Your essentially asking them to give someone who plays 2 hours week the exact same gear as someone who plays maybe 30 hours a week? I suggest you never play any Korean game or you are really in for a real shock on how they run their games.
If I could get everything in two hours that I used to have to earn in 40 why would I log on more then 2 hours a week? I think you are seriously forgetting why people stop playing console games and they have to keep releasing new ones. You are basically asking for everything a MMORPG has to offer with little to no real effort and talk about being in minority on this one.
I could not imagine how fast hardcore guild would quit Rift if that happens. I know I would quit because that is called Welfare Epics and is basically a hand out for nothing. Like I said people like you who are pushing for this in the MMORPG genre are taking the achievement feeling out of these games.
You are arguing 1 out 5 points in this video. If you hate raiding WHY ARE YOU IN THIS THREAD? This is not changing as long as Trion has people like me that donate 15$ a month to them because we love it. I like raiding with my guild. The Rift stuff is not that hard and it is VERY VERY fun to have 20 people doing a raid together.
When did being anti-social become the new hip thing in MMORPG genre? Is it honestly that hard for some people to join a guild and work together?
Originally posted by Torvaldr I'm not mad at all. You're the one that seems very defensive. We all have our opinions. Anway, I'm not excited about what I see coming down their development pipeline. I see what they're offering as throwing solo/duo/small group players a bone. From their interview the way they even refer to "casuals" and the content they're delivering for "casuals" is lame. I have news for them; there is a lot more to hardcore players than facerolling in raids. Some raiders might be hardcore, but there are hardcore players who never raid and feel that sort of content is boring. I don't really care if they listen to players like myself or not. I gave them my feedback in the exit poll. If they want to list then fine. If not that's okay too. They arne't obligated to make the game I want. I'm also not obligated to get stoked about game changes that don't excite me, or subscribe to their game. It's just more feedback for them and that is one thing Trion seems to do well, and that is integrate feedback into their game. If they want the solo - small group demographic then they will need to provide content that group is willing to pay for. Maybe what they're offering is good enough for most soloers, but it's not good enough for me. By the way it's bad form to call people trolls, tell them to get out, or call them names just because they don't agree with you or have a critical opinion of topic.
I agree with what you and others have said here.
While Trion added things some will enjoy, I don't think most people who left will consider this enough of a draw to return. RIFT is still.. RIFT after all and right now they have so many bugs you'd wonder if this was the same polished game at launch. I'm not sure they even test anything anymore before releasing it.
The biggest thing though is I don't understand how all of this is supposed to make up for the recent PvP exploits where people were getting huge amounts of prestige by something Trion knew full well they were doing. Then in the end, Trion basically does nothing so now that the R8 gear is coming.. people will already easily be set up. They should have repealed all those exploit gains and given some type of punitive measure as well but maybe subs aren't going well (they shut off another three NA servers) so they don't want to offend all those cheaters.
I think this game will always have that heavy raid demo they want, but I don't think the crumbs everyone else gets are good enough in the long run when other games are released.
And no, voicing an opinion regarding the game isn't trolling I agree with you 100%. I'm not sure why people can't handle criticism over public remarks on a public forum. Troll calling is almost in itself, a trolling art when others simply disagree, someone gets mad in rebuttal and the term gets overused so... excellent point.
People arguing they are not banning cheaters or revoking their rank 8 gear and btw they are. Do you expect these people to realistically goto the forums and post this "hey I exploited the pvp Rift and got rank and now my gear is gone WTF trion!?!?!"
Do you want them to post a list of people they banned? Do you people realize that is illegal and that ToS works both ways and they are not allowed to legally do that?
Hey I got an idea guys. I know SWToR is going to be in the WoW/EQ/Rift genre and will have raids. Maybe I should go play the game then qq it is not a FPS game because the spaceships they show can not be flown around and I can't shoot at other players.
Sites like MMORPG put up reviews of these games. I honestly suggest a lot of you start reading them when they are posted before posting this insanity. Only patch note that will make you happy would be
*Rift is now f2p
* We are removing all 20man raids
* as soon as you log on the best gear in the game is in your mail box
The things listed in this video are in direct response to the 'QQ I QUIT" threads that were posted on the Rift forums for the past 3 months. This is what people requested and now they are getting it. Now it is up to those people if this is what they wanted.
