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Are developers finally getting "it"?

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  • kjempffkjempff Member RarePosts: 1,760

    For rpg or strategy I cant think of a great game made for both consoles and pc.

    Every attempt seem to water down the game to lame simplicity. This is spoken from a pc gamers view mostly, but you could argue the other way around is the same.. hard to make the "instant fun" games for pc's.

    For example racing games just work better on consoles.

    Another example is Dragon Age, the great bioware gaming tradition could not stand the consolification.

    Often the problem is also bad 1 to 1 porting made on cheap budgets, and not innovative thinking to take advantage of a platforms features.

    It is also a matter of your mindset when gaming, sitting in the sofa with your pad just invites to different gaming than sitting at a desk with a pc.

    I don't say you can't make good games that fit both, but it will require new thinking of gaming concepts, genre and gaming style.

  • WSIMikeWSIMike Member Posts: 5,564

    Originally posted by Shinami

    Originally posted by Shinami

    Final Fantasy 11 was deceptive. 

    Deceptive? I wouldn't put it that way. SE knew when they put it out that a console would have limited expandability, and so did PS2 owners. I doubt it was some kind of "out of the blue" revelation to anyone that hard-drive space might be an issue as they continued to release expansions. Or, that as hardware power increased, but SE didn't upgrade FFXI's tech to follow, that it would get dragged behind by the PS2's limitations, like an anchor.

    That's one reason why I, from the get-go, decided I wouldn't get a PS2 version of the game. Besides that, you can play the game just as well with a controller on a PC - not to mention tweak the graphics via the registry mod, etc. etc. So it was win/win to me to play it on PC instead of console. But that's neither here nor there.

    It did well in the PC/playstation 2 crowd, but later it became nearly impossible to play on a PS2. Specially as the game grew in size. FF11 also had two sets of servers (like practically every major Japanese game), they had the Japanese Servers designed for pure Japanese population and International Servers for Japanese + Everyone else. 

     I know this well. I played in pure Japanese Servers which requires actually hacking the game itself or having the pure Japanese version of the game. 

    I'd like to see some kind of verifiable proof - from SE themselves, or an otherwise reliable source - to bear that out. Otherwise, I'm calling shenanigans.

    I've been following FFXI since before its US launch and playing since the US PC launch. You are the first and only person I've ever seen, anywhere at any time, make the claim of there ever being Japanese only servers.

    In all the years the game has been released, with the avid and attentive following it's had and all the translations done of anything to do with the game by various members of its community from Japanese to English (ElmerThePointy and various others), I'm quite surprised that up 'til now, no one but yourself has said anything about it.

    Also, given how hot a topic it was for some people to want SE to break the game up into region-specific servers, I would expect that Japan having their own dedicated servers would have blown up into quite the big issue; as in "Why does Japan get their own servers, but no one else does?".  That would have been *huge* news.

    Further, it was a big deal to many Japanese players who also asked SE to give them their own Japanese only servers. Why would they need to ask for something if it already existed? Did SE keep them secret or something?

    I cannot imagine, by any stretch, that something that big would have escaped the attention of the entire FFXI community over the 8+ years it's been around.

    The only possibility I can see is that you played during the year that it was only out in Japan and hence, the servers would have only been populated by Japanese players (or Westerners who, as you state, managed to get their hands on a JP copy).

    What were/are the names of the Japan only servers? Please provide a link to the source.

    "If you just step away for a sec you will clearly see all the pot holes in the road,
    and the cash shop selling asphalt..."
    - Mimzel on F2P/Cash Shops

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  • ShinamiShinami Member UncommonPosts: 825

    You do realize that modern warfare series was so popular throughout the world that even the most biased anti-foreigner game review publication of all time, Famitsu magazine gave the game a 39 out of 40. For the first time a non-japanese game had scored that high. Its scoring was for PS3/Xbox360. Famitsu mostly deals with console game versions.

     

  • Garvon3Garvon3 Member CommonPosts: 2,898

    Originally posted by Fadedbomb

    By "it", I mean that developing a multiplatform game for PC's power, and then scaling back for lesser performers (ala Consoles) is better all around?

