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LA+Bioware+ToR = spiteful towards gamers

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  • SWGmodAlphaSWGmodAlpha Member Posts: 126

    Originally posted by Getalife

    Originally posted by SWGmodAlpha


    Originally posted by Getalife


    Originally posted by SWGmodAlpha


    Originally posted by trembulant

    How about waiting for the game to actually be released before critcally judging it into the bargin bin.

     

     How about everyone wait for the game to be released before saying it will be best game ever.

    How about everyone wait for the game to be released before saying it will be worst game ever?

     Lul, isn't that what the guy above said?

    You seem mad.

    Yeah but i had to repeat myself to point out the irony of your statement.

     The true irony is we are both right and wrong at the same time.

    Let's start two new religions that oppose each other.

  • AuxiliaryAuxiliary Member Posts: 90

    Everyone knows you are all wrong. GW2 is the MMO's industry prophet. I will make the third religion.

  • dageezadageeza Member Posts: 578

    IMHO Locust Arts will never be able to give SWs fans what they really want in a SW featured MMO game until they make one with a heavily FPS inspired combat system that lends itself to those heroic and chaotic epic battles we all loved in the SW movies..

    Im not saying TOR wont be a fun game its just my own personal opinion whats wrong with SW games in general not a hate or troll post...

    Playing GW2..

  • ZinzanZinzan Member UncommonPosts: 1,351

    Originally posted by Wharg0ul

    interesting. the biggest complaints that I am heraing here about SWG from those who didn't like it are

    a: it was buggy. welcome to mmorpg gaming.

    b: it was boring / not story driven. welcome to sandbox gaming, where no one is there to hold your hand and there are no trails of breadcrumbs to follow to the shiny purple carrot.

    You are entitled to your opinions, naturally. But SWG vets are entitled to theirs as well.

     

    As for the poster above who mentioned mando armor.....I had mando armor. I farmed the Death Watch Bunker until I got enough liquids. I crafted the schematics. I bought the best resources in the galaxy, and made the armor cores myself.

    I built the armor myself, and made it in the colors I wanted. It took almost a year to accomplish....but in the end, it was MINE, completely individual, and built from scratch.

    Beats the Hell out of some cookie-cutter raid-boss drop that everyone else has, or some lame quest reward.

     

     

    Oh come on, I loved SWG as much as the next person, but it was a bit more than buggy, some classes were just broken and stayed that way until they were removed.

    Personally I played a musician which was amazing fun, hanging out in cantinas just living and breathing a bustling active SWG universe, the odd overt gun battle rages through, it was great fun. However, once the playerbase figured out how to grind jedi it was all over. Thats when those players showed their true colours, all of a sudden cantinas were empty, no-one talking, no atmosphere, just afk grinding. People wanted to play a Jedi....once that option appeared all else was forgotten.

    For me any many others this damaged the community feel that made SWG so great, people quote the CU or the NGE as the demise of SWG but for me it began before that.

    Expresso gave me a Hearthstone beta key.....I'm so happy :)

  • MetentsoMetentso Member UncommonPosts: 1,437

    Not "Some players like vanilla MMOs", 99% of player like vanilla MMOs.

  • TardcoreTardcore Member Posts: 2,325

    I think putting SWG and its fans out of their misery is the kindest thing LA could possibly do for them. I'm sorry, but I really do. While SWG provided some fun for people along the way, the biggest thing fans have continually harvested from this game has been dissapointment.

    image

    "Gypsies, tramps, and thieves, we were called by the Admin of the site . . . "

  • brahmabull75brahmabull75 Member Posts: 25

    Originally posted by Draccan

    ... Why create something amazing, something to be proud of, when you can instead aim for the lowest common denominator. ...

    This sentence sums up the entire AAA industry right now. They think anything that is going to have less than a million subs is "niche" because of that game that has 12 million subs. Someone please make a game with depth! All I see WoW as now is a glorified Facebook game in 3D...

  • MortisRexMortisRex Member UncommonPosts: 350

    Originally posted by Lawlmonster

    I wouldn't phrase my dismay with TOR in the same manner that the OP did, but we share a similar perspective. It's a bit appalling when I see the amount of hype and excitement for this game, something that has had an estimated 500 million spent on its' creation, to find that the end product is something that I've already played before with a different skin (which is true, despite the denial).