All I see is a bunch of people who hate raiding, who played a raiding game, mad they they played a raiding game, agree'n with each other.
Your essentially asking them to give someone who plays 2 hours week the exact same gear as someone who plays maybe 30 hours a week? I suggest you never play any Korean game or you are really in for a real shock on how they run their games.
If I could get everything in two hours that I used to have to earn in 40 why would I log on more then 2 hours a week? I think you are seriously forgetting why people stop playing console games and they have to keep releasing new ones. You are basically asking for everything a MMORPG has to offer with little to no real effort and talk about being in minority on this one.
When did being anti-social become the new hip thing in MMORPG genre? Is it honestly that hard for some people to join a guild and work together?
What I'm trying to figure out, is where you keep coming up with this, "essentially wanting to get raid level of gear in 2hrs oppossed to 30+" And on other forums, I've seen us accussed of advocating to have raid content abolished. {more on this below}
As far as I can tell, none of have said that, nor do we want it to be that easy. I've clearly said that I want the chance to get this better gear through lengthy questing and events equivalent to the time it takes to raid for it, but made possible through solo and small group content. I don't have the patience or the time dedicated requirements to bother with raiding, so why can't there be alternate means?
Its like you raiders want all the best stuff just cause you have more time per day to play. And don't go giving me a BS response like you said above about being anti-social...we just don't have the time required to deal with large scale raiding. If anything, you should be blaming the developers for building their game around being entirely solo to begin with then nixing all that at end-game and suddenly forcing those same players to raid and be ever more communicable.
I'm quite social while I play, and I love to run around and help other players, and respond to questions in world chat and join in the massive world invasions, and Rift hop, but all of that can be done in the span of a few moments here to 20-30min there. Raiding requires a very hefty amount of dedicated time, and once you get started ~ a family interruption, or your dogs begging to go out, a knock at the door, phone ringing, etc etc can seriously screw things up for the whole of the raid. We casuals have those interruptions all the time to deal with making raiding quite impossible!
My experience with raiding in the last few years has mostly consisted of standing around listening to some 8-16yr old {without a broken voice} dictate what should be done and where you must stand and when to move, all from watching videos from the PTR testing phases. And when you fail, you have to listen to it again and again and again how they think things should work based on how other people did it! Heck I've even been kicked out of raids cause I hadn't yet watched a video on how to do the fight....its like WTF!?!? What ever happened to going in blind and figuring it out like the testers did to make those videos? Anyway...
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
As far as advocating to have raiding abolished, thats just a stupid notion to consider. Its very clear that there are raiders and there are casuals, and both types of players can survive together, having their own style of events. The raider prefers the challenge of working together with a large group of other players to best massive bosses, and there is nothing wrong with that, but its not my thing anymore. Nor do I wish it abolished in favor of my playstyle...you have your style, so again, why can't we have our style implemented?
From my experience reading through these raider vs casual debates, the hardcore raiders don't want anything to do with the casual content. At least not right away... They tend to only want to get to end-game as fast as possible and raid. They skip most the story, and exploration and casual social content! However, I do know that some return during down times to complete this content, or do it on an alt, but for the most part, end-game raiding is their forte!
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
As I said above after watching the video in the OP, I really like where Trion is going with the new content. However, I think there should be new solo/small group version of the new raid areas everytime they're added. Give us casuals the chance to get the better stuff right away instead of feeding us gear thats two tiers lower than whats really available. They even said in that video that it'd take the average player a good 45min to make it through the solo Hammerfell instance, and only if they have slightly better gear than what questing offered, so why not make it similar to raids where the drop rates are low, maybe even add a 2-3 runs per week lockout or make us have to collect so many marks to purchase the gear with. They could even make the instances longer where we have to break and continue later, just like most raiding requires. With similar time requirements, though not as hefty as raiding, and having it possible to be completed by the casuals, it lets all playstyles have a chance at the best stuff and be more equal.
