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This could kill the game...

NoradXIIXNoradXIIX Member UncommonPosts: 174

First of all, id'e like to say the concept and the idea looks very promising, but so did warhammer.

I think warhammer would have killed  alot of bigger titles (which i do not name)if it wasn't for the interface lagg and server lagg, So my concerns and question is:

Will this game run smoother and better than warhammer for example, if not.. Well better count rift's days in the spotlight.

By the short time in beta, i found it easy and quite fun, but not breathtaking. Simple will do. 

The graphics is not owerwhelming which brings less lagg, but longer faces for those who looks for graphics.

I really think that will this game run smooth and continue to expand it will be a success,

And maybe a (which i do not name) killer...

MMO-Hunter/Spethz
Spetzzon@hotmail.com

Comments

  • CammyCammy Member Posts: 864

    Originally posted by NoradXIIX

    First of all, id'e like to say the concept and the idea looks very promising, but so did warhammer.

    I think warhammer would have killed  alot of bigger titles (which i do not name)if it wasn't for the interface lagg and server lagg, So my concerns and question is:

    Will this game run smoother and better than warhammer for example, if not.. Well better count rift's days in the spotlight.

    By the short time in beta, i found it easy and quite fun, but not breathtaking. Simple will do. 

    The graphics is not owerwhelming which brings less lagg, but longer faces for those who looks for graphics.

    I really think that will this game run smooth and continue to expand it will be a success,

    And maybe a (which i do not name) killer...

    On my 3 year old desktop it runs very meh... not that great at all to be honest. But on my gf's brand new laptop - it runs amazing! The game world is actually very well done and I love looking up in the sky to see rifts overhead opening up. Its very well done in that way IMO. 

    Im planning to upgrade my PC at some point - or maybe even buy another laptop like hers. (For reference, she has an i7, 4 GB DDR3 and a NVidia 425) ? Cant recall the video card off hand but its decent. Runs rift like a dream... 

  • MyrdynnMyrdynn Member RarePosts: 2,483

    you must have been playing a different beta then me, I ran everything on Max settings, and the graphics are by far better then any game I have ever seen.

    I also got zero lag for what its worth

  • ErstokErstok Member Posts: 523

    Sorry but the few million or whatever million number you want to tie to (which i do not name) will not be killed by a few thousand disgruntled people on a forum like this. Because the people who are enjoying (which i do not name) out weigh the few thousand here and on other video game forums.

    image
    When did you start playing "old school" MMO's. World Of Warcraft?

  • wallet113wallet113 Member Posts: 231

    Originally posted by Myrdynn

    you must have been playing a different beta then me, I ran everything on Max settings, and the graphics are by far better then any game I have ever seen.

    I also got zero lag for what its worth

    Same  here on my laptop even.

  • joeri123joeri123 Member UncommonPosts: 247

    Why does one game needs to kill another?

    Sometimes I like to wear my red shoes and sometimes my blue shoes. See what I did there.

  • NoradXIIXNoradXIIX Member UncommonPosts: 174

    Originally posted by Erstok

    Sorry but the few million or whatever million number you want to tie to (which i do not name) will not be killed by a few thousand disgruntled people on a forum like this. Because the people who are enjoying (which i do not name) out weigh the few thousand here and on other video game forums.

    I did not mean that "this" forum should break (which i do not name) streak in being the most played mmo off all time.

    Just pointed out that those are some reasons why alot of peps dont bother to give some game a shot. But i also think serious players will try to stick with this game, cuse it might prove it worthy, and hopefully enough to enjoy.

    I know atleast im tired off the "old" MMO's out there. Need something retro-fresh.

    MMO-Hunter/Spethz
    Spetzzon@hotmail.com

  • NoradXIIXNoradXIIX Member UncommonPosts: 174

    Originally posted by joeri123

    Why does one game needs to kill another?

    Sometimes I like to wear my red shoes and sometimes my blue shoes. See what I did there.

    I hope people who like this game will try it so RIFT can continue to expand and get bigger so it will be more fun a longer time.

