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How solo is this game

pmaurapmaura Member UncommonPosts: 530

It appears to me grouping i not needed in this game at all, as you will automatucly enter a group when near a rift, a dungeon finder so you dont need to leave a city, access to all 9 sub classes and 4 different builds at whim, the ability to easily respec.

I want to like this game, but then it appears to me its almost more of a single playe rpg and your party is substituted by the ability to adapt to any situation so you dont need anyone else.

Really wish they didnt have a dungeon finder

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Comments

  • sloebersloeber Member UncommonPosts: 504

    people seem to want this kinda game.....otherwise it wouldnt be so popular :)

  • RaizeenRaizeen Member Posts: 622

    Originally posted by sloeber

    people seem to want this kinda game.....otherwise it wouldnt be so popular :)

  • AldersAlders Member RarePosts: 2,207

    There's no dungeon finder currently.

    While you can solo to cap, i stopped at level 20 and have done nothing but grouping. It's so much more fun and leveling is much quicker.

    I don't really understand the question.  Nothing is stopping you from grouping. Nothing is forcing you to group either currently, unless you want to skip instances. Everything at 50 will be group based.

  • holifeetholifeet Member Posts: 532

    It is a solo game, in essence. It's a hand held rollercoaster through 50 levels of simplistic and boring content. In fact it is odd of me to call it a rollercoaster because they're fun.

    Even when you do need to group, in dungeons, you will find that it is a linear, easy and guided experience that you'll find little inclination to repeat.

    Rift has the longevity of a tub of paprika pringles sat in front of me. It'll be a dead game in 6 months. Okay, so a bit longer than the pringles, but hardly a success.

     

    If you want easy soloing and simplistic gameplay then play Rift. If you want to feel like you have achieved in a gameworld, or if you even want to feel like you are part of a gameworld, then don't. Furthermore if you thought WoW was too solo biased then I'll tell you that Rift is worse. In comparison WoW was the most open, challenging and choice-laden MMO the world has seen.

    Rift is dismal and Trion really should be embarassed.

    All hail the Pixel, for it is glorious Orange!
    .
  • Frostbite05Frostbite05 Member, Newbie CommonPosts: 1,880

    Originally posted by holifeet

    It is a solo game, in essence. It's a hand held rollercoaster through 50 levels of simplistic and boring content. In fact it is odd of me to call it a rollercoaster because they're fun.

    Even when you do need to group, in dungeons, you will find that it is a linear, easy and guided experience that you'll find little inclination to repeat.

    Rift has the longevity of a tub of paprika pringles sat in front of me. It'll be a dead game in 6 months. Okay, so a bit longer than the pringles, but hardly a success.

     

    If you want easy soloing and simplistic gameplay then play Rift. If you want to feel like you have achieved in a gameworld, or if you even want to feel like you are part of a gameworld, then don't. Furthermore if you thought WoW was too solo biased then I'll tell you that Rift is worse. In comparison WoW was the most open, challenging and choice-laden MMO the world has seen.

    Rift is dismal and Trion really should be embarassed.

    heh wow i know everyone is entitled to their own opinions but when you spout nonsense like this i gotta step its. It isn't mindless its just like leveling in EQ2/WoW/LOTRO. Its apparent that you didn't like the game which is cool not everyone does but still. Also your paprika pringles comment made me lol.

  • pmaurapmaura Member UncommonPosts: 530

    well solo content in general means easy I find, and with the ability to swich to different builds so easilty I imaigne that will make things even easier.

    For example a mobs to tough, man let me go find a healer or a tank to help me out. No need in rift I am healer now am I tank. now I am dps.

    It puts less pressure to group meaning less people willing to group.

    as far as WoW is concerned they defiantly did away with a lot of group quests except dungeons but do have a really cool system in place now for questing.

  • marz.at.playmarz.at.play Member UncommonPosts: 912

    Originally posted by pmaura

    well solo content in general means easy I find, and with the ability to swich to different builds so easilty I imaigne that will make things even easier.

    For example a mobs to tough, man let me go find a healer or a tank to help me out. No need in rift I am healer now am I tank. now I am dps.

    It puts less pressure to group meaning less people willing to group.

    as far as WoW is concerned they defiantly did away with a lot of group quests except dungeons but do have a really cool system in place now for questing.

