Howdy, Stranger!

It looks like you're new here. If you want to get involved, click one of these buttons!

Logical flaw with pro-wipe arguments

13»

Comments

  • deathshrouddeathshroud Member Posts: 1,366

    better looking than MO? like what?

     

    darkfall isnt as good looking as MO, it has a ncie art style though that favors the ugly graphics. It is also much more stable and has been out 1 year longer than MO. The problem here is exactly what you described thoguh. Terrible design decisions. Adding no skill caps to what is esentially a team based deathmatch game is retarded. I mean if they couldnt have forseen behemoths going aronud destroying new players like ants due to game mechanics which favour constant grinding over actual player skill is retarded. It has done more damage to darkfall than any bug/bad dev decision or shitty screenshot could ever do.

     

    As for MO being ugly? heres some screens i recently took of MO i took on medium and low settings.

    http://www.mortalonline.com/forums/63083-aq-having-fun-dawn-screenshots.html

    there are 2 types of mmo, imitators and innovaters.

  • deadmilkdeadmilk Member Posts: 173

    Originally posted by deathshroud

    better looking than MO? like what?

     

    darkfall isnt as good looking as MO, it has a ncie art style though that favors the ugly graphics. It is also much more stable and has been out 1 year longer than MO. The problem here is exactly what you described thoguh. Terrible design decisions. Adding no skill caps to what is esentially a team based deathmatch game is retarded. I mean if they couldnt have forseen behemoths going aronud destroying new players like ants due to game mechanics which favour constant grinding over actual player skill is retarded. It has done more damage to darkfall than any bug/bad dev decision or shitty screenshot could ever do.

     

    As for MO being ugly? heres some screens i recently took of MO i took on medium and low settings.

    http://www.mortalonline.com/forums/63083-aq-having-fun-dawn-screenshots.html

    Might want to warn people that they will be looking at lots of cocks if they click your link lol

  • rutaqrutaq Member UncommonPosts: 428

    The underlying problems that encourages a wipe are:


    • past mistakes allowed players to advance to quickly

    • unenforced rules allowed players to cheat to advance quickly

    • no caps on skills encourages 1 man army charcters that try to have all skills maxed, have an advanatge over other charcters.

    • it takes too much time to get on an even footing with older established characters

    • The very argument against a character wipe proves there is a significant power difference between newer and older characters.  If characters were easy /reasonable to advance and "max" out then the Vets would just reroll along with newbs.

    At the end of the day AV admits that they have learned from their mistakes and want to turn the game into Darkfall 2.0 and any of the mistakes that involved character skills, stats, specs, etc will ikely require changes that impact exisiting characters.   Players are going to cry about the loss of the investment in their grinding of skills and stats but at the end of the day AV should move forward and if that means wiping things do it.   Better to have Darkfall 2.0 and a wipe  then to be stuck with Darkfall 1.0 with it's flaws and Vet characters.

  • TruthXHurtsTruthXHurts Member UncommonPosts: 1,555

    Originally posted by rutaq

    The underlying problems that encourages a wipe are:


    • past mistakes allowed players to advance to quickly

    • unenforced rules allowed players to cheat to advance quickly

    • no caps on skills encourages 1 man army charcters that try to have all skills maxed, have an advanatge over other charcters.

    • it takes too much time to get on an even footing with older established characters

    • The very argument against a character wipe proves there is a significant power difference between newer and older characters.  If characters were easy /reasonable to advance and "max" out then the Vets would just reroll along with newbs.

    At the end of the day AV admits that they have learned from their mistakes and want to turn the game into Darkfall 2.0 and any of the mistakes that involved character skills, stats, specs, etc will ikely require changes that impact exisiting characters.   Players are going to cry about the loss of the investment in their grinding of skills and stats but at the end of the day AV should move forward and if that means wiping things do it.   Better to have Darkfall 2.0 and a wipe  then to be stuck with Darkfall 1.0 with it's flaws and Vet characters.