On top of all that, as we've been saying all along, we don't have the same 30+ hr a week to play and raid. Some of my friends can only play 1-2 hr here and there, others a little more or even less. Its not like we'd be able to waltz in there and walk away with a full set of tier 3 gear in a few hours or days. It'd still take us awhile to earn it just like raiding, but on a smaller scale based on our style of play!
So yeah, that was really long...but I'm done attempting to explain this. If you raiders can't grasp that this concept makes it fair for everyone all-the-while not effecting your preferred style of play in any way, then there is no hope in your ever understanding us or caring about the playing field to be even for all. This is no different than all the whining I hear that PvP should be balanced perfectly and fair for all...
The hilarious part is (yes I read all that) I am not a hardcore raider. There are a group of them and even they have admitted they are not making Rift into a second job. WoW can keep the super hardcore and it appears that Trion is starting to realize this.
They have come out with more challenging content, but the mmo community have crowned WoW the only raiding game allowed on the scene, so you see Trion starting to do this other stuff. I'll put money on the fact Chronicle of Telara are going to be a smash and I can see the focus shifting there very easily.
I can see a 20man maybe every 6 months or so, but in between it will mostly be solo/duo and 10man content for smaller guilds and casuals. This works dfine for me.
The hilarious part is (yes I read all that) I am not a hardcore raider. There are a group of them and even they have admitted they are not making Rift into a second job. WoW can keep the super hardcore and it appears that Trion is starting to realize this.
They have come out with more challenging content, but the mmo community have crowned WoW the only raiding game allowed on the scene, so you see Trion starting to do this other stuff. I'll put money on the fact Chronicle of Telara are going to be a smash and I can see the focus shifting there very easily.
I can see a 20man maybe every 6 months or so, but in between it will mostly be solo/duo and 10man content for smaller guilds and casuals. This works dfine for me.
I'd like to see Rift carve its own niche in the mmo gaming world. It's going to be fairly crowded soon and even though I don't play Rift anymore I like Trion and want to see them succeed.
Originally posted by Khrymson Originally posted by Puremallace Your essentially asking them to give someone who plays 2 hours week the exact same gear as someone who plays maybe 30 hours a week? I suggest you never play any Korean game or you are really in for a real shock on how they run their games.
If I could get everything in two hours that I used to have to earn in 40 why would I log on more then 2 hours a week? I think you are seriously forgetting why people stop playing console games and they have to keep releasing new ones. You are basically asking for everything a MMORPG has to offer with little to no real effort and talk about being in minority on this one.
When did being anti-social become the new hip thing in MMORPG genre? Is it honestly that hard for some people to join a guild and work together?
What I'm trying to figure out, is where you keep coming up with this, "essentially wanting to get raid level of gear in 2hrs oppossed to 30+" And on other forums, I've seen us accussed of advocating to have raid content abolished. {more on this below}
As far as I can tell, none of have said that, nor do we want it to be that easy. I've clearly said that I want the chance to get this better gear through lengthy questing and events equivalent to the time it takes to raid for it, but made possible through solo and small group content. I don't have the patience or the time dedicated requirements to bother with raiding, so why can't there be alternate means?
Its like you raiders want all the best stuff just cause you have more time per day to play. And don't go giving me a BS response like you said above about being anti-social...we just don't have the time required to deal with large scale raiding. If anything, you should be blaming the developers for building their game around being entirely solo to begin with then nixing all that at end-game and suddenly forcing those same players to raid and be ever more communicable.
I'm quite social while I play, and I love to run around and help other players, and respond to questions in world chat and join in the massive world invasions, and Rift hop, but all of that can be done in the span of a few moments here to 20-30min there. Raiding requires a very hefty amount of dedicated time, and once you get started ~ a family interruption, or your dogs begging to go out, a knock at the door, phone ringing, etc etc can seriously screw things up for the whole of the raid. We casuals have those interruptions all the time to deal with making raiding quite impossible!
My experience with raiding in the last few years has mostly consisted of standing around listening to some 8-16yr old {without a broken voice} dictate what should be done and where you must stand and when to move, all from watching videos from the PTR testing phases. And when you fail, you have to listen to it again and again and again how they think things should work based on how other people did it! Heck I've even been kicked out of raids cause I hadn't yet watched a video on how to do the fight....its like WTF!?!? What ever happened to going in blind and figuring it out like the testers did to make those videos? Anyway...
