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this is what kind of map system i want to see in MO
1) maps should be buy and sold
2) maps should depend of player skill
3) maps should be looted
how a should this be done?
1)player need a piece of leather for example Small Medium Large XL
2)player should "stamp" a "alpha map" on the leather
3)the stamp accuracy and area should be based on player skill
4)player should be able to decide how much of the leather he want to use for a "stamp" a player can decide to use a piece of leather for all the game map or a city
how should this look
1) for a player whit skill at 0 the cartographer mode the player should only see for example 4 squares of the map and load only 4 squares from the "alpha map" in order to "stamp" the leather
2) for a player whit skill at 100 the cartographer mode should load more squares for example 100 and stamp them on the leather
Zoom out aka general map
Zoom in aka detailed map
legend:
the green dots should be squares that the player see and can "stamp" on the leather
red arrow teh player
the read area on the last image should be the part of the map that wont be "stamped" on leather
PD: the leather image is from google images and the map from google map(Paris)
Flame on!
BestSigEver :P
Comments
Sounds good but you would probably get more result by submitting it in the game's suggestion forum.
All time classic MY NEW FAVORITE POST! (Keep laying those bricks)
"I should point out that no other company has shipped out a beta on a disc before this." - Official Mortal Online Lead Community Moderator
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if any got a MO forum acc make a copy past there or post a link
tia
BestSigEver :P
This is a good system.
http://www.youtube.com/watch?v=C1mwU14-a3Y
BestSigEver :P