     Why is it that the SWG trolls keep lying about TOR's development costs? Everytime I see one of you post, the imaginary number keeps getting bigger and bigger. Now we're up to a half a billion dollars. Really? A half a billion dollars? What kind of mouth breather could possible belive that any game would cost a half a billion dollars to make? What is the purpose of making such stupid and outrageous  falsehoods about the development costs?

  • Loke666Loke666 Member EpicPosts: 21,441

    Originally posted by Auxiliary

    Everyone knows you are all wrong. GW2 is the MMO's industry prophet. I will make the third religion.

    Good idea, religions are based on assumptions, guesses and theories instead of facts.

    GW2 and TOR are both nothing until they release and proves themselves. They both sounds excellent on paper but so did WAR and AoC. When both games have released we can decide which one that is the best and if any of them are the genres fututre.

    Until then both games are hot air comming from fanbois.

    It is fine to think that they look promising but keep your pants on....

  • lokiboardlokiboard Member UncommonPosts: 229

    Originally posted by Zinzan

    Originally posted by Wharg0ul

    interesting. the biggest complaints that I am heraing here about SWG from those who didn't like it are

    a: it was buggy. welcome to mmorpg gaming.

    b: it was boring / not story driven. welcome to sandbox gaming, where no one is there to hold your hand and there are no trails of breadcrumbs to follow to the shiny purple carrot.

    You are entitled to your opinions, naturally. But SWG vets are entitled to theirs as well.

     

    As for the poster above who mentioned mando armor.....I had mando armor. I farmed the Death Watch Bunker until I got enough liquids. I crafted the schematics. I bought the best resources in the galaxy, and made the armor cores myself.

    I built the armor myself, and made it in the colors I wanted. It took almost a year to accomplish....but in the end, it was MINE, completely individual, and built from scratch.

    Beats the Hell out of some cookie-cutter raid-boss drop that everyone else has, or some lame quest reward.

     

     

    Oh come on, I loved SWG as much as the next person, but it was a bit more than buggy, some classes were just broken and stayed that way until they were removed.

    Personally I played a musician which was amazing fun, hanging out in cantinas just living and breathing a bustling active SWG universe, the odd overt gun battle rages through, it was great fun. However, once the playerbase figured out how to grind jedi it was all over. Thats when those players showed their true colours, all of a sudden cantinas were empty, no-one talking, no atmosphere, just afk grinding. People wanted to play a Jedi....once that option appeared all else was forgotten.

    For me any many others this damaged the community feel that made SWG so great, people quote the CU or the NGE as the demise of SWG but for me it began before that.

    Exactly.  I remember our guild leader announcing that Jedis were going to enter the game. I said the game would be dead within a year.  It didn't take a genius to see everyone would drop what they were doing to grind Jedi.  Holocron hording, you name it just made things go from community to " the ME, Myself and mine"  They never did figure out how to take the I out of JedI.

  • kobie173kobie173 Member UncommonPosts: 2,075

    Originally posted by Draccan

    <snipped>

    I'm sorry, but this post doesn't make a lick of sense.

    So I started to walk into the water. I won't lie to you boys...I was terrified. But I pressed on, and as I made my way past the breakers, a strange calm came over me. I don't know if it was divine intervention or the kinship of all living things, but I tell you, Jerry, at that moment ... I was a marine biologist.

  • Bama1267Bama1267 Member UncommonPosts: 1,822

    Originally posted by dageeza

    IMHO Locust Arts will never be able to give SWs fans what they really want in a SW featured MMO game until they make one with a heavily FPS inspired combat system that lends itself to those heroic and chaotic epic battles we all loved in the SW movies..

    Im not saying TOR wont be a fun game its just my own personal opinion whats wrong with SW games in general not a hate or troll post...

    You are probably right, 1 guy runs into a room, rolls around on the ground , kills 10 guys and walks out unscathed. I get what you are saying though ... I could personally do without any fps myself though ...

  • IsaneIsane Member UncommonPosts: 2,630

    Originally posted by Bama1267

    Originally posted by dageeza

    IMHO Locust Arts will never be able to give SWs fans what they really want in a SW featured MMO game until they make one with a heavily FPS inspired combat system that lends itself to those heroic and chaotic epic battles we all loved in the SW movies..

