You'll be useful. I love getting new members into my corperation personally; teaching them how to tackle from about a week in or so. Sending them in to low sec with a bunch of other frigates and getting the experience necessary to really play the game--that's where the learning curve is in eve; learning how to play the game. Sure, others have more skills than you, but that doens't always matter--what matters is strategy and tactics, and who is on your side.
It takes a new player as long as the time he relizes all ships/skills/things in eve are both wanted and needed to learn he/she is usefull.
No sooner, no later.
Truth.
the only skills that really matter in Eve are the ones you possess, no amount of SP will make you successful in Eve, because Eve isnt a level based game, its hard for some people to understand, Eve has no End game.. because it starts from the moment you log in.. things like.. it takes a year to do something is not just misleading.. its a complete fabrication.. its right up there with the 'Eve is a spreadsheet game' ... instead, Eve is a game without walls.. if it was possible to really describe it.. then the tutorial would no doubt be far shorter... and the players less Unique
You need to training to use everything in game, and the training takes a huge amount of time. You will be useless until after basicaly a year. T1 ship vs T2 ship, youll get smashed.
Thats complete crap.
your mentality is whats holding you back. You are thinking in 1 vs only standards. Eve is a social game, with fleets, groups, battles, and friends.
If your waiting for a magic skill, you are not playing.....
A frigate pilot is as needed as a titan pilot..... and everyone wants them both.
Your mentality is that of roleplayer, not that of someone whom is trying to have fun playing a game but instead someone whom deludes themselves into thinking theyre a pilot. lol almost never do you take a titan out unless you have a full escort ready.
Ahh an escort...you mean of regular ships, of all sizes, comprising of a fleet?? The very people we are talking about in this thread?
It takes a new player as long as the time he relizes all ships/skills/things in eve are both wanted and needed to learn he/she is usefull.
No sooner, no later.
Truth.
the only skills that really matter in Eve are the ones you possess, no amount of SP will make you successful in Eve, because Eve isnt a level based game, its hard for some people to understand, Eve has no End game.. because it starts from the moment you log in.. things like.. it takes a year to do something is not just misleading.. its a complete fabrication.. its right up there with the 'Eve is a spreadsheet game' ... instead, Eve is a game without walls.. if it was possible to really describe it.. then the tutorial would no doubt be far shorter... and the players less Unique
You need to training to use everything in game, and the training takes a huge amount of time. You will be useless until after basicaly a year. T1 ship vs T2 ship, youll get smashed.
Thats complete crap.
your mentality is whats holding you back. You are thinking in 1 vs only standards. Eve is a social game, with fleets, groups, battles, and friends.
If your waiting for a magic skill, you are not playing.....
A frigate pilot is as needed as a titan pilot..... and everyone wants them both.
Your mentality is that of roleplayer, not that of someone whom is trying to have fun playing a game but instead someone whom deludes themselves into thinking theyre a pilot. lol almost never do you take a titan out unless you have a full escort ready.
Ahh an escort...you mean of regular ships, of all sizes, comprising of a fleet?? The very people we are talking about in this thread?
Ya a noob player can serve as a tackler or Ewarfare, but as a dps? nope
It takes a new player as long as the time he relizes all ships/skills/things in eve are both wanted and needed to learn he/she is usefull.
No sooner, no later.
Truth.
the only skills that really matter in Eve are the ones you possess, no amount of SP will make you successful in Eve, because Eve isnt a level based game, its hard for some people to understand, Eve has no End game.. because it starts from the moment you log in.. things like.. it takes a year to do something is not just misleading.. its a complete fabrication.. its right up there with the 'Eve is a spreadsheet game' ... instead, Eve is a game without walls.. if it was possible to really describe it.. then the tutorial would no doubt be far shorter... and the players less Unique
You need to training to use everything in game, and the training takes a huge amount of time. You will be useless until after basicaly a year. T1 ship vs T2 ship, youll get smashed.
Thats complete crap.
your mentality is whats holding you back. You are thinking in 1 vs only standards. Eve is a social game, with fleets, groups, battles, and friends.
If your waiting for a magic skill, you are not playing.....
A frigate pilot is as needed as a titan pilot..... and everyone wants them both.