    Yes they will all have to swim underneath a dock again afk for months... Yay Goodtimes. I loved Darkfall except for the exploiting. I really hope they wipe it. I will be back on day one if they do.

    "I am not in a server with Gankers...THEY ARE IN A SERVER WITH ME!!!"

  • SaorlanSaorlan Member Posts: 289


    Originally posted by thinktank001
    WOW wipes once a year after a big expansion so why can DF not do the same?   

    You should be banned for that comment as it shows your utter ignorance of MMOs. I hate WOW but even I know it has no wipes.

    Over a 1000 posts and you think WOW has wipes?

    WOW dude, WOW !

    image

  • astoriaastoria Member UncommonPosts: 1,677

    Originally posted by -Zeno-

    Darkfall forum link

    The point I want to make with this is an answer to his question "how much time must pass before it's no longer appealing to anybody new to join the re-launched game again?".  One month.  Then you will have the veteran paradox all over again.

    Wipe or no wipe, it does not matter.  However honor matters above all.  Would it be a wise company decision to give a middle finger to the people who have stayed with them and helped pay for this "new game" expansion?  What do you think?

     One month, sounds about right, give or take re the amount of punishment of afk macroing.

    Darkfall needs a skill cap(s). that is all. thanks.

    "Never met a pack of humans that were any different. Look at the idiots that get elected every couple of years. You really consider those guys more mature than us? The only difference between us and them is, when they gank some noobs and take their stuff, the noobs actually die." - Madimorga

  • TheLizardbonesTheLizardbones Member CommonPosts: 10,910


    Originally posted by astoria

    Originally posted by -Zeno-
    Darkfall forum link
    The point I want to make with this is an answer to his question "how much time must pass before it's no longer appealing to anybody new to join the re-launched game again?".  One month.  Then you will have the veteran paradox all over again.
    Wipe or no wipe, it does not matter.  However honor matters above all.  Would it be a wise company decision to give a middle finger to the people who have stayed with them and helped pay for this "new game" expansion?  What do you think?
     One month, sounds about right, give or take re the amount of punishment of afk macroing.
    Darkfall needs a skill cap(s). that is all. thanks.



    Having a system in place where if you don't get in on the ground floor, you are forever at a complete disadvantage seems likes a self-defeating system.

    If they wipe the game and double their subscribers, then they've made the right decision, whether it angers the old subscribers or not. The old subscribers got exactly what they paid for, the right to play the game. They'll get exactly what they pay for after DF2 launches; the right to play the game.

    I do think existing subscribers should get something though...perhaps a mount or more bag space. They don't deserve anything special, because they were paying for a service and they got it. We're not talking about Mortal Online here after all...we're talking about a game that actually works. But it would be nice if the DF devs gave them a little "thank you, we appreciate your business" kind of thing.

    I can not remember winning or losing a single debate on the internet.

  • JaggaSpikesJaggaSpikes Member UncommonPosts: 430

    imo, flaw is in the open-ended character advancement. some say it's realistic, but they conveniently ignore real-life advancment cap. perma-death. so, either allow perma-death and open-ended advancment, or cap advancment to couple of months of play time with some kind of retrain.

  • seraphis79seraphis79 Member UncommonPosts: 312

    I enjoyed Darkfall for a couple months until I realized everyone was just macroing their skills up while they were afk (botting). 

    I would like to see a wipe due to that reason alone. 

    Funny part about all the complaining is that most of those players probably macro'd some of their skills at one point.  The "all the hard work" argument is invalid in these cases.  Now the items and gear accumulated all wiped away would sting.  Just think of it as starting over on a new server in a new game.

    I haven't played much since those few months near launch and It was an "ok" game.  I went back for one of the trials when they started providing them, but there wasn't enough of a change for me to continue playing. 

    I would return if there was a wipe and 2.0 was as much of a change as they are saying it is.