    Im not saying TOR wont be a fun game its just my own personal opinion whats wrong with SW games in general not a hate or troll post...

    You are probably right, 1 guy runs into a room, rolls around on the ground , kills 10 guys and walks out unscathed. I get what you are saying though ... I could personally do without any fps myself though ...

    Its an MMO , FPS games are just better suited to end game scenario maps, where no longevity or investment in charachter is required.

    I think Bioware are providing the real fans exactly what they want more cannon and story. Anyone can produce a hack and slash game it is the content and depth that matters.

    ________________________________________________________
    Sorcery must persist, the future is the Citadel 

  • DeeweDeewe Member UncommonPosts: 1,980

    Originally posted by Tardcore

    I think putting SWG and its fans out of their misery is the kindest thing LA could possibly do for them. I'm sorry, but I really do. While SWG provided some fun for people along the way, the biggest thing fans have continually harvested from this game has been dissapointment.

     There's 2 way either carve a nice RIP next to SWG or bring back pre-cu even F2P.

  • ericlatrelleericlatrelle Member UncommonPosts: 176

    Originally posted by wickymagee

    Originally posted by Draccan

    Whenever it comes to art, literature, movies, films and games mmos or otherwise, I can't help to be disappointed when I see lack of vision on the scale that we are seeing with ToR. Lack of potential and greed instead.

    It is clear by now that LA pulled out of SWG. We will never know who really pushed who to do the NGE and keep it with no classic servers, but there can be no doubt that it was LA who pulled the plug. Why should SOE do it? Think of the timing..

    So what LA is really saying is that first we gave gamers SWG, then we forced the NGE and after years of pleading from the player community to recreate the classic SWG they instead pull the plug to see if they can forcefeed us the NGE 2.0

    Sure some players like vanilla gameplay. Some players like space on rails, some players just love to be forcefed "story". Some players will take anything Star Wars. Some players just like Bioware. BUT as an mmo it is a disgrace. By now it is clear they are going WoW/Vanilla/EQII... or to be more precise..they are going for the easy money...

    SW ToR has been created for one purpose only and that is to make LA/Bioware rich. Sure - I appreciate very company without exception wants to make money. But you have to look hard for this kind of cynical behavior in the gaming industry... oh wait you don't!

    The gaming industry today is one of the most unregulated business areas. The stuff companies can pull off would never have worked in lots of other areas. But there is this tendency to think of gaming that it doesn't matter. So creating half-baked, half-finshed games doesn't matter.

    That doesn't excuse LA/Bioware though.

    What's the point of these "mmo" games that are not massive, not really roleplaying either? I can't seem to find the point. And when Bioware today admits that there are 200 hours of gameplay it is like acknowledging that there is no point in terms of playing a roleplaying game. Yeeeah - let's all play the same game with the same character with the same sidekick having the same story and same space on rails game....

    What is the point of playing the same game as everyone else... esp. since it is in small groups and not massive at all?

     

    SWG is dead. It died a long time ago. LA had the power to revive it. Instead they wanted to channel more players towards ToR and pretend SWG never happened. Why create something amazing, something to be proud of, when you can instead aim for the lowest common denominator.

     

    In lack of proper games I have I NO doubt they will sell a lot of boxes and make some returns. But ToR only has potential because there really are no good massive roleplaying games out there right now..

     

    Bioware claims we all wants to be heroes and not moisture farmers. Hell - they just don't get a clue. The more moisture farmers in a game the more people who wants to be heroes can be heroes. If everyone is the same no one is special. With Bioware they even make an extra point out of giving you the same story as all others of your class.

    Besides: In SWG I saw crafters being more heroes than most gun-toting, sabre-swinging rambo..

    I can't fathom though why people with a good imagination would like to play a scripted story like this, when we have the potential to have great breathing, dynamic worlds. We have the tech, we have network... all we lack are the balls!

     TOR is not SWG... get over it

    Wurd.