    Doesn't work exactly like that. If you're looking for group play, join an active Guild and group with them, it's always most entertaining. For raids and dungeons your'e going to need one of each.

    image
  • CothorCothor Member UncommonPosts: 174

    Forced grouping certainly does not work. Spamming for a group in a city trade chat is about as unimmersive as you can get. I would much rather get in a group instantly and start actually playing the game. You can get into groups any time you want for questing, and you must have them for a dungeon. Soloing should always be an option.

  • holifeetholifeet Member Posts: 532

    Originally posted by Frostbite05

    Originally posted by holifeet

    It is a solo game, in essence. It's a hand held rollercoaster through 50 levels of simplistic and boring content. In fact it is odd of me to call it a rollercoaster because they're fun.

    Even when you do need to group, in dungeons, you will find that it is a linear, easy and guided experience that you'll find little inclination to repeat.

    Rift has the longevity of a tub of paprika pringles sat in front of me. It'll be a dead game in 6 months. Okay, so a bit longer than the pringles, but hardly a success.

     

    If you want easy soloing and simplistic gameplay then play Rift. If you want to feel like you have achieved in a gameworld, or if you even want to feel like you are part of a gameworld, then don't. Furthermore if you thought WoW was too solo biased then I'll tell you that Rift is worse. In comparison WoW was the most open, challenging and choice-laden MMO the world has seen.

    Rift is dismal and Trion really should be embarassed.

    heh wow i know everyone is entitled to their own opinions but when you spout nonsense like this i gotta step its. It isn't mindless its just like leveling in EQ2/WoW/LOTRO. Its apparent that you didn't like the game which is cool not everyone does but still. Also your paprika pringles comment made me lol.

    I meant everything I said. Rift is everything I said, and I was going easy. Rift is a big step in the wrong direction for MMOs. It is too easy, too hand-holding, too linear and has no heart. EQ2, WoW and LotRO were all games that required more grouping and made you feel so much more a part of a world than Rift ever will. Yes, they were questy in nature but things were so open and I never felt like I was dragged around a track from hub to hub. I had choices about where to go. The rift world is so small there will be no variation.

    It's the hand-holding nature of the questing. It drags you to every part of the zone so that there is never a place to explore or feel cut-off from things. The only thing that not everyone's going to see is the odd top of a tower or crevices up on the zone walls. Add to that the fact that when you get up on a tower and look around the zone boundaries appear so close that they make the zones look tiny beyond comparison. EQ zones were never enormous but they swamp the whole rift world in terms of what is bundled in to a zone and how much freedom there is.

    Sad but true. I never wanted it to be this bad and if I could find anything half appealing then I'd say so. I just can't/couldn't.

    All hail the Pixel, for it is glorious Orange!
    .
  • BlackUhuruBlackUhuru Member Posts: 770

    Originally posted by pmaura

    It appears to me grouping i not needed in this game at all, as you will automatucly enter a group when near a rift, a dungeon finder so you dont need to leave a city, access to all 9 sub classes and 4 different builds at whim, the ability to easily respec.

    I want to like this game, but then it appears to me its almost more of a single playe rpg and your party is substituted by the ability to adapt to any situation so you dont need anyone else.

    Really wish they didnt have a dungeon finder

    Well if you enjoy Open World PvP with well organized groups you will want to be in a guild, if you want to run premades in Warfronts you might want to be in a guild. If you plan on locking down all Wardstones to spawn the Raid Boss you might want to be in a guild, or if you plan on doing End Game 20 man Raid dungeons i would suggest joining a guild.

    If you feel like entering Port Scion PvPvE i would suggest a premade team as well. And i would definately suggest being in a guild if you plan on sacking the other factions 10 man Open World Rift Raids... 

    So yes you could solo Rift but i wouldn't suggest it if you really want to experience the game...

     

    Happy Hunting and best Regards.

    "It would be awesome if you could duel your companion. Then you could solo pvp".--Thanes

  • ZzadZzad Member UncommonPosts: 1,401

    Originally posted by BlackUhuru

    Originally posted by pmaura

    It appears to me grouping i not needed in this game at all, as you will automatucly enter a group when near a rift, a dungeon finder so you dont need to leave a city, access to all 9 sub classes and 4 different builds at whim, the ability to easily respec.