     

    Dice's developers seem to think so, and are currently vying to completely "destroy" the Call of Duty franchise with the development of Battlefield 3.

     

    reference link<

     

     

    So, what do YOU think? Do you think that developing a multi-platform game for a high end PC's power, and then scaling back to lesser performers (older PC's, consoles, etc..) is finally a step in the right direction?

     

    /discuss

    Dice has always done this with their Battlefield games. Sadly, other companies do not, Bethesda included. So, no they are not.

  • ShinamiShinami Member UncommonPosts: 825

    Originally posted by WSIMike

    Originally posted by Shinami


    Originally posted by Shinami

    Final Fantasy 11 was deceptive. 

    Deceptive? I wouldn't put it that way. SE knew when they put it out that a console would have limited expandability, and so did PS2 owners. I doubt it was some kind of "out of the blue" revelation to anyone that hard-drive space might be an issue as they continued to release expansions. Or, that as hardware power increased, but SE didn't upgrade FFXI's tech to follow, that it would get dragged behind by the PS2's limitations, like an anchor.

    That's one reason why I, from the get-go, decided I wouldn't get a PS2 version of the game. Besides that, you can play the game just as well with a controller on a PC - not to mention tweak the graphics via the registry mod, etc. etc. So it was win/win to me to play it on PC instead of console. But that's neither here nor there.

    It did well in the PC/playstation 2 crowd, but later it became nearly impossible to play on a PS2. Specially as the game grew in size. FF11 also had two sets of servers (like practically every major Japanese game), they had the Japanese Servers designed for pure Japanese population and International Servers for Japanese + Everyone else. 

     I know this well. I played in pure Japanese Servers which requires actually hacking the game itself or having the pure Japanese version of the game. 

    I'd like to see some kind of verifiable proof - from SE themselves, or an otherwise reliable source - to bear that out. Otherwise, I'm calling shenanigans.

    I've been following FFXI since before its US launch and playing since the US PC launch. You are the first and only person I've ever seen, anywhere at any time, make the claim of there ever being Japanese only servers.

    In all the years the game has been released, with the avid and attentive following it's had and all the translations done of anything to do with the game by various members of its community from Japanese to English (ElmerThePointy and various others), I'm quite surprised that up 'til now, no one but yourself has said anything about it.

    Also, given how hot a topic it was for some people to want SE to break the game up into region-specific servers, I would expect that Japan having their own dedicated servers would have blown up into quite the big issue; as in "Why does Japan get their own servers, but no one else does?".  That would have been *huge* news.

    Further, it was a big deal to many Japanese players who also asked SE to give them their own Japanese only servers. Why would they need to ask for something if it already existed? Did SE keep them secret or something?

    I cannot imagine, by any stretch, that something that big would have escaped the attention of the entire FFXI community over the 8+ years it's been around.

    The only possibility I can see is that you played during the year that it was only out in Japan and hence, the servers would have only been populated by Japanese players (or Westerners who, as you state, managed to get their hands on a JP copy).

    What were/are the names of the Japan only servers? Please provide a link to the source.

    Just buy the Japanese version of the game. 

     

    Start here :) 

     

    http://www.square-enix.com/jp/

     

    http://www.playonline.com/home/index.shtml

     

    Start doing a little research and find the pure Japanese forums. 

     

    Accept no substitute. I've been a final fantasy fan for many years....and when I learned Japanese, the first thing I did was play through final fantasy 4 and 5....and when I found just how different the story was and how many scenes were cut...I decided to play through the entire series from 1 to XIII in pure Japanese. I then found all my console games had the same problem.. A lot cut, lost in translation...that I went back and played games I loved purely in Japanese....

     

    and I realized in the end...Localized version are a bunch of crap. Sometimes the voice acting is good (Xenosaga Episode I was amazing) but most of the time something is cut or eliminated from the story. 

     

    In short...You haven't experienced Final Fantasy...until you learn the language and actually play the original version of the game.

     

    Sometimes I play the north american versions of some early FF games...Just so I can laugh at how BAD the translations were and remind myself of all the censorship...^_^ Go for it!