  • HeokinHeokin Member Posts: 26

    I played DF for a full month trying to grasp why such a "great pvp " game is dying. .. I unsubbed due to this games intense, unexcusable brutality towards newer players. 

    Darkfall needs a wipe to cut the cancer out of it. The exisiting player base and its "crush mentality" have left this game a wreck from every point of view.  I am just amazed how many "vets" are opposed to a reset. Its not like it took them a few weeks to get there from afk macroing/exploiting?? O yes.. it did only take a few weeks.. my bad..

    Simple fact is.. the predators have hunted the prey out of extinction. No self respecting player is going to join a game where you get fist-fu ked the first few hours of play. Name one game ANYONE would play if they knew that would get sh1t stomped in the first hours of play?? I bet your list would be insanely short. Or maybe you think punching someone in the face before a chess game is acceptable??

    I am just amazed how "hardcare pvpers" can't see that. If i send 50 hardcore hunters into the woods to hunt  10 deer, what do you think happens when all the deer are gone? Do you think the deer are going to come back knowing there are 50 bloodthirsty hunters there? What choice do the hunters have? Hmm.. i wonder..

    Some of you say "Join a guild" its much easier? Really? Thats your solution.. when my toon is fresh out of the box?

    So.. not only am i supposed to watch my back every second, to struggle to get what i need for gear.. I'm suppose to filter thru guilds full of a$$hats to find one that MIGHT watch my back. A process that takes weeks to find the right guild. Sorry fellas, thats WAY to much work for any player, hardcore or not. And scince the average time to be competitive with all the vets is 4-6 months.. Im sorry.. A game thats nothing more than a FPSRPG isnt going to survive. I can go play counterstrike for free and start on the same level characterwise and get the same satisfaction. You want to think Im a carebare for my point of view? Go ahead. I laugh at your nerd rage. I know i am a hardcore pvper, I just know when to let my "prey" off the hook so they will come back.

    I got all of this out of 4 weeks play... FOUR WEEKS.. And i am a long time MMO veteren.  Mr. Johnny-right -off-the-street will endure alot less... which is why you have a game in decline.

    Face reality DF fanbois, wipe yourselves and make the game accessible to the casual player or die.. this game will not live or thrive on 3K -5K subs without a viable means to introduce new players into your format without scaring them off.

    So all you "hardcore vets" , continue to hold onto what ever virtual power darkfall has alloted you. Enjoy it while you can, your play ground is dying to your behavior. You don't want to curtail your behavior? Great... enjoy the decline of your game.

  • AnnwynAnnwyn Member UncommonPosts: 2,854

    Originally posted by Heokin

    I played DF for a full month trying to grasp why such a "great pvp " game is dying. .. I unsubbed due to this games intense, unexcusable brutality towards newer players. 

    Darkfall needs a wipe to cut the cancer out of it. The exisiting player base and its "crush mentality" have left this game a wreck from every point of view.  I am just amazed how many "vets" are opposed to a reset. Its not like it took them a few weeks to get there from afk macroing/exploiting?? O yes.. it did only take a few weeks.. my bad..

    Now that's just pure rubbish. It took several months for "maxed" characters to appear. As for players who played all legit (and many have) it took them well over a year, possibly closer to 2 years depending on playtimes. To wipe the characters of players who worked on them for this long is not a responsible thing to do, unless the community were to agree with it for the most part.

     

    Also do remember that the current grind in comparison to the previous rates at Launch is EXTREMELY lower. Since Launch, the rates have been increased by x2 (Melee/Archery)/x6(Magic) and later an additional x2 to all skills. On top of this the Meditation system was introduced to heavily hasten the process of leveling. Meaning that older players had to go through A LOT more grinding than you currently do. Nowadays you can get a very viable character in 2 months of legit play-time, while if we were to compare using the previous grind rates, it would take 8-12 months, and I'm not exaggerating.

