This thread is kinda ammusing, and obviously posted by someone that has not actually logged into Rift and simply wants to bash it. I play on the RP-PvP server (Sunrest I think its called) and its packed no matter what time I log on. and I am only level 25 and there are tons of people both in the warfronts and in the open world.
I was on Sunrest until I quit of boredom. When I first hit level 50, the queues for WF's were usually 1-5 minutes. When I left, I was waiting for hours, and the only WF that did ever pop was that lame never ending level 50 PVE one.
And world PVP was dead (especially after they added invis guards everywhere, lol), I'd spend hours looking for anyone, and when I did, they were usually a Bright Wizard... err, Pyro. Hell, doing a /who in Shimmerlands usually showed >10 people on my side.
This was also at a time when Sunrest was labelled as 'high' pop, so I'd hate to see what a medium pop server is like!
Even if the population were to drop by 50% you would have some dead servers and some servers that were always packed. These I play on server X and this is what I see type posts hold no meaning at all. You need to find ways to take snapshots of all servers together, not individually.
There is no way they need to merge servers right now because they aren't going to do it to fix the couple servers that consistently have low populations. They still have 50% or more high population servers most nights during prime time so this can't be a huge issue just yet.
The servers are more than fine. The OP is just a lowbie atm. Most if not all people are level 50 by now or very close to it. The starter ares I.e. silverwood will always be packed with new players and alts, but Gloamwood is approx. Level 19 so quite a few of the players thin out. That said gloamwood was my favorite zone leveling up by far. Really cool atmosphere and tons of cool stuff to see.
There are always people running around on Faeblight....I guess I was just fortunate enough to roll on a higher pop server. Or...maybe I just know that PvE-RP servers are usually amongst the higher pop servers in EVERY game that I have played.
Take a few minutes and do some research, but I have yet to log into Faeblight, at anytime, and didnt see people running around.
OmaliMMO Business CorrespondentMemberUncommonPosts: 1,177
It's 9am on a weekday and most of the servers are at Medium.
That's an easy question. No, it's not time to merge servers.
It's 9am on a weekday and most of the servers are at Medium.
That's an easy question. No, it's not time to merge servers.
nope.try playing on one of the newer servers which always shows medium and you would know how ghost like it is.i personally left a toon level 33 on one of those servers due to never finding anyone .
Originally posted by Omali It's 9am on a weekday and most of the servers are at Medium. That's an easy question. No, it's not time to merge servers.
Medium is set to something like 300 players, the medium range really means nothing. Low means a server might as well not exist(obviously only if it is always low) and high means it is very healthy. Medium doesn't really have a meaning.
I took advantage of the free play this weekend, and ive seen maybe 1 or 2 people at a time. Social only shows a few hundred people on and most at level 50. Which means its basically a solo game. Most of the rift, events I have been doing solo. Seems like a major flaw to the game. How are you supposed to fight back a world event, epic mobs, with only 10 people?
So that's what you saw on a weekend, eh? How hard did you look I wonder. Are you talking about 1 or 2 people doing the exact same quests you were doing? I'm just curious.
I looked for about the 10 hours I played. Im simply reporting what I observed and felt. Others seem to be agreeing with me.
An equal amount are disagreeing. What's your point?
The servers are more than fine. The OP is just a lowbie atm. Most if not all people are level 50 by now or very close to it. The starter ares I.e. silverwood will always be packed with new players and alts, but Gloamwood is approx. Level 19 so quite a few of the players thin out. That said gloamwood was my favorite zone leveling up by far. Really cool atmosphere and tons of cool stuff to see.
And you dont think that playing a lowbie where most everyone is level 50 is a problem? That a MMO is missing the MM?
It's 9am on a weekday and most of the servers are at Medium.
That's an easy question. No, it's not time to merge servers.
Those status levels are fudged, or tuned in a way that they are just meaningless. I've looked at server status a number of times between2AM and 7AM EST and all but three or four servers will say "Medium".
Thus the rest of your repetive claims about "medium" populated server being "meaningless" information is baseless.
You can log onto one medium server and struggle to find anyone, you can log onto another one and not realize it is only medium and not high. The range is so large it really does just make it meaningless. If every server is on the low end of medium at prime time some random time in the future the game is in serious trouble. If every server is on the high end of medium a few hours before prime time the game is doing great.