Your mentality is that of roleplayer, not that of someone whom is trying to have fun playing a game but instead someone whom deludes themselves into thinking theyre a pilot. lol almost never do you take a titan out unless you have a full escort ready.
Ahh an escort...you mean of regular ships, of all sizes, comprising of a fleet?? The very people we are talking about in this thread?
Ya a noob player can serve as a tackler or Ewarfare, but as a dps? nope
So a noob is useful from the start, but cant do everything...but as they train they will get more and more usefull?
It takes a new player as long as the time he relizes all ships/skills/things in eve are both wanted and needed to learn he/she is usefull.
No sooner, no later.
Truth.
the only skills that really matter in Eve are the ones you possess, no amount of SP will make you successful in Eve, because Eve isnt a level based game, its hard for some people to understand, Eve has no End game.. because it starts from the moment you log in.. things like.. it takes a year to do something is not just misleading.. its a complete fabrication.. its right up there with the 'Eve is a spreadsheet game' ... instead, Eve is a game without walls.. if it was possible to really describe it.. then the tutorial would no doubt be far shorter... and the players less Unique
You need to training to use everything in game, and the training takes a huge amount of time. You will be useless until after basicaly a year. T1 ship vs T2 ship, youll get smashed.
Thats complete crap.
your mentality is whats holding you back. You are thinking in 1 vs only standards. Eve is a social game, with fleets, groups, battles, and friends.
If your waiting for a magic skill, you are not playing.....
A frigate pilot is as needed as a titan pilot..... and everyone wants them both.
Your mentality is that of roleplayer, not that of someone whom is trying to have fun playing a game but instead someone whom deludes themselves into thinking theyre a pilot. lol almost never do you take a titan out unless you have a full escort ready.
Ahh an escort...you mean of regular ships, of all sizes, comprising of a fleet?? The very people we are talking about in this thread?
Ya a noob player can serve as a tackler or Ewarfare, but as a dps? nope
Total bull that is. If you speced for it, you could be flying a decent rifter in a few weeks. With a small frigate fleet you could be taking down cruisers and mining barges at the very least. That's how I started out and I did fine
It takes a new player as long as the time he relizes all ships/skills/things in eve are both wanted and needed to learn he/she is usefull.
No sooner, no later.
Truth.
the only skills that really matter in Eve are the ones you possess, no amount of SP will make you successful in Eve, because Eve isnt a level based game, its hard for some people to understand, Eve has no End game.. because it starts from the moment you log in.. things like.. it takes a year to do something is not just misleading.. its a complete fabrication.. its right up there with the 'Eve is a spreadsheet game' ... instead, Eve is a game without walls.. if it was possible to really describe it.. then the tutorial would no doubt be far shorter... and the players less Unique
You need to training to use everything in game, and the training takes a huge amount of time. You will be useless until after basicaly a year. T1 ship vs T2 ship, youll get smashed.
Thats complete crap.
your mentality is whats holding you back. You are thinking in 1 vs only standards. Eve is a social game, with fleets, groups, battles, and friends.
If your waiting for a magic skill, you are not playing.....
A frigate pilot is as needed as a titan pilot..... and everyone wants them both.
Your mentality is that of roleplayer, not that of someone whom is trying to have fun playing a game but instead someone whom deludes themselves into thinking theyre a pilot. lol almost never do you take a titan out unless you have a full escort ready.
Ahh an escort...you mean of regular ships, of all sizes, comprising of a fleet?? The very people we are talking about in this thread?
Ya a noob player can serve as a tackler or Ewarfare, but as a dps? nope
So a noob is useful from the start, but cant do everything...but as they train they will get more and more usefull?
Got it.
Lol and how long till they become more useful for themselves? rather then a tool for corps.
Lol and how long till they become more useful for themselves? rather then a tool for corps.
You seem to be missing the point of a massively multiplayer game... sure... you can grind out low missions for the rest of your life.... but eve lies in people and corperations. You sir, seem to be doing it wrong lol
Lol and how long till they become more useful for themselves? rather then a tool for corps.
You seem to be missing the point of a massively multiplayer game... sure... you can grind out low missions for the rest of your life.... but eve lies in people and corperations. You sir, seem to be doing it wrong lol
So corps are the only massively multiplayer aspect of Eve and if you don't join a corp you fail at the game?