    MMO-Hunter/Spethz
    Spetzzon@hotmail.com

  • TheLizardbonesTheLizardbones Member CommonPosts: 10,910

    The game runs fine on a wide variety of systems. You might have to adjust the display settings though. The game is perfectly capable of taxing your graphics or cpu to the max...especially if you max out all the graphics settings.

    For instance, my cpu is a Dual Core @2.66ghz. It's pretty weak by today's standards. I cut back on the ground clutter and now I mostly get 50fps. It drops some during large rift invasions when a lot of people show up, but not enough for me to take the time to find out what the fps is. In the main city, during a busy time, it can drop at 20fps or less. It fluctuates though...it doesn't drop below 20 and stay there. I am confident that if I spent $150 on a quad core cpu, the performance would improve tremendously, because that's the weak point in my system. It's not worth a $150 to me though so I'll just wait for them to optimize the engine some more.

    I can not remember winning or losing a single debate on the internet.

  • NoradXIIXNoradXIIX Member UncommonPosts: 174

    Originally posted by Myrdynn

    you must have been playing a different beta then me, I ran everything on Max settings, and the graphics are by far better then any game I have ever seen.

    I also got zero lag for what its worth

    I played RIFT with MAX settings and graphics was awsome and no lagg, but so did warhammer online for me when i tried it in beta. It was after a month or so it collapsed... Not just for me. for everyone played it .DOT

    MMO-Hunter/Spethz
    Spetzzon@hotmail.com

  • david361107david361107 Member UncommonPosts: 279

    Me and my RL friends have been in Beta 7 and we were all blown away. First the Hype of this game was very little, as a matter of fact it almost made it under my radar. We have all canceled our "you know who" subscription and have now purchased Rift and ready for Early Release. Don't get me wrong because I dont hate, that game gave us many years and a lot of funny stories to tell. The last exp which brought everything back full circle and seeing the same old thing just killed it for us. It's time for you know who to create another MMO because Rift is going to take a base away and if Trion is smart they will not listen to a lot of user and make it so casual like "they" did.

  • NoradXIIXNoradXIIX Member UncommonPosts: 174

    Originally posted by Cammy

    Originally posted by NoradXIIX

    First of all, id'e like to say the concept and the idea looks very promising, but so did warhammer.

    I think warhammer would have killed  alot of bigger titles (which i do not name)if it wasn't for the interface lagg and server lagg, So my concerns and question is:

    Will this game run smoother and better than warhammer for example, if not.. Well better count rift's days in the spotlight.

    By the short time in beta, i found it easy and quite fun, but not breathtaking. Simple will do. 

    The graphics is not owerwhelming which brings less lagg, but longer faces for those who looks for graphics.

    I really think that will this game run smooth and continue to expand it will be a success,

    And maybe a (which i do not name) killer...

    On my 3 year old desktop it runs very meh... not that great at all to be honest. But on my gf's brand new laptop - it runs amazing! The game world is actually very well done and I love looking up in the sky to see rifts overhead opening up. Its very well done in that way IMO. 

    Im planning to upgrade my PC at some point - or maybe even buy another laptop like hers. (For reference, she has an i7, 4 GB DDR3 and a NVidia 425) ? Cant recall the video card off hand but its decent. Runs rift like a dream... 

    They are using the same difficult graphics engine as warhammer use, so thats why im concerned. But i did not notice lagg what so ever. But it doesn't say the servers will take all people at launch day..

    MMO-Hunter/Spethz
    Spetzzon@hotmail.com

  • trembulanttrembulant Member Posts: 101

    What exactly is this thread about really?

     

    You played the beta, and so how did it run?

     

    Ran great on my 4 years old machine even when my frames dropped into the 16 to 24 fps range it was playable and actually pretty smooth.

     

    The graphics are great, nothing really goes beyond this level except AOC which still has the best graphics of any mmo out now, but rift graphics are easily good enough for me and i'm all about graphics.

     

    So what exactly is the ops point?

     

    Game runs great, easily on par with the "unamaed one" now ( which is better than the unamed one was at launch) and the graphics blow it away so.....?

  • ComafComaf Member UncommonPosts: 1,150

    Originally posted by Myrdynn

    you must have been playing a different beta then me, I ran everything on Max settings, and the graphics are by far better then any game I have ever seen.