    I want to like this game, but then it appears to me its almost more of a single playe rpg and your party is substituted by the ability to adapt to any situation so you dont need anyone else.

    Really wish they didnt have a dungeon finder

    Well if you enjoy Open World PvP with well organized groups you will want to be in a guild, if you want to run premades in Warfronts you might want to be in a guild. If you plan on locking down all Wardstones to spawn the Raid Boss you might want to be in a guild, or if you plan on doing End Game 20 man Raid dungeons i would suggest joining a guild.

    If you feel like entering Port Scion PvPvE i would suggest a premade team as well. And i would definately suggest being in a guild if you plan on sacking the other factions 10 man Open World Rift Raids... 

    So yes you could solo Rift but i wouldn't suggest it if you really want to experience the game...

     

    Happy Hunting and best Regards.

    totally agree ^^

  • hekimohekimo Member Posts: 85

    Originally posted by holifeet

    It is a solo game, in essence. It's a hand held rollercoaster through 50 levels of simplistic and boring content. In fact it is odd of me to call it a rollercoaster because they're fun.

    Even when you do need to group, in dungeons, you will find that it is a linear, easy and guided experience that you'll find little inclination to repeat.

    Rift has the longevity of a tub of paprika pringles sat in front of me. It'll be a dead game in 6 months. Okay, so a bit longer than the pringles, but hardly a success.

     

    If you want easy soloing and simplistic gameplay then play Rift. If you want to feel like you have achieved in a gameworld, or if you even want to feel like you are part of a gameworld, then don't. Furthermore if you thought WoW was too solo biased then I'll tell you that Rift is worse. In comparison WoW was the most open, challenging and choice-laden MMO the world has seen.

    Rift is dismal and Trion really should be embarassed.

     In other words

    "I got to level 20 then quit"

  • FaxxerFaxxer Member Posts: 3,247

    Originally posted by hekimo

    Originally posted by holifeet

    It is a solo game, in essence. It's a hand held rollercoaster through 50 levels of simplistic and boring content. In fact it is odd of me to call it a rollercoaster because they're fun.

    Even when you do need to group, in dungeons, you will find that it is a linear, easy and guided experience that you'll find little inclination to repeat.

    Rift has the longevity of a tub of paprika pringles sat in front of me. It'll be a dead game in 6 months. Okay, so a bit longer than the pringles, but hardly a success.

     

    If you want easy soloing and simplistic gameplay then play Rift. If you want to feel like you have achieved in a gameworld, or if you even want to feel like you are part of a gameworld, then don't. Furthermore if you thought WoW was too solo biased then I'll tell you that Rift is worse. In comparison WoW was the most open, challenging and choice-laden MMO the world has seen.

    Rift is dismal and Trion really should be embarassed.

     In other words

    "I got to level 20 then quit"

     I remember when Age of Conan came out and there were a ton of people crying how the game had no content...only to find out that MOST of those same people had exploited a way to lvl 80 somehow and then complained there was no content.

    I've been in one of the beta's now and the highest lvl i've seen is 40ish....there's no way anyone has seen the high end stuff yet, so i question anybody claiming they know this game is "this" or "that" already.

    Alot of the game does have a WoW feel....which i didn't like at all....but it also has alot of Lotro feel ...which i did like...

    Then when there is a "major rift event" in game this mmo takes on a new feel all the way and no other mmo has it (except maybe Eve's incursion...VERY DIFFERENT though)

  • ScribZScribZ Member Posts: 424

    Originally posted by Faxxer

    Originally posted by hekimo

    Originally posted by holifeet

    It is a solo game, in essence. It's a hand held rollercoaster through 50 levels of simplistic and boring content. In fact it is odd of me to call it a rollercoaster because they're fun.

    Even when you do need to group, in dungeons, you will find that it is a linear, easy and guided experience that you'll find little inclination to repeat.

    Rift has the longevity of a tub of paprika pringles sat in front of me. It'll be a dead game in 6 months. Okay, so a bit longer than the pringles, but hardly a success.

     

    If you want easy soloing and simplistic gameplay then play Rift. If you want to feel like you have achieved in a gameworld, or if you even want to feel like you are part of a gameworld, then don't. Furthermore if you thought WoW was too solo biased then I'll tell you that Rift is worse. In comparison WoW was the most open, challenging and choice-laden MMO the world has seen.

