HEY GUYS! I was wondering if you guys could tell me wut goes well with Any porfession and its secondary. I was also wondering if A Warrior and a Elementalist was good. I want to be a Warrior or a Elementalist. Plz tell me. THANKS@
If you got lemons... Eat them, or squirt them in your eyes.
W/Mo The average intelligence of players isnt very good so be prepared to rez people who dont follow basic instructions (with your monk skills) and tank what they pull as warrior.
-- Note: PlayNC will refuse to allow you access to your account if you forget your password and can't provide a scanned image of the product key for the first product you purchased..... LOL
A War/Ele is a good combination. You can fight then cast some bad ass spells! Another one that I am useing is a Nec/Ran. You can summond dead and also get a animal friend. Double the mini army!
you get spells such as Phantasm, which drains enemy health. Empathy which makes an enemy take damage when they hit you. Ether Feast which drains energy and turns it into health for you.
[we need a worldwide genocide/ a planetary suicide/ and when the whole damned world is dead/ there''s your f***ing peace]
Every combination I've tried so far has good points to them...
W/N is good because it can steal health, though since warriors don't have all that much energy or energy regeneration, you sometimes can't regain health quick enough. I've seen this same problem with W/Mo
N/Mo is nice because you can be greedy and only heal yourself and the monk also has some nice aggressive spells along with good healing ones. But there's no defense or anything against physical, so you have to heal a lot...
E/W would seem to me as a nice combination, though since the elementalist carries such weak armor and doesn't really have any healing spells (to my knowledge), it's not very usefull for melee combat (which I like best)
These are the classes I've got, except for the last one, which is still only an elementalis
War/Element would be good. I like War with a hint of earth magic. Earth Magic comes equiped with some cool close range (war so its no prob) AOE effects. plus in the earth build you can get some really nice defensive armors etc. Just be warry of your energy. But if you want to go the "easy route" (doesnt mean the worst) but War/Mo is ok for beggining and figureing out your chars etc.
Test the builds out, youll find one that fits you,
-WHOO
Boy, i have played so many games. Want an opinion on any major game? PM me.
Have been Mo/Ele (fire spec) since release, haven't tried any other combo's out yet and really unsure why I picked the two I did initially. However, I have had little to no trouble at all going head to head with anything and the fire ele secondary lets me take on multiple mobs with AoE's while I keep a Heal over time running on the Monk.
hey hey try a war/Mes they kill SOOOO fast ive only die with him by stupid people pulling like 10 things at once when i was lvl 6 and they were pulling lvl 8s (killed them all sometimes )
to be honest....almost any combo works good if you know what you're doing.....for me personally i have a W/E....but i never use my elementist skills unless i'm farming......i think Ranger is the most versatile class there is...if that helps any
Comments
W/Mo
The average intelligence of players isnt very good so be prepared to rez people who dont follow basic instructions (with your monk skills) and tank what they pull as warrior.
--
Note: PlayNC will refuse to allow you access to your account if you forget your password and can't provide a scanned image of the product key for the first product you purchased..... LOL
A War/Ele is a good combination. You can fight then cast some bad ass spells! Another one that I am useing is a Nec/Ran. You can summond dead and also get a animal friend. Double the mini army!
Which FF Character Are You?
Currently Playing: WoW, Guild Wars, DDO
Have Played: FFXI, EVE, CoH/CoV, Linage2, LotRO: Alpha - Open Beta
Awaiting: WAR, WAR40K
NON-MMO Playing: Jade Empire
warrior/mesmer is good
you get spells such as Phantasm, which drains enemy health. Empathy which makes an enemy take damage when they hit you. Ether Feast which drains energy and turns it into health for you.
[we need a worldwide genocide/ a planetary suicide/ and when the whole damned world is dead/ there''s your f***ing peace]
Every combination I've tried so far has good points to them...
W/N is good because it can steal health, though since warriors don't have all that much energy or energy regeneration, you sometimes can't regain health quick enough. I've seen this same problem with W/Mo
N/Mo is nice because you can be greedy and only heal yourself and the monk also has some nice aggressive spells along with good healing ones. But there's no defense or anything against physical, so you have to heal a lot...
E/W would seem to me as a nice combination, though since the elementalist carries such weak armor and doesn't really have any healing spells (to my knowledge), it's not very usefull for melee combat (which I like best)
These are the classes I've got, except for the last one, which is still only an elementalis
War/Element would be good. I like War with a hint of earth magic. Earth Magic comes equiped with some cool close range (war so its no prob) AOE effects. plus in the earth build you can get some really nice defensive armors etc. Just be warry of your energy. But if you want to go the "easy route" (doesnt mean the worst) but War/Mo is ok for beggining and figureing out your chars etc.
Test the builds out, youll find one that fits you,
-WHOO
Boy, i have played so many games. Want an opinion on any major game? PM me.
hey hey try a war/Mes they kill SOOOO fast ive only die with him by stupid people pulling like 10 things at once when i was lvl 6 and they were pulling lvl 8s (killed them all sometimes )
to be honest....almost any combo works good if you know what you're doing.....for me personally i have a W/E....but i never use my elementist skills unless i'm farming......i think Ranger is the most versatile class there is...if that helps any