    I also got zero lag for what its worth

    Same and bump.

    image
  • VirusDancerVirusDancer Member UncommonPosts: 3,649

    Originally posted by NoradXIIX

    ...snip...

    They are using the same difficult graphics engine as warhammer use, so thats why im concerned. But i did not notice lagg what so ever. But it doesn't say the servers will take all people at launch day..

    While they are using the same engine, they are not using the same version of the engine.  The engine was also used for DAoC - again, not the same version as used for WAR nor RIFT.

    Morrowind and Oblivion both used versions of the engine.  Fallout 3 and New Vegas did as well.  Many games for both PC and console have used it for a variety of different genres of games.

    You can find more info here:  http://www.gamebryo.com/en/

    I mean, it is along the lines of saying that Age of Conan and Anarchy Online use the same engine.  They do, by the way - but vastly different versions of it as it has evolved over the years.

    I miss the MMORPG genre. Will a developer ever make one again?

    Explorer: 87%, Killer: 67%, Achiever: 27%, Socializer: 20%

  • duvalzduvalz Member Posts: 8

    Originally posted by NoradXIIX

    First of all, id'e like to say the concept and the idea looks very promising, but so did warhammer.

    I think warhammer would have killed  alot of bigger titles (which i do not name)if it wasn't for the interface lagg and server lagg, So my concerns and question is:

    Will this game run smoother and better than warhammer for example, if not.. Well better count rift's days in the spotlight.

    By the short time in beta, i found it easy and quite fun, but not breathtaking. Simple will do. 

    The graphics is not owerwhelming which brings less lagg, but longer faces for those who looks for graphics.

    I really think that will this game run smooth and continue to expand it will be a success,

    And maybe a (which i do not name) killer...

    I think rift looks way better than WAR and runs alot smoother too.

     

  • IrishoakIrishoak Member Posts: 633

    We should have a class on the meaning of "lag" as it pertains to a computation machine connected to the intertubes.

  • ComafComaf Member UncommonPosts: 1,150

    Because of your very first sentence :

    First of all, id'e like to say the concept and the idea looks very promising, but so did warhammer.

    ...I'm going to ignore the graphics concerns and go to the meat of what I think would make the title fail (or go free to play and thusly lose respect in the traditional sense of the genre). 

     

    What could kill the game is that it might not be that fun for a lot of folks.  I found the game fun, personally.  I pre-ordered the collector's and all - and I really can't afford to do such things but - again, I enjoyed playing around in a few betas.

    Sadly, I had a friend from Warhammer (who is waiting for SW:TOR) who said it was too over the top with fireball shooting warriors and another slew of healer classes that took forever to kill. Another friend put his raid schedule down from WoW and said it didn't offer anything that any other title hadn't already mastered - and that it didn't bring any of the old back, just a rehash of the same same from WoW that he could already experience now.

     

    My worry is that corporate investor meetings with developers involve discussions such as this and ignore the important meat and potato part that us older school players really enjoy.  Instead of concern for fun and really giving us a fantasy Tolkien'esque or Dungeons and Dragons model like EQ, Ultima, and Dark Age of Camelot gave us, we will instead see the company SOLELY focus on: 

    1.  How will this title compete with the WoW model?

    2.  What are the projected earnings of first quarter?

    3.  What is being done to ensure digital distribution in Europe as well as Asia - including sub arguments for language software, etc.

    4.  What is the priority of investment return?  For example, will advertising investments gain initial returns, or will costs that exceeded development gain initial returns?  Can they be simultaneous so that all parties are happy?

    But, those are suit and tie questions.

     

     

    Here's player questions:

     

    1.  What is the projected plan of development (i.e., expansions, free content, etc.) for the first 2 years of this title?

    2.  What will this title bring to the table that other titles havn't already mastered?  Rifts = Public Quests from Warhammer, Warfronts = Instanced Battle Grounds from WoW that involve point spreads and flag captures.

    As of yet, while this is a fresh title that utilizes the same (exact in many cases) concepts that titles from 2004+ utilize, what, may I ask, is Rifts bringing to the table that will show it is determined to offer something we are lacking in today's mmorpg genre?

