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Game is Horrible, Skip it.

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  • SilentstormSilentstorm Member UncommonPosts: 1,126

    Originally posted by Taegan

    Top RVR player on my shard hit 50 after 6 days and proceeded to pvp. The grind to 50 was bad and after lvl 12 or so you have seen the full content of the game. I would avoid this game if you can.

    Entertaining for a month maybe longer if you play very slow.

    If you must play be a mage or cleric. They have the best choice's for high end play as you can fill any role in a group other then tank.

    Rogue's and warriors are horrible in pvp compared to the other 2 class's and make no real difference in a pvp match. The team with the most heals win's 90% of the time so make sure you take a healing path.

    Quit just before hitting rank 6 on Tearfall server as a warrior.

     

    Speaknspell

    50 War-Rank5 Tearfall

     

    I repeat this again its far too early to say something is horrible or dead. The game made so many additions patches and changes listening to its fan base. That your post is silly premature and almost borderline trolling. Your free to dislike it thats your right. But the game is far from horrible every game at the gate has balance issues. Your talking about a game thats been live less then two months. If your patience is that bad dont play GW2 or star wars. Because they are going to come out the exact same way. Buggy and imbalanced and don't count on star wars to be patched and fix anywhere NEAR as fast as trion does. Same goes for arena net with GW historically both companies of said games patch along the lines of blizzard. Where you get months and months of broken stuff. Posts basically saying yea its broken we know here's a shiny mount. So like I said if your patience is this short maybe you should play a different genre like FPS. Because rift so far is the fastest evovling mmorpg I seen in 12 years.

  • SilentstormSilentstorm Member UncommonPosts: 1,126

    And again rift is being compaired to a million dollar selling game that has 5 years of work. Rift only has 2 months live I'd take being on par with something legendary in just 2 months over anything. You need to give things time shit doesn't just fall out of a bed and be fixed. In 2 more months rift will have most of the complaints ironed out. They have shown that's exactly how they work. So I just laugh at some of these guys wah wah wahing on here. Like you really expect something perfect the first two months. Then after spending 50 bucks ready to not even have a little faith in a company obviously trying. I wonder if those same people were around wow year one. Who remembers wow's launch? Where 50% of the game base couldnt even launch the game. And the other 50% that did get in was slammed with errors and totally broken paladins and druids. Wow was horrible with a capital H its first year. That total debacle year makes rifts minor issues in 2 months look like speed bumps. Have some faith and patience dont be so quick to noob it up and rage quit.

  • Lathander81Lathander81 Member Posts: 611

    I think RIFT is a great game and they have the invasion mechanic that is awesome. Their biggest problem is that the quests really lead you by the hand so you never really get immersed. At some point we have to realized to make a good MMO you have to explore, find and let the players figure out somethings. I'm playing Rift and if this was my first MMO that would be awesome...but for more seasoned players this MIGHT not be a long term game.

  • BlackndBlacknd Member Posts: 600

    Originally posted by Silentstorm

    And again rift is being compaired to a million dollar selling game that has 5 years of work. Rift only has 2 months live I'd take being on par with something legendary in just 2 months over anything. You need to give things time shit doesn't just fall out of a bed and be fixed. In 2 more months rift will have most of the complaints ironed out. They have shown that's exactly how they work. So I just laugh at some of these guys wah wah wahing on here. Like you really expect something perfect the first two months. Then after spending 50 bucks ready to not even have a little faith in a company obviously trying. I wonder if those same people were around wow year one. Who remembers wow's launch? Where 50% of the game base couldnt even launch the game. And the other 50% that did get in was slammed with errors and totally broken paladins and druids. Wow was horrible with a capital H its first year. That total debacle year makes rifts minor issues in 2 months look like speed bumps. Have some faith and patience dont be so quick to noob it up and rage quit.

    WoW actually released with relatively little game breaking bugs, and much less than its predecessors. The problem was the sheer volume of players attempting to log into servers not ready to handle the load. Your "50% that couldn't launch the game" was 50% that couldn't get onto a server, to which 100% of the playerbase received a lot of free play time for while the issues were resolved.

    I'm curious as to how you think Trion is going to iron out those complaints that the PvP is completely pointless.

    .. But in a good way.

  • SovrathSovrath Member LegendaryPosts: 32,992

    Originally posted by Blacknd

    Originally posted by Silentstorm

    And again rift is being compaired to a million dollar selling game that has 5 years of work. Rift only has 2 months live I'd take being on par with something legendary in just 2 months over anything. You need to give things time shit doesn't just fall out of a bed and be fixed. In 2 more months rift will have most of the complaints ironed out. They have shown that's exactly how they work. So I just laugh at some of these guys wah wah wahing on here. Like you really expect something perfect the first two months. Then after spending 50 bucks ready to not even have a little faith in a company obviously trying. I wonder if those same people were around wow year one. Who remembers wow's launch? Where 50% of the game base couldnt even launch the game. And the other 50% that did get in was slammed with errors and totally broken paladins and druids. Wow was horrible with a capital H its first year. That total debacle year makes rifts minor issues in 2 months look like speed bumps. Have some faith and patience dont be so quick to noob it up and rage quit.

