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Star Trek Online: Engineering Report Arrives

SBFordSBFord Former Associate EditorMember LegendaryPosts: 33,129

The latest in a series of articles called "The Engineering Report" from Star Trek Online Executive Producer Dan Stahl has arrived on the official site. The new letter goes into some detail about the forthcoming Update 4, The Foundry and the announcement that more free content will hopefully be released before Update 4.

In the last report I talked about the schedule and Feature Episodes and there was concerns that there wouldn't be any "new" content until after the Season 4 update. We have been discussing the feedback and working on a way to squeeze some more content in as soon as possible. At present we are looking at an update as early as May that would add in some new surprises prior to the release of Season 4. I'll keep you posted as we finalize our plans.



As the team tackles many of the features of the Season 4 update, we often find ourselves discussing additional ways to improve the game and many of those discussions are reflected below in the discussion section. while not every feature we are working on is listed below, we are continuously making small tweaks to the game that will be reflected in Season 4. You'll be able to get your hands on these changes in late May/early June when we open up our test shard to begin hammering on all these upcoming changes.

Read more on the Star Trek Online forums.

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Comments

  • ZolgarZolgar Member Posts: 533

    In Development

    These items are actively being worked on by the at this time by the development team.

    • New Ground Combat v 2.0 - major update to weapons and a new over shoulder aim and shoot (optional) reticle system

    • Improving responsiveness of ground weapons and powers

    • New Running, Sprinting, and 8 direction of movement animations (keeping your weapon pointed where you are looking as you move)

    • Fleet Action Lobby System (organize teams up to 4 teams and join or launch Fleet Action map)

    • ”Jupiter” uniform series (2409 based jackets)

    • Duty Officer System (formerly known as the crew system)

    • New Bonuses, items, craftables, and game mechanics related to Duty Officers

    • New Tutorial for both FED and KDF (existing FED Tutorial will become a FED prequel mission for Khitomer Accord)

    • New persistent maps for FED and KDF tutorials (Starfleet Academy on Earth and Klingon Academy on Qo'noS)

    • Ability to skip new player tutorial after you've done it once

    • Updated Qo’noS Hub Map

    • New ship variants to fill in ship gaps at each tier (FED and KDF)

    • Removing the concept of "Off-Duty" costumes and simply giving everyone "costume slots" you can use to store costumes

    • Recipes to craft additional melee weapons

    • New craftable consumable items

    • New Loading Screens

    • More detailed Sector Space and Galaxy Maps

    • Reviewing designs of the STFs to determine areas that need improvement and ways to make these episodes better

    • Many UI and HUD updates, including a much easier way to browse ships and see variations before purchasing

    • Fan submitted Enterprise

    Cool.

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  • staranstaran Member UncommonPosts: 87
    Wow. Look @ all the c-store fed only stuff.
    That makes me want to play this game more than ever.
  • ZolgarZolgar Member Posts: 533

    Originally posted by staran

    Wow. Look @ all the c-store fed only stuff.

    That makes me want to play this game more than ever.


     

    I see mostly uniforms anyways. So who cares? It's not like they're selling, "Potion of instant kill other players" or "Ultimate Ship of Untouchable Doom and Destruction that Can Wipe Out Worlds With One Press of A Button".

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  • David_LopanDavid_Lopan Member UncommonPosts: 813

    F2P is the only way they are getting me back.  Good to hear none the less.

  • FeydawayFeydaway Member Posts: 122

    I'm glad they are adding missions for you to complete X amount of Foundry missions.  This makes playing Foundry missions a legitimate way to level and is a big boost for Klingon players.

  • ShardWarriorShardWarrior Member Posts: 290

    Originally posted by Feydaway

    I'm glad they are adding missions for you to complete X amount of Foundry missions.  This makes playing Foundry missions a legitimate way to level and is a big boost for Klingon players.


     

     All one need do is look at the Mission Architect from CoX to see where this is going.

    Cryptic releases "Play 10 Foundry missions for XP" content

    People create "Kill 1 level 1 NPC to complete" missions.

    Easy XP farming.

     

     

    A big boost to Klingon players would be for Cryptic to develop KDF faction specific content to flesh them out and make them unique.

  • RanyrRanyr Member UncommonPosts: 212

    Originally posted by staran

    Wow. Look @ all the c-store fed only stuff.

    That makes me want to play this game more than ever.


     

    Most of the C-store stuff is earnable ingame anyways. C-store isn't a big deal.

  • AG-VukAG-Vuk Member UncommonPosts: 823

    Originally posted by Ranyr



    Originally posted by staran



    Wow. Look @ all the c-store fed only stuff.



    That makes me want to play this game more than ever.





     



    Most of the C-store stuff is earnable ingame anyways. C-store isn't a big deal.


     

     No, just a few of the ships , and that grind will want to make you run and get a rusty spoon.

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  • saya1965saya1965 Member Posts: 46

    I have talked to a lot of People. what you can get in other games. Costs you more real money Then what its worth playing. I have not played in a while so doing know do they charge for skill resets and other things.

    If they are not offering a way to grind them then its stell not worth the time.

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