    Here's the easy answer for developers who read this post (dare I dream?) and are unsure as to what to include in next Monday's R&D meetings.

    1. Housing.  If you have to argue against this, then you are either from the post WoW years of the genre or you never engaged in the magic that was Ultima Online, Everquest, Asheron's Call, Dark Age of Camelot.

    2.  Objective open world player vs player content.  If you have to argue against this, then you are either fromt he post WoW years of the genre or you never engaged in the magic that was Dark Age of Camelot.

    3.  Fleshing out individual factions so that a believable nationality exists.  This means not allowing dwarves, humans, and elves to all spawn and grow up together from the same points.  If you do do this, then there must be a territory that guards and protects each of these cultures.  Humans should have a kingdom of their own,dwarves should have their mountain halls, and elves, if you are following the Tolkien model should as well have their place to live - whether at the borders of the race of man or in some forested wilderness. 

    MMORPGS these days rely on the fact that players have lowered their expectations from the original heightened bar that came from the titles of 1998-2001.  Most players I met in Rifts: Planes of Telara, seem unaware of siege warfare, three faction models (as opposed to free for all or 2 faction), housing, advanced crafting that competes with drop gear, open world non instanced dungeons and pvp where objectives exist, and finally, the ability to grind mobs for exp as an alternative to being forced into linear questing.

    So, if Rifts is going to fail, or become Free to Play (which these days is quite possible), then it's going to not be because it didn't have the potential to cut and paste the present genre, but because it ignored the past genre that made today's market possible.

     

    /my 2 cents   

    image
  • xover33xover33 Member Posts: 70

    I played the game on my Rig that is a AMD Athlon X2 with an Integrated ATI Radeon 3200HD graphics card (the card that came with the comp) with 8 gbs of Ram.  Simple to say my comp right now is not set up to play games at all, and I ran rift fine.  Obviously when there is a million spell effects going off at once my comp would lag, but thats more my comp and not the game.

     

    @Comaff SO basically you want an upgraded Dark Age of Camelot.  Because all your posts indicate that that is all you want.

     

    You do not need player housing, cool yes, gamebreaker No.  I have played a ton of games with Player Housing and to be honest, it really did not do much for me.  All it did was take me away from the game.

     

    World PVP with objectives is nice but lets be honest, not everyone is into world PVP.  What killed WAR was not that the game did not have World PVP with Objectives, it was that the game for the most part had a GOD AWFUL endgame PVE.  So what happened was the people that liked the ENDGAME pve raids of games like WoW and LOTRO played WAR realized there was really nothing to do once you got to 40 other than grind Renown, and left.  Games need to cater to both audiences.  Players who like the great World Objective PVP and the ones that like Great Endgame PVE.  I for one like both, and like to mix my time with both.  I loved LOTRO on the PVE front but once I did all the PVE content, there Monster Play pvp the game had was so mediocre that the game could not keep my attention.  For me games need great PVE and great pvp for the times when nothing is happening on the PVE front.

  • NoradXIIXNoradXIIX Member UncommonPosts: 174

    Originally posted by trembulant

    What exactly is this thread about really?

     

    You played the beta, and so how did it run?

     

    Ran great on my 4 years old machine even when my frames dropped into the 16 to 24 fps range it was playable and actually pretty smooth.

     

    The graphics are great, nothing really goes beyond this level except AOC which still has the best graphics of any mmo out now, but rift graphics are easily good enough for me and i'm all about graphics.

     

    So what exactly is the ops point?

     

    Game runs great, easily on par with the "unamaed one" now ( which is better than the unamed one was at launch) and the graphics blow it away so.....?

    AOC best graphics? Nah. Try FFIV... Well if you read my questions/title you should know what its about..

    MMO-Hunter/Spethz
    Spetzzon@hotmail.com

  • NoradXIIXNoradXIIX Member UncommonPosts: 174

    Originally posted by duvalz

    Originally posted by NoradXIIX

    First of all, id'e like to say the concept and the idea looks very promising, but so did warhammer.

    I think warhammer would have killed  alot of bigger titles (which i do not name)if it wasn't for the interface lagg and server lagg, So my concerns and question is:

    Will this game run smoother and better than warhammer for example, if not.. Well better count rift's days in the spotlight.

