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Earthrise: Game and Subscription Prices Slashed

SBFordSBFord Former Associate EditorMember LegendaryPosts: 33,129

Masthead Studios has announced that both the Earthrise retail cost and the cost of the game's monthly subscription will be cut by 60% starting August 5, 2011. That brings the price of the game to $14.00 with a six month subscription costing only $8.33 per month.

“We decided to lower the game price based on the feedback, which we received from our players. We determined that a big flow of new customers would greatly improve the in-game economics and would also make Earthrise a lot more fun for both new and old members”, commented Atanas Atanasov, producer of Earthrise and director of Masthead Studios.

Read more about Earthrise.

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Comments

  • EndDreamEndDream Member Posts: 1,152

    I really wanted this game to be good but it isn't. I hope the reduced prices helps the game pop for those  than enjoy the game. For me this was my last try on indie MMO's. Since UO I have always wanted to play a good sandbox, but I just cant enjoy buggy and low content games. I would rather play WoW, which is what I am currently playing, because it works than a broken version of my dream game.

    Remember Old School Ultima Online

  • CzelawCzelaw Member UncommonPosts: 173

    I tryed this game...I realy cant belive they are charging any thing for this, it dosent even feel like its out of alpha stage yet. So this discount is a bit hollow.They should realy try and fix it so its playable.Its realy a shame could be a good game but how would you ever know...sorry but this one needs to be shut down and reworked or just let die with what diginity it may still have.

    image
  • YalexyYalexy Member UncommonPosts: 1,058

    Not really surprising tbh. Having followed Earthrise for over three years and including beta tested/played the game for half a year this was foreseeable month ago.

    It's the last step actually in trying to prevent shutting the game down completely, but I think there's no future left for this game.

    Masthead simply screwed up big time by not listening to the testers and pre-release forums and that's the result.

  • Z3R01Z3R01 Member UncommonPosts: 2,426

    I can't believe these guys failed so hard.

    This was one of my most wanted games and it turned out to be such rubbish.

    If you ask me what my top 3 biggest dissapointments were in mmo genre the last five or so years it would be WAR, DF and ER...

    I need to stop getting hyped up for these games with the exception of RIFT they all are much worst than advertised.

    Playing: Nothing

    Looking forward to: Nothing 


  • mattic65mattic65 Member UncommonPosts: 191

    Has anyone played this recently, and have they made any attempt at making it playable? I would check this out now that it's at a reduced price...but not if it's an unplayble mess.

  • EndDreamEndDream Member Posts: 1,152

    Originally posted by mattic65

    Has anyone played this recently, and have they made any attempt at making it playable? I would check this out now that it's at a reduced price...but not if it's an unplayble mess.

    I hear that the performance is better and they have added stuff, but who cares if theres only 50 people online. MMO's get one chance and its call launch.

    Remember Old School Ultima Online

  • thebigchin11thebigchin11 Member Posts: 519

    I haven't played it since about 2 hours after downloading it shortly after launch, and unless they can somehow fund 2 more years of development, I doubt I will be going back. 

    Chins

  • luciusETRURluciusETRUR Member Posts: 442

    Originally posted by EndDream

    Originally posted by mattic65

    Has anyone played this recently, and have they made any attempt at making it playable? I would check this out now that it's at a reduced price...but not if it's an unplayble mess.

    I hear that the performance is better and they have added stuff, but who cares if theres only 50 people online. MMO's get one chance and its call launch.

    EVE Online agrees.

  • EndDreamEndDream Member Posts: 1,152

    Originally posted by luciusETRUR

    Originally posted by EndDream


    Originally posted by mattic65

    Has anyone played this recently, and have they made any attempt at making it playable? I would check this out now that it's at a reduced price...but not if it's an unplayble mess.

    I hear that the performance is better and they have added stuff, but who cares if theres only 50 people online. MMO's get one chance and its call launch.

    EVE Online agrees.

    Eve online wasn't release in 2011

    Remember Old School Ultima Online

  • Major69er1Major69er1 Member UncommonPosts: 133

    I went back for the 14 day welcome back and it took me longer to download then the time I played the rubberbanding and the way the mobs reacted were the about the same at launch.But lag was improved. This game isnt even worth a free to play tag.

  • luciusETRURluciusETRUR Member Posts: 442

    Originally posted by EndDream

    Originally posted by luciusETRUR


    Originally posted by EndDream


    Originally posted by mattic65

    Has anyone played this recently, and have they made any attempt at making it playable? I would check this out now that it's at a reduced price...but not if it's an unplayble mess.

