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What is YOUR reason/reasons for wanting Guild Wars 2

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Comments

  • SaorlanSaorlan Member Posts: 289

    Guys you are all going to be so disappointed. This game uses the same old and tired combat system that EQ introduced over a decade ago due to latency and poor connections speeds of the internet in those days.

    Can you actually aim your sword to someones arm or leg? - Nope

    Can you actually aim at all? - Nope

    Do you target with a key press rather than aim? - Yep.

    End of really guys. End of.

    Seriously the more you buy this crap the more developers will make game like this.

    image

  • AlotAlot Member Posts: 1,948

    Originally posted by Saorlan

    Guys you are all going to be so disappointed. This game uses the same old and tired combat system that EQ introduced over a decade ago due to latency and poor connections speeds of the internet in those days.

    Can you actually aim your sword to someones arm or leg? - Nope

    Can you actually aim at all? - Nope

    Do you target with a key press rather than aim? - Yep.

    That isn't all what defines a combat system. But I suppose that if you use this kind of reasoning you are only able to see two kinds of combat.

    End of really guys. End of.

    Seriously the more you buy this crap the more developers will make game like this.

     

    Please Saorlan, try to read up on the game, because so far it seems you failed completely.

  • DJJazzyDJJazzy Member UncommonPosts: 2,053

    Originally posted by Saorlan

    Guys you are all going to be so disappointed. This game uses the same old and tired combat system that EQ introduced over a decade ago due to latency and poor connections speeds of the internet in those days.

    Can you actually aim your sword to someones arm or leg? - Nope

    Can you actually aim at all? - Nope

    Do you target with a key press rather than aim? - Yep.

    End of really guys. End of.

    Seriously the more you buy this crap the more developers will make game like this.

     

     So targeting is the only thing that matters with you and combat?

  • SonofSethSonofSeth Member UncommonPosts: 1,884

    I'm trying to reapture some of that feeling I got when I first played this kind of game and Guild Wars 2 just looks liek the most fun way to do it in the near future.

    image

  • cali59cali59 Member Posts: 1,634

    I'm just going to go with that my main reason is ArenaNet's approach to the game. 

    They're questioning everything in order to make the best game they can. 

    They're not afraid to make potentially unpopular decisions because they feel game works better without certain elements. 

    They're not afraid to scrap whole zones or redesign races and spend the time to make them the best they can be. 

    Their teams are integrated with one another and they've been internal/alpha testing for years.  Beta is going to be for fixing bugs, not last minute overhauls of obviously broken mechanics because they coded first and asked questions later.

    They have a vision.  It's not innovation just to innovate, but for instance a half dozen decisions all work together to build community or eliminate grind.

    They're not discussing game features unless they're in the game and working.

     

    I'm not a rabid fanboy.  There are things that I'm leery about or would have probably done different if it were up to me.  But if there's one company out there trying to do things differently and also trying to do them right at the same time, it's ArenaNet.

    "Gamers will no longer buy the argument that every MMO requires a subscription fee to offset server and bandwidth costs. It's not true – you know it, and they know it." -Jeff Strain, co-founder of ArenaNet, 2007

  • zonzaizonzai Member Posts: 358

    Originally posted by Saorlan

    Guys you are all going to be so disappointed. This game uses the same old and tired combat system that EQ introduced over a decade ago due to latency and poor connections speeds of the internet in those days.

    Can you actually aim your sword to someones arm or leg? - Nope

    Can you actually aim at all? - Nope

    Do you target with a key press rather than aim? - Yep.

    End of really guys. End of.

    Seriously the more you buy this crap the more developers will make game like this.

     

    I'm sure that whatever game you prefer can still succeed in the wake of GW2 so there is no reason for animosity.  I suspect that it will not be the only successful MMO of 2012 so it's okay.  There's no need for that "My MMo is better than yours!" attitude here.  We're all friends.

    You can actually dodge in this game and you do actually have to aim - like a hack and slash though - not like an FPS.  Unless you are using a bow, then you can "really aim" like an FPS. 

    Yes, what I am saying is that you are wrong.  But that's okay, I know that you didn't actually take the time to learn about any of this, you just wanted to try and tear the game down because you falsely believe doing so will help support whatever game you prefer.  Honestly though, there's no reason to do that.  It's all good.