Lol and how long till they become more useful for themselves? rather then a tool for corps.
You seem to be missing the point of a massively multiplayer game... sure... you can grind out low missions for the rest of your life.... but eve lies in people and corperations. You sir, seem to be doing it wrong lol
Whatever you guys can try to mislead people as much as you like with play on words but that wont change anything when he starts playing and sees the game for what it really is.
I can go to some asteriod fields and sit there all day mining rocks jettison my cargo for frieghter to come pick it up, but is that entertaining? no it is very very boring and like I said only roleplayers enjoy this game.
you really have to try EvE to see if it you kind of game.
wile i liked the game, in pretty much all it's aspects i quickly got bored of looking at dots on my screen. it's silly i know, because what else can a space game really have.......besides lots of empty space, but it sill ended up bugging too much. it was just too boring for me.
i highly reccomend getting into a corp asap in this game. it's just too slow if you play by yoursef. a corp definately makes things incredibly funner.
Lol and how long till they become more useful for themselves? rather then a tool for corps.
You seem to be missing the point of a massively multiplayer game... sure... you can grind out low missions for the rest of your life.... but eve lies in people and corperations. You sir, seem to be doing it wrong lol
So corps are the only massively multiplayer aspect of Eve and if you don't join a corp you fail at the game?
Most likely, yeah actually. Sure, there's solo play. But if there can be said to be an "end game" in eve, it needs a corp to do it. Wormhole living? Need corp. 0.0 space? Need a corp, most likely an alliance as well. Pirating? Better with a team. Mining? Boring as hell no matter what. The entire game revolves around others--the economy, the pvp, etc. Without others, I'd recommend not playing the game, same thing if you're looking for a solo experience.
But with a corp, it changes everything. Makes you part of the universe, lets you do more tihngs, and gives you support when you need it.
--
Note: Corps are /really/ easy to get in to in a lot of cases. Eve University for instance. Great beginning corp. They'll teach how to do anything you want to do in the game. Red vs Blue are another--two corps constantly at war. Teaching people how to fight in a small fleet, providing some safety as well, as you don't have to suffer actually death (as per their rules it's not allowed). So it provides cheap pvp and experience to get om to that aspect of the game.
i have always wanted to start playing EVE but i hear its really hard to get it starting, im worry that i will lose interest!! Are there anyone out there who is willing to start fresh with me!! lol. Or a new corp that needs a newbie? i really want to find a game that keeps me in longer then 6 months. thank you!
join a noob friendly corp like EVE University, it helps
It takes a new player as long as the time he relizes all ships/skills/things in eve are both wanted and needed to learn he/she is usefull.
No sooner, no later.
Truth.
the only skills that really matter in Eve are the ones you possess, no amount of SP will make you successful in Eve, because Eve isnt a level based game, its hard for some people to understand, Eve has no End game.. because it starts from the moment you log in.. things like.. it takes a year to do something is not just misleading.. its a complete fabrication.. its right up there with the 'Eve is a spreadsheet game' ... instead, Eve is a game without walls.. if it was possible to really describe it.. then the tutorial would no doubt be far shorter... and the players less Unique
You need to training to use everything in game, and the training takes a huge amount of time. You will be useless until after basicaly a year. T1 ship vs T2 ship, youll get smashed. Also players with more Skill points can use the better versions of all the ships components.
Just is just wrong on so many levels. You don't need to be able to use every skill in the game to be useful. The thing in eve is to focus on what you want to do in the game. Now the question is to understand what you CAn do. The hard part for a new player to figure out is what are your options as to what you want to do. This is a conundrum to the extreme. I have been playing eve off and on since 1994 and when people check me out they get scared. But the thing is I only have around 4 million skill points and that ain't shit really. I got a real life friend to play with me for 3 months and he racked up around 12 million in 3 months. He focused on getting a mining barge and making lot's of ISK right off the bat and he did nicely for the time he spent in game. Group mining can be a very ludicrous operation over solo mining. My advice ...get in an established corporation that knows what they are doing. Don't be afraid of voice chat like ventrilo or teamspeak because voice chat in EvE online is a necessity if you want to learn the game. EVE is a very sureal experience for the new player. As you learn what is possible in game the possibilities will blow your mind as you accumulate EVE knowledge. This aspect of EVE is what will suck you in and blow you away. The game is what you make of it. If you are not used to communicating with others and utilizing what is possible in a group you will not thrive in EVE. Most people who bad mouth EvE online are used to playing thier MMO solo and EVE is not really the game to play if you like running alone. These type of players forever remain lost in EVE online....
