Edit: Actually been playing EvE online for years. It just as good as either of those games (imo). It is just utterly completely differant than either of those lol.
I would LOVE a fantasy game that uses the Eve Online type of skill system. Absolutely free-form, learning in real-time, no goddam cookie cutter classes and enough skills to last literally years. Bliss. The Munchkins and End Gamers would hate it though - which is a good thing!
My friend showed me a game his dad was playing (we were 12 or 11 at the time) and he helped me make a Paladin in Dark Age of Camelot. I explored the open ended world, killed some baddies, just exploring and figuring things out. Stuff was really hard to get, when I could afford some leather armor I was so happy. Then I got exposed to red mobs that actually chased you (poachers in the Humberton woods) and the concept of being hunted and killed terrified me. Then my friend got a second account and I played from the basement while he played from the upstairs. We would just wander through the seamless instanceless world finding new monsters, talking to NPCs, dueling eachother in castles we'd find, grouping with other lowbies, occassionally finding quests from town criers directing us to NPCs, all the while soaking in the King Arthur lore.
My favorite and most memorable experiences (outside of the amazing PvP in that game) was looking for a group at level 6, finding a solid group of random people gathered from all over Albion, hunting boulderlings, then river racers, until level 8, then we all went into Mithra. We did so well in the Tomb of Mithra that we got to level 12 and moved to the Salisbury Plains, talking and laughing to eachother, adding eachother to friends lists while exploring together. I went to bed at 3 in the morning, woke up around lunch time and 2-3 of the people were still around and grouped, so we grouped again and did the same thing, getting to level 16 or so, all together.
The other is me wandering into Mithra alone, terrified, dying, a friendly cleric and armsman rezzed me (yay no lost experience) so we grouped, went around the dungeon and eventually gathered a full party of 8 and started pulling massive amounts of monsters. We kept this up for hours, talking and laughing while taking down SWARMS of skeletons, until the cleric wandered into the wrong room and got the bleeders. Bleeders swarmed. A lot. We were covered with lizards, I couldn't get enough agro, cleric went down, sorc went down, I ran in a random direction after the leader called for us all to jump ship. I slipped into a hidden door and popped out about 10 minutes away from the entrance of the dungeon, the only one who survived. I had no idea where I was (thank god for no /map back then) but found my way because some people had done the same thing in the past.
The worst thing? Those two scenarios are now impossible in modern MMOs.
Simple really....me and my bro were huge Blizzard fans and we pre-ordered WoW without really knowing what an MMO was. I got hooked and he didnt. And the rest is history.
Left WoW once BC came out and moved on to EVE online. If Archegae is a peace of junk (i.e MO) I will probably just leave the genre.
Playing: PO, EVE Waiting for: WoD Favourite MMOs: VG, EVE, FE and DDO Any person who expresses rage and loathing for an MMO is preposterous. He or she is like a person who has put on full armor and attacked a hot fudge sundae.
Simple really....me and my bro were huge Blizzard fans and we pre-ordered WoW without really knowing what an MMO was. I got hooked and he didnt. And the rest is history.
You, very simply, just stated the reason WoW became a success, something moronic publishers have been trying to figure out for years.
What got you into MMO's and why? I am curious, everyone has a different story.
A UK games mag did. It was the now defunct PC Zone and they ran a free giveaway of the original EQ. I'd heard about the game in bits and pieces and decided I might as well give it a go. It wasn't until my second session that I was hooked, but boy was I hooked.
Those days were so good and I have many fond memories.
Funnily enough I do sometimes wish I hadn't become so much of a fan of the MMO genre. On one hand that is because I have become seriously addicted to MMOs (but I always liked gaming anyway, so I guess it wouldn't matter too much), and on the other hand I wouldn't have this awful situation of trying to find an MMO I really, really want to play...and struggling immensely.
I wouldn't have made some good friends and have so many memories though.
Oh good gravey, what a flashback... I started my first MMO back when I was in elementary school and that was Runescape. If I'm not mistaken it wasn't too long after the actual full 3D version of Runescape had come out (I've just now finished my first year at a university... Been a long time). At the time I had no idea what an mmorpg even was, I just knew a lot of my neighborhood friends had gotten into the game and they wanted me to try it.
After an hour or two of them helping me set up an account and telling me all the things I was doing wrong, I was hooked. Back in like 4th or 5th grade my household still had Dial-up internet service, so I didn't get to play as much as I would've wished. Nonetheless I played the snot out of that game right through middle school, even conviced my mother to pay for memebership at the time.
People bash the crap out of that game because of it's childish community, but I think that's exactly why I enjoyed the game so much... Middle school was the perfect age for it. That, and just about every single male I knew in my middle school was playing, so plenty of my friends were on it.