    I hear that the performance is better and they have added stuff, but who cares if theres only 50 people online. MMO's get one chance and its call launch.

    EVE Online agrees.

    Eve online wasn't release in 2011

    Why should that matter? EVE was released in the same calender year as WoW and EQ2, and it had a horrible launch. The game has more than recovered. If EVE can do it, so can any other game, it isn't something that happens over night.

  • achmed20achmed20 Member Posts: 23

    Originally posted by luciusETRUR

    Why should that matter? EVE was released in the same calender year as WoW and EQ2, and it had a horrible launch. The game has more than recovered. If EVE can do it, so can any other game, it isn't something that happens over night.

     

    eve was released mid 2003! and wow came end 2004.

    i'm somehow playing eve since the beginning and i cant say that eve had a horrible launch. if anything, it had a slow launch, but it keeps growing.

    the fact that its not as successfull is simply because u need brains and own goals to play the game. the only goal i know in current MMOGs is become ueber by farming gear and dungeons which cant even loose. thats the point, u cant realy loose anything and people like that.

     

    OT: tried earthrise beta because i had the hope that its somehow like tabula rasa but it wasnt. in fact, I have no clue what its like expect for crappy.

  • ApegApeg Member Posts: 91

    Yes, I play since beta and bought at release. The improvement since release is huge. Back in April/May my recommendation was to wait or at least try it out before buy. With the new game price, Earthrise is worth it. The last patch was great, devs listen to community suggestions and are always open for dialogue. Oh and for those saying old news like game lag and fail, just go and play another game, Earthrise is much better now and the community is growing.

  • FalcomithFalcomith Member UncommonPosts: 831

    Slashing prices because of problems with the game and people are leaving. Below has been my experience...

    Maybe there has been a huge improvement since beta, I dont know. I just bought the game for $11 from direct2drive a few weeks back when it was on sale. Anyway, I cant get into it with the bugs in the game. Enemies make no sound, I got stuck in the envionment twice yesterday where I had to use the /unstuck command to take me to the nearest resurrection point,  the mobs do not continue to follow very far as you continue to draw them with fire (mobs reset in a very short distance from where you aggroed them from.), mouse cursor frequently switches from the game cursor to your desktop cursor making it inactive until you mouse over chat box. 

    The getting stuck part I can live with, but the sound issue, the mob reset issue and mouse cursor issue is game breaking. I have never seen a game in that bad of shape being out the amount of months this one has been out.

    I expect there to be some issues still, but not to this extreme. Hopefully the next patch will fix the big issues. I wont be going past my free 30 days unless they fix it.

  • BlindchanceBlindchance Member UncommonPosts: 1,112

    Originally posted by luciusETRUR

    Originally posted by EndDream


    (...)

    Eve online wasn't release in 2011

    Why should that matter? EVE was released in the same calender year as WoW and EQ2, and it had a horrible launch. The game has more than recovered. If EVE can do it, so can any other game, it isn't something that happens over night.

    It matters as it was a totally different market back then. People expect much more from games which launch today.

  • ApegApeg Member Posts: 91

    Originally posted by Yalexy

    I'm trying to prevent people from spending money on this game. I did unfortunately and I've got another 3 month to control what Masthead is doing before my subscription is running out. So for that money I'm not getting tired for atleast another three month to tell people all of this crap that happens with Earthrise.


     


    There would be nothing better but to see you out of the game in 3 months, but why did you pay another 3 months anyway? I thought you didn’t like the game.


     


    I will be there after that, but I may not only be positive, yes if they screw something I will turn negative, but it is a shame when people like you keep posting the same thing over and over again. Good thing they launched trial, at least people who want to see the game will see it first hand.

  • Cik_AsalinCik_Asalin Member Posts: 3,033

    I purchased on D2D also, for $11 the other month.  I so want to enjoy this game, and as its' performance and population issues improve I might.  However, maybe the thing that really made it tough for me to remain captivated with the game was that the environment, the mobs, and performance that should be very fluid with them in game-play seems awefully buggy and non-fluid.

     

    So I have a very decent rig and have a FIOS line, so even without the game settings too high, for example, mob creature warp to me and seem very encumbered in their approach and combat.  At one point on one quest, I found that several of the human mobs were caught in the terrain or walking a route in-place into a wall.

     

    The game still didn't feel all that fluid just yet.  But Earthrise is one that I really hope rebounds and comes further along with each and every patch, because I would like to see it do well.