     

    Call me what you will. Not my fault you believe and play in Localized Crap. :) ^_^  

     

  • skeaserskeaser Member RarePosts: 4,205

    Originally posted by Judian

    Originally posted by Redemp


    Originally posted by skeaser


    Originally posted by Redemp

    Out of curiousity,  what multi-platform game has ever done well?

    Batman: Arkham Asylum -- Yes

    Assassin’s Creed-- No

    Assassin’s Creed II -- No

    Battlefield Bad Company 2  -- No -- largely a Pc game.

    Battlefield Bad Company -- Again largely a Pc game.

    Call of Duty 4: Modern Warfare -- Did horrible

    Call of Duty: Modern Warfare 2 -- Did worse than any port AAA Fps

    Call of Duty: Black Ops  --- Almost as bad as MW2 , hit detection is HORRID on Pc.

    Bioshock -- Yes

    Fallout 3 -- Yes

    Fallout: New Vegas  -- Yes

    Soon: Portal 2

    Fable  -- No largely a Consolers game,

    Torchlight  -- This was on consoles?

    Gears of War  -- Console game

    Jade Empire  -- Ehh ...

    KoTOR --

    KoTOR 2

    and I'm sure there are more...

     

    Maybe I should have specified to strictly Multiplayer games such as Mmogs and Fps's. I still don't think it has ever been done well, there may be a few beacons out there ... but majorly its a either a flop in general, or a Flop on Pcs. Most PC Gamers I know won't touch console ports for well known reasons and sterotypes.

    Single player ports are a given.

     

    The original Battlefield Bad Company was never released on PC and yea Torchlight is on console.

    Do'h, my bad on Battlefield.

    Sig so that badges don't eat my posts.


  • NifaNifa Member Posts: 324

    Originally posted by skeaser

    Originally posted by Redemp

    Out of curiousity,  what multi-platform game has ever done well?

    Batman: Arkham Asylum

    Assassin’s Creed

    Assassin’s Creed II

    Battlefield Bad Company 2

    Battlefield Bad Company

    Call of Duty 4: Modern Warfare

    Call of Duty: Modern Warfare 2

    Call of Duty: Black Ops

    Bioshock

    Fallout 3

    Fallout: New Vegas

    Soon: Portal 2

    Fable

    Torchlight

    Gears of War

    Jade Empire

    KoTOR

    KoTOR 2

    and I'm sure there are more...

    Dragon Age: Origins & Awakenings (let's not discuss that abomination of an abortion that was DA2)

    Firebrand Art

    "You are obviously confusing a mature rating with actual maturity." -Asherman

    Maybe MMO is not your genre, go play Modern Warfare...or something you can be all twitchy...and rank up all night. This is seriously getting tired. -Ranyr

  • Miles-ProwerMiles-Prower Member Posts: 1,106

    Originally posted by Nifa

    Originally posted by skeaser


    Originally posted by Redemp

    Out of curiousity,  what multi-platform game has ever done well?

    Batman: Arkham Asylum

    Assassin’s Creed

    Assassin’s Creed II

    Battlefield Bad Company 2

    Battlefield Bad Company

    Call of Duty 4: Modern Warfare

    Call of Duty: Modern Warfare 2

    Call of Duty: Black Ops

    Bioshock

    Fallout 3

    Fallout: New Vegas

    Soon: Portal 2

    Fable

    Torchlight

    Gears of War

    Jade Empire

    KoTOR

    KoTOR 2

    and I'm sure there are more...

    Dragon Age: Origins & Awakenings (let's not discuss that abomination of an abortion that was DA2)

    I still can't even finish DA2 because of the bugs. The recent 1.02 patch didn't even fix the bugs they promised to fix (Who needs rescuing? still bugged. Carver mysteriously becoming a templar in one quest despite being made a grey warden. Game crippling bugs causing quests to break, cameo apperances suggesting the Warden is dead and alive at the same time). Currently waiting for Patch 1.03 before I finally sit down and play it for real...

     

    ~Miles "Tails" Prower out! Catch me if you can!

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  • EvasiaEvasia Member Posts: 2,827

    Originally posted by Sovrath

    Originally posted by Redemp

    Out of curiousity,  what multi-platform game has ever done well?

    Final Fantasy 11?

    Oh?

