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Experience does not equal graphics...
Detail, Content, Experience, Easy to Play, and Real-Life Similarites...
These things have been severly cut, simply for better graphics...
People arent playing MMORPGS for the right reasons. The problem with the MMORPG community today is that MMORPGS are popular, when anything is popular, the majority wants to play it. If you ever looked at anything else Main-Stream (Movies, Music) you would know they suck. The majority of people are idiots, plain and simple.
Before MMORPGS were the popular game style, it was offline consel playing. Now that future, and a few current MMORPGs are on consles, and that the MMORPG game style is now multi-billion dollar industry, we have attracted far too many people, meaning far too many idiots.
Roleplaying requires maturity, the most of you dont even play games to RP anymore.
[12:38am] <+steve> don't speak of tampons in a channel like this
Comments
I have never played a MMOG to roleplay, and thus your entire theory meets the rubbish bin as relates to my experience.
Your dim view of popular culture may be warranted, but your analysis of the MMOG market offering is severely wanting.
Im going out on a limb here ianubisi, and calling you one of the idiots popularity brings to something...
"I never played a MMOG to roleplay"
Well buddy, we are talking specificly MMORPGS, not just MMOG's. If you dont play a MMORPG to RP... then you're eating your cereal with a fork...as my grandfather would say.
[12:38am] <+steve> don't speak of tampons in a channel like this
I am so stupid. All this time I have been playing these games the wrong way, and I didn't even know it. Silly me, and I thought I was having fun...
Harlee, cut the pompous attitude bullshit and get a life. Your statements are simply your opinions, and nothing more.
Down wit da man yo!
If a game has no real-life similarities you will be unable to link yourself to it. This could be the purist thing of Human emotion, or seeing things we learned about in history class, or acceptable modern technology.
To my understanding my favorite RP server, a private server in NWN, has a story-line.
These MMORPGS are commerical mainstream pieces of shit, and I know any mature RP'er out there can agree with me...
MMORPGS have lost there touch to those who first played them.
"Experience does not equal graphics" means that you do not need extreme graphics to immerse yourself into a game. When you have made a connection, you enjoy the game. All of these cookie-cutter games with glowing trails that lead you everywhere, what fun is that...You arent playing the game, you are taking orders.
[12:38am] <+steve> don't speak of tampons in a channel like this
The reason why new mmorpgs suck is because you can never match up to the experience of your first mmorpg. Being a total noob not knowing anything youre doing, running around a field trying to figure out how to play. And i dont mean a noob being new to the game, but being new to the whole mmorpg game style.
Atleast thats for me.
When i first bought EQ1 i wasn't thinking "wow now i can role play with lot of ppl", i was thinking "wow i can kill that cool looking skeleton on the back of the box".
Fantasy is escapism from reality.
The title is incorrect anyways because all MMORPGs suck, old and new its just hits you. When you reach that point where the think, why am i paying 9.99 a month for a game i don't even enjoy anymore.
Then you move on to greener pastures. My advice is to not get hyped up on these things.
I think that a MMORPG always needs the player to have three objectives. A long term objective, a medium term objective and a short term objective.
When you reach the point where there is no long term objective (when you reach the highest level) you just think whats the point in continuing.
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There's nothing at all wrong with not wanting to roleplay. However, I am sick of grouping with Dragon Ball Z characters and synonymns for marijuana on RP servers.
Makes for a great game, doesnt it Lonely.
[12:38am] <+steve> don't speak of tampons in a channel like this
new mmorpg's suck b/c they are not real life like? what about old ones is real life like? i've still never seen someone throw a fireball.
EDIT: the one common thing about these post seems to be the posters think the world revolves around them. therefor if they dont like a game it must be bad. the world does not revolve around you.
theres a list of 30 MMORPGS to the left, if you dont like one its prob not you genre.
massively multiplayer online ROLEPLAYING GAME = mmorpg
If you dont Roleplay you're kind of missing half the game.
Nothing else to add.. thanks
Make a difference!
Guess it's a good thing I'm playing MMOGs, eh?