    Rift is dismal and Trion really should be embarassed.

     In other words

    "I got to level 20 then quit"

     I remember when Age of Conan came out and there were a ton of people crying how the game had no content...only to find out that MOST of those same people had exploited a way to lvl 80 somehow and then complained there was no content.

    I've been in one of the beta's now and the highest lvl i've seen is 40ish....there's no way anyone has seen the high end stuff yet, so i question anybody claiming they know this game is "this" or "that" already.

    Alot of the game does have a WoW feel....which i didn't like at all....but it also has alot of Lotro feel ...which i did like...

    Then when there is a "major rift event" in game this mmo takes on a new feel all the way and no other mmo has it (except maybe Eve's incursion...VERY DIFFERENT though)

     Actaully, when AoC first went live there was no high end content, really. And leveling was on baby cakes mode. Anyone could pop to max level in weeks without trying. They screwed up the design on the xp curve. It got changed later on but the damage was already done. Thats why AoC hit the fail wall - nothing to do with anything else. It allowed too many of its player base to advance too fast and get stuck at the non-existent top. What you see now is how it SHOULD have been at launch. Had they done it like it is now, AoC wouldn't have dropped off the map as fast as it did.

    Oh and as far as end game content in Rift, your right - nobody outside the Alpha team has sen it yet and they ain't a talking. A few game mags were given sneak peaks but not much. Maybe a pod cast here or there but only what the mechanics are planned ot be. This dude holifeet, either blowing smoke or breaking an NDA. Either way dont buy what he is shovelin. My guess from his post, he's a huge WoW fanboi and shackin in his boots cause his game of choice is losing subs to the game he is tryin to bash here.

  • BlackUhuruBlackUhuru Member Posts: 770

    Originally posted by ScribZ

    Originally posted by Faxxer


    Originally posted by hekimo


    Originally posted by holifeet

    It is a solo game, in essence. It's a hand held rollercoaster through 50 levels of simplistic and boring content. In fact it is odd of me to call it a rollercoaster because they're fun.

    Even when you do need to group, in dungeons, you will find that it is a linear, easy and guided experience that you'll find little inclination to repeat.

    Rift has the longevity of a tub of paprika pringles sat in front of me. It'll be a dead game in 6 months. Okay, so a bit longer than the pringles, but hardly a success.

     

    If you want easy soloing and simplistic gameplay then play Rift. If you want to feel like you have achieved in a gameworld, or if you even want to feel like you are part of a gameworld, then don't. Furthermore if you thought WoW was too solo biased then I'll tell you that Rift is worse. In comparison WoW was the most open, challenging and choice-laden MMO the world has seen.

    Rift is dismal and Trion really should be embarassed.

     In other words

    "I got to level 20 then quit"

     I remember when Age of Conan came out and there were a ton of people crying how the game had no content...only to find out that MOST of those same people had exploited a way to lvl 80 somehow and then complained there was no content.

    I've been in one of the beta's now and the highest lvl i've seen is 40ish....there's no way anyone has seen the high end stuff yet, so i question anybody claiming they know this game is "this" or "that" already.

    Alot of the game does have a WoW feel....which i didn't like at all....but it also has alot of Lotro feel ...which i did like...

    Then when there is a "major rift event" in game this mmo takes on a new feel all the way and no other mmo has it (except maybe Eve's incursion...VERY DIFFERENT though)

     Actaully, when AoC first went live there was no high end content, really. And leveling was on baby cakes mode. Anyone could pop to max level in weeks without trying. They screwed up the design on the xp curve. It got changed later on but the damage was already done. Thats why AoC hit the fail wall - nothing to do with anything else. It allowed too many of its player base to advance too fast and get stuck at the non-existent top. What you see now is how it SHOULD have been at launch. Had they done it like it is now, AoC wouldn't have dropped off the map as fast as it did.

    Oh and as far as end game content in Rift, your right - nobody outside the Alpha team has sen it yet and they ain't a talking. A few game mags were given sneak peaks but not much. Maybe a pod cast here or there but only what the mechanics are planned ot be. This dude holifeet, either blowing smoke or breaking an NDA. Either way dont buy what he is shovelin. My guess from his post, he's a huge WoW fanboi and shackin in his boots cause his game of choice is losing subs to the game he is tryin to bash here.