Lots of good advice in that thread, minus some of the obvious trolls that are posting here.
They can adjust a game all day, but they can't help the issue between the keyboard and the chair. Played: UO, DAoC, AC, WoW, EVE, TR, WAR, Aion, Rift, SWTOR, GW2, TSW, ESO, Elite:D Play EVE for free for 21 days
Lol and how long till they become more useful for themselves? rather then a tool for corps.
You seem to be missing the point of a massively multiplayer game... sure... you can grind out low missions for the rest of your life.... but eve lies in people and corperations. You sir, seem to be doing it wrong lol
Whatever you guys can try to mislead people as much as you like with play on words but that wont change anything when he starts playing and sees the game for what it really is.
I can go to some asteriod fields and sit there all day mining rocks jettison my cargo for frieghter to come pick it up, but is that entertaining? no it is very very boring and like I said only roleplayers enjoy this game.
Lol and how long till they become more useful for themselves? rather then a tool for corps.
You seem to be missing the point of a massively multiplayer game... sure... you can grind out low missions for the rest of your life.... but eve lies in people and corperations. You sir, seem to be doing it wrong lol
Whatever you guys can try to mislead people as much as you like with play on words but that wont change anything when he starts playing and sees the game for what it really is.
I can go to some asteriod fields and sit there all day mining rocks jettison my cargo for frieghter to come pick it up, but is that entertaining? no it is very very boring and like I said only roleplayers enjoy this game.
I'm not a role player in my MMOs and I love this game. I'm in an alliance of about 1100 people, none of whom are RPers and all of whom love the game. in fact out of the 20 or so largest alliances there is a grand total of one alliance noted to have lots of RPers (that being the heroes of providence, CVA)
RIP Ribbitribbitt you are missed, kid.
Currently Playing EVE, ESO
Every gun that is made, every warship launched, every rocket fired signifies, in the final sense, a theft from those who hunger and are not fed, those who are cold and not clothed.
Lol and how long till they become more useful for themselves? rather then a tool for corps.
You seem to be missing the point of a massively multiplayer game... sure... you can grind out low missions for the rest of your life.... but eve lies in people and corperations. You sir, seem to be doing it wrong lol
Whatever you guys can try to mislead people as much as you like with play on words but that wont change anything when he starts playing and sees the game for what it really is.
I can go to some asteriod fields and sit there all day mining rocks jettison my cargo for frieghter to come pick it up, but is that entertaining? no it is very very boring and like I said only roleplayers enjoy this game.
Lol, go back to your themepark games.
At least themepark is well done. This game is just a bunch of empty space with no physics engine. The idea of real tactics and strategy is thrown out the window. If you are expecting what they show in their trailers you will be greatly dissapointed, because the truth is it does play like an access sheet game.
Lol and how long till they become more useful for themselves? rather then a tool for corps.
You seem to be missing the point of a massively multiplayer game... sure... you can grind out low missions for the rest of your life.... but eve lies in people and corperations. You sir, seem to be doing it wrong lol
Whatever you guys can try to mislead people as much as you like with play on words but that wont change anything when he starts playing and sees the game for what it really is.
I can go to some asteriod fields and sit there all day mining rocks jettison my cargo for frieghter to come pick it up, but is that entertaining? no it is very very boring and like I said only roleplayers enjoy this game.
Lol, go back to your themepark games.
At least themepark is well done. This game is just a bunch of empty space with no physics engine. The idea of real tactics and strategy is thrown out the window. If you are expecting what they show in their trailers you will be greatly dissapointed, because the truth is it does play like an access sheet game.
uh huh.... no physics engine... not well done... you think mining is an engame experience... and you think strategy and tactics isn't used in a game that is almost all about strategy and tactics. Why are you posting here? I'm sorry you had a bad experience with a game that you couldn't grasp, but honestly, if I played the game like you seemed to have, I'd agree with you--that does sound miserable. Again though, I say, "you were doing it wrong". Haha, now let us help the new people not have your bad experience, which obviously has you so bitter you're still commenting here on the eve forum.