  • ApegApeg Member Posts: 91

    Originally posted by Cik_Asalin

    I purchased on D2D also, for $11 the other month.  I so want to enjoy this game, and as its' performance and population issues improve I might.  However, maybe the thing that really made it tough for me to remain captivated with the game was that the environment, the mobs, and performance that should be very fluid with them in game-play seems awefully buggy and non-fluid.

     

    So I have a very decent rig and have a FIOS line, so even without the game settings too high, for example, mob creature warp to me and seem very encumbered in their approach and combat.  At one point on one quest, I found that several of the human mobs were caught in the terrain or walking a route in-place into a wall.

     

    The game still didn't feel all that fluid just yet.  But Earthrise is one that I really hope rebounds and comes further along with each and every patch, because I would like to see it do well.

     

    Yes, the game needs polish. People like you who just started playing the game cannot compare its state 6 months ago or 1 year ago, but there is a huge improvement. If you don't feel ready to dedicate your money and time now maybe it is a good idea to wait 2-3-4 months when new patches and fixes arrive. Now that the game has a free trial you can always jump in and see how it goes even with a trial character.

  • DamonDamon Member UncommonPosts: 170

    Thanks for the heads-up on the price cut.  I already tried the game after their last price cut, and the game was as bad as I thought it would be.  It's a shame when these sandbox titles come out and some aspects of the game are nice and some of them are bad or missing from the game entirely.  Still, it's better to spend money on Earthrise than the FFXIV, which is my current baseline for bad purchases.

  • ApegApeg Member Posts: 91

    Originally posted by Damon

    Thanks for the heads-up on the price cut.  I already tried the game after their last price cut, and the game was as bad as I thought it would be.  It's a shame when these sandbox titles come out and some aspects of the game are nice and some of them are bad or missing from the game entirely.  Still, it's better to spend money on Earthrise than the FFXIV, which is my current baseline for bad purchases.

     

    Did you play the game after the last patch in mid July? The price cut was long ago and the game had it problems back then. And yeah I agree with you, the game was not worth 50 EUR back in February, but its new price is fair.

  • SiveriaSiveria Member UncommonPosts: 1,421

    Originally posted by luciusETRUR



    Originally posted by EndDream


    Originally posted by luciusETRUR


    Originally posted by EndDream


    Originally posted by mattic65

    Has anyone played this recently, and have they made any attempt at making it playable? I would check this out now that it's at a reduced price...but not if it's an unplayble mess.

    I hear that the performance is better and they have added stuff, but who cares if theres only 50 people online. MMO's get one chance and its call launch.

    EVE Online agrees.

    Eve online wasn't release in 2011

    Why should that matter? EVE was released in the same calender year as WoW and EQ2, and it had a horrible launch. The game has more than recovered. If EVE can do it, so can any other game, it isn't something that happens over night.


     

    I could go on about how shitty Eve is, and how it lacks gameplay, fun things to do and is greifer heaven, I'd probally not mind so much though if I only had to pay a repair fee and a tow cost on my ship insted of losing the entire thing. but you've probally all heard it before.

    Anyway, IMO the KEY thing to fixing a bad launch is to fix all the major issues during the free month, the free month thats included is the golden time, if you can fix alot of the major issues during that time, the subscribers will notice this and probally stay past the free month, or at least more of them will. However Earth Rise is far past the golden month and its probally too late to get enough people back to make it profitible. FF14 is another example, though they were smart, they kept it free to play while they fix the issues insted of charging for a horribly bugged/bad product, first time I seen a p2p mmo with a bad launch do that tbh.

    I've always wanted to try Earthrise but I kept hearing about all the problems so I stayed far away from it.. Seems like it was a good choice though so far from what the forums sound like.

    Being a pessimist is a win-win pattern of thinking. If you're a pessimist (I'll admit that I am!) you're either:

    A. Proven right (if something bad happens)

    or

    B. Pleasantly surprised (if something good happens)

    Either way, you can't lose! Try it out sometime!

  • DihoruDihoru Member Posts: 2,731

    Originally posted by Siveria





    Originally posted by luciusETRUR








    Originally posted by EndDream








    Originally posted by luciusETRUR








    Originally posted by EndDream








    Originally posted by mattic65





    Has anyone played this recently, and have they made any attempt at making it playable? I would check this out now that it's at a reduced price...but not if it's an unplayble mess.



    I hear that the performance is better and they have added stuff, but who cares if theres only 50 people online. MMO's get one chance and its call launch.