    By the short time in beta, i found it easy and quite fun, but not breathtaking. Simple will do. 

    The graphics is not owerwhelming which brings less lagg, but longer faces for those who looks for graphics.

    I really think that will this game run smooth and continue to expand it will be a success,

    And maybe a (which i do not name) killer...

    I think rift looks way better than WAR and runs alot smoother too.

     

    Yeah me 2, hope it will be good at launch! :D

    MMO-Hunter/Spethz
    Spetzzon@hotmail.com

  • elminseselminses Member UncommonPosts: 59

    Originally posted by joeri123

    Why does one game needs to kill another?

    Sometimes I like to wear my red shoes and sometimes my blue shoes. See what I did there.

    hmmm sounds like you have two many shoes. Or maybe your shoes don't have enough of you?

     

    If you enjoy rift play it, If you don't then pass on by. Why do people take it upon themselves to force their opinion on others. I mean its not like we are playing for the high score in Pacman or anything! There is a merit worth your time!

    Just let it be.....

  • jdnewelljdnewell Member UncommonPosts: 2,237

    Originally posted by joeri123

    Why does one game needs to kill another?

    Sometimes I like to wear my red shoes and sometimes my blue shoes. See what I did there.

    I agree.

    Who really gives a crap if Rift kills another game off?

    Will that be a measure of success for them? will the be like " oh yeah, we can finally consider our time and effort a success because xyz game failed after we launched"

    With so many people playing MMO's nowdays I dont expect or want any game to cause another to fail. Thats like saying I want Dead Space 2 to fail because Bulletstorm is coming out soon.

    The market is huge and usually sorts itself out with what is good and what is not. Hoping one game kills off another because you dont like or play said game anymore is shallow to say the least.

     

    As for myself I will be playing Rift in a few days, I really enjoy the game and like what they did. Maybe not for years to come but it will for sure keep me entertained for 3-6 months. And I honestly dont give a rats ass about them killing off any other game. The market will do that all on its own.

  • ComafComaf Member UncommonPosts: 1,150

    Originally posted by xover33

    I played the game on my Rig that is a AMD Athlon X2 with an Integrated ATI Radeon 3200HD graphics card (the card that came with the comp) with 8 gbs of Ram.  Simple to say my comp right now is not set up to play games at all, and I ran rift fine.  Obviously when there is a million spell effects going off at once my comp would lag, but thats more my comp and not the game.

     

    @Comaff SO basically you want an upgraded Dark Age of Camelot.  Because all your posts indicate that that is all you want.

     

    You do not need player housing, cool yes, gamebreaker No.  I have played a ton of games with Player Housing and to be honest, it really did not do much for me.  All it did was take me away from the game.

     

    World PVP with objectives is nice but lets be honest, not everyone is into world PVP.  What killed WAR was not that the game did not have World PVP with Objectives, it was that the game for the most part had a GOD AWFUL endgame PVE.  So what happened was the people that liked the ENDGAME pve raids of games like WoW and LOTRO played WAR realized there was really nothing to do once you got to 40 other than grind Renown, and left.  Games need to cater to both audiences.  Players who like the great World Objective PVP and the ones that like Great Endgame PVE.  I for one like both, and like to mix my time with both.  I loved LOTRO on the PVE front but once I did all the PVE content, there Monster Play pvp the game had was so mediocre that the game could not keep my attention.  For me games need great PVE and great pvp for the times when nothing is happening on the PVE front.

     You nailed me on target and yeah I do want a DAoC upgrade.  Not a year has passed since 2004 where I haven't asked, "why are developers so hell bent on WoW that they have forgotten everything that got it there?"  Yeah the money that comes from WoW speaks volumes,  but then McDonalds and Disneyland do too - I'm not sure if that's all we should look at.

     

    Housing is NOT game breaking.  I agree.  However, it is also "cool" to have and is a unique attribute these days for us older players who enjoyed the RP in the title MMO-RP-G.  Secondly? Get players to invest a bit of their own creativity into an mmorpg such as personal and guild housing, and suddenly you have a much more meaningful title. 