  • CorehavenCorehaven Member UncommonPosts: 1,533

    Ive never played GW 1 so this is all new and exciting for me.  Which is part of why Im looking forward to GW2.   I want to try something different and new. 

     

    -Dynamic Events

     

    - Beautiful graphics, from character models to the world itself.  A work of art. 

     

    - Color your armor and clothing any number of color options, and the options are expansive.

     

    - None competitive loot structure.  From mining to drops.  Everyone gets their share. 

     

    - Combat, especially melee looks fresh and exciting.  Dynamic.  Not a thing

    like other mmos where you watch your avatar and an enemy sit and whack each other. 

     

    - Not housing.  A whole city block that is your own private zone.  How's that for a home? 

     

    - No monthly fee, but I can buy new content as I want it.  I get to see and experience what I pay for.  Not blind monthly payments I make just to play. 

  • YarunaYaruna Member Posts: 342

    B2P, dynamic events, PvE scaling so level where and how you want to, PvP, personal story, no more group lf tank (or healer) and ready to go for an hour or more, more challenging combat than just spamming skills ad nauseum, great graphics. In short, there's no real competition. GW2 looks like it will be THE game of 2012 (yep I'm afraid it will be 2012 before we get our hands on the real thing).

    Waiting for Guild Wars 2, and maybe SWTOR until that time...

  • grimm6thgrimm6th Member Posts: 973

    Originally posted by Saorlan

    Guys you are all going to be so disappointed. This game uses the same old and tired combat system that EQ introduced over a decade ago due to latency and poor connections speeds of the internet in those days.

    Can you actually aim your sword to someones arm or leg? - Nope

    Can you actually aim at all? - Nope

    Do you target with a key press rather than aim? - Yep.

    End of really guys. End of.

    Seriously the more you buy this crap the more developers will make game like this.

     

    I am not going to bother telling you how you are wrong (unless you really want to know), mostly because you aren't going to listen.  What I am going to say is this.  The kind of game you want exists.  We know this.  We know GW2 will not be like this.  You don't need to warn us.

    also, in point of fact, aiming DOES exist for a large number of skills that target the ground.

     

     

    Anyways, I think my biggent reason for initially wanting GW2 is because it is GW2...what more could you ask from a lang time GW fan.  I have more reasons now, but that was my initial reason.

    I used to TL;DR, but then I took a bullet point to the footnote.

  • LashleyLashley Member UncommonPosts: 587

    Few more reasons why I am hyped

    1. Non competitive loot - Needed badly in MMO's

    2. No quest system

    3. Buy to play like GW1

    4. No designated classes. Basically no competition they actually want us to play as a group.

    5. Dyeing our clothes, 3 spaces on each item

    6. The Thief

    7. Underwater gameplay.

    8. PvP. World v World v World ftw.

  • Lord.BachusLord.Bachus Member RarePosts: 9,686

    Originally posted by Saorlan

    Guys you are all going to be so disappointed. This game uses the same old and tired combat system that EQ introduced over a decade ago due to latency and poor connections speeds of the internet in those days.

    Can you actually aim your sword to someones arm or leg? - Nope

    Can you actually aim at all? - Nope

    Do you target with a key press rather than aim? - Yep.

    End of really guys. End of.

    Seriously the more you buy this crap the more developers will make game like this.

     

    So you want an MMO/FPS game.

    There was one named Spellborn, and it failed big time because they forgot to add all the other ingredients that make MMO's MMO's.

     

    I don't think many people want FPS/actiongame  targetting

    I'll put a poll up on the main page to proof my point.

    http://www.mmorpg.com/discussion2.cfm/post/4388094#4388094

    Best MMO experiences : EQ(PvE), DAoC(PvP), WoW(total package) LOTRO (worldfeel) GW2 (Artstyle and animations and worlddesign) SWTOR (Story immersion) TSW (story) ESO (character advancement)

  • LobotomistLobotomist Member EpicPosts: 5,981

    Originally posted by Kaerigan

    GW2 just feels like a game where you can do whatever the frack you want. You can just go out in to the world and you won't progress any slower than anyone else. And that's what I like about it.

    This

    And its only one reason among many.

     

    But if I would explain it to a non mmo player in one sentence , it would be this:

     

    GW2 took loong look at all we learned about MMOs until now , figured it out and decided to change it completely.

     



  • LashleyLashley Member UncommonPosts: 587

    The guy is just trying to pick faults, let him go.

