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It's like a massive clique that chooses a server in a new game... then they get there and complain that the game isn't DAoC and how awesome DAoC was.
They are like cranky 40 yr old versions of the WoW fan train I normally see in new games.
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I'm not sure wht you're on about. Could you explain a bit more, please?
I avoid the "DAOC" server in any new games for the simple fact i like a more competative PvP experience. Most of the DAOC players are horrible at PvP and spend most of the day getting the rug pulled from underneith them...
"It would be awesome if you could duel your companion. Then you could solo pvp".--Thanes
Carpet...rug...yes, but floor?
Fixed and thank you...
"It would be awesome if you could duel your companion. Then you could solo pvp".--Thanes
On the plus side it makes it much easier to collectively avoid all of them.
.. But in a good way.
That would simply be because most players are horrible at PvP. I'd much rather play with Daoc players anyway, atleast they know how to world PvP...All WoW players do is crap on about arena.
SKYeXile
TRF - GM - GW2, PS2, WAR, AION, Rift, WoW, WOT....etc...
Future Crew - High Council. Planetside 1 & 2.
hmm. WoW pvp is about the worst kind there is.. no depth no challenge.. no point.. its the only part of WoW that i think needs a radical overhaul.. as otherwise its a top game.. but.. complaining about DAoC players because their bad at pvp? sounds like sour grapes tbh.. with a huge side order of 'you've be pwned' on it.. you'll get players who are either good or bad at pvp in any game genre.. bad because they played a particular game is.. an over simplification im sure (not so sure about WoW pvp'ers though) honestly though.. i have yet to find any game that handles pvp as well as Eve does.. or planetside... used to..
I usually like the server the DAoCers pick because it's sually the same one that the AC-Darktide and UO PVPers pick. It tends to become a nice center for massive team-based PvP.
There isn't a "right" or "wrong" way to play, if you want to use a screwdriver to put nails into wood, have at it, simply don't complain when the guy next to you with the hammer is doing it much better and easier. - Allein
"Graphics are often supplied by Engines that (some) MMORPG's are built in" - Spuffyre
I haven't seen any of it, but the official forums are filled with posts about how " I did this in WoW, why can't I do it in this game?" People can't tell the games apart, not surprisingly.
I don't know what the big hoopla is about DAoC. I played in beta and early launch and it really wasn't anything to write home about. The team-based PvP was fun at the time, but the PvE was pretty bad. I did prefer the 3-sided factions though.
Ah yes. WoW PvP is terrible right. That's why I've seen anyone who says that in those tournaments with money behind them all the time, right? Since you are so good, you make the PvP too easy, so you win all of them right?
I think the thing is, there are so many people in WoW with so many of them casual, that PvP becomes "easy" for many people. "Hey guys, I just mezzed a group for 1 minute, I'm great at pvp".
Anyways, I don't mind the "DAoC players" in the sense that they enjoy to PvP. It's not just at certain times, it's whenever where ever.
wow pvp isnt awful because it's easy or hard.
wow pvp is awful because there are no repercussions for losing or winning.
RIP Ribbitribbitt you are missed, kid.
Currently Playing EVE, ESO
Every gun that is made, every warship launched, every rocket fired signifies, in the final sense, a theft from those who hunger and are not fed, those who are cold and not clothed.
Dwight D Eisenhower
My optimism wears heavy boots and is loud.
Henry Rollins
You see it is not bad enough to lose but pile on some penalties on top of that. I wonder why people do not flock to these games.
Simple fact is, no game has ever matched DAoC for open world pvp for such people, Rift certainly doesn't cut the mustard in this regard for DAoC players simply because it's not a 3-faction system. Saw all the same complaints from DAoC vets in Warhammer, Planetside (which DID have a 3 faction system), WoW and several others.
The real problem is DAoC isn't as good as DAoC was once anymore, so former DAoC players can't even go back to their beloved game anymore as it's been bastardised into a shallow shadow of it's former self, so they keep on looking for another game to satisfy their need.
Truth is, there isn't one at this moment in time, so get used to DAoC refugees trying out every new "open world pvp" game thats released.
All this aside, Rift pvp is just awful, so i doubt you'll have to suffer DAoC vets for long
Expresso gave me a Hearthstone beta key.....I'm so happy
Oh well let me call Shadowbane and give it the bad news.
That is both a generational thing and a progression of the internet desensitization. EQ has a great community back in the day. So did UO. So did DaoC. Now every game can be classified by what you said.
right, it's not enough to lose unless you lose something.
its an empty victory if you dont win something.
and plenty of people play those games. eve has 300something thousand people and a bazillion people play runescape. also EQ1 and FFXI have penalties when you lose in PVE and those games might not have many people now but both have been around for 8+ years, and many many people got their start playing these 2 games. (including me, playing both of them for over 3 years a pop)
people play wow because it's a good game, in many many ways and they get a lot of things right (notice, it's on my list of games i liked), but i stand whole heartedly by my assessment of its pvp.