  • MadimorgaMadimorga Member UncommonPosts: 1,920

    Originally posted by gaou

     

     

     





    Some people were faster, some people were much, much, much slower as they apparently not just stopped to smell the flowers but had their CCs pick some, studied them, made adrenals out of them and then decided to sit by the roadside and consider what they'd done.





     

    This game would have had my full attention if the sentence had ended with, 'and then decided to set up a roadside organic perfume stand to jumpstart their global trading empire'. 

     

    Ah well, I'm sure many will enjoy this game, but it's really not shaping up to be my thing.

    image

    I am convinced there is only one way to eliminate these grave evils, namely through the establishment of a socialist economy, accompanied by an educational system which would be oriented toward social goals.

    ~Albert Einstein

  • KonyakKonyak Member Posts: 156

    Star Wars has always interested me in many ways. I never liked the movies but I loved a lot of the games that came out. However, as an MMO, The Old Republic is not a game that I will buy and support. Because I'm not grading it as an RPG. I'm grading it as an MMORPG. It fails pretty hard on the MMO aspects as it is very generic.

    I'd love to play a Star Wars MMO that did a lot of things right. But this just isn't really doing it for me.

  • Loke666Loke666 Member EpicPosts: 21,441

    Originally posted by Isane

    Originally posted by Bama1267


    Originally posted by dageeza

    IMHO Locust Arts will never be able to give SWs fans what they really want in a SW featured MMO game until they make one with a heavily FPS inspired combat system that lends itself to those heroic and chaotic epic battles we all loved in the SW movies..

    Im not saying TOR wont be a fun game its just my own personal opinion whats wrong with SW games in general not a hate or troll post...

    You are probably right, 1 guy runs into a room, rolls around on the ground , kills 10 guys and walks out unscathed. I get what you are saying though ... I could personally do without any fps myself though ...

    Its an MMO , FPS games are just better suited to end game scenario maps, where no longevity or investment in charachter is required.

    I think Bioware are providing the real fans exactly what they want more cannon and story. Anyone can produce a hack and slash game it is the content and depth that matters.

    I am not sure. TOR have a lot of focus on items unlike the movies. Bioware seems more to focus on their own fans and MMO players that already played a MMO or more.

    I don't think the game can make old school Star wars fans happy, but I am not sure any MMO could do that. Like Dageza said is a FPS game a lot easier to make for an IP like this.

  • Xero_ChanceXero_Chance Member Posts: 519

    Draccan's Post -> "I hate the concept of SWTOR because it's not an action MMO or SWG2, I hate story, and I believe nobody should make any money ever. It's not releasing with full space combat and it will never be added in an expansion although it has been eluded to by the developers, that's all lies. And in light of this OVERWHELMING FACTUAL EVIDENCE, Bioware and Lucasarts are evil and TOR sucks."

    cool story bro

  • vctrs1vctrs1 Member Posts: 15

    Originally posted by Malickie

    Originally posted by GreenHell

    I really would not want another sandbox game using the SW IP.  I love Sandbox games and I played SWG off and on for a long time but I never felt that SWG captured what SW is ..well to me anyways. 

    Don't get me wrong I loved being the Uncle Owen type. Crafting and player run economy is my thing. It just never felt like it belonged in the SW Universe. I believe that the SW IP will lend itself much better to a themepark story driven type of game.

    I do hold out hope though that one day I will get my sci-fi sandbox.

    Exactly, big S-Box fan here as well, the biggest problem with galaxies design IMO, was that it used SW to begin with, if they didn't use that IP the game would still be as it was, and would have progressed on the foundation it began with. No jedi rebalancing, no pressure from such a large IP, probably no SOE. Would have been a much different outcome that's for certain. One of the biggest complaints I remember about SWG early on was, "where's the star wars?"

    dude take all that away and there is no swg..all the ideas are from starwars...and those complaints were mostly to do with the lack of space combat which was of course fixed with jtls.

    "id really like world of warcraft if it wasnt based on warcraft.........."

    take away star wars from it and there wouldve been nothing left.

     

    and as to the thread...its not swg get over it and get over it fast .......

    go play SWGemu its free and its pre cu..

