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I'll start off by saying I love in-game economics. SWG got me into this with crafting, and then I moved onto EVE Online and WoW.
Sadly, nothing i've played has come close to SWG in terms of crafting, where each crafter was proud of their wares. Each item's stats depended on the quality of the raw materias, so sourcing the best materials was also "part of the game".
I doubt it, but is there anything like this out there at the moment?
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Id reccomend Fallen Earth, great crafting system and they have a 30 day free trial right now.
If it's still around, Ryzom has some awesome resource harvesting, with variable quality and various customizable mechanisms to find and gather stuff.