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Star Wars: The Old Republic: Creating a Sith Temple

SBFordSBFord Former Associate EditorMember LegendaryPosts: 33,129

The Star Wars: The Old Republic site has been updated with a new "Studio Insider" article that chronicles the design and creation of a Sith temple. Concept Artist Diego Almazan gives the background for the Sith burial ground and temple. The dev team also answers a few questions in the Community Q&A at the end of the article.

Q: So far the Consular seems to be coming across as more of a support/healing role. I'm worried that the class will take the boring back seat in group battles. Will Consulars be pigeonholed into one role? (asked by Brian)

A: Consulars, like our other classes, will have more than one viable role to play. One of our goals is to provide players multiple options within their classes – you’ll be able to take your Consular in several directions, and you’ll be able to be useful in each role the class can play. We’ll have more information about the Consular (and the other classes) coming online soon!

Read more here.

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¯\_(ツ)_/¯ 


Comments

  • Dirty719Dirty719 Member Posts: 8

    i's good to know there will be different roles for each class

  • maskedweaselmaskedweasel Member LegendaryPosts: 12,196

    I liked how they designed the Sith Tomb,  but the questions this month were pretty horrible.  Anyone who's even taken a basic interest in TOR and watched a video or two could have answered most of these questions.  Guess they geared this set of questions to brand new players or something.... not really a great Q&A there.



  • YilelienYilelien Member UncommonPosts: 324

    bleh

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