  • 1carcarah11carcarah1 Member Posts: 172

     

    - Cause every mmo nowadays sucks or is just a wow clone

    - Scalable content. That would make lower level zones still interesting and bringing some fun to map exploring 

    - W v W v W pvp. 

     


  • SiveriaSiveria Member UncommonPosts: 1,421

    Originally posted by pablorod

     

    - Cause every mmo nowadays sucks or is just a wow clone

    - Scalable content. That would make lower level zones still interesting and bringing some fun to map exploring 

    - W v W v W pvp. 

     


    Those 3 and: Combat seems more intersting by far than swtor, its not a driect copy of wow like swtor's combat is. The gamne is Buy to play which means no sub fee which is also a plus, and graphically I think GW2 looks superior to SW:ToR, it doesn't look like your playing a cartoon in GW2 like it does in SW: Tor. Have to say main reasons is the far more intersting looking combat, the World vs world pvp (hopefully it'll have a talent system you can use pvp exp for to further enhance your char simmlar to the realm skill system in DAoC) I also hope the best pvp gear comes from raids, so everyone is forced to raid when its something most people do anyway. I hate pointless endgame like WoW and its clones, no point to raiding when you have no real use for the gear, to me using gear to get into just another raid does not count. To this day I still can't see why people bother raiding in WoW, what keeps them intersted when every raid is pretty much the same thing, spank the trash kill the boss. Not trying to troll here but I honestly don't see the point to it.

    Being a pessimist is a win-win pattern of thinking. If you're a pessimist (I'll admit that I am!) you're either:

    A. Proven right (if something bad happens)

    or

    B. Pleasantly surprised (if something good happens)

    Either way, you can't lose! Try it out sometime!

  • LashleyLashley Member UncommonPosts: 587

    Originally posted by Siveria

    Originally posted by pablorod

     

    - Cause every mmo nowadays sucks or is just a wow clone

    - Scalable content. That would make lower level zones still interesting and bringing some fun to map exploring 

    - W v W v W pvp. 

     


    Those 3 and: Combat seems more intersting by far than swtor, its not a driect copy of wow like swtor's combat is. The gamne is Buy to play which means no sub fee which is also a plus, and graphically I think GW2 looks superior to SW:ToR, it doesn't look like your playing a cartoon in GW2 like it does in SW: Tor. Have to say main reasons is the far more intersting looking combat, the World vs world pvp (hopefully it'll have a talent system you can use pvp exp for to further enhance your char simmlar to the realm skill system in DAoC) I also hope the best pvp gear comes from raids, so everyone is forced to raid when its something most people do anyway. I hate pointless endgame like WoW and its clones, no point to raiding when you have no real use for the gear, to me using gear to get into just another raid does not count. To this day I still can't see why people bother raiding in WoW, what keeps them intersted when every raid is pretty much the same thing, spank the trash kill the boss. Not trying to troll here but I honestly don't see the point to it.

    I very much doubt they'll include this since they've stated they don't want to force the player into doing things that they don't wish to do. I for 1 am pleased of this.

  • NesrieNesrie Member Posts: 648

    Not in order of preference:


    1. No Sub

    2. Stronger PvE

    3. Interesting Races/Classes

    4. A fun way to play an MMO with a small group fo people I know.

    parrotpholk-Because we all know the miracle patch fairy shows up the night before release and sprinkles magic dust on the server to make it allllll better.

  • LostarLostar Member UncommonPosts: 891

    My reasons? Because of this and that.

     

    If those videos don't get you exited then why are you here?

  • 1carcarah11carcarah1 Member Posts: 172

    Originally posted by Lashley

    I very much doubt they'll include this since they've stated they don't want to force the player into doing things that they don't wish to do. I for 1 am pleased of this.

    And thats the number one reason i want GW2

     

    - A non "group with 10/25 ppl or die" endgame

     

    I'd rather stick needles on my eyes than to commit myself to stay more than 1 hour with ppl i barely know.

  • LashleyLashley Member UncommonPosts: 587

    Originally posted by pablorod

    Originally posted by Lashley


    I very much doubt they'll include this since they've stated they don't want to force the player into doing things that they don't wish to do. I for 1 am pleased of this.

    And thats the number one reason i want GW2

     

    - A non "group with 10/25 ppl or die" endgame

     

    I'd rather stick needles on my eyes than to commit myself to stay more than 1 hour with ppl i barely know.

    this.

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