The point is just saying my server is always on medium really brings no useful information. If it is on high the population is clearly fine, if it is on low the population is clearly screwed, everything in between just has no real meaning.
Keep in mind I say all of that as someone who has already said there is no way they are close to needing to merge servers. I'm not saying medium is worthless for judging things because I'm trying to convince people that there is a huge issue, it just really has no meaning at this point.
Notice how developers will rarely tell you exactly how many subs they have or how many people are logged in. EVE is the only one I can think of that does this.
I played the free weekend (playing on Aust/NZ time zone) and the random server I picked was medium load all weekened - there were people teaming in the 10-20 zone and more than enough below that - maybe it thins out post 20 - I didnt get to that lvl as free trials are to try all classes etc imho
what I did notice is that the defiler side was 3x the pop as the guardian side - this is prob just the server I was on so not sure if it carries across all realms,
Found that even after a weekend I was struggling to think about going thru the first starting area - not a lot of replay there, I did find however that the next zone wasnt as restrictive as I thought it was - I could rush off all over the place, either questing or mob hunting or rift chasing
I dont think server merges are needed atm. The game is very well balanced for few ppl playing on the server. And Rifts invasions are usually squished right away. And Im getting into expert dungeons pretty easily.
This is not RVR game where you need masses of ppl to make it "fun".
I dont think server merges are needed atm. The game is very well balanced for few ppl playing on the server. And Rifts invasions are usually squished right away. And Im getting into expert dungeons pretty easily.
This is not RVR game where you need masses of ppl to make it "fun".
Agreed. They can at least wait a few months and see if the population start to go up again or continue to drop before merging anything.
While I don't want to bet money on it it isn't impossible that the game start to grow again.
I'm sorry, but I left Rift because I'm just tired of the same tired old narrative structure. It's like every other title I've played in the MMO market is a copy of a copy of a copy. Whether it's the setting or the basic mechanics, no one in the industry really wants to diverge into new territory even on a small scale where such experimentation isn't always going to end in disaster (or massive loss of capital).
The rift system was okay for about 20 levels, but when it came down to actually playing the rifts and the invasion events, they're pretty much open world raids for dummies (not a bad idea, imo, but very shallow because of it). The soul system is also okay, but hybrid builds suck, there's really no flexibility. The four roles you buy generally go like this: solo build (hybrid/experimental at times), group/raid build (DPS usually), PVP build, second group/raid build (support/healing when needed).
Beyond that, there's nothing magically distinct about Rift versus the competition existing on the market. Even the rendering engine isn't that advanced (AoC and LOTRO sport more up to date engines in terms of exploiting shader languages). I just can't see any reason for an existing MMO player to jump ship if they're already happy with their situation on any other title. In fact, I tell people up front if you're happy where you are, don't bother wasting the 50 dollars, just go out to a movie or a dinner or even buy a few games on sale on Steam if you're really wanting a new game.
I'm sorry, but I left Rift because I'm just tired of the same tired old narrative structure. It's like every other title I've played in the MMO market is a copy of a copy of a copy. Whether it's the setting or the basic mechanics, no one in the industry really wants to diverge into new territory even on a small scale where such experimentation isn't always going to end in disaster (or massive loss of capital).
The rift system was okay for about 20 levels, but when it came down to actually playing the rifts and the invasion events, they're pretty much open world raids for dummies (not a bad idea, imo, but very shallow because of it). The soul system is also okay, but hybrid builds suck, there's really no flexibility. The four roles you buy generally go like this: solo build (hybrid/experimental at times), group/raid build (DPS usually), PVP build, second group/raid build (support/healing when needed).
Beyond that, there's nothing magically distinct about Rift versus the competition existing on the market. Even the rendering engine isn't that advanced (AoC and LOTRO sport more up to date engines in terms of exploiting shader languages). I just can't see any reason for an existing MMO player to jump ship if they're already happy with their situation on any other title. In fact, I tell people up front if you're happy where you are, don't bother wasting the 50 dollars, just go out to a movie or a dinner or even buy a few games on sale on Steam if you're really wanting a new game.
This is pretty much how I feel. Taking an MMO break. The industry just isn't producing anything I want to experience right now. Which is ok, I am just one guy, and I am sure they will one day.
I have noticed that most servers are dead now except a few. Yes, its time for them to merge servers if they want to keep the few people they have left.