  • Wharg0ulWharg0ul Member Posts: 4,183

    Originally posted by Lidane

    Originally posted by Wharg0ul

    interesting. the biggest complaints that I am heraing here about SWG from those who didn't like it are

    a: it was buggy. welcome to mmorpg gaming.

    b: it was boring / not story driven. welcome to sandbox gaming, where no one is there to hold your hand and there are no trails of breadcrumbs to follow to the shiny purple carrot.

    You can't have sandbox gaming in a world that already has established lore, an established canon and an established timeline.

    SWG's biggest mistake was being a Star Wars game in the original movie universe and trying to be a sandbox. The only way to make a sandbox Star Wars game in the original movie universe is to make the player's goal in life to be the best Uncle Owen or Mos Eisley Cantina owner or Stormtropper Drone #1047745187 they can be. Most players aren't going to want that. They want to be Han Solo, or Boba Fett, or Vader.

     Nancy Macintyre? Is that you?

     

     

    Hey, incidentally.....when they revamped SWG to be more "Iconic, and Star Warsy" and funneled everyone into Han Solo, Luke Skywalker and Boba Fette classes.......everyone left the game.

    image

  • Wharg0ulWharg0ul Member Posts: 4,183

    Originally posted by ktanner3

    Originally posted by Wharg0ul

    interesting. the biggest complaints that I am heraing here about SWG from those who didn't like it are

    a: it was buggy. welcome to mmorpg gaming.

    Um..WHAT? SWG isn't my only MMO rodeo. I've played Warhammer, WOW and STO and none of them had the slopiness, lag, rubberbanding and crashes that SWG had. I also didn't start playing SWG until late 2004, a year and a half after it had been released. The fact that it still had all those problems so long after release speaks very poorly of the design and the game itself. 

    Which could have been avoided, if they had stopped constantly re-making the game. Not a game DESIGN problem, but a lack of competence on SOE's part.

    b: it was boring / not story driven. welcome to sandbox gaming, where no one is there to hold your hand and there are no trails of breadcrumbs to follow to the shiny purple carrot.

    Once again, thank you captain obvious. I'm very well aware of what sandbox gaming entails and good sandbox games aren't boring. EVE has managed to maintain an impressive number of subscribers that grow year after year and no one can claim that game is boring. I myself enjoy playing around with Tropico, because it has so many nice mechanics that I'm not playing the same game over and over again. SWG was a very poorly conceived sandbox that was just plain too boring for most people to play. 

    You're joking, right?? I LITERALLY fall asleep trying to play EVE. I have tried several times to get into it, and and up napping in my chair. SWG could have a very healthy population today if it hadn't been hit with CU and NGE.

     

    You are entitled to your opinions, naturally. But SWG vets are entitled to theirs as well.

    No one is saying they aren't entitled to those opions, but keep them in the proper forums. That is what the principle argument is here. The SWG Vets  has not done themselves any favors with their constant blathering about SWG on these forums.It's one thing to say they wish TOR was another SWG, but it's a whole other thing to do it on a consistent basis for three straight years.I've went from actually feeling bad for what happened with the NGE to not giving a damn to now holding many of them in complete and utter contempt. TOR is not SWG, it never will be and constantly whining for it isn't going to change anything. Get over it already. 

     

     I wasn't asking for TOR to be another SWG.....I think if you read my earlier posts in this thread you would understand that. My points were that TOR will be a great game on it's OWN merit, as a different kind of game, and that people are too quick to boot-party any admitted SWG vet and pretty much do exactly what you just did in the post I am replying to here.

    Thank you for illustrating my point so very well.

    image

  • AntariousAntarious Member UncommonPosts: 2,846

    Loved SWG... only ever came to this site because of the NGE.

     

    With that out of the way...

     

    I'm really getting sick of hearing about "greed" its almost as irritating as the non stop talk about WoW in general chat.   I mean no matter what MMO you're playing let's talk about a game we aren't playing.   Its as logical as this greed thing...

     

    Let's see what do companies do.. oh right they make profit.   Altho obviously profit now means greed.   We aren't talking about a CEO getting an 80 million dollar bonus from a tax payer bailout fund.   See that would be greed...

     

    There are a lot of things I wouldn't mind debating about TOR.   However, this greed.. spiteful blah blah blah is crap.

     

    So let me make a little point here.. LA recieves a license fee for the use of their IP.   It doesn't matter to LA if you play SWG, TOR, Lego Starwars or that SOE online adventures thing.   LA is making money off of anything that uses the Star Wars name.