    I can't see how housing takes away from the game.  In LOTRO I used to enjoy chilling after a busy night just shooting the proverbial [explitive] while listening to the musical selection in a friend's house or checking out the way it looked.  I loved crafting in my own house in DAoC though admittedly you got bonuses in the capital city for doing the same.  I loved in Asheron's Call 1, seeing boatloads of folks racing off across the environment to get to a new house purchase since so many lots were sold out.  I loved in SWG that you could build - take housing to the next step - and create your own base.

    Hence, as I stated, housing is a shining example (and should be expanded to building one's own castleor fort  for Christ's sakes like in Age of Conan or Shadowbane) of developers who sincerely want players to get an immersive sense in their title.  Put a little of yourself into your mmorpg and suddenly you feel you are part of something more than another night on dungeon finder.

     

    Finally, yes, I make a lot of references to Dark Age of Camelot.  While they were bought out, the staff fired, and the offices that were once covered in Arthurian, Celtic, and Scandinavian lore replaced with Games Workshop logos, myself and a number of my friends (all of us over 30) fondly recall what made that near perfect release title superior to most.

     

    No title as yet have offered more than the You vs Everyone or You vs Them model.  Daoc had three factions, each uniquely unto their own 1-50 leveling world.  You had a king in each capital city.  You felt a sense of cultural uniqueness.  You could (gulps) identify completely different realms on a battlefield or in an RvR dungeon because of their gear (not just their red nameplate).  I could see a viking warrior a mile away and know he wasn't just someone from another faction with similar gear.  Why?  Because it didn't exist.  There was that much individuation between factions.

    My constant gripe is that today's mmorpgs settle for less races, less classes, less factions.  They love to immediately put you in the same pve/pvp zones for quests (to save money on independent territories).  The classes are the same on all sides, just a different looking character model for a race with a tiny ratial ability to differ from the vanilla.  And I simply want to vomit over the fact that pvp translates to capture the flag and point bonuses for keeping x players at position A for x minutes.  I haven't played that type of game consistently since I was in elementary school.  Thank you WoW - sigh.

     

    Finally:  Warhammer was crap.  They said they built on Dark Age of Camelot principles, yet they released a title with terribly boring classes that only accounted for part of what they could do in the Games Workshop model they were taken from (1 handed shadow warriors, as an example, when even the opening movie showed them dual wielding).

     

    I dare say almost if not all Dark Age of Camelot fans that I played from beta with agreed that they would stay hoping Warhammer would improve to meet Dark Age expectations (Darkness Falls, 3 realms, etc) - but it didn't and most left in under 2-3 months.  Some others stayed, or came back after a year for a few months saying, "Well, Mythic lost control of the DAoC market due to lack of engine upgrades or concerns, so this is all we have."  True yes - that is what happened - on top of the buy outs and firings.  Sad story Warhammer - sad situation that had lots of propoganda thrown at previous Dark Age players, the fact that any future DAoC development died (such as Origins server), because their was so much fear that more people would leave Warhammer and go back to their first love - DAoC.

     

    So why play Rifts and not DAoC?  Like I said, I loved the game, but it got swept under a carpet by corporate greed over attempting to maximize returns to investors who were fed the same crap for Warhammer that we were.  DAoC has a fat population on 1 server - it's overcrowded subsequently, filled with hacks and a horrible post WoW community of QQ and I pwn you players.  Finally, the entire realm vs realm vs realm idea in DAoC was about us vs them vs them and brought out some really fun loyalty of players to their own culture.  Once the realm timer dropped down to 1 hour (and now it's like 6 minutes?) many folks quit - including myself.  That there was the only reason I even ended up in Warhammer, as an example.

     

    In the end - I will play Rifts: Planes of Telarra - even with their flag capture pvp (sigh).  Not because there is anything new.  Same flag captures and open pvp on the pvp server with no territory captures, and the same public quests i.e., Rifts, but it's slightly better looking in Rifts.  The character models are decent and somewhat believable. 

     

    And sadly, while I can only dream along with hundreds of thousands of other players, of a DAoC revamp - we all know that EA/Bioware ain't gonna let their red headed step child go because it would kill them to see her grow up into the goddess she was meant to be.

     

    /my 2 cents

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