    There's info out there about Rift's End Game Content...

    http://www.g4tv.com/videos/51369/Rift-Endgame-Walkthrough---Greenscales-Blight-Zone/

    "It would be awesome if you could duel your companion. Then you could solo pvp".--Thanes

  • WraithoneWraithone Member RarePosts: 3,806

    Originally posted by pmaura

    It appears to me grouping i not needed in this game at all, as you will automatucly enter a group when near a rift, a dungeon finder so you dont need to leave a city, access to all 9 sub classes and 4 different builds at whim, the ability to easily respec.

    I want to like this game, but then it appears to me its almost more of a single playe rpg and your party is substituted by the ability to adapt to any situation so you dont need anyone else.

    Really wish they didnt have a dungeon finder

    Games a game  <shrug>  Solo, or multi player as long as its fun, whats the difference?  I'm quite enjoying Rift. Its a good game, and well polished.  Thats all I'm really looking for at this point.  I really dislike games that require a party to get anything done.

    "If you can't kill it, don't make it mad."
  • ScribZScribZ Member Posts: 424

    Originally posted by BlackUhuru

    There's info out there about there End Game Content...

    http://www.g4tv.com/videos/51369/Rift-Endgame-Walkthrough---Greenscales-Blight-Zone/

     Yes, you are exactly correct, the information they want you to know about Rift endgame is out there now. As I stated before, they have given some sneak peak access to some game mags, provided some pod casts and such giving some brief mechanics information about the end game. Take that as you like, thats all I'm saying. But what I was responding to was some dude trying to tell others how Rift endgame is boring because he somehow knows it. And the only way he knows it is he guessed after watching a few vids and reading a couple exclusive press articles, or he actually did encounter it and is breaking the NDA.

  • WraithoneWraithone Member RarePosts: 3,806

    Originally posted by holifeet

    It is a solo game, in essence. It's a hand held rollercoaster through 50 levels of simplistic and boring content. In fact it is odd of me to call it a rollercoaster because they're fun.

    Even when you do need to group, in dungeons, you will find that it is a linear, easy and guided experience that you'll find little inclination to repeat.

    Rift has the longevity of a tub of paprika pringles sat in front of me. It'll be a dead game in 6 months. Okay, so a bit longer than the pringles, but hardly a success.

     

    If you want easy soloing and simplistic gameplay then play Rift. If you want to feel like you have achieved in a gameworld, or if you even want to feel like you are part of a gameworld, then don't. Furthermore if you thought WoW was too solo biased then I'll tell you that Rift is worse. In comparison WoW was the most open, challenging and choice-laden MMO the world has seen.

    Rift is dismal and Trion really should be embarassed.

    Don't hold back, tell us what you really think... ^^  I seem to remember many people making pretty much the same comments about another fantasy MMO game... Its called World of Warcraft.  Its too bad that it never caught on, as it might have been fun...  ^^   I'm quite enjoying Rift. Its a good game, enjoyable and well polished.  I'm not looking for the One True Game(tm), but I wish those who are the best of luck. 

     As for Trion, they have achieved just what they set out to do. They have created a well designed, well polished game. No need to reinvent the wheel, especially given the millions it takes to create these games.  Given that I've played WoW for more than 6 years now, I suspect I'll be playing Rift for quite some time.  I wish you the best of luck finding a game you enjoy.

    "If you can't kill it, don't make it mad."
  • pmaurapmaura Member UncommonPosts: 530

    Originally posted by ScribZ

    Originally posted by BlackUhuru

    There's info out there about there End Game Content...

    http://www.g4tv.com/videos/51369/Rift-Endgame-Walkthrough---Greenscales-Blight-Zone/

     Yes, you are exactly correct, the information they want you to know about Rift endgame is out there now. As I stated before, they have given some sneak peak access to some game mags, provided some pod casts and such giving some brief mechanics information about the end game. Take that as you like, thats all I'm saying. But what I was responding to was some dude trying to tell others how Rift endgame is boring because he somehow knows it. And the only way he knows it is he guessed after watching a few vids and reading a couple exclusive press articles, or he actually did encounter it and is breaking the NDA.

