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"Bad community", "graphics sucks", "combat sucks!"
And the list goes on.
Now few weeks have passed and forums are full of threads like that.
My question is that, do they really suck? I mean PvP, combat etc. What are major problems then if they do
Really dunno is it worth spending 50e and quiting WOW for it
Comments
The community isn't nearly as bad as people are saying. Maybe in the head start when everyone had pre ordered the game for 5 dollars down and were trying it before it came out. There were a ton of trolls and annoying kids back then. But now the population on my server at least seems to have calmed down with that sort of thing. I haven't ran into any big issues concerning people bothering me, I have hardly even gotten ganked which is suprising.
The graphics do not suck whatsoever, they look very nice and run very well. Sure it isn't ultra realistic, but it looks good for what it is, and it's very good looking compared to the game you are playing (wow).
While I cannot say the pvp is AMAZING, it is very fun for me, sure it's somewhat unbalanced, but Trion seems to be listening to what the customers are saying and are patching issues very quickly. The pvp battlegrounds are pretty generic, hold this item, capture the flag, king of the hill. But I enjoy them. The major problems in pvp seem to me, to be the fact that the healers can heal through insane amounts of damage. Also bards seem to be a little overpowered. But I heard they were nerfing that in the next patch.
I can honestly say I have had more fun with this game in the first couple weeks than I have had with any other mmo in a long long time.
Well all depends on the server you are on, for example I am on Icewatch EU and the community is good, not great but alot better then WoW's imo. People I've partied with have on the whole been good, as always when you're in a party you may get the odd few who are awkward, but that's the beauty of Rift, no dungeon finder, meaning if you consistently screw up your reputation will take a nose dive. Compare this to the dungeon finder experience in WoW where no one gives a damn as you're all on different servers. Again this is just what i've noticed when partying for dungeons.
Graphics suck? Riiiiight, and what are they comparing it to? Crysis? Rift's graphics are a lot better then WoW's, simple as that really.
PvP is maybe a little unbalanced but how are you supposed to balance it with soo many souls? Any plate wearing warrior @ lvl50 will apparently have the upper hand against most other classes and combinations, but name me a mmo where PvP is balanced. I'm not yet lvl50 myself but the above is generally what most people are complaining about.
As for the combat, well I haven't noticed anything wrong the combat but maybe you need to be a bit more precise about what you've read about what's wrong with the combat system for me to answer that?
From what i can tell, you've read alot about other peoples opinions, and starting this thread at the end of the day won't give you the answers you are looking for as everyone has their opinions. The person that posts after me will have a different opinion to what i've stated. In all honesty the only person that can decide whether or not it's good is yourself, but that means spending the money on it, and £30 (i live in the UK) is not alot of money, £1 a day for a months worth of playing is the way i look at it.
1. I play on Emberlord (Defiant), and we have a very nice, friendly, and helpful community.
2. Gfx are nice, if you have the system to run them.
3. Standard tab-targeting mmo combat.
Personally, I like the game. It's no sandbox, but being married, and raising a child, means I cannot play them anyway ;(
Emberlord ~ Defiant to the End!
I would stay away from this game if i was looking for a pvp game. Balancing so many souls/combinations will always be a problem,even after years.
The ser ver I am on has a very nice and friendly community, I have yet to meet 1 bafoon. The pvp is your standard fare tbh, not to great but well done and enjoyable.
At the end of the day the pvp will always be imbalanced and get repetative in any mmorpg in my imho, theres just no cure for that.
the only reason that WILL keep me away from this game is that combat mechanics..... i dont enjoy any game based on fighting stuff / ppl if the combat sux
well the combat is done alot better than say lotro imho. Tbh, its just your standard fare mmorpg combat thats nearly as smooth and well done as wow's.
If you don't mind standard mmorpg combat then I can't see you having an issue with this.
Well yeah mainly doing pvp also in wow, so why not here then. How long does Dungeons take to clear btw?
The community I am in is awesome. I have been playing since headstart and literally have not yet encountered a douche. Everytime I log into WoW just to check my AH I see a douche.
PVP is unbalanced as hell, but I like it. Then again, I dont think Trion has ever really tried to sell Rifts as a pvp game. It is not the shining point, regardless of how much I enjoy it, and it pvp were your focal point I admit I would look elsewhere. This is, without a doubt, primarily a pve game, with pvp being something to do on the side. I cannot speak to the pvp servers and what it is like there.
The graphics are awesome, assuming you have the machine for it. I started out on an older machine and the look was bad. I am on a new machine now and run on ultra settings and it is unreal. VERY nice looking. So, yeah, if you have an older machine and graphics are a key selling point for you, I might look elsewhere too, or get a new machine. Games will not be getting less demanding on our hardware, that's for sure.
