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Thanks to all the well-wishers and even the haters. A few things I thought I'd mention.
1) SWTOR will be an awesome game!
2) Working at BioWare was my best experience in my 33 years in the games industry so far! It's not a good company, it's a GREAT company.
3) I wasn't working at SOE when the NGE came out, and frankly I was adamantly against doing it.
4) I don't hate the SWTOR space game or JtL, really! (Read the transcript of the talk or listen to the recording to find out what I actually said, versus what people say I said about space...)
5) Unfortunately, there is very little customer understanding of how the game development business actually works - but that is fine, as seeing how the sausage is made won't improve your appetite for the games!
Personally, I’ll be buying and playing SWTOR the day it launches. It will be not only something different, but in my mind a more immersive experience than anything that I’ve seen on the market to date.
Best wishes to the potential customers here and all the great folks building SWTOR!
Gordon
http://www.swtor.com/community/showthread.php?p=5486625#edit5486625
Comments
Well there you go, the conspiracy people can turn it down a notch.
In Bioware we trust!
This is part of the transcript he was talking about for those who are interested.
Credit to Stryklone for digging it up.
"But what we found was that a lot of the players who were playing the game that we had were not thrilled by us having space -- because they knew it came at the expense of adding more stuff to the stuff they were already playing. So it wasn't positive for retention, because the game was a very different game. It was a 3D space game. And in fact, a whole lot of people who play RPG type games don't really do the 3D thing that well -- it isn't their strongest suit. That was part of what we found out. The control scheme had to be different; everything had to be different. It was not as advantageous to us as we had hoped.
And in fact, we had a backlash of some anti-retention from the current customers that we already had because they were enjoying the game they were playing and wanted more of that, or wanted that fixed more than they wanted to fly around space in the Star Wars universe. It wasn't that flying around space in the Star Wars universe wasn't cool: the problem was that they wanted more of what they were already doing.
So all things that you do, no matter what you do when you're changing the game, you're going to have hopefully intended (consequences), and you're also going to have some unintended consequences. The rule that we kind of violated there, for me, was that we did too big of a jump from what was available."
Thanks that puts in perspective.
I want to own property too
Someone needs to switch to decaf..
What you talking 'bout Pugsley!
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The person who is certain, and who claims divine warrant for his certainty, belongs now to the infancy of our species.
Oh really?! Why wasn't it posted by himself? He has a forum account there.
Because it's difficult to type when hancuffed to a chair in the EA basement with a bag over your head and electrodes on your nadgers.
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The person who is certain, and who claims divine warrant for his certainty, belongs now to the infancy of our species.
actually it seems as he no longer has that account. It seems it was deactivated after it was posted that he had left bioware, which makes sense since he is no longer an employee
All I'm saying is I think you are blowing this bit of news a little out of proportion and purposely ignoring sound and rational scenarios for your conspiracy theory bullshit. I'm not even sure you believe it. I think you just like arguing with people.
and this troubles you
I want to own property too
Didn't know engaging in a discussion was flamebaiting now....
...ok maybe it was a little flamebaitish.
But in the interest of civility I apologize for the usage of the word bullshit.
*insert proverb about arguing on the internets here*
Anyway, I already told you guys in the other thread that he left because of the At-at vanity pets in Hello Kitty trim.
My brand new bloggity blog.
I'd definately buy one those for $25 from the cash shop.
Here you go, mate:
My brand new bloggity blog.
Awesome
The ACTUAL size of MMORPG worlds: a comparison list between MMO's
The ease with which predictions are made on these forums:
Fratman: "I'm saying Spring 2012 at the earliest [for TOR release]. Anyone still clinging to 2011 is deluding themself at this point."
Well, TOR just lost a sub to this. Does it come in purple?!?!
LMAO... I love it!
Sadly not ... but it does come in seventies style "old-school sickly rebbel orange" if that's fine with you;
My brand new bloggity blog.
The company I work for has a parent company, if I were to leave I would not say I was leaving the parent company, but the one I was actuallt getting a check from. Anyone with common sense would see he got a better paying, higher position job and left for it. It's ok to take off the tin foil hat now.
In Bioware we trust!
lol, the AT-AT would look cooler in camo. Anyways What was said by Mr. Walton is what reasonable people like myself already knew, he did his job, now he's moving onto the next challenge. No tinfoil hat mystery there.
"a more immersive experience than anything that I’ve seen on the market to date."
I think we will be laughing at this sentence for a long long time.
An honest review of SW:TOR 6/10 (Danny Wojcicki)
Or maybe the joke is on you, if what he states happens to be true for a large crowd of MMO gamers
The ACTUAL size of MMORPG worlds: a comparison list between MMO's
The ease with which predictions are made on these forums:
Fratman: "I'm saying Spring 2012 at the earliest [for TOR release]. Anyone still clinging to 2011 is deluding themself at this point."
boy this game is going to be rather interesting....
Seriously folks, I am starting to believe maybe I need to wear a tinfoil hat to protect me from all the "Conspiracy Theorists" on these forums. A guy decides to leave for a "better" job (whatever that definition is for him) and suddenly it is the end of the world for this game?
Time to dial it down and see what actually happens . . . don't you think? Never mind, don't bother answering that question. Besides, I am fairly certain I already know the answer for the people I am talking to.
"If half of what you tell me is a lie, how can I believe any of it?"
Well of course this is what happend right after he typed this farewell.
"Gypsies, tramps, and thieves, we were called by the Admin of the site . . . "