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World of Tanks: Update Set to Arrive Soon

SBFordSBFord Former Associate EditorMember LegendaryPosts: 33,129

Wargaming.net has announced that a huge update is coming to World of Tanks in the very near future. Among other things, two new maps will arrive for players to try out. Check out the trailer!

Click the image below to watch the trailer.

image


¯\_(ツ)_/¯ 


Comments

  • April-RainApril-Rain Member UncommonPosts: 316

    2 maps? is that all?

    so bored of the current and i hope they sort the russian tanks out as they are well over balanced

    Playing: FFXIV
    Future: wishing for SWG 2, World of Warcraft Classic
    Played: Most current and extinct MMO's - 18 Years in....

    Interesting Fact - I own 27 Tarantula's

  • Ice_HoleIce_Hole Member Posts: 22

    That video isn't very accurate.  Why not have a video of everyone in the match sitting in a bush?  That at least would be accurate.

     

     - Ice_Hole

  • sazabisazabi Member UncommonPosts: 389

    good concept in that game, but it wasnt really thought out.

    Ice_hole hit only ONE bad point about that game.

  • Ice_HoleIce_Hole Member Posts: 22

    To be fair, I have been playing the game quite a bit.  The cover mechanic, and critical hits/ HE rounds are my biggest gripes.  If they were to fix those issues the game would be better overall IMHO.

     

    The cover mechanic just works TOO well.  Thus we have heaps of people that would rather sit in one place the entire map, hopeing to take a few tanks out as they enter their fov.  The players who don't (Can't ADD kills me) sit in one place are basically fodder as it stands.

     

    If it was my game:

    Nerf cover mechanic, ass random chance to be spotted based on the tank size/ view range that should be able to see them.  Less bonus based on take type/ size.

    Nerf damage - cut all damage in half, and arty by 75%.  (Too much 1 shotting going on in the mid tiers, KV Derp anyone?)

    Nerf Armor - Allow even smaller guns to penetrate, but do less damage.

    Less Critical hits - Seriously, every hit in the game is a "critical" taking out tracks, engine, gas, turret, gun...  It's a bit much.  I know the spots to hit on the tanks for each effect, but even shooting at tracks you aren't going to do any significant damage to them every time.  Not to mention the randomness of criticals takes away from the skill of players, and adds a large chance element to a fight.

     

    Sure it may not be the 100% realism thing that they claim to be doing with WoT, but it would go a long way towards making the game more fun, and more strategic.  I actually like their f2p model, mainly because it works.  It isn't quite pay to win (Gets close), but a non paying player can compete with a paying customer on nearly every aspect of the game (Unless it is trying to grind up to higher tier tanks.)

     

     - Ice_Hole

  • netshocknetshock Member Posts: 5

    Hi guys, just thought I chime in here. I really like WOT and believe it or not so does my 3yo son. Personally I would like to see a survival/last tank standing mode, especially since my son, who doesnt understand the term "team", sometimes but not always blasts one of his team mates.  I think it would be a unique addition to an otherwise unique game. Plus it would keep him from getting banned.

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