     Ok so the end game contnet is the exact same as the begining game content. As the endgame rift he opened in that video looked no different then the others, except its more difficult, it is the equivalne of the rat being level one in the beging then they reskin them give it red eyes and make it level40

  • MarlonBMarlonB Member UncommonPosts: 526

    Originally posted by holifeet

    Originally posted by Frostbite05


    Originally posted by holifeet

    It is a solo game, in essence. It's a hand held rollercoaster through 50 levels of simplistic and boring content. In fact it is odd of me to call it a rollercoaster because they're fun.

    Even when you do need to group, in dungeons, you will find that it is a linear, easy and guided experience that you'll find little inclination to repeat.

    Rift has the longevity of a tub of paprika pringles sat in front of me. It'll be a dead game in 6 months. Okay, so a bit longer than the pringles, but hardly a success.

     

    If you want easy soloing and simplistic gameplay then play Rift. If you want to feel like you have achieved in a gameworld, or if you even want to feel like you are part of a gameworld, then don't. Furthermore if you thought WoW was too solo biased then I'll tell you that Rift is worse. In comparison WoW was the most open, challenging and choice-laden MMO the world has seen.

    Rift is dismal and Trion really should be embarassed.

    heh wow i know everyone is entitled to their own opinions but when you spout nonsense like this i gotta step its. It isn't mindless its just like leveling in EQ2/WoW/LOTRO. Its apparent that you didn't like the game which is cool not everyone does but still. Also your paprika pringles comment made me lol.

    I meant everything I said. Rift is everything I said, and I was going easy. Rift is a big step in the wrong direction for MMOs. It is too easy, too hand-holding, too linear and has no heart. EQ2, WoW and LotRO were all games that required more grouping and made you feel so much more a part of a world than Rift ever will. Yes, they were questy in nature but things were so open and I never felt like I was dragged around a track from hub to hub. I had choices about where to go. The rift world is so small there will be no variation.

    It's the hand-holding nature of the questing. It drags you to every part of the zone so that there is never a place to explore or feel cut-off from things. The only thing that not everyone's going to see is the odd top of a tower or crevices up on the zone walls. Add to that the fact that when you get up on a tower and look around the zone boundaries appear so close that they make the zones look tiny beyond comparison. EQ zones were never enormous but they swamp the whole rift world in terms of what is bundled in to a zone and how much freedom there is.

    Sad but true. I never wanted it to be this bad and if I could find anything half appealing then I'd say so. I just can't/couldn't.

     

    Thing is though ... for all the reasons you just mentioned i'm enjoying it :)

    Sometimes i want a challenge .. sometimes  i want a ride. It doesn't make it a bad game, just not what you are currently looking for. I wish you good luck in finding a more appealing game!

  • dankiddankid Member Posts: 50

    Originally posted by holifeet

    I meant everything I said. Rift is everything I said, and I was going easy. Rift is a big step in the wrong direction for MMOs. It is too easy, too hand-holding, too linear and has no heart. EQ2, WoW and LotRO were all games that required more grouping and made you feel so much more a part of a world than Rift ever will. Yes, they were questy in nature but things were so open and I never felt like I was dragged around a track from hub to hub. I had choices about where to go. The rift world is so small there will be no variation.

    It's the hand-holding nature of the questing. It drags you to every part of the zone so that there is never a place to explore or feel cut-off from things. The only thing that not everyone's going to see is the odd top of a tower or crevices up on the zone walls. Add to that the fact that when you get up on a tower and look around the zone boundaries appear so close that they make the zones look tiny beyond comparison. EQ zones were never enormous but they swamp the whole rift world in terms of what is bundled in to a zone and how much freedom there is.

    Sad but true. I never wanted it to be this bad and if I could find anything half appealing then I'd say so. I just can't/couldn't.

     Couldn't disagree more.  WoW and EQ2 were the only two games I made it to max level.  I did this 100% solo, and it was never hard.  Didn't count, but I probably only died a handful of times doing this.

    Rift IS pretty easy so far.  And I know peopel will disagree, but its basically "WoW2".   This is a good thing, and a bad thing.  Why would you try to be different, when there is already a successful formula out there?  FFXIV did that, and it didn't work so well.  There are elements from other games, like Vanguard, and EQ2 in Rift, but its most like WoW.  If you dont like the "gather a bunch of quests, go kill a bunch of things, rinse, repeat" type of gaming, then it  isn't going to be fun.