Playing mage is completely boring and stupid class.Iv saw more fun into warrior since most games dont have such great skill effects for melle classes but graphics are nice as far for starting zone further idk.People tend to cry alot from those new mmos lately and i think cause everyone are spoiled for 1 or another reason.
I'm only doing normal dungeons, but if you do them as a random group then 30-45mins, if you get boosted by your guildmates, 10-15mins for the lower level dungeons. I've no idea how long the expert dungeons can take as i'm not lvl50 on any chars yet.
I had a really great pug today that took me back to the Vg days.
i've been playing for over a week now, no high level toons or anything but.. its fun, and the community seems to be pretty good for the most part (no idiots so far!) gold spammers are there too, but they get reported pretty quick so their not really an issue.. and with coin lock, i can imagine that will be integrated into the report spam function at some point, its even a fairly secure game now.. i can imagine Trion underestimated the level of interest in the game from the criminal element, and had to react fairly quickly to counteract it.. which... im happy to say.. they did so without charging me a couple of quid for an authenticator (my mobile phone doesnt support app's so no freebies) so they get a for that from me ... graphically i don't really have many complaints, their good enough, not awesome.. but.. im happy with it.. as for the PVP.. i chose a PVE server.. so no idea.. not really that interested in it tbh.. but.. i do like the Rifts, the fights there can be fairly lengthy sometimes - a few times i've gone down to 0 percent on my soul and had to find a healer a bit quick.. after drops to 0 percent your soul can take damage, which.. im assuming you can lose xp etc.. and given that you can die a LOT in Rifts its best to keep your toon well healed up in the soul department.. all in all though.. i can see me playing this game for quite a few months yet.. or even longer still if the game evolves .. as i suspect it will
i dont play lotro.... but what i mean by combat sux is that if i dont spam random buttons as they become available then i die ( usually only 2 skills) as a melee fighter (warrior, assassin, thats all i like to roll on most mmos).... in may mmorpgs i hit auto attack and i can kill the regular mobs without spamming skills.... in Rift i have to spamm skills in order to kill a mob because the mechanics are choopy and clunky and too slow to keep attacking like a normal auto attack should.... PVE-wise i never spam skills like crazy in any mmorpg so no one can say its the same in most mmorpgs with standard tab targeting combat system..... i only HAVE to do it in Rift to kill anything..... and i only spam usually 2 buttons...... 1 enough time to gather combo points or warriors points and 2nd to detonate the points, thats all i do and i kill pve and pvp like that and rarely die..... but im sick of that.... so many skills and most offensive skills do the same, half % of them add points, and half detonate them... thats it...... in other mmorpgs i have tons skills and i use at least 8 different skills with different effects which makes hte combat more fun, and if i dont use any skill at all i still can have fun looking at my toon attacking the mob (pve) fiercely and quickly on auto attack......
bottom line: Trion focused so much on soul system than they didnt make close combat fun, IMO
RIFT = WoW 2.0
Same thing with a new name
well.. my primary toon is a warrior.. and . given that if i only used 2 skills i would probably die a lot more often.. i don't know where you get that from, i chose warlord/paladin/void only level 14 but using like, at least 6 skills .. lead in with shield bash, spotter, which knocks down the armour, and then another i can't remember name of that up's mine, followed by 1 of 3 finishers that i use to either increase damage, do damage, or boost the group.. depending on the situation, then depending on whether im fighting a melee, or a mage, depends on which basic melee i use, voids get an attack that based on how many times you've been hit by spells.. does more damage.. .. but as for close combat not being fun.. how you fight is up to you.. melee, ranged or magic etc, you get to choose, all of them have pets if you want to do it that way too.. though i personally opted for the petless combat with my latest one.. but the Ranger, and the Beastmaster, and the Elementalist all have decent enough pets to tank for you - if you'd rather dps from a distance.. must admit.. at first the souls thing i wasnt too keen on.. but its growing on me.. and.. how your toon evolves is kind of up to you.
Well the community depends on who you place yourself with, but if your coming from wow, i doubt you'll notice a difference.
Graphics don't suck, they're very good looking actually.
Combat and characer control is not as tight as it is in wow. Stuff like turning, the combat in general is not as fluid and tight, jumping ,crowd control, ect are not tight at all. They are polished, but idk , they just don't feel "tight" like they are in wow were you feel like you have complete control over your character, and has instant responses to everything, and animations are so smoothly tied together. Not really a big deal, because it's not bad really, but I think you will know what i mean if you played the two back to back.
Rift has pretty good ui, a lot better default then wow's, but wow's has player mods which makes it a lot better overall.
Rift pvp is just shitty. It's basically your generic pvp setup, but the problem is that its not balanced because of how many souls they're are, and that cc and damage is jsut akward in pvp settings. I can't really explain it, but the cc is just extremely wonky and out of whack in pvp and really ruins the whole thing. It's not a balance issue... but the cc aspect is just too horrible to over look in the way that it interacts with movement ect. Wow's pvp is better, thats basically all their is to say, and wow is not even seen as a good pvp mmo.