    Its have done well in japan how many players avarage 250k nice real nice over period of 8 years it never realy got foot in europe or us FFXI seems very succefull compare to many other mmos hahaha. A console game and without pvp will never be a succes in europe or us.

    P.S. Dont start with DA2 its a joke and ill never play such games thats purely for console ans implified so much that even a 8 year old can play it. ME2 and DA2 should be removed from RPG section and move to the easy limited hack and slash section:P

    Bioware from one best rpg makers in short time becomming WORSE RGP MAKERS:( No developers dont get it they only intrested in $$$.

    Games played:AC1-Darktide'99-2000-AC2-Darktide/dawnsong2003-2005,Lineage2-2005-2006 and now Darkfall-2009.....
    In between WoW few months AoC few months and some f2p also all very short few weeks.

  • romanator0romanator0 Member Posts: 2,382

    Originally posted by Evasia

    Originally posted by Sovrath


    Originally posted by Redemp

    Out of curiousity,  what multi-platform game has ever done well?

    Final Fantasy 11?

    Oh?

    Its have done well in japan how many players avarage 250k nice real nice over period of 8 years it never realy got foot in europe or us FFXI seems very succefull compare to many other mmos hahaha. A console game and without pvp will never be a succes in europe or us.

    Console games without PvP will never be a success in Europe or the US huh?

    http://en.wikipedia.org/wiki/Dragon_Quest_VIII:_Journey_of_the_Cursed_King#Reception

    This one seems to have done well. A console game without PvP. Originally part of a series that was mainly japanese too. Also the same devs who made FFXI.

    image

  • EvasiaEvasia Member Posts: 2,827

    Best news ive heared in YEARS finally a game capable for DX11 for high end PC and then scale it back to crappy consoles who are 5 years behind man this is great.

    Thumbs up DICE!!!

    Games played:AC1-Darktide'99-2000-AC2-Darktide/dawnsong2003-2005,Lineage2-2005-2006 and now Darkfall-2009.....
    In between WoW few months AoC few months and some f2p also all very short few weeks.

  • SizzzSizzz Member Posts: 61

    Developers have always got "it"

    Financial backers of developers, however get developers to make what generates $1billion in two months.

    Small scale buggy games like black ops where you spend twice as much on advertising the game as on the development is "it"

  • EvasiaEvasia Member Posts: 2,827

    Originally posted by romanator0

    Originally posted by Evasia


    Originally posted by Sovrath


    Originally posted by Redemp

    Out of curiousity,  what multi-platform game has ever done well?

    Final Fantasy 11?

    Oh?

    Its have done well in japan how many players avarage 250k nice real nice over period of 8 years it never realy got foot in europe or us FFXI seems very succefull compare to many other mmos hahaha. A console game and without pvp will never be a succes in europe or us.

    Console games without PvP will never be a success in Europe or the US huh?

    http://en.wikipedia.org/wiki/Dragon_Quest_VIII:_Journey_of_the_Cursed_King#Reception

    This one seems to have done well. A console game without PvP. Originally part of a series that was mainly japanese too. Also the same devs who made FFXI.

    Again im talking about mmo thats released both on pc and console they will never realy succeed under these conditions when first its a mmo and secondly without pvp FFXI proofs this almost no european or us players have played this game mots 250k players where japanese, on japanese servers.

    Games played:AC1-Darktide'99-2000-AC2-Darktide/dawnsong2003-2005,Lineage2-2005-2006 and now Darkfall-2009.....
    In between WoW few months AoC few months and some f2p also all very short few weeks.

  • VotanVotan Member UncommonPosts: 291

    Multi-platform has its advantages at trying to target a larger crowd however one of the many many issues with the latest Final Fantasy is the awful UI and in game interaction based on them designing for a controller. I spent about 1 hour in beta for latest FF and the experience with the UI and world interaction was enough for me to pass on it all together and delete the game from my PC.

     

     

    I think it has a place but I do not see many PC users switching to play a MMO on a console were I see console players switching to a PC for an MMO. I think you lose the entire PC market trying to do both with how the game would have to be designed. I think having a different version of the same game ala Everquest Online Adventures is a better model at targeting both audiences with the same IP.

     

     

     

     

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