The definition of insanity: doing the same thing over and over expecting different results.
I took advantage of the free play this weekend, and ive seen maybe 1 or 2 people at a time. Social only shows a few hundred people on and most at level 50. Which means its basically a solo game. Most of the rift, events I have been doing solo. Seems like a major flaw to the game. How are you supposed to fight back a world event, epic mobs, with only 10 people?
Do you perfer grinding 4 to 5 months doing quests to get to level cap?? The game was made to raid and instanace. there is a ton of stuff to do at end game. The rifts you can have up to 20 people. and 5 in on instance.
I went to some of the stores that sell rift they cant keep it in stock. The are runing out of stock to quick.
This is basicly the end of the launch rush. I looked at the pop at peek time some servers here heavy some were medium.
Do you perfer grinding 4 to 5 months doing quests to get to level cap??
Definitely. Raid based end games are just terrible because raiding isn't fun. I'd even prefer an EQ style AA game so at least non raiders have something to do.
Well Ive been playing in briarcliff all weekend and theres definetly more people. Which proves my point that some of the lower pop servers need to be merged. It is far more fun playing on a high pop server. Other than 5 or 6 servers, none of them ever seem to get out of medium.
Some people are completely ignorant of their surroundings...
OBVIOUSLY there isn't going to be ANY way to monitor population drops when 2 weekends in a row they've had FREE WEEKENDS. Free is FREE. People who were on the fence are trying it out. Stop saying "well I saw lots of people" this weekend. That does NOT indicate a quantity of subs.
If ANYTHING, this many free weekends this close to launch has me REALLY wondering about this game. No other game gave out anything but friend-passes within the first 6 months. Are they failing hard or just trying to pull in more people?
Comments
I was on Sunrest until I quit of boredom. When I first hit level 50, the queues for WF's were usually 1-5 minutes. When I left, I was waiting for hours, and the only WF that did ever pop was that lame never ending level 50 PVE one.
And world PVP was dead (especially after they added invis guards everywhere, lol), I'd spend hours looking for anyone, and when I did, they were usually a Bright Wizard... err, Pyro. Hell, doing a /who in Shimmerlands usually showed >10 people on my side.
This was also at a time when Sunrest was labelled as 'high' pop, so I'd hate to see what a medium pop server is like!
Even if the population were to drop by 50% you would have some dead servers and some servers that were always packed. These I play on server X and this is what I see type posts hold no meaning at all. You need to find ways to take snapshots of all servers together, not individually.
There is no way they need to merge servers right now because they aren't going to do it to fix the couple servers that consistently have low populations. They still have 50% or more high population servers most nights during prime time so this can't be a huge issue just yet.
There are always people running around on Faeblight....I guess I was just fortunate enough to roll on a higher pop server. Or...maybe I just know that PvE-RP servers are usually amongst the higher pop servers in EVERY game that I have played.
Take a few minutes and do some research, but I have yet to log into Faeblight, at anytime, and didnt see people running around.
It's 9am on a weekday and most of the servers are at Medium.
That's an easy question. No, it's not time to merge servers.
nope.try playing on one of the newer servers which always shows medium and you would know how ghost like it is.i personally left a toon level 33 on one of those servers due to never finding anyone .
Medium is set to something like 300 players, the medium range really means nothing. Low means a server might as well not exist(obviously only if it is always low) and high means it is very healthy. Medium doesn't really have a meaning.
Read the op.
And you dont think that playing a lowbie where most everyone is level 50 is a problem? That a MMO is missing the MM?
Those status levels are fudged, or tuned in a way that they are just meaningless. I've looked at server status a number of times between2AM and 7AM EST and all but three or four servers will say "Medium".
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You can log onto one medium server and struggle to find anyone, you can log onto another one and not realize it is only medium and not high. The range is so large it really does just make it meaningless. If every server is on the low end of medium at prime time some random time in the future the game is in serious trouble. If every server is on the high end of medium a few hours before prime time the game is doing great.
The point is just saying my server is always on medium really brings no useful information. If it is on high the population is clearly fine, if it is on low the population is clearly screwed, everything in between just has no real meaning.
Keep in mind I say all of that as someone who has already said there is no way they are close to needing to merge servers. I'm not saying medium is worthless for judging things because I'm trying to convince people that there is a huge issue, it just really has no meaning at this point.