Lol and how long till they become more useful for themselves? rather then a tool for corps.
You seem to be missing the point of a massively multiplayer game... sure... you can grind out low missions for the rest of your life.... but eve lies in people and corperations. You sir, seem to be doing it wrong lol
So corps are the only massively multiplayer aspect of Eve and if you don't join a corp you fail at the game?
Most likely, yeah actually. Sure, there's solo play. But if there can be said to be an "end game" in eve, it needs a corp to do it. Wormhole living? Need corp. 0.0 space? Need a corp, most likely an alliance as well. Pirating? Better with a team. Mining? Boring as hell no matter what. The entire game revolves around others--the economy, the pvp, etc. Without others, I'd recommend not playing the game, same thing if you're looking for a solo experience.
But with a corp, it changes everything. Makes you part of the universe, lets you do more tihngs, and gives you support when you need it.
--
Note: Corps are /really/ easy to get in to in a lot of cases. Eve University for instance. Great beginning corp. They'll teach how to do anything you want to do in the game. Red vs Blue are another--two corps constantly at war. Teaching people how to fight in a small fleet, providing some safety as well, as you don't have to suffer actually death (as per their rules it's not allowed). So it provides cheap pvp and experience to get om to that aspect of the game.
I am going to attemp a group mining operation explanation: Imagine this ; You get a team together for a mining operation you are mining in a lower sec sector around 0.5 or below (better mining in lower sec space) ok 3 people mine the good ore and all eject thier cargo out into space and deposit it all in a cannister... 3 more people patrol the sector scanning for pirates and asshats that seek to steal your hard earned cargo. when your cannister is full of ore someone must go to a station and jump into thier "hauler" ship (imagine an 18 wheeler in space) fly back to the mining operation and fill thier containers with the jettisoned ore and return the "load" back to the space station and refine into raw minerals to sell on the general market. All this depends on skills such as ... ; refining, cargo capacity, production, the ability to find the highest buyers for the mineras you refine, if you have the right ships and people who have a high knowledge of playing the stock market (eve's economy mirrors the real world stock market) You can haul ungodly amounts of ore to far away stations to get the "best" prices on ore, minerals or salvaged materials and become rich beyond your wildest dreams and become a legend in your own rights simply by being a miner.
This is ony one possible experience in eve online that is possible.
There are many other possibilities each much more complex than simple mining that will require group communication to discover that so many solo players completly miss out on because of the inability to communicate with other players in an MMO due to the total lack of community in other games. This is the fundamental concept of EVE online that makes the game so immersive.
EVE online is probably the ONE MMO left on the planet that holds true to the original concept of a true MMORPG.
And YES , EVE definately requires a brain to fully enjoy these possibilities!
What more can I say ?
HeH! And people say mining is boring..... Me thinks they arent doing it right !
is there a corp that dominates all ?? i mean a corp with 1000 people??
Nope. There are mega corps; eve university has about 2k last time I checked. But those pale in compaison to some alliances out there (groups of corps). The alliances out in null sec get super big. There are battles with hundreds, or even thousands, of people. (granted, without a heads up to ccp... those go... laggy) http://massively.joystiq.com/2010/10/30/the-largest-battle-ever-held-in-eve-online-is-going-on-right-now/
What is this thing goin gon with EVE reaping off players? is there something bad going with the developers?
Nope, there isn't. Again, that is a troll attempting to create drama where there is none. Learn to ignore trolls or you won't last long. Read the positive things that people have said, and the advice that they've given, and you will have a great time with the game.