     

    As for your reasoning of "Darkfall needs a wipe", should Aventurine wipe the server once more when, 4 months later after DarkFall 2.0, Veterans will kill new players again like nothing ever changed? It's a FFA PvP game, the Play To Crush mentality (Hello, Shadowbane!) is there to stay, and players will have to deal with it because that's the nature of the community drawn by this niche.

  • TheLizardbonesTheLizardbones Member CommonPosts: 10,910


    Originally posted by MadnessRealm

    Originally posted by Heokin
    I played DF for a full month trying to grasp why such a "great pvp " game is dying. .. I unsubbed due to this games intense, unexcusable brutality towards newer players. 
    Darkfall needs a wipe to cut the cancer out of it. The exisiting player base and its "crush mentality" have left this game a wreck from every point of view.  I am just amazed how many "vets" are opposed to a reset. Its not like it took them a few weeks to get there from afk macroing/exploiting?? O yes.. it did only take a few weeks.. my bad..
    Now that's just pure rubbish. It took several months for "maxed" characters to appear. As for players who played all legit (and many have) it took them well over a year, possibly closer to 2 years depending on playtimes. To wipe the characters of players who worked on them for this long is not a responsible thing to do, unless the community were to agree with it for the most part.
     
    Also do remember that the current grind in comparison to the previous rates at Launch is EXTREMELY lower. Since Launch, the rates have been increased by x2 (Melee/Archery)/x6(Magic) and later an additional x2 to all skills. On top of this the Meditation system was introduced to heavily hasten the process of leveling. Meaning that older players had to go through A LOT more grinding than you currently do. Nowadays you can get a very viable character in 2 months of legit play-time, while if we were to compare using the previous grind rates, it would take 8-12 months, and I'm not exaggerating.
     
    As for your reasoning of "Darkfall needs a wipe", should Aventurine wipe the server once more when, 4 months later after DarkFall 2.0, Veterans will kill new players again like nothing ever changed? It's a FFA PvP game, the Play To Crush mentality (Hello, Shadowbane!) is there to stay, and players will have to deal with it because that's the nature of the community drawn by this niche.



    If wiping the slate clean means Darkfall the Second will attract more players than the current Darkfall, then that's what Adventurine should do. It doesn't matter if the old vets get angry, because the game overall will be better (more players is better).

    If wiping the slate clean means they'll have fewer players when Darkfall 2 goes live and everything settles down, then they shouldn't do it.

    Adventurine will make their decision and we'll get to see what happens. I'm betting they go with a wipe to get new players in the door.

    I can not remember winning or losing a single debate on the internet.

  • FadedbombFadedbomb Member Posts: 2,081

    Originally posted by stayontarget

    Lets say you apply this to another game....say Eve for example.   If CCP told the player base that with the newly added content they were going to wipe the server and relaunch so the new players coming into the game for the first time could compete,  how would they respond?

    I think it would not go over very well,  and would have the potential to kill the game faster than any monocle could.

    That's a poor comparison since the way you advance && interact in EvE compared to Darkfall are COMPLETELY different.

     

    Equipment in Darkfall needed to compete is NO WHERE NEAR what a Titan in EvE costs comparitively.

     

    On a more "on topic" note, new players don't want to join Darkfall NOW because there's so much of a gear & readyness gap between new & vets that there's no point. Wipe the game for Darkfall 2.0, and be done with it. Sandbox games are unique in that a properly constructed one can EASILY wipe or start a new server.

    The Theory of Conservative Conservation of Ignorant Stupidity:
    Having a different opinion must mean you're a troll.

  • ZinzanZinzan Member UncommonPosts: 1,351

    If they wipe now, it will not attract new players.

    Who would want to join a game knowing they might wipe out all your time investment as they did once before?

    DF is in decline and has quite a few issues and problems, but a server wipe is not the answer.