     

    In fact if SWG stayed "online" it would be better for LA becuase *gasp* they'd make more money!!   So apparantly in their greed fueled mad dash to TOR .. they forget to leave SWG open so they could make even more money off a license fee!!

     

    If they really want to be inspired by greed they need to look at what Funcom does with AoC.   What I mean here is how when the expansion came out you could order it direct at like 6 different price levels.   Depending on how much you paid you get extra crap in game.   The content packages etc.. and no I don't mean anything to do with freemium it was going on before the whole f2p thing.

     

    Or sell extra character slots at like 25 bucks a pop...  Or like an inflatible companion you don't even have to build up affection with.  Seriously if you are going to be a greed run MMO you might as well look around the industry and do it right!!

  • ktanner3ktanner3 Member UncommonPosts: 4,063

    Originally posted by Wharg0ul

    Originally posted by ktanner3


    Originally posted by Wharg0ul

     

    Which could have been avoided, if they had stopped constantly re-making the game. Not a game DESIGN problem, but a lack of competence on SOE's part.

    What design changes were being done before the CU? The game I started playing in late 2004 was the same game I was playing in early 2005 before the CU. And all MMORPGs have patches(changes) as the game goes on so that is no excuse.  There is no excuse for broken professions, NPCs appearing in water or in buildings or the many other game breaking flaws that SWG had.

     

    You're joking, right?? I LITERALLY fall asleep trying to play EVE. I have tried several times to get into it, and and up napping in my chair. SWG could have a very healthy population today if it hadn't been hit with CU and NGE.

    There are hundreds of thousands of EVE players who disagree with you.  EVE was released around the same time as SWG and has changed companies yet  has managed to grow every year. It's not my cup or tea either, but with the consistent base that game has you can't disagree that it's been a more successful sandbox game than SWG ever was.

     

     I wasn't asking for TOR to be another SWG.....I think if you read my earlier posts in this thread you would understand that. My points were that TOR will be a great game on it's OWN merit, as a different kind of game, and that people are too quick to boot-party any admitted SWG vet and pretty much do exactly what you just did in the post I am replying to here.

    Once again the point just flew over your head. Let's repost and try again...

    "No one is saying they aren't entitled to those opions, but keep them in the proper forums. That is what the principle argument is here.  "

    If you've been paying attention you would know that I myself am a SWG Vet yet no one is trying to bounce me out of the forum with my opinions. I had what fun I could in SWG but I am not wearing the rose colored glasses that some vets here are. The game had a lot of flaws that just aren't going to be tolerated when being asked to fork over money on a monthly basis. I am also not using the TOR forum as a soapbox against SOE and LA. There are many old SWG players like myself that are looking forward to this game both in here and on the official forums. So when the loud tiny minority pops onto the scene and start posting nonsense like the OP just did many of us want to let it be known that they don't speak for all of us.

     

    Once again, if you have an issue with SOE or LA in relation to SWG, KEEP IT IN THE SWG FORUMS!!

     

     

    Currently Playing: World of Warcraft

  • Moaky07Moaky07 Member Posts: 2,096

    Originally posted by Fdzzaigl

    Of for the love...

    When are you people goint to get this between your freaking ears: TOR is NOT NOT NOT NOT NOT NOT NOT NOT NOT NOT NOT NOT NOT related to SWG except in that it is another Star Wars game.

    The concept is completely and utterly different, they are aimed at completely different audiences and are made by completely different companies. From the very start it was absolutely clear that TOR would NOT be SWG 2.0. The NGE was an update which changed SWG, as SWG and TOR are unrelated there is no such thing as an NGE 2.0 done solely to spite pre-cu SWG players.

    The only problem here is with yourself, you are the one nagging like a child because you didn't get the toy you wanted.

     Agreed.

     

    The whining over the PRECioUs has been going on for 5.5 yrs now. It isnt bad enough that they have a designated forum to cry in, but they bring their tears over to this forum.

     

    When I think of SWG, I will always see this:

     

    image

    Asking Devs to make AAA sandbox titles is like trying to get fine dining on a McDonalds dollar menu budget.

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