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
As far as advocating to have raiding abolished, thats just a stupid notion to consider. Its very clear that there are raiders and there are casuals, and both types of players can survive together, having their own style of events. The raider prefers the challenge of working together with a large group of other players to best massive bosses, and there is nothing wrong with that, but its not my thing anymore. Nor do I wish it abolished in favor of my playstyle...you have your style, so again, why can't we have our style implemented?
From my experience reading through these raider vs casual debates, the hardcore raiders don't want anything to do with the casual content. At least not right away... They tend to only want to get to end-game as fast as possible and raid. They skip most the story, and exploration and casual social content! However, I do know that some return during down times to complete this content, or do it on an alt, but for the most part, end-game raiding is their forte!
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
As I said above after watching the video in the OP, I really like where Trion is going with the new content. However, I think there should be new solo/small group version of the new raid areas everytime they're added. Give us casuals the chance to get the better stuff right away instead of feeding us gear thats two tiers lower than whats really available. They even said in that video that it'd take the average player a good 45min to make it through the solo Hammerfell instance, and only if they have slightly better gear than what questing offered, so why not make it similar to raids where the drop rates are low, maybe even add a 2-3 runs per week lockout or make us have to collect so many marks to purchase the gear with. They could even make the instances longer where we have to break and continue later, just like most raiding requires. With similar time requirements, though not as hefty as raiding, and having it possible to be completed by the casuals, it lets all playstyles have a chance at the best stuff and be more equal.
On top of all that, as we've been saying all along, we don't have the same 30+ hr a week to play and raid. Some of my friends can only play 1-2 hr here and there, others a little more or even less. Its not like we'd be able to waltz in there and walk away with a full set of tier 3 gear in a few hours or days. It'd still take us awhile to earn it just like raiding, but on a smaller scale based on our style of play!
So yeah, that was really long...but I'm done attempting to explain this. If you raiders can't grasp that this concept makes it fair for everyone all-the-while not effecting your preferred style of play in any way, then there is no hope in your ever understanding us or caring about the playing field to be even for all. This is no different than all the whining I hear that PvP should be balanced perfectly and fair for all... I could like this post more, but I'd have to clone myself to do it.
hey i agree with you im a solo/small group kind of guy but i do see why they do it the way they do. Just need some innovation or atleast a game thats focus is small group players.
It doesn't matter what Trion does. When it comes to Rift there will always be those that find something to hate on it.
This patch is full of win.
People do not quite understand that. This patch is essentially 4 months worth of forum qq if any of you critics bothered to pay attention. It appears that GW2 and SWToR over hype have deluded your minds as to what is actually technologically possible with current technology. I am sure without a doubt Trion considered making their game look like GW2...I mean you have Aion as a n example, but they also realize most people can not play anything more then WoW on their 200$ E-machines, so while it might look great it is about accesibility.
As I have said how do I compare a game released and all details released and no NDA with games that are either still under NDA in Beta or not even in Beta yet and 8 months out? People will soon learn and come to respect Trion for how fast they are delivering content and realize just how fast those other games are going to more and drop more content.
I am very excited about this patch AA is a big one for me. On the whole raider thing I have been both casual and hardcore raider I do not believe as a "casual" I have a need for raid gear. Raid gear is designed to do just that, tuned to stand up to raid encounters. MMO acutally has a meaning massive mutli does not mean 3or 5 man groups.
Comments
Your essentially asking them to give someone who plays 2 hours week the exact same gear as someone who plays maybe 30 hours a week? I suggest you never play any Korean game or you are really in for a real shock on how they run their games.
If I could get everything in two hours that I used to have to earn in 40 why would I log on more then 2 hours a week? I think you are seriously forgetting why people stop playing console games and they have to keep releasing new ones. You are basically asking for everything a MMORPG has to offer with little to no real effort and talk about being in minority on this one.
I could not imagine how fast hardcore guild would quit Rift if that happens. I know I would quit because that is called Welfare Epics and is basically a hand out for nothing. Like I said people like you who are pushing for this in the MMORPG genre are taking the achievement feeling out of these games.
