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Grind?

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  • Biodth88Biodth88 Member Posts: 16

    Originally posted by deniter

    Originally posted by Biodth88

    At level 40 the grind seems to kick up a notch towards old Aion unless you have a frequent group for group quests it gets pretty annoying.  I hope they change it for US release because it will totally kill casual players.  I actually come inbetween casual and hardcore.  I love raids and dungeons but I dont want to spend hours in a dungeon only to get very little exp.  This is really my only complaint since the other complaints are only because its korean and that doesn't count heh.  If they fix the exp curve there I would have no issues with the game other than recycling of gear only making it a different color.  but they are making a dye system and stuff like Aion has which I can't wait for.

    If you really love raids and dungeons you shouldn't care the amount of exp you get each run. You farm the said dungeon for gear and other drops in order to survive in further content and world PvP. Eventually, after some runs you'll gain a next level and move to next area with your new gear.

    Now, if you lower the exp curve or make the further content so easy you don't need the gear from that dungeon to survive, content becomes pointless. Why would you bother to LFG for the dungeon if you can skip the drops you could get there and still prevail, especially if mobs outside the dungeon give you a good amount of exp and are easily soloable. Then starts wondering why none visits lower level dungeons and how devs should implement DF -tool to breath life to these forsaken places, while the real problem would be a way undertuned low-level content.

    Good point, I hadn't been thinking along those lines, just being selfish lol

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