RIP Ribbitribbitt you are missed, kid.
Currently Playing EVE, ESO
Every gun that is made, every warship launched, every rocket fired signifies, in the final sense, a theft from those who hunger and are not fed, those who are cold and not clothed.
Dwight D Eisenhower
My optimism wears heavy boots and is loud.
Henry Rollins
I played Everquest from 1999 but for PvP I will never accept penalties because I do it purely for fun. I do not know why but playing against other players and losing and then being punished for that seems a whole lot worse than what I endured in Everquest. Eve has 300k players really a drop next to WoW though which has no penlaty PVP. Makes one wonder whether penalties are indeed a good thing.
The real problem is DAoC isn't as good as DAoC was once anymore, so former DAoC players can't even go back to their beloved game anymore as it's been bastardised into a shallow shadow of it's former self, so they keep on looking for another game to satisfy their need.
Truth is, there isn't one at this moment in time, so get used to DAoC refugees trying out every new "open world pvp" game thats released.
All this aside, Rift pvp is just awful, so i doubt you'll have to suffer DAoC vets for long
Theres nothing wrong with the PvP in Planetside. if people dont like planetside its usally because its FPS or sci-fi or they dont see a point to pvp...at the end of the day...you can say that about any game.
SKYeXile
TRF - GM - GW2, PS2, WAR, AION, Rift, WoW, WOT....etc...
Future Crew - High Council. Planetside 1 & 2.
No PvP is better than another mmos PvP simply because the challenge comes from another human opponent. In each particular mmo the players are given a set of tool (classes/interactive vehicles/environments) in order to fight among themselves. So challenge tends to vary greatly depending on how many different types of players you fight and their ability to adapt when using those tools.
It would be the same as watching opponents on that old t.v. show American Gladiators. The contestants there had no previous experience fighting with jousting sticks or rollerballs. So the winner is determined by how well each evenly matched contestant could adapt to using those particular tools given to them. Saying that there was no depth or challenge for those fighting among themselves with the resources given to them would be foolish to say.
The reason so many DAoC players are so enamored with that version of PvP is because it introduced 2 mechanics that gave the struggle between player vs player combat a dynamic feel. A third faction and relics. A third faction meant that if you were midgardian fighting with a hybernian and a albionian rolled up, it gave depth to how things played out. Do you and your foe join up to kill this new threat? Or does your faction have a truce with albion and get him to help you kill the hybernian? Those things gave the PvP a more organic feel. It wasn't just oh he's a different faction and red equals dead.
The second thing it added was relics that benefited the entire faction. This alone was different because even if you never PvP'd, you would benefit from it. And each relic you gained gave even more benefits. So it was a powerful tool in helping to facilitate faction pride, which in turn created more desire to stay on top. The PvE'ers gained benefit from those that like to PvP...astonishing.
Those are the two things that still garner a positive feeling from DAoC's PvP. But to say that all other PvP is not challenging or lack depth is absurd to say the least. You can compare PvE across mmos, but PvP? Nope. PvP in DAoC was not better, just different. And it all is because it took PvP and +1'd it. PvPvP.
"Small minds talk about people, average minds talk about events, great minds talk about ideas."
well remember, we cant look at these 2 things in a vacuum. there are admittedly plenty of reasons one would play wow over eve that have nothing to do with the pvp. IE there are no classes in eve and there is no clear-cut goal for one's character. Also the first 2 or 3 days of eve are significantly harder than the first 2 or 3 days of wow.
wow is also 5 zillion times more kid friendly and is a fantasy setting as opposed to a sci-fi setting.
now, are there players who would not play eve because of their harsh pvp...... naturally, of course, i wouldnt argue that with you. But to me it's not really pvp if it's not harsh. maybe call what wow calls pvp a competitive side-sport or something.
RIP Ribbitribbitt you are missed, kid.
Currently Playing EVE, ESO
Every gun that is made, every warship launched, every rocket fired signifies, in the final sense, a theft from those who hunger and are not fed, those who are cold and not clothed.
Dwight D Eisenhower
My optimism wears heavy boots and is loud.
Henry Rollins
This, minus the part about Eve or Planetside, as I have yet to every play those and could not make a valid comparison.
Really?
The DAoC community was not as good as the DAoC community would have you believe. I remember the emain general chat being completely horrible... guilds and people using eachother every chance they got.. and major top gank guilds using radar (which makes open world pvp a joke.. and yes they 100% did).
Now maybe if you had your own crew and you weren't really all that competitive.. then sure the DAoC community was fine. However, soon as you tried to get anywhere in the game in terms of pvp you ran into :
"modern day self-entitled, use-people-to-get-what-I-want, e-peen community that exists today"
I would definitely prefer to see people comparing it to DAoC on a daily basis than the unholy one.
Oh yes great community the same one that cursed Marc Jacob's son when he was ill and hoped Marc Jacob's would crash his car over X'mas when he went to see him. I used to follow this great community over on the VN Vault boards. Sure cannot vouch for their greatness.... they were a mean lot.