You are arguing 1 out 5 points in this video. If you hate raiding WHY ARE YOU IN THIS THREAD? This is not changing as long as Trion has people like me that donate 15$ a month to them because we love it. I like raiding with my guild. The Rift stuff is not that hard and it is VERY VERY fun to have 20 people doing a raid together.
When did being anti-social become the new hip thing in MMORPG genre? Is it honestly that hard for some people to join a guild and work together?
I
I agree with what you and others have said here.
While Trion added things some will enjoy, I don't think most people who left will consider this enough of a draw to return. RIFT is still.. RIFT after all and right now they have so many bugs you'd wonder if this was the same polished game at launch. I'm not sure they even test anything anymore before releasing it.
The biggest thing though is I don't understand how all of this is supposed to make up for the recent PvP exploits where people were getting huge amounts of prestige by something Trion knew full well they were doing. Then in the end, Trion basically does nothing so now that the R8 gear is coming.. people will already easily be set up. They should have repealed all those exploit gains and given some type of punitive measure as well but maybe subs aren't going well (they shut off another three NA servers) so they don't want to offend all those cheaters.
I think this game will always have that heavy raid demo they want, but I don't think the crumbs everyone else gets are good enough in the long run when other games are released.
And no, voicing an opinion regarding the game isn't trolling I agree with you 100%. I'm not sure why people can't handle criticism over public remarks on a public forum. Troll calling is almost in itself, a trolling art when others simply disagree, someone gets mad in rebuttal and the term gets overused so... excellent point.
"TO MICHAEL!"
People arguing they are not banning cheaters or revoking their rank 8 gear and btw they are. Do you expect these people to realistically goto the forums and post this "hey I exploited the pvp Rift and got rank and now my gear is gone WTF trion!?!?!"
Do you want them to post a list of people they banned? Do you people realize that is illegal and that ToS works both ways and they are not allowed to legally do that?
Hey I got an idea guys. I know SWToR is going to be in the WoW/EQ/Rift genre and will have raids. Maybe I should go play the game then qq it is not a FPS game because the spaceships they show can not be flown around and I can't shoot at other players.
Sites like MMORPG put up reviews of these games. I honestly suggest a lot of you start reading them when they are posted before posting this insanity. Only patch note that will make you happy would be
*Rift is now f2p
* We are removing all 20man raids
* as soon as you log on the best gear in the game is in your mail box
The things listed in this video are in direct response to the 'QQ I QUIT" threads that were posted on the Rift forums for the past 3 months. This is what people requested and now they are getting it. Now it is up to those people if this is what they wanted.
All I see is a bunch of people who hate raiding, who played a raiding game, mad they they played a raiding game, agree'n with each other.
What I'm trying to figure out, is where you keep coming up with this, "essentially wanting to get raid level of gear in 2hrs oppossed to 30+" And on other forums, I've seen us accussed of advocating to have raid content abolished. {more on this below}
As far as I can tell, none of have said that, nor do we want it to be that easy. I've clearly said that I want the chance to get this better gear through lengthy questing and events equivalent to the time it takes to raid for it, but made possible through solo and small group content. I don't have the patience or the time dedicated requirements to bother with raiding, so why can't there be alternate means?
Its like you raiders want all the best stuff just cause you have more time per day to play. And don't go giving me a BS response like you said above about being anti-social...we just don't have the time required to deal with large scale raiding. If anything, you should be blaming the developers for building their game around being entirely solo to begin with then nixing all that at end-game and suddenly forcing those same players to raid and be ever more communicable.
I'm quite social while I play, and I love to run around and help other players, and respond to questions in world chat and join in the massive world invasions, and Rift hop, but all of that can be done in the span of a few moments here to 20-30min there. Raiding requires a very hefty amount of dedicated time, and once you get started ~ a family interruption, or your dogs begging to go out, a knock at the door, phone ringing, etc etc can seriously screw things up for the whole of the raid. We casuals have those interruptions all the time to deal with making raiding quite impossible!