    WoW actually released with relatively little game breaking bugs, and much less than its predecessors. The problem was the sheer volume of players attempting to log into servers not ready to handle the load. Your "50% that couldn't launch the game" was 50% that couldn't get onto a server, to which 100% of the playerbase received a lot of free play time for while the issues were resolved.

    I'm curious as to how you think Trion is going to iron out those complaints that the PvP is completely pointless.

    tha'ts pretty true.

    When I tried WoW in beta and even at launch (once i was able to actually get into a server)  it was far more polished and bug free than the game I was playing at the time which was lineage 2. Which also had its share of people trying to get on the server.

    I remember marveling on all the littel details that L2 didn't really have. Things like swimming (L2 has it now) or sitting in seats or actual quests. which at the time seemed very novel to me as L2 was mostly about finding a place and grinding.

    In any case I was extremely impressed by WoW's smooth game play and attention to detail. I did however go right back to L2 as I just couldn't play WoW for more than a few hours without desiring a different experience.

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  • CefkaCefka Member Posts: 92

    Originally posted by Silentstorm

    And again rift is being compaired to a million dollar selling game that has 5 years of work. Rift only has 2 months live I'd take being on par with something legendary in just 2 months over anything. You need to give things time shit doesn't just fall out of a bed and be fixed. In 2 more months rift will have most of the complaints ironed out. They have shown that's exactly how they work. So I just laugh at some of these guys wah wah wahing on here. Like you really expect something perfect the first two months. Then after spending 50 bucks ready to not even have a little faith in a company obviously trying. I wonder if those same people were around wow year one. Who remembers wow's launch? Where 50% of the game base couldnt even launch the game. And the other 50% that did get in was slammed with errors and totally broken paladins and druids. Wow was horrible with a capital H its first year. That total debacle year makes rifts minor issues in 2 months look like speed bumps. Have some faith and patience dont be so quick to noob it up and rage quit.

    Most people here aren't even comparing it to WoW. I think we can all agree that if compared to WoW directly then Rift will probably end up being the better game. The complaints are about it being generic and its special features (AKA Rifts and invasions) being nothing special and being pretty repetitive.

  • Garvon3Garvon3 Member CommonPosts: 2,898

    Originally posted by Cefka

    Originally posted by Silentstorm

    And again rift is being compaired to a million dollar selling game that has 5 years of work. Rift only has 2 months live I'd take being on par with something legendary in just 2 months over anything. You need to give things time shit doesn't just fall out of a bed and be fixed. In 2 more months rift will have most of the complaints ironed out. They have shown that's exactly how they work. So I just laugh at some of these guys wah wah wahing on here. Like you really expect something perfect the first two months. Then after spending 50 bucks ready to not even have a little faith in a company obviously trying. I wonder if those same people were around wow year one. Who remembers wow's launch? Where 50% of the game base couldnt even launch the game. And the other 50% that did get in was slammed with errors and totally broken paladins and druids. Wow was horrible with a capital H its first year. That total debacle year makes rifts minor issues in 2 months look like speed bumps. Have some faith and patience dont be so quick to noob it up and rage quit.

    Most people here aren't even comparing it to WoW. I think we can all agree that if compared to WoW directly then Rift will probably end up being the better game. The complaints are about it being generic and its special features (AKA Rifts and invasions) being nothing special and being pretty repetitive.

    It's not very hard to be better than WoW, it's a poorly designed game. Rift however, is almost identical to it. So since WoW is a bad game...that would make Rift a bad game too. As you mention, its only gimmick, the Rift system (which is nothing new to MMOs, see- WAR, City of Heroes, Asheron's Call, live events in UO, EQ, Darkfall, ect) soo... it really has nothing to offer.

  • BlackndBlacknd Member Posts: 600

    Originally posted by Cefka

    I think we can all agree that if compared to WoW directly then Rift will probably end up being the better game.

    If that were true, more people would play it. Pretty much as simple as that.

    Blizzard is better at designing endgame content than Trion is. They've been at it a lot longer.

    .. But in a good way.

  • osc8rosc8r Member UncommonPosts: 688

    Originally posted by lizardbones

    PvP is not currently a strong point in Rift. There is world PvP and instanced Warfronts and that's it. They aren't bad, but there isn't a whole lot of incentive to participate. They do have something planned for RvR, but they haven't released any details yet.



    The world PvP is pretty fun and either tends to happen around the major rift events or is just a random gank. I just wouldn't call it a strong point right now.

    I agree, PVP is one of the worst point's in rift. World PVP is next to non-existant, and they only made it worse by adding invis guards on PVP servers.