They can adjust a game all day, but they can't help the issue between the keyboard and the chair. Played: UO, DAoC, AC, WoW, EVE, TR, WAR, Aion, Rift, SWTOR, GW2, TSW, ESO, Elite:D Play EVE for free for 21 days
Comments
I'd read through this: http://massively.joystiq.com/2011/07/17/eve-evolved-learning-to-let-go/
You'll be useful. I love getting new members into my corperation personally; teaching them how to tackle from about a week in or so. Sending them in to low sec with a bunch of other frigates and getting the experience necessary to really play the game--that's where the learning curve is in eve; learning how to play the game. Sure, others have more skills than you, but that doens't always matter--what matters is strategy and tactics, and who is on your side.
Ahh an escort...you mean of regular ships, of all sizes, comprising of a fleet?? The very people we are talking about in this thread?
Ya a noob player can serve as a tackler or Ewarfare, but as a dps? nope
So a noob is useful from the start, but cant do everything...but as they train they will get more and more usefull?
Got it.
Total bull that is. If you speced for it, you could be flying a decent rifter in a few weeks. With a small frigate fleet you could be taking down cruisers and mining barges at the very least. That's how I started out and I did fine
---
Guessing this guy has never done any random hydra roaming low sec fleets? lol http://wiki.eveuniversity.org/Hydra_Principle
You seem to be missing the point of a massively multiplayer game... sure... you can grind out low missions for the rest of your life.... but eve lies in people and corperations. You sir, seem to be doing it wrong lol
So corps are the only massively multiplayer aspect of Eve and if you don't join a corp you fail at the game?
Whatever you guys can try to mislead people as much as you like with play on words but that wont change anything when he starts playing and sees the game for what it really is.
I can go to some asteriod fields and sit there all day mining rocks jettison my cargo for frieghter to come pick it up, but is that entertaining? no it is very very boring and like I said only roleplayers enjoy this game.
you really have to try EvE to see if it you kind of game.
wile i liked the game, in pretty much all it's aspects i quickly got bored of looking at dots on my screen. it's silly i know, because what else can a space game really have.......besides lots of empty space, but it sill ended up bugging too much. it was just too boring for me.
i highly reccomend getting into a corp asap in this game. it's just too slow if you play by yoursef. a corp definately makes things incredibly funner.
Most likely, yeah actually. Sure, there's solo play. But if there can be said to be an "end game" in eve, it needs a corp to do it. Wormhole living? Need corp. 0.0 space? Need a corp, most likely an alliance as well. Pirating? Better with a team. Mining? Boring as hell no matter what. The entire game revolves around others--the economy, the pvp, etc. Without others, I'd recommend not playing the game, same thing if you're looking for a solo experience.
But with a corp, it changes everything. Makes you part of the universe, lets you do more tihngs, and gives you support when you need it.
--
Note: Corps are /really/ easy to get in to in a lot of cases. Eve University for instance. Great beginning corp. They'll teach how to do anything you want to do in the game. Red vs Blue are another--two corps constantly at war. Teaching people how to fight in a small fleet, providing some safety as well, as you don't have to suffer actually death (as per their rules it's not allowed). So it provides cheap pvp and experience to get om to that aspect of the game.
join a noob friendly corp like EVE University, it helps
Just is just wrong on so many levels. You don't need to be able to use every skill in the game to be useful. The thing in eve is to focus on what you want to do in the game. Now the question is to understand what you CAn do. The hard part for a new player to figure out is what are your options as to what you want to do. This is a conundrum to the extreme. I have been playing eve off and on since 1994 and when people check me out they get scared. But the thing is I only have around 4 million skill points and that ain't shit really. I got a real life friend to play with me for 3 months and he racked up around 12 million in 3 months. He focused on getting a mining barge and making lot's of ISK right off the bat and he did nicely for the time he spent in game. Group mining can be a very ludicrous operation over solo mining. My advice ...get in an established corporation that knows what they are doing. Don't be afraid of voice chat like ventrilo or teamspeak because voice chat in EvE online is a necessity if you want to learn the game. EVE is a very sureal experience for the new player. As you learn what is possible in game the possibilities will blow your mind as you accumulate EVE knowledge. This aspect of EVE is what will suck you in and blow you away. The game is what you make of it. If you are not used to communicating with others and utilizing what is possible in a group you will not thrive in EVE. Most people who bad mouth EvE online are used to playing thier MMO solo and EVE is not really the game to play if you like running alone. These type of players forever remain lost in EVE online....