Cool thread, thanks for posting! - Lots of neat stories guys
Comments
I would LOVE a fantasy game that uses the Eve Online type of skill system. Absolutely free-form, learning in real-time, no goddam cookie cutter classes and enough skills to last literally years. Bliss. The Munchkins and End Gamers would hate it though - which is a good thing!
My friend showed me a game his dad was playing (we were 12 or 11 at the time) and he helped me make a Paladin in Dark Age of Camelot. I explored the open ended world, killed some baddies, just exploring and figuring things out. Stuff was really hard to get, when I could afford some leather armor I was so happy. Then I got exposed to red mobs that actually chased you (poachers in the Humberton woods) and the concept of being hunted and killed terrified me. Then my friend got a second account and I played from the basement while he played from the upstairs. We would just wander through the seamless instanceless world finding new monsters, talking to NPCs, dueling eachother in castles we'd find, grouping with other lowbies, occassionally finding quests from town criers directing us to NPCs, all the while soaking in the King Arthur lore.
My favorite and most memorable experiences (outside of the amazing PvP in that game) was looking for a group at level 6, finding a solid group of random people gathered from all over Albion, hunting boulderlings, then river racers, until level 8, then we all went into Mithra. We did so well in the Tomb of Mithra that we got to level 12 and moved to the Salisbury Plains, talking and laughing to eachother, adding eachother to friends lists while exploring together. I went to bed at 3 in the morning, woke up around lunch time and 2-3 of the people were still around and grouped, so we grouped again and did the same thing, getting to level 16 or so, all together.
The other is me wandering into Mithra alone, terrified, dying, a friendly cleric and armsman rezzed me (yay no lost experience) so we grouped, went around the dungeon and eventually gathered a full party of 8 and started pulling massive amounts of monsters. We kept this up for hours, talking and laughing while taking down SWARMS of skeletons, until the cleric wandered into the wrong room and got the bleeders. Bleeders swarmed. A lot. We were covered with lizards, I couldn't get enough agro, cleric went down, sorc went down, I ran in a random direction after the leader called for us all to jump ship. I slipped into a hidden door and popped out about 10 minutes away from the entrance of the dungeon, the only one who survived. I had no idea where I was (thank god for no /map back then) but found my way because some people had done the same thing in the past.
The worst thing? Those two scenarios are now impossible in modern MMOs.
Simple really....me and my bro were huge Blizzard fans and we pre-ordered WoW without really knowing what an MMO was. I got hooked and he didnt. And the rest is history.
Left WoW once BC came out and moved on to EVE online. If Archegae is a peace of junk (i.e MO) I will probably just leave the genre.
Playing: PO, EVE
Waiting for: WoD
Favourite MMOs: VG, EVE, FE and DDO
Any person who expresses rage and loathing for an MMO is preposterous. He or she is like a person who has put on full armor and attacked a hot fudge sundae.
You, very simply, just stated the reason WoW became a success, something moronic publishers have been trying to figure out for years.
A UK games mag did. It was the now defunct PC Zone and they ran a free giveaway of the original EQ. I'd heard about the game in bits and pieces and decided I might as well give it a go. It wasn't until my second session that I was hooked, but boy was I hooked.
Those days were so good and I have many fond memories.
Funnily enough I do sometimes wish I hadn't become so much of a fan of the MMO genre. On one hand that is because I have become seriously addicted to MMOs (but I always liked gaming anyway, so I guess it wouldn't matter too much), and on the other hand I wouldn't have this awful situation of trying to find an MMO I really, really want to play...and struggling immensely.
I wouldn't have made some good friends and have so many memories though.
.
Oh good gravey, what a flashback... I started my first MMO back when I was in elementary school and that was Runescape. If I'm not mistaken it wasn't too long after the actual full 3D version of Runescape had come out (I've just now finished my first year at a university... Been a long time). At the time I had no idea what an mmorpg even was, I just knew a lot of my neighborhood friends had gotten into the game and they wanted me to try it.
After an hour or two of them helping me set up an account and telling me all the things I was doing wrong, I was hooked. Back in like 4th or 5th grade my household still had Dial-up internet service, so I didn't get to play as much as I would've wished. Nonetheless I played the snot out of that game right through middle school, even conviced my mother to pay for memebership at the time.
People bash the crap out of that game because of it's childish community, but I think that's exactly why I enjoyed the game so much... Middle school was the perfect age for it. That, and just about every single male I knew in my middle school was playing, so plenty of my friends were on it.
Cool thread, thanks for posting! - Lots of neat stories guys