combat of myriad types (Rifts, war parties, pvp) added on top of the standard questing....how can anyone possibly say that is a bad thing?

    Did i mention WOW or AOC or any other MMO in my post?  Are you grasping at straws and making it up as you go along.

    Did i say i was burnt out because over a period  of  7 beta i got to level 42?

    So now anyone who reach level 42 and did all dungeons and PVP is obvioulsy burnt out IYO, even though you have no proof of that at all.

    You know a couple of guys in beta who got burnt out, whoopy doo,what's that got to do with me?

     

    You like rift and that's fine and dandy but many don't,that's something you obviously have a hard time excepting. In one days time you will be playing rift ,perhaps you need to focus on that instead of trying to convince others that they are wrong to dislike rift.

    Bye...

  • KazaraKazara Member UncommonPosts: 1,086

    Originally posted by NightAngell

    Originally posted by Vidharr

    I'll keep it short and clean.  Idiots talking about wow, go home.  I've played the last few RIFT betas and this game simply ROCKS.  The above article doesn't do it justice at all.  The rift battles and fighting the war parties is just phenomenal.  Having multiple souls to choose from to create a customized character (far more than other mmos) is an amazing feature, because each individual soul has many, many features itself.  I've been in rift battles with literally hundreds (don't know how many for sure) of players and I personally don't have lag issues, and that being with my crappy DSL setup but good gaming computer.

    The 'tard that was talking about RIFT not having housing, well, too bad.  I have no idea if it ever will have housing, and while in other games I cared about that, in RIFT, if you're bored enough to worry about a house, you're actually in a coma.  I can't count how many times I've been off to run a quest but see a rift or a tear (something about to become a rift) or a war party or 12 on the move, and I forget all about the quest, run off and join a public raid and take out 10-12 rifts...and look and see that I have leveled up 3 times...guess I'll go do that quest now (which there are plenty of).

    No housing, but don't know if there will be.

    Yes there is banking, the idiot was wrong about that.

    With all the many pve and pvp factions and gear that is unique to each of them, custom characters are the norm and definitely not hard to accomplish. 

    The bottom line is, RIFT is an awesome game, and has huge potential.  Amongst beta testers one of the biggest fears is that Trion might for some reason tone the number and difficulty of the rifts down...which we don't want.  I have tried all the character archetypes with the different souls to test them out, and I have found none that suck, and none that are overpowered.  I heartily recommend trying RIFT.  Myself and several of my friends have dumped our various mmos and have already preordered RIFT.

    Ill keep it short and clean. You like rift and IYO(in your opinion) you think the game rocks. Bully for you, many of us don't think the game rocks.

    Yeah i played every single beta and played both factions content right up to 42 and did every single instance at least 4 times, no lie.

    From Iron Tombs to Fae right up to Runic Decent with kings breach and FC in the middle somewhere. I also play every PVP option in the game and closed more rifts than you can count.

    Guess what, i think the game is dull, boring and repeatative with no depth or soul, excuse the pun.

    All i read from your post is people who disagree with you are idiots and `tards .

    Why are you here trying to convince others who don't like the game to like it, go to the main forums where only pre-orders can post and everyone will agree with you.

     

    bye...

    Huh? You think Rift is "dull, boring and repeatative with no depth or soul, excuse the pun," yet you found the game interesting enough in your own words -  "Yeah i played every single beta and played both factions content right up to 42 and did every single instance at least 4 times, no lie.

    From Iron Tombs to Fae right up to Runic Decent with kings breach and FC in the middle somewhere. I also play every PVP option in the game and closed more rifts than you can count."

    At what point in playing Rift did you decide the game the game was dull and boring?

    image

  • VidharrVidharr Member Posts: 24

    Originally posted by NightAngell

    Did i mention WOW or AOC or any other MMO in my post?  Are you grasping at straws and making it up as you go along.

    Did i say i was burnt out because over a period  of  7 beta i got to level 42?

    So now anyone who reach level 42 and did all dungeons and PVP is obvioulsy burnt out IYO, even though you have no proof of that at all.

    You know a couple of guys in beta who got burnt out, whoopy doo,what's that got to do with me?

     

    You like rift and that's fine and dandy but many don't,that's something you obviously have a hard time excepting. In one days time you will be playing rift ,perhaps you need to focus on that instead of trying to convince others that they are wrong to dislike rift.

    Bye...

    Actually, I thought I was going to have a conversation...but, I get it  "troll".