Notice how developers will rarely tell you exactly how many subs they have or how many people are logged in. EVE is the only one I can think of that does this.
I love the modern MMO model.....
solo
solo
solo
solo
cap
shit I have to interact with ppl.....
cancel account.
My experience went more like:
solo
gorup
solo
group
solo
group
solo
group
cap
that's what the endgame armors looks like...?
cancel account.
"If you're going to act like a noob, I'll treat you like one." -Caskio
Adventurers wear fancy pants!!!
I played the free weekend (playing on Aust/NZ time zone) and the random server I picked was medium load all weekened - there were people teaming in the 10-20 zone and more than enough below that - maybe it thins out post 20 - I didnt get to that lvl as free trials are to try all classes etc imho
what I did notice is that the defiler side was 3x the pop as the guardian side - this is prob just the server I was on so not sure if it carries across all realms,
Found that even after a weekend I was struggling to think about going thru the first starting area - not a lot of replay there, I did find however that the next zone wasnt as restrictive as I thought it was - I could rush off all over the place, either questing or mob hunting or rift chasing
I dont think server merges are needed atm. The game is very well balanced for few ppl playing on the server. And Rifts invasions are usually squished right away. And Im getting into expert dungeons pretty easily.
This is not RVR game where you need masses of ppl to make it "fun".
Agreed. They can at least wait a few months and see if the population start to go up again or continue to drop before merging anything.
While I don't want to bet money on it it isn't impossible that the game start to grow again.
I'm sorry, but I left Rift because I'm just tired of the same tired old narrative structure. It's like every other title I've played in the MMO market is a copy of a copy of a copy. Whether it's the setting or the basic mechanics, no one in the industry really wants to diverge into new territory even on a small scale where such experimentation isn't always going to end in disaster (or massive loss of capital).
The rift system was okay for about 20 levels, but when it came down to actually playing the rifts and the invasion events, they're pretty much open world raids for dummies (not a bad idea, imo, but very shallow because of it). The soul system is also okay, but hybrid builds suck, there's really no flexibility. The four roles you buy generally go like this: solo build (hybrid/experimental at times), group/raid build (DPS usually), PVP build, second group/raid build (support/healing when needed).
Beyond that, there's nothing magically distinct about Rift versus the competition existing on the market. Even the rendering engine isn't that advanced (AoC and LOTRO sport more up to date engines in terms of exploiting shader languages). I just can't see any reason for an existing MMO player to jump ship if they're already happy with their situation on any other title. In fact, I tell people up front if you're happy where you are, don't bother wasting the 50 dollars, just go out to a movie or a dinner or even buy a few games on sale on Steam if you're really wanting a new game.
This is pretty much how I feel. Taking an MMO break. The industry just isn't producing anything I want to experience right now. Which is ok, I am just one guy, and I am sure they will one day.
I have noticed that most servers are dead now except a few. Yes, its time for them to merge servers if they want to keep the few people they have left.
The definition of insanity: doing the same thing over and over expecting different results.
Going to play the free wkeekend agains this weekend so Ill pick a high server this time. Looks like briarcliff or deepstrike.
Do you perfer grinding 4 to 5 months doing quests to get to level cap?? The game was made to raid and instanace. there is a ton of stuff to do at end game. The rifts you can have up to 20 people. and 5 in on instance.
I went to some of the stores that sell rift they cant keep it in stock. The are runing out of stock to quick.
This is basicly the end of the launch rush. I looked at the pop at peek time some servers here heavy some were medium.
http://ksbscrapbook.com/
Definitely. Raid based end games are just terrible because raiding isn't fun. I'd even prefer an EQ style AA game so at least non raiders have something to do.
Well Ive been playing in briarcliff all weekend and theres definetly more people. Which proves my point that some of the lower pop servers need to be merged. It is far more fun playing on a high pop server. Other than 5 or 6 servers, none of them ever seem to get out of medium.
Some people are completely ignorant of their surroundings...
OBVIOUSLY there isn't going to be ANY way to monitor population drops when 2 weekends in a row they've had FREE WEEKENDS. Free is FREE. People who were on the fence are trying it out. Stop saying "well I saw lots of people" this weekend. That does NOT indicate a quantity of subs.
If ANYTHING, this many free weekends this close to launch has me REALLY wondering about this game. No other game gave out anything but friend-passes within the first 6 months. Are they failing hard or just trying to pull in more people?