    EVE Online agrees.



    Eve online wasn't release in 2011



    Why should that matter? EVE was released in the same calender year as WoW and EQ2, and it had a horrible launch. The game has more than recovered. If EVE can do it, so can any other game, it isn't something that happens over night.






     



    I could go on about how shitty Eve is, and how it lacks gameplay, fun things to do and is greifer heaven, I'd probally not mind so much though if I only had to pay a repair fee and a tow cost on my ship insted of losing the entire thing. but you've probally all heard it before.



    Anyway, IMO the KEY thing to fixing a bad launch is to fix all the major issues during the free month, the free month thats included is the golden time, if you can fix alot of the major issues during that time, the subscribers will notice this and probally stay past the free month, or at least more of them will. However Earth Rise is far past the golden month and its probally too late to get enough people back to make it profitible. FF14 is another example, though they were smart, they kept it free to play while they fix the issues insted of charging for a horribly bugged/bad product, first time I seen a p2p mmo with a bad launch do that tbh.



    I've always wanted to try Earthrise but I kept hearing about all the problems so I stayed far away from it.. Seems like it was a good choice though so far from what the forums sound like.


     

    I've been playing EVE for 5 years and if you're gonna call eve shitty and a griefer haven I'm gonna go ahead and list the following games as shallow and lacking any real player liberties: WoW, EQ II, RIFT and Hellgate Online. If you want a game that pets your ass everytime someone shoves their superior fist up it then yes EVE is not for you especially if you derp around in expensive ("can't afford to replace it") ships and afk like an idiot without a stable active tank on. EVE-Online isn't a game for most people but it is as close to a space-sim sandbox as you can get at the current time (the only other real sandbox I know of, though not  a space sim, is Entropia Universe and well... that's a pay to have fun game).

     

    As for Earthrise... time will tell but they did do a poor job in limiting their expectations and their short term goals and this has had a negative impact on the perception of their game.

    image
  • BTrayaLBTrayaL Member UncommonPosts: 624

    I have jumped in with the free trials.

    The mobs' AI is an aberation, mobs from one of the first quests heal instantly, so you cannot actually kill them (the crab things), lag (that translates into a very bad targeting experience), BAD performance.. (if they improved the performance, I can only imagine how bad it was in the begining).

    I've only played for about 1 hour... dunno if I will play 2-3 more hours in my 14 day trial time.

    Sorry Earthrise, but the free trials won't bring you any new customers, at least that's my opinion.

    image
  • JoeTanJoeTan Member UncommonPosts: 70

    Bought the game a week or so ago, it was on sale on Steam, so luckily I only payed 11 bucks for it. And boy am I glad.

     

    I really like the idea, and the setting, but everything is just borked in the game.

     

    Performance is absolutely horrible, even on lowest of low settings it just runs bad, huge fps drops, and weird hitching. 

     

    The combat feels akward at best, and somehow the character´s movements and animations seem disconected . Its like your not really walking properly on the ground, if its the controls, the engine itself, or a combination of both, but together with the horrible performance its totally unplayable. 

     

    On top of that, as others have potinted out, the mobs pathing and ai are broken, and if it works, its just plain boring and uneventful combat imho. 

     

    After a lot of fiddling around, I manage to play a little, and must agree on everything everyone has said in this thread and elsewhere. This game is no way near finished. 

    Too bad, it could be good.

  • luciusETRURluciusETRUR Member Posts: 442

    Originally posted by achmed20



    Originally posted by luciusETRUR




    Why should that matter? EVE was released in the same calender year as WoW and EQ2, and it had a horrible launch. The game has more than recovered. If EVE can do it, so can any other game, it isn't something that happens over night.





     

    eve was released mid 2003! and wow came end 2004.

    i'm somehow playing eve since the beginning and i cant say that eve had a horrible launch. if anything, it had a slow launch, but it keeps growing.

    the fact that its not as successfull is simply because u need brains and own goals to play the game. the only goal i know in current MMOGs is become ueber by farming gear and dungeons which cant even loose. thats the point, u cant realy loose anything and people like that.

     

    OT: tried earthrise beta because i had the hope that its somehow like tabula rasa but it wasnt. in fact, I have no clue what its like expect for crappy.

    My mistake, I was told it fully launched in early 2004, if not I don't really care. EVE may not have had a horrible launch by today's standards, but by most MMOs, it's launch was not good, even for an Indie developer. I'll take that any day, though, I love EVE and it grows every year.

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