-Let's all be ignorant!
the RP bit of RPG has been taken out of context ever since MMORPG's first appeared. Zelda is a RPG, as is Final Fantasy, Morrowind, Ultima etc. The Role Playing Game is a game where you play a specific role, before the MMO bit was introduced you were usually the hero on a quest to beat a great evil.
WIth the advent of MMORPG's, not everyone could be the hero so this caused two issues: firstly that everyone couldn't be called the same thing, so character names were down to user preference. The second was that not everyone could be a legendary hero. This led to the 'RP' movement where players should try to create their own reason d'etre. Unfortuantely, some players couldn't (and still can't) accept that a large number of players simply wanted to have fun in the game (or 'beat' it) and much angst resulted.
There is now the situation where the MMORPG genre ranges from player-driven open ended games (eve, second life etc.) to online dev storyline based MMO's (like GW, WoW). Each games in this range appeals to different kinds of players, so it is up to the player to decide what one to go for.
Of course this is all IMO, feel free to disagree.
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PvE in general is pretty lame, if you think long and hard about it. You are spending your time beating a severely gimped AI that would lose to a well trained monkey. Best not to think too long and hard why you are wasting time playing games in general actually...
Even if you don't take the fact of how gross an amount of immaturity it takes to make such a sweeping generalization that almost every single MMO out there is now filled with raging idiots, your overall thought process is whole heartidly flawed.
As any industry grows it will develope it's niche's, console gaming for example. Console games are filled with dfferences in both it's genre and the people that play them, the beauty of the gaming world is how you can find a product that manages to work for you, that brings you into it's world and provides immersivness for whatever you may be seeking at the time, whether it's interacting with a wonderful world or indulging in guilty pleasures.
To think that MMO's will not follow suit is idiotic at best, of course they will. Not only will it happen, but it must happen. With greater popularity brings a bigger fan base of the genre, which will then split into more genre to suit many players wants. This shouldn't be looked at as a bad thing, it should be welcomed and eagerly pushed to fruition. The bigger the fan base, the more money production companies and investors are willing to throw at future games, the better they will be for everyone and their intended demographic. Including in-tolerant, fearsome of the future, self centered people like yourself.
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Shae,
To be fair, MMO's will not develope into their niches the way other games styles have. Not for some time anyways. In MMO's to make the best money, you have to deny some of the things that make MMO's great in its creation. To make it easy, so that the gamers who are used to other types of games can come be lower then average IQ idiots in our industry. If we keep MMO's challenging, then we will keep the kind of community that belongs to games like this...but since companies will be more concerned with money...that will not be the case. Once everything settles down, there will be one game made for the real MMORPG players, every couple of years... because that will be about the supply in demand we can expect for the percentage of players who are true MMORPG players. And in the end, MMORPG's will lose all the uniqueness that they were meant to have... to support a bunch of other genre idiots who wanted to come see why we loved MMORPG's...and then ended up ruining them because they don't understand.
Just wanted to LOL at this thread, omg get a life for gods sake. And thanks for calling me an idiot along with 90% of all here cuz we are "mainstream"... ROFL omg *wipes tears from eyes* some ppl...
MMORPG'S suck because HUMANS play them.....
All of the ego and pettiness that comes from that tends to ruin a game. A lot of players out there do not care about Role-playing and that's fine it's thier game they can play it the way they want. The people that enjoy the role-playing are just as valid, however some people do not know what roleplaying actually is.
The point is you tend to play one style or another and just because someone does not share your point of view does NOT make him stupid! He/she just gets his enjoyment differently than you, and you should allow that.....
In every game forum I see the same topics "RP'g vs PvP, Hardcore vs casual, mature and inmature gamer play. if you are not having fun, then you need to look hard at the game you are playing, is it going to change... probably not, do you want to play the game? If yes..problem solved, if no...well problem solved also.
Will there always be griefers, noobs, noob hunters, and generally smart-assed players.. YEP they will always be there.
FIRST RULE OF GAMING: HAVE FUN!!!!
Second rule of gaming: LET OTHERS HAVE FUN !
If your idea of fun is generally ruining other peoples fun.... SEEK PROFESSIONAL HELP, you have problems.
Witty saying to amuse you goes here.
^ Well said.