    Regardless of the designation, as long as that aircraft is assigned to drop things in the dirt, it's a target, not a fighter. - Robert Shaw, "Fighter Combat: Tactics and Maneuvering"

  • NightAngellNightAngell Member Posts: 566

    Originally posted by Kazara

    Originally posted by NightAngell


    Originally posted by Vidharr

    I'll keep it short and clean.  Idiots talking about wow, go home.  I've played the last few RIFT betas and this game simply ROCKS.  The above article doesn't do it justice at all.  The rift battles and fighting the war parties is just phenomenal.  Having multiple souls to choose from to create a customized character (far more than other mmos) is an amazing feature, because each individual soul has many, many features itself.  I've been in rift battles with literally hundreds (don't know how many for sure) of players and I personally don't have lag issues, and that being with my crappy DSL setup but good gaming computer.

    The 'tard that was talking about RIFT not having housing, well, too bad.  I have no idea if it ever will have housing, and while in other games I cared about that, in RIFT, if you're bored enough to worry about a house, you're actually in a coma.  I can't count how many times I've been off to run a quest but see a rift or a tear (something about to become a rift) or a war party or 12 on the move, and I forget all about the quest, run off and join a public raid and take out 10-12 rifts...and look and see that I have leveled up 3 times...guess I'll go do that quest now (which there are plenty of).

    No housing, but don't know if there will be.

    Yes there is banking, the idiot was wrong about that.

    With all the many pve and pvp factions and gear that is unique to each of them, custom characters are the norm and definitely not hard to accomplish. 

    The bottom line is, RIFT is an awesome game, and has huge potential.  Amongst beta testers one of the biggest fears is that Trion might for some reason tone the number and difficulty of the rifts down...which we don't want.  I have tried all the character archetypes with the different souls to test them out, and I have found none that suck, and none that are overpowered.  I heartily recommend trying RIFT.  Myself and several of my friends have dumped our various mmos and have already preordered RIFT.

    Ill keep it short and clean. You like rift and IYO(in your opinion) you think the game rocks. Bully for you, many of us don't think the game rocks.

    Yeah i played every single beta and played both factions content right up to 42 and did every single instance at least 4 times, no lie.

    From Iron Tombs to Fae right up to Runic Decent with kings breach and FC in the middle somewhere. I also play every PVP option in the game and closed more rifts than you can count.

    Guess what, i think the game is dull, boring and repeatative with no depth or soul, excuse the pun.

    All i read from your post is people who disagree with you are idiots and `tards .

    Why are you here trying to convince others who don't like the game to like it, go to the main forums where only pre-orders can post and everyone will agree with you.

     

    bye...

    Huh? You think Rift is "dull, boring and repeatative with no depth or soul, excuse the pun," yet you found the game interesting enough in your own words -  "Yeah i played every single beta and played both factions content right up to 42 and did every single instance at least 4 times, no lie.

    From Iron Tombs to Fae right up to Runic Decent with kings breach and FC in the middle somewhere. I also play every PVP option in the game and closed more rifts than you can count."

    At what point in playing Rift did you decide the game the game was dull and boring?

    Lol..a defensive rift follower.

    Why do rift followers blow steam when someone does not like the game,so much anger over pixels.

    "at what point in playing rift did you decide the game was dull and boring"

    Will it really make you feel better if i answer this?

  • NightAngellNightAngell Member Posts: 566

    Originally posted by Vidharr

    Originally posted by NightAngell

    Did i mention WOW or AOC or any other MMO in my post?  Are you grasping at straws and making it up as you go along.

    Did i say i was burnt out because over a period  of  7 beta i got to level 42?

    So now anyone who reach level 42 and did all dungeons and PVP is obvioulsy burnt out IYO, even though you have no proof of that at all.

    You know a couple of guys in beta who got burnt out, whoopy doo,what's that got to do with me?

     

    You like rift and that's fine and dandy but many don't,that's something you obviously have a hard time excepting. In one days time you will be playing rift ,perhaps you need to focus on that instead of trying to convince others that they are wrong to dislike rift.

    Bye...

    Actually, I thought I was going to have a conversation...but, I get it  "troll".

    Ah so this is the crock of the matter then?

    Anyone who does not share your view point about rift is a tard , idiot and a troll.

    I gave you a conversation but you can't handle it so what's the point in engaging with you.

    Go and enjoy your game and in three months time you can come back here telling us why you left rift over some petty excuse like nerfing your wtf pawn cleric or whatever soul you have chosen.

    You will be in the SWTOR/GW2/TERA forum spouting off about that game being the second coming forgetting your over the top ranting about how RIFT is teh best.

    Bye...

     

     

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