    99% of PVP in rift, even on pvp servers and even at endgame, is simply instanced warfronts - grinding PVP points. Throw into that lousy detached combat, and laughable balance... and yeah, PVP sucks.

  • ShinamiShinami Member UncommonPosts: 825

    I guess the argument is the very same due to a severe mentality..

     

    Seems a person expected "Endgame" to have something special, but it didn't....Unfortunately if the experience to endgame is a lot higher than the endgame, top players complain about it. However, if the entire game was epic in advancing up to endgame most would complain about it.

     

    Problem with Rift then seems to be the fact the game hasn't been given a full chance AND its content level might be low. 

     

    Veterans to most MMOs are used to a giant world and LOTs of things existing in the world to a game at half its life or near endlife. Rift is a new game and from little I saw from it, suffers from the fact most MMORPG gamers playing new titles are those moving from old titles to new ones...

     

    This is why It would be great if people took Arenanet's approach to say "we won't release it until its ready" vs the idea of releasing a game half done just so a company can charge double for the game....first the initial game (half of the content) and then pay for the second half of the content as an expansion. This happened in practically most MMORPGs released since 2005+.

     

    Good Luck to its players. ^_^ 

  • DismantledDismantled Member UncommonPosts: 121

     Don't know if this has been said or not and I don't really care enough to go look. If you're looking for a game with good pvp this is not the game for you. After playing MMO's for 10 years I can safely say that the pvp in Rift is without a doubt the worst I've ever experienced. It's a solid PVE game I'll give it that.  The class balance is a joke and always will be.  This was anticipated of course with the diversity of the soul tree system but most people I know never expected it to be this bad.

     I blame Trion's beta policy for this. The level 50 content was never introduced in the betas and of course it's the end game content where the glaring imbalances are. I can see why Trion didnt want to expose people to it but on the other hand you get the sense that Trion is knee jerk hotfixing everything.

    I got to 50 a few days after early access and started clearing expert dungeons right away. After about 5-7 days i was in full T1 and dungeon drop epics. I'm sure this happened on every server and it didnt take Trion long to reduce plaque drops and up the gear cost. Also the first raid instance was cleared with in weeks of the game going live another thing I get the impression Trion didnt expect.

     Now I'm not whining about Trion changing things I'm just saying I think it's pretty ridiculous they didnt allow people to test any of this end game content and higher end soul abilities and soul combos.  i'd be the first to tell you that the content was just to easy and pretty much every boss fight felt just like a boss fight from other games.

     

    /end rant

     

    Dis lvl 50 rogue Ashstone - pvp

  • NeoPlasmaXNeoPlasmaX Member Posts: 79

    Originally posted by doragon86

    Originally posted by Taegan

    The grind to 50 was bad and after lvl 12 or so you have seen the full content of the game. I would avoid this game if you can.

    Huh? This sentence makes me question you. The leveling to 50 was easy, almost too easy if you ask me. After level 12 or so you have seen the full content of the game? You grosely exaggerate. The game doesn't have RVR either. Sure, rogues and warriors have it tough, but before I quit I could still hold my own against the other classes with my rogue. As you were mainly talking about PvP, I can safely guess that you didn't scratch much of the PvE content at all. My guess is you gotten angry at something in the game, and thus decided to immediately bash it. If it were so horrible a game, you wouldn't have played it to such a degree.

     

    Once again, my personal opinion of the game is that its polished, fairly fun, with a decent amount of content. But there is nothing really innovative about this game. If you don't mind pretty much the same ol' deal, you'll most likely enjoy the game. If you're like me and you're looking for a breath of fresh air in the genre, then skip it, cause you'll most likely get bored rather quickly. 

     

    {mod edit} .

    Um, I think you just said it for him.  Haha.

    "The leveling to 50 was easy, almost too easy if you ask me."  <  EXACTLY what he was talking about.  And it's a huge reason why I quit, I didn't feel emerged.  I want a game that emerges me into the world and you have to build community through the leveling and not have the game map all the quests out for you.  The game preaches community but it wasn't any better than WoW and that community is terrible.  After level 12, you just wanna rush and get 50, I remember the 2nd zone was boring as hell to me and just the same boring quests with higher level mobs. 

     

    "The game doesn't have RVR either."  <  You said it.  Nothing to say here.  This is another huge reason I didn't touch it other than in beta.  The PvP was too non-existent and just felt lack luster.  The combat alone was a bore. 

     

    Sad because I followed this game for like a over a year before it's release closely and trying to input what I could on the forums but I felt like a overlooked majority.  When I played beta I had posted several ways to fix things and try to improve only to read dev responses that I was wrong.  Well, I hope they made their money in the game.  (sure they did still) cause it really isn't what it 'should have been'.  And from now that's what I call this game.  The game that 'should have been'.  lol

    You realize that a huge majority of it's followers were from older school games that were expecting more of an EQ than a WoW.  Sadly, they got a rework of WoW but still think WoW exceeds this game in many areas.  Both to me are just "Meh..".

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