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I ask this because a heavy to medium armored class with the ability to heal and buff himself while doing medium damage either at range or in melee is extemely appealing to me.
I love how they could solo extremely well and are somewhat important because they could just switch to a high survivability healer if they want to.
what class closely resembles a cleric/paladin type in SWTOR looking for something with high survivability with healz/buffs.
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The trooper has heals while wearing heavy armor. Good damage and good tank.
The imperial agent aswell. But they dont do so well up close.
That's hard to say.
The Trooper Commando and Bounty Hunter Mercenary can both heal, wear heavy armor and also have DPS trees though.
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The entire class system confuses me.
Admittingly i havent been following SWTOR as much as I followed RIFT or GW2.
I look at the classes im only seeing 8 classes with two specs available for each class.
The Commando looks like something I would gravitate toward but i was hoping to be a sith.
Does the sith have a variation of the commando? does this game not have mirror classes?
im honestly confused is the cleric/paladin type class only available to the Republic? that would blow ass...
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Jedi Knight or Counselor. They've got that melee you want and I believe the Counselors can heal- Knights can tank. You won't really get the best of both worlds like a Paladin might, I don't think...
Oh i see so the bountyhunter is the siths/empire version of the commando? that makes sense.
I guess ill be rolling a BH then.
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Thanks for the info guys.
Looks like im going to do the Main Bounty Hunter thing with my first alt being Sith Warrior.
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Basically yes.
The class system is similar to the one seen in AoC: you start with a base class and at level ten you can specialize in two advanced classes for each base class.
These advanced classes then get abilities of their own (but you still keep the base class abilities) and will also go for different stats and gear, each advanced class has two unique talent trees and a tree shared through the base class.
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I think it helps to look at it as 8 classes for each side. there are only 4 to start out with but each can turn into 2 others at lvl 10, i believe. Each of those 2 have 2 trees, say tank or dps. The 3rd tree is shared between the 2 advanced classes, so its the same no matter which class you choose.
Its unclear how much freedom you will have to go back and choose the other advanced class, they are testing an advanced class respec system at the moment, but I can see the arguments for and against this.
So say you picked commando as your trooper advanced class at lvl 10 you can heal or dps, not tank, tanking is for the vanguard trooper advanced class. Vanguard can tank or dps. now within those 2 advanced classes you can respec your skillpoints/talents/whatever to do either role that your advanced class does. What the advanced class respec is trying to do is create a seperate respec system so you could change from commando to vanguard. They are saying it will be limited, say you could only do it until lvl 20 or so, so you can try out both classes. But thats just what they are testing so far, who knows what will stick.
I really hate branching class systems, good for single player, terrible for MMOs. Its really my one massive pet peeve that I have for TOR
I usually don't go negative on WoW, but the way they changed public perception of the paladin class irks me to no end.
Jedi Knight is the only correct answer to what is most like a Paladin in SWTOR. Clerics have nothing to do with Paladins. Paladins have little to do with healing. Almost every game has Paladin's as melee fighters who utilize limited holy powers, one of which is typically Lay on Hands and often 0-1 other heal spell.
Then WoW came along and you had Paldins sitting at the back of the raid healing all day for years. After that they just went ahead and gave Paladins everything, healing, tanking, dpsing. It's a shame because Blizzard themselves knew how to make a proper Paladin, see Diablo 2. And they knew Paladin lore, see Uther and WC2 / 3.
In any case, I can rant about the bastardization of this archetype all day, but I'll spare everyone the whining. Jedi Knights, were in fact modelled after the original Paladins of Charlemage's court. High ranking knights of good.
I'm not sure, I'd imagine if anything one of the Jedi lines would have something along this avenue though.
To SB fans, please stop making our demographic look bad.Stop invading threads that have nothing to do with sandboxes.
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In the end, if you arent looking to tank at all, id say commando. Heals, dps and good armor.
You want the Trooper Commando or the Bounty Hunter Mercenary.