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Quest givers stand in a single spot and await player interaction. Yellow exclamation points bob above their heads if they have a new quest. Blue, if it’s repeatable. Question marks float if you have accepted the quest they offer, but have yet to finish. There was so much planned on the animation side for these characters to make them lively and interactive, though time constraints got the best of us. And the most we were able to do were simple idle and bored animations. So, here’s just a small t
Read more at the Age of Empires Online blog.
Comments
Hahaha how sad.
At least it beats all those browser based hourly energy games, Definitly should not be considered F2P though. Your going to have to buy stuff to get anywhere or even PVP guaranteed. More like an indeffinit free trial with restriction.
I'm confused how would this work in an RTS MMO. Is it persistant?
I foresee animations becoming very common in video games. Look out, Rogue!
This game is actually fun, though very limited civilisation only two greek, egypt and one of them is paid civ. Its like a lobby game where you just solo all the time and often you can co-op a quest or pvp. Its pay2win model too.
Wondering about this game can you like visit other people's villages and are yours persistant?
1. Yes, you can visit other people's villages
2. Yes, this game is persistant
3. Yes, there are quests, levels, gear which is obtained during every pve quest
4. Free to play, but unfortunately It's going to be pay-to-win to an extent.
5. Currently only two civilisations, more are supposed to be unlockable in cash shop
Great game overall, but not those who are looking for competitive environment
Also, it requires that crappy Windows Live or Games for Windows or whatever it's called - definitely a minus.
Regards
Very boring and highly repeatitive gameplay with very few units (you only have about 8 units unless you pay cash), and basically everything is instanced. PvP is just random 1v1 or 2v2 on a ladder system, no real point to it. The only way to interact with other players is through a chat window and then you can invite them to join in a few co-op 'quests' or small scale PvP matches.
Another MMORTS that horrible fails on the MMO aspects (persistant world, player interaction, ect.). It's just an RTS with childrens graphics and a few online features that give them the right to call it an MMO so they can charge you more money for it and make it act as a form of DRM.
I hope End of Nations does it beter...