    But I think the game will be popular enough to survive, and who knows how it will change over the years.

    And the sad fact of things is that games that are "easy" or "handholders" are the ones that succeed.  So those are the ones we are going to see most often.  They need to figure out a way to make easy games, but reward players that are more "hardcore".

  • A.BlacklochA.Blackloch Member UncommonPosts: 842

    To me it's like any other mmorpg:


    • Grind quests - solo or with group. 

    • Do instances - with group.

    • Have fun.

     

    Nothing special, nothing wrong. It's just nice looking and polished and the Good Guys / Asshats ratio is around 1:20, just like in any other mmo. 

    But it's still nice. The only mmorpg currently that really is worth mentioning. 

  • ShadinShadin Member CommonPosts: 294

    Originally posted by dankid

    Rift IS pretty easy so far.  And I know peopel will disagree, but its basically "WoW2".   This is a good thing, and a bad thing.  Why would you try to be different, when there is already a successful formula out there?  FFXIV did that, and it didn't work so well.  There are elements from other games, like Vanguard, and EQ2 in Rift, but its most like WoW.  If you dont like the "gather a bunch of quests, go kill a bunch of things, rinse, repeat" type of gaming, then it  isn't going to be fun.

    But I think the game will be popular enough to survive, and who knows how it will change over the years.

    And the sad fact of things is that games that are "easy" or "handholders" are the ones that succeed.  So those are the ones we are going to see most often.  They need to figure out a way to make easy games, but reward players that are more "hardcore".

    I agree, and personally... I've been grouping hell of a lot more in RIFT than I have in WoW (except, perhaps, when it comes to running endgame over and over again), LotRO, EQ2 and WAR (not counting the "groups" in pvp). And sure as hell more than I ever grouped in DCUO for example.

    In the end, I find RIFT to be a Much more enjoyable experience than I thought, and it's something I've gotten hooked on (to my great surprise).. The most unexpected thing is my GF liking it too though.. That is something I Never expected to happen in a million years.

     

    Is the game for everyone? No. Is it for the OP? No clue. Is it for Me? Hell yes.

    The open beta runs until tomorrow or something, so grab an account and try it out.

  • JoarnajJoarnaj Member Posts: 258

    I don't know what game other people are playing but if by "solo" you mean, "just quest all by myself and never play anything but quests until I hit level cap," then this is not terribly easy, no. There are enough quests to level by questing, but there are only just enough and many of the quests are designed for groups which means you'll either spend some time dying or spend some time grinding kills on random mobs. Rifts are often too difficult to solo as well so if you stumble upon one and nobody else is around it's best to walk away. Dungeons, obviously, are too hard to solo and to the person who said dungeons in this game are too linear and easy, whatever dude. Why don't you actually try one?

    As someone who has worked pretty hard on one of my characters to test out soloing through questing only, I can assure you that some areas are easy enough, but some areas will require you to either be well beyond the level range or require you to group in order to complete. The devs have clearly designed a game in which they want their players interacting with each other.

    Just a note on my grouping experiences:

    I have on many occasions joined a public group to take down a rift and found that the same group stays together to go chase other rifts so this can be a very easy way to find a fun group to play with. I have also found it easy to get into fun dungeon groups even with my dps character.

    I was pleasantly surprised when I went from Apprentice to full 5 star Elite in under 2 months. I was pleasantly surprised again when I went from Elite to just barely Hardcore in 2 weeks. Apprentice, here I come!

  • brett7018brett7018 Member UncommonPosts: 181

    Originally posted by Mortemia

    To me it's like any other mmorpg:


    • Grind quests - solo or with group. 

    • Do instances - with group.

    • Have fun.

     

    Nothing special, nothing wrong. It's just nice looking and polished and the Good Guys / Asshats ratio is around 1:20, just like in any other mmo. 

    But it's still nice. The only mmorpg currently that really is worth mentioning. 

     Yep!  I would say, at least on the Faeblight RP server, that the ratio os more like half and half.   I completely disagree with the person who said that this game was a boring trip to 50 (Since no one is even 50 yet, other than Alpha, which is still under NDA, so that cant possibly be him...)   But I do have the urge to run out and try those paprika pringles though...

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