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Rift is not for everyone, yes it has all the same elements from WoW, Warhammer, DAOC, EQ 1, EQ2, and VG. Yes you can call it a grind it grinds in pve and pvp ... but so does everyother MMO out there ... what makes this one different, try to get to know the community listen to the players enjoy the bantor ... there are some bad chats but 90% of the conversations are fun and about how cool is this.
Now i am only level 35 but my guild has 20 level 50s in it and they are loving everything in it they are working on experts and guess what they are hard, they are also working on 10 man raiding ... i am very proud of the guildies ... But i can say that being a consumber of this format of game for 11 years .... this one is as much fun to play as eq 1 .. and i played that for 8 years ...
Artorus Giltanus - Ranger EQ1 Retired
Arturien - 90 Deathknight WoW
Comments
Rift has the same challenge mechanics as those other games yes, but in contrast rift does not meet or excede how those challenge mechanics were implimented. Thats really the core issue of this kind of topic.
There is also a "fan fallacy" of sorts taking place. Those who hate WoW are some how happily playing Rift. To me this is like the guy who vocally hates Pizza Hut Pizzas because of its popularity and ingredients, yet some how loves Dominos Pizza because of its popularity and its ingredients.
My opinion is consumers, especially the larger market of game consumer, are pretty dense, hypocritical and easily manipulated by publishers and marketing firms.
Good for you. The game is lackluster on inspiration and rather mundane, the PvP must be a Trion running joke - especially with "Players are the most dangerous game!", hardly. As an opinionated consumer myself I can't really agree with your statement "this one is as much fun to play as eq 1". Let's see, played RIFT for a total of 2-3 weeks, experienced everything, yeah - fun! And before someone wants to quickly type "you need to pace yourself", the game is so horribly easy that I would have to accept one quest - do the quest - turn it in - then go back to the hub for another quest just to "pace".
What happened to the Trion that stated they wanted to keep the game hard and enjoyable? I don't see it. If you enjoy dancing in your main city, more power to you but unfortunately it's not enough "content" to hold. Maybe months down the line but different games will be out by then.
/end
Take a look at my post history if you would
I have not been a great Rift fan, i thought it was way too easy and way too fast levelling. Too many quests etc!
I have recently gave it another go, as a friend of mine ordered an extra copy by mistake. I have to say, after playing it with friends and not flying through quests the game is so much more enjoyable. We are exploring ruins, reaching high peaks and generally hitting anything that looks remotely interesting. I am having quite a blast. Been going back to old zones to find the puzzles the last few nights and even they are fun.
Does it do anything new? not really. Does it do anything good? well..yes i suppose it does.
Yes the PVP is the same as WOW
Yes the UI is the same as wow
The questing? yep same as wow, so to is the Death pen, item descriptions, layouts of zones...and pretty much everything!
But the big thing is....it's new! new lands to explore, new players to meet! And for some strange reason...it doesnt feel like wow when i play it?
I do enjoy the game, but get the same after session burp as I do with a Big Mac. Taking Rift out of its burger box and finding it ready to eat is an experience I had thought we would never see again after Lotro did it so well. But long term they will need more content and better PvP. No amount of Ketchup achievements will hide those shortcomings.
But Trion does have their eye on the ball; it is a question of how well they will play it. Remember, every MMO released in the last two to three years has had to play catch up as it was released too early. Rift was not; they are ahead of the game and hopefully will use this time to make the content deeper and the PvP more varied.
My wish list would be WAR like PVP scenarios but only at top level. RP tools including areas not full of players or mobs, guild halls and a music system. PvE 'dungeons' which gave out fluff, something different from another +1 Sword.
wtf is wrong with me (and all the others on my full shard)? I actually enjoy the game
He that lives upon Hope dies farting.
Let's not let this thread turn into a comparisons thread (there's a stickied thread for that purpose).
To give feedback on moderation, contact mikeb@mmorpg.com
Nothing is wrong with you. There's a lot of people bitter that their friends are leaving THEIR game for Rift. Read the Gamepro review. Answers a lot of questions about other people's motivations.
Who could HATE pizza hut but like dominos!?!? Pizza Hut is 1000% better then Dominos lol.. I guess i'am one of those people that'd take a pizza hut over a domino's any day of the week.. Pizza Hut has stuff crust, i mean, thats the best invention since the wheel!
Still, if i'am on a budget i'll go Little Ceasars.. $5 pizza, cant beat it!
lol.. had to get that off my chest.. man, now i'am hungry!
Currently Playing:
Rift + Starcraft II + Gears Of War 3 Beta
Hey nothing wrong with Rift , just after WAR and WOW I was looking for something a little different a bit more creative , I guess I will have to keep waiting. Bioware I am looking at you , I hope you start soon.