    Expresso gave me a Hearthstone beta key.....I'm so happy :)

  • AnnwynAnnwyn Member UncommonPosts: 2,854

    Originally posted by lizardbones



    If wiping the slate clean means Darkfall the Second will attract more players than the current Darkfall, then that's what Adventurine should do. It doesn't matter if the old vets get angry, because the game overall will be better (more players is better).



    If wiping the slate clean means they'll have fewer players when Darkfall 2 goes live and everything settles down, then they shouldn't do it.



    Adventurine will make their decision and we'll get to see what happens. I'm betting they go with a wipe to get new players in the door.

    Here's where it goes wrong: There is no guarantee that they will draw new players, or enough new players to be more accurate, let alone retain them. Entirely alienating your playerbase by wiping everything is NOT a good idea. A partial wipe *could* be accepted, by that I mean a bankwipe and whatnot, but entirely erasing the progress of all these players is a terrible idea, because there is no guarantee that if they leave, that enough new players will join to cover up for the losses, or that enough players will join to really make a difference. This is not something that can be resolved by playing Head or Tails.

     

    Also, it's "Aventurine". No "d"  ;) 

  • wyldmagikwyldmagik Member UncommonPosts: 516

    why not just compensate the vets or people that have toons before the wipe with enough points or something to allocate into the new df build..?

    simple no?

  • TheLizardbonesTheLizardbones Member CommonPosts: 10,910


    Originally posted by MadnessRealm


    Originally posted by lizardbones

    If wiping the slate clean means Darkfall the Second will attract more players than the current Darkfall, then that's what Adventurine should do. It doesn't matter if the old vets get angry, because the game overall will be better (more players is better).

    If wiping the slate clean means they'll have fewer players when Darkfall 2 goes live and everything settles down, then they shouldn't do it.

    Adventurine will make their decision and we'll get to see what happens. I'm betting they go with a wipe to get new players in the door.

    Here's where it goes wrong: There is no guarantee that they will draw new players, or enough new players to be more accurate, let alone retain them. Entirely alienating your playerbase by wiping everything is NOT a good idea. A partial wipe *could* be accepted, by that I mean a bankwipe and whatnot, but entirely erasing the progress of all these players is a terrible idea, because there is no guarantee that if they leave, that enough new players will join to cover up for the losses, or that enough players will join to really make a difference. This is not something that can be resolved by playing Head or Tails.
     
    Also, it's "Aventurine". No "d"  ;) 


    Adventurine Adventurine Adventurine Adventurine Adventurine Adventurine Adventurine Adventurine Adventurine Adventurine Adventurine Adventurine Adventurine Adventurine Adventurine Adventurine Adventurine Adventurine Adventurine Adventurine Adventurine

    'There's no guarantee' isn't an argument for or against wiping the servers. There's no guarantee that releasing DF2 will draw any new players so maybe they shouldn't release the update to DF.

    More new players is the only reason they would consider wiping character progress for existing players.

    I can not remember winning or losing a single debate on the internet.

  • strangerdangstrangerdang Member Posts: 233

    Originally posted by wyldmagik

    why not just compensate the vets or people that have toons before the wipe with enough points or something to allocate into the new df build..?

    simple no?

    What would then be the point of wiping?

    How about financial compensation, since for some, they would be wiping away years of legit progress

    The people who want the wipe seem to have a problem with other people being ahead of them, which makes sense only if this is your first mmorpg ever...

    Regardless of any type of wipe, those with the most time and knowhow will again be far ahead of those who dont...

     

    On top of the fact that new game mechanics in 2.0 will mean a new player will be able to specialize in a short amount of casual play.  All unwiped vets will have the advantage of choosing which specialization they want to use rather than a new player who will be competative in only one role at first.

     

    Mind you they are also specializing gear and crafting, and old stuff becomes obsolete.

     

    The more you look at it, the more it looks like a wipe would almost be redundant, other than spitting in the face of long time supporters. 

Sign In or Register to comment.