Rift has the edge on pve though, because rifts and invasions are pretty fun, so you'll be doing world raids from lvl 10 to 50. It also probably has more endgame raid content than wows current endgame, though im not sure. The pve is a lot more fun than what wow has developed into endgame pve wise, which is basically as esport and elitist as its arena is( and not justifiably either.)
Also, your probably use to wow which has lfg tool, this game doesn't, and the pvp ques are pretty long( like 30-40 minute at times)
I'm lvl 42 and I have done nearly all the dungeons so far. In my experiance you are looking at 30/40 mins to maybe 1hour 30mins depending on your knowledge of the dungeons and which one it is.
I really enjoy the dungeons (there some of the best I've played in a mmorpg) But then again I am a farely casual player and don't like long dungeon runs anyways.
I am playing on Blightweald (EU) and it's pretty much your typical immature community you will find in most other games. You'll find nice people and you'll find.. Well, morons. It's one of the most simplistic games on the market, so it's not like the difficulty will be keeping out the kids.
PvP isn't balanced at all and it never will be with all the possible soul combinations in the game. It's simply impossible trying to balance it. Trion also stated (before launch) that Rift is mainly a PvE game and that is what it will be balanced for.
A lot of people seem to have fun with PvP though, so I guess that's what really matters.
Graphics suck? Well, they're a hell of a lot better than WoW's graphics. That's for sure. You won't find any 5 feet tall, flaming shoulder pads etc. in Rift though, so if you enjoy over the top cartoony characters, Rift graphics may not be for you. The graphics in Rift are a lot more.. Realistic I guess. Armor looks like armor.
Combat in Rift is very simple. It's your typical tab targetting (although it seems kinda random at times) and you will be smashing the same few keys over and over no matter what level you are.
Rift will be dead within a year - think Warhammer, only without the diehard Warhammer fans.
Mark my words. Hell, check out my forum posts on my profile predicting this VERY thing with Rift when I got attacked by the fanbois.
Wonder how many of those people will be changing their "playing" tags within a year of this limited game. The ONLY things Rift had going for it:
* Smooth launch (yay)
* Decent graphics in their small, limited game world
Heck, Dungeons & Dragons Online and LOTR are F2P and I think their FREE content outweighs the content in Rift that they expect ya to pay for.
What shocks me is that people played the beta of this game and still thought it was worth buying.
WAIT WAIT WAIT... You are saying becuase you have to use skills you don't like the combat? You would rather hit auto attack and not have to do anything? Because auto attack doesn't work like it should? It works fine. You can use different skills based on what is going on. You don't just spam whatever. You can actually take the time to learn your skills and use them accordingly based on what is going on in the situation. I don't know why you play mmo's if you just want to press auto attack and not look.
You're not exactly putting your neck on the line with predictions like that are you? If it doesnt fail nobody will remember you ever said it would, and if it does fail you can pat yourself on the back for being an internet hero! You dont play the game, you dont like it, you have invested nuffin into it and the fact that others are enjoying it surely doesnt ruin whatever fun you're having in whatever game you're playing... right?
"mark my words" jeez nobody cares get over yourself already.
I'm having a good time.
I have a good community, i'm sure it's server, guild and friend dependent.
I don't play MMOs for PvP, I play FPSs for that.
Graphics, Umm...yah. Thay are good, any monkey can watch a video and see that for themselves.
I have about 50 days left on my WoW account that will go unused and then cancelled for good.
Bad graphics in Rift? Interesting. Pretty sure this one is about to be locked.
no im not saying it sux because i have to use skills.... im saying that it sux cos im forced to "spamm" skills like crazy (only in Rift i HAVE to do that in order to kill a mob) not even auto attack kills a mob as i can do in other mmorpgs... in RIFT i only use usually 2 OFFENSIVE skills as a warrior or rogue because all the offensive do the same, add points then finishers, some with some insignificant little buffs like add some armor, or dmg, or reduces resistance or whatever..... i dont use those and i almost never die, i dont care if i die or not, thats part of the gaming experience.... but the way ti plays it should be WAY A LOT better for a "top notch" game released in 2011 trying to be one of the best in years..... i did try lots of different skills and as a melee (close combat class) if i ever use a 3rd skill that actually does something different is stealth + sap-like skill as assassin, or casting interrupt with a shield (if i chose a paladin).. and maybe as a close combat cleric obviously self heals.... nothing else, in total at least 3 skills..... so many wasted skills just because Trion wanted to give the impression that we have tons and tons of skills to play with, yes we do (sadly most are almost the same with different names)... please note that im talking about myself here.... everyone has an opinion, just like everyone has a butthole