Rift is very much a traditional MMO. There are things new and content updates that will change and advance the storyline. But yes it's not a sandbox MMO. Bioware is going to be the same. Sony already said that SW:TOR is going to borrow heavily from WoW.
Elements of EQ DAoC and VG? God, I wish. Rift has very little in common with those great games. It doesn't have RvR. It's PvE isn't as deep or dangerous as VG and EQ, or as open ended. There's no ship building and naval combat.. And no, I don't think the community in this game is very different at all.
And no, not all MMOs have elements of DAoC EQ ect ect, only WoW clones, a category that Rift fits in quite nicely.
Rift absolutely has elements of EQ in it, not sure about DAoC or VG though. That would need further clarification that I'm curious about myself.
Been playing since Beta 4 and for some reason i get a EQ2/Warhammer feel when i play rift but thats just me.
The following statement is false
The previous statement is true
Rift is more like EQ2 and WoW, and specifically WoW. It has very little in common with EQ and VG.
Every modern MMO has a lot in common with EQ. The only difference between modern MMOs and EQ is that the modern MMOs are more solo friendly. Considering how the genre has evolved, this is out of necessity.
Specificallly Rift has rare spawns and world bosses and raid rifts that people can compete against each other. This harkens back to the competitive PvE environment that mixes PvP into it. I guess an argument could be made for DAoC on this front also, although I find that a bit of a stretch.
It is absolutely a closer brother to EQ2 and WoW, but to say any game that has a traditional themepark style has little in common with EQ is just wrong. EQ is the grandfather of the modern MMO. Then of course there's UO and Meridian etc that also had major influences, but that's not really the point.
What are those elements? the combat is different the death pen is different, the way the zones are made up is different. The whole feeling of Danger in EQ isnt there in rift!
Dont get me wrong i'm playing rift and enjoying it but it's nothing like EQ the great!
Rare Spawns. World Bosses. Raids that you can compete against others with. Unique easter eggs all over. Involved storyline that has real impact on gameplay. The UI and 3D modeling. The setting/genre. The themepark style. Unique loot. The whole feeling of Danger in EQ is absolutely there in Rift. It's at the higher levels.
The game can be played solo, but your chances of success are better in a group.
In that sense it's a hybrid of WoW and EQ. It leaves soloing as possible, but grouping more viable.
EQ the great? Sure it was awesome for a time, but I think rose colored glasses are keeping you from remembering that EQ wasn't perfect either. I guess the fact that computers weren't as readily available back then as a reason why the game felt more 'underground' and 'special.' This day of age MMOs are mainstream and nothing will ever get you that feel again coming from a AAA MMO.
Can't stop noticing how alive and vivid the discussions about Rift are after the first month is up.
It seems interest in this one isnt fading like so many others...
really nice try here bro, but not good enough. I can list MANY reasons why I dont like wow and why I like and play RIFT. Here is one of the biggest. CLASSES. wow has (or had) when I played for a short time, 8 or so cookie cutter classes. Do I even need to go into all the classes and soul combos RIFT offers ?
Sorry to shoot your "Pizza Hut Fan Fallacy" theory all to sh*t .
LOL if you thought you shot anything to sheet as you put it, then sorry kiddo you are mistaken.
Let me explain a little something about how rift was designed. This is not a comparision as to which is better or worse, but a point in how they used the same design and just shuffled it around. In WoW there are 10 classes, each class has 3 skill trees. In Rift, there are 4 classes and 9 dedicated skill trees (intentionally renamed to "souls"). Each class can have 3 trees at a time. This is the SAME DESIGN and MECHANIC. Instead of having 10 classes for example, Rift developers stream lined them into 4 choices, they kept the skill trees and divided them up between the 4 merged classes.
So in otherwords, you are just fooling yourself into liking one based on a bias over the same thing of another, based on a bias.
As far as "combos" are concerned, most of the skills overlap and are mere copies of one another. Rift combat, if you play the best the system has to offer, is really only pressing between 1-3 keys over and over. Furthermore, if you play the Cleric, you are already all classes and the sum of their play styles in one simple class. Cleric = pet, magic ranged, magic melee, aoe, buff and debuff, healer, melee dps, tank, all in one. So really, the illusion of meaningful choice in class combinination is tossed out the window if you play 1 out of the 4 classes.
The pizza anaology is to suggest that while one person vocally says they hate pizza, they turn around and say they love pizza just because its got a different packaging or "brand name". It shows how idiotic many gamers can be regarding the whole hate and love of these sort of products.