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Improved prediction system!

wmada2kwmada2k Member UncommonPosts: 193

http://www.youtube.com/watch?v=bMmoj__Nzgs

Much better now, as they say. Some more tweaking and it will be there! =)

Comments

  • HerculesSASHerculesSAS Member Posts: 1,272

    There's about a 1 second delay between hits from character to character. Just look at the entries on the chat log.

  • NeoptolemusNeoptolemus Member Posts: 242

    I thought I read somewhere that they weren't writing a new system or fixing it, they were just reverting back to the old one because the new one was unpopular. Can anyone confirm this?

  • kastrixkastrix Member Posts: 75

    no, they reverted to how it was before a small hotfix.

  • JarnaJarna Member Posts: 75

    Originally posted by HerculesSAS

    There's about a 1 second delay between hits from character to character. Just look at the entries on the chat log.

    1 sec seems a bit overestimated even if your looking for chat box. 0,5 sec would be much closer to the truth.

     


    Originally posted by raff01

    Originally posted by wmada2k

    http://www.youtube.com/watch?v=bMmoj__Nzgs

    Much better now, as they say. Some more tweaking and it will be there! =)

     

    I think you just lost all credibility...

    WFT your talking about?? It's exactly as he says, there is only very little delay and I doubt it's even possible to get it much better.

  • raff01raff01 Member Posts: 453

    Originally posted by BuddyT4nk

    Originally posted by HerculesSAS

    There's about a 1 second delay between hits from character to character. Just look at the entries on the chat log.

    1 sec seems a bit overestimated even if your looking for chat box. 0,5 sec would be much closer to the truth.

     


    Originally posted by raff01


    Originally posted by wmada2k

    http://www.youtube.com/watch?v=bMmoj__Nzgs

    Much better now, as they say. Some more tweaking and it will be there! =)

     

    I think you just lost all credibility...

    WFT your talking about?? It's exactly as he says, there is only very little delay and I doubt it's even possible to get it much better.

    There s no new prediction system, there isn't any progress, just a roll back. and I bet you that people will still get hit from far away...

  • JarnaJarna Member Posts: 75

    Originally posted by raff01

    Originally posted by BuddyT4nk


    Originally posted by HerculesSAS

    There's about a 1 second delay between hits from character to character. Just look at the entries on the chat log.

    1 sec seems a bit overestimated even if your looking for chat box. 0,5 sec would be much closer to the truth.

     


    Originally posted by raff01


    Originally posted by wmada2k

    http://www.youtube.com/watch?v=bMmoj__Nzgs

    Much better now, as they say. Some more tweaking and it will be there! =)

     

    I think you just lost all credibility...

    WFT your talking about?? It's exactly as he says, there is only very little delay and I doubt it's even possible to get it much better.

    There s no new prediction system, there isn't any progress, just a roll back. and I bet you that people will still get hit from far away...

     

    As kastrix already said, they reverted it back to how it was before a small hotfix. Before that hotfix they had already adjusted it many times and increased refress rate to achieve current state. If you don't belive that it's true, you can go and see for your self now that free trials are out.

    At least for me it seemed to work pretty well when I tried it out couple of days ago.

  • HerculesSASHerculesSAS Member Posts: 1,272

    If all they did was revert to an older copy that was working better, that doesn't mean it's an improvement. Jeez.

  • JarnaJarna Member Posts: 75

    Originally posted by HerculesSAS

    If all they did was revert to an older copy that was working better, that doesn't mean it's an improvement. Jeez.

    You really don't think that 0,5 sec delay is an improvement compared to what it used to be when people were hitting you from 10 meters away???

  • raff01raff01 Member Posts: 453

    Originally posted by BuddyT4nk

    Originally posted by HerculesSAS

    If all they did was revert to an older copy that was working better, that doesn't mean it's an improvement. Jeez.

    You really don't think that 0,5 sec delay is an improvement compared to what it used to be when people were hitting you from 10 meters away???

     

    So because 2 guys living in close countries managed to fraps a 1 second delay for a few minutes (which still isn't really good) this means people wont' get hit from 10 meters away?

    I think still haven't learned...Don't get excited too quick, at least wait and see before going "omg ! this is so great they fixed it !!"

    how many times has SV "fixed" something and ended up breaking it even more?

  • jadedlevirjadedlevir Member Posts: 628

    This duel doesn't impress me that much tbh. The prediction was good enough in this video, but when you show me a large battle with this good prediction, then I might give the game another try.

     

    edit- also, how many months, and they still haven't implemented basic mmo trading tools, and instead trying to implement some "revolutionary" mount system? Another big problem i have with the game.

  • Slapshot1188Slapshot1188 Member LegendaryPosts: 17,654

    Originally posted by BuddyT4nk

    Originally posted by HerculesSAS

    If all they did was revert to an older copy that was working better, that doesn't mean it's an improvement. Jeez.

    You really don't think that 0,5 sec delay is an improvement compared to what it used to be when people were hitting you from 10 meters away???

     I think what you are missing is that everytime they "fix:" something related to the prediction system it helps some players and ruins it for others.  That is why they originally crapped the system currently in use.  It was OK for some people but bad for others.

     

    There is a great discussion on this by veteran players over on the official forums (ongoing discussion all comments are about the current build of the game):

    http://www.mortalonline.com/forums/60071-broken-well-broken.html

     

    It covers more than the prediction system but I would say it accounts for a big chunk of the commentary. 

    All time classic  MY NEW FAVORITE POST!  (Keep laying those bricks)

    "I should point out that no other company has shipped out a beta on a disc before this." - Official Mortal Online Lead Community Moderator

    Proudly wearing the Harbinger badge since Dec 23, 2017. 

    Coined the phrase "Role-Playing a Development Team" January 2018

    "Oddly Slap is the main reason I stay in these forums." - Mystichaze April 9th 2018

  • NeoptolemusNeoptolemus Member Posts: 242

    Originally posted by BuddyT4nk

    Originally posted by HerculesSAS

    If all they did was revert to an older copy that was working better, that doesn't mean it's an improvement. Jeez.

    You really don't think that 0,5 sec delay is an improvement compared to what it used to be when people were hitting you from 10 meters away???

     I'm assuming that if they had released a hotfix in the first place then that would suggest there were issues with the system pre-hotfix. In rolling back, those issues will still be there, surely?

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