Check out this link to read about someone in a similar position to you: http://www.eveonline.com/ingameboard.asp?a=topic&threadID=1557641
Lots of good advice in that thread, minus some of the obvious trolls that are posting here.
They can adjust a game all day, but they can't help the issue between the keyboard and the chair.
Played: UO, DAoC, AC, WoW, EVE, TR, WAR, Aion, Rift, SWTOR, GW2, TSW, ESO, Elite:D
Play EVE for free for 21 days
Lol, go back to your themepark games.
I'm not a role player in my MMOs and I love this game. I'm in an alliance of about 1100 people, none of whom are RPers and all of whom love the game. in fact out of the 20 or so largest alliances there is a grand total of one alliance noted to have lots of RPers (that being the heroes of providence, CVA)
RIP Ribbitribbitt you are missed, kid.
Currently Playing EVE, ESO
Every gun that is made, every warship launched, every rocket fired signifies, in the final sense, a theft from those who hunger and are not fed, those who are cold and not clothed.
Dwight D Eisenhower
My optimism wears heavy boots and is loud.
Henry Rollins
At least themepark is well done. This game is just a bunch of empty space with no physics engine. The idea of real tactics and strategy is thrown out the window. If you are expecting what they show in their trailers you will be greatly dissapointed, because the truth is it does play like an access sheet game.
Whenever I get the urge to play EVE I just fire up some EVE videos and screen shots and open Excel.
OH SNAP!
is there a corp that dominates all ?? i mean a corp with 1000 people??
uh huh.... no physics engine... not well done... you think mining is an engame experience... and you think strategy and tactics isn't used in a game that is almost all about strategy and tactics. Why are you posting here? I'm sorry you had a bad experience with a game that you couldn't grasp, but honestly, if I played the game like you seemed to have, I'd agree with you--that does sound miserable. Again though, I say, "you were doing it wrong". Haha, now let us help the new people not have your bad experience, which obviously has you so bitter you're still commenting here on the eve forum.
I am going to attemp a group mining operation explanation: Imagine this ; You get a team together for a mining operation you are mining in a lower sec sector around 0.5 or below (better mining in lower sec space) ok 3 people mine the good ore and all eject thier cargo out into space and deposit it all in a cannister... 3 more people patrol the sector scanning for pirates and asshats that seek to steal your hard earned cargo. when your cannister is full of ore someone must go to a station and jump into thier "hauler" ship (imagine an 18 wheeler in space) fly back to the mining operation and fill thier containers with the jettisoned ore and return the "load" back to the space station and refine into raw minerals to sell on the general market. All this depends on skills such as ... ; refining, cargo capacity, production, the ability to find the highest buyers for the mineras you refine, if you have the right ships and people who have a high knowledge of playing the stock market (eve's economy mirrors the real world stock market) You can haul ungodly amounts of ore to far away stations to get the "best" prices on ore, minerals or salvaged materials and become rich beyond your wildest dreams and become a legend in your own rights simply by being a miner.
This is ony one possible experience in eve online that is possible.
There are many other possibilities each much more complex than simple mining that will require group communication to discover that so many solo players completly miss out on because of the inability to communicate with other players in an MMO due to the total lack of community in other games. This is the fundamental concept of EVE online that makes the game so immersive.
EVE online is probably the ONE MMO left on the planet that holds true to the original concept of a true MMORPG.
And YES , EVE definately requires a brain to fully enjoy these possibilities!
What more can I say ?
HeH! And people say mining is boring..... Me thinks they arent doing it right !
Nope. There are mega corps; eve university has about 2k last time I checked. But those pale in compaison to some alliances out there (groups of corps). The alliances out in null sec get super big. There are battles with hundreds, or even thousands, of people. (granted, without a heads up to ccp... those go... laggy) http://massively.joystiq.com/2010/10/30/the-largest-battle-ever-held-in-eve-online-is-going-on-right-now/
What is this thing goin gon with EVE reaping off players? is there something bad going with the developers?
Nope, there isn't. Again, that is a troll attempting to create drama where there is none. Learn to ignore trolls or you won't last long. Read the positive things that people have said, and the advice that they've given, and you will have a great time with the game.
They can adjust a game all day, but they can't help the issue between the keyboard and the chair.
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