My experience with raiding in the last few years has mostly consisted of standing around listening to some 8-16yr old {without a broken voice} dictate what should be done and where you must stand and when to move, all from watching videos from the PTR testing phases. And when you fail, you have to listen to it again and again and again how they think things should work based on how other people did it! Heck I've even been kicked out of raids cause I hadn't yet watched a video on how to do the fight....its like WTF!?!? What ever happened to going in blind and figuring it out like the testers did to make those videos? Anyway...
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
As far as advocating to have raiding abolished, thats just a stupid notion to consider. Its very clear that there are raiders and there are casuals, and both types of players can survive together, having their own style of events. The raider prefers the challenge of working together with a large group of other players to best massive bosses, and there is nothing wrong with that, but its not my thing anymore. Nor do I wish it abolished in favor of my playstyle...you have your style, so again, why can't we have our style implemented?
From my experience reading through these raider vs casual debates, the hardcore raiders don't want anything to do with the casual content. At least not right away... They tend to only want to get to end-game as fast as possible and raid. They skip most the story, and exploration and casual social content! However, I do know that some return during down times to complete this content, or do it on an alt, but for the most part, end-game raiding is their forte!
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
As I said above after watching the video in the OP, I really like where Trion is going with the new content. However, I think there should be new solo/small group version of the new raid areas everytime they're added. Give us casuals the chance to get the better stuff right away instead of feeding us gear thats two tiers lower than whats really available. They even said in that video that it'd take the average player a good 45min to make it through the solo Hammerfell instance, and only if they have slightly better gear than what questing offered, so why not make it similar to raids where the drop rates are low, maybe even add a 2-3 runs per week lockout or make us have to collect so many marks to purchase the gear with. They could even make the instances longer where we have to break and continue later, just like most raiding requires. With similar time requirements, though not as hefty as raiding, and having it possible to be completed by the casuals, it lets all playstyles have a chance at the best stuff and be more equal.
On top of all that, as we've been saying all along, we don't have the same 30+ hr a week to play and raid. Some of my friends can only play 1-2 hr here and there, others a little more or even less. Its not like we'd be able to waltz in there and walk away with a full set of tier 3 gear in a few hours or days. It'd still take us awhile to earn it just like raiding, but on a smaller scale based on our style of play!
So yeah, that was really long...but I'm done attempting to explain this. If you raiders can't grasp that this concept makes it fair for everyone all-the-while not effecting your preferred style of play in any way, then there is no hope in your ever understanding us or caring about the playing field to be even for all. This is no different than all the whining I hear that PvP should be balanced perfectly and fair for all...
The hilarious part is (yes I read all that) I am not a hardcore raider. There are a group of them and even they have admitted they are not making Rift into a second job. WoW can keep the super hardcore and it appears that Trion is starting to realize this.
They have come out with more challenging content, but the mmo community have crowned WoW the only raiding game allowed on the scene, so you see Trion starting to do this other stuff. I'll put money on the fact Chronicle of Telara are going to be a smash and I can see the focus shifting there very easily.
I can see a 20man maybe every 6 months or so, but in between it will mostly be solo/duo and 10man content for smaller guilds and casuals. This works dfine for me.
I'd like to see Rift carve its own niche in the mmo gaming world. It's going to be fairly crowded soon and even though I don't play Rift anymore I like Trion and want to see them succeed.
What I'm trying to figure out, is where you keep coming up with this, "essentially wanting to get raid level of gear in 2hrs oppossed to 30+" And on other forums, I've seen us accussed of advocating to have raid content abolished. {more on this below}
As far as I can tell, none of have said that, nor do we want it to be that easy. I've clearly said that I want the chance to get this better gear through lengthy questing and events equivalent to the time it takes to raid for it, but made possible through solo and small group content. I don't have the patience or the time dedicated requirements to bother with raiding, so why can't there be alternate means?
Its like you raiders want all the best stuff just cause you have more time per day to play. And don't go giving me a BS response like you said above about being anti-social...we just don't have the time required to deal with large scale raiding. If anything, you should be blaming the developers for building their game around being entirely solo to begin with then nixing all that at end-game and suddenly forcing those same players to raid and be ever more communicable.
I'm quite social while I play, and I love to run around and help other players, and respond to questions in world chat and join in the massive world invasions, and Rift hop, but all of that can be done in the span of a few moments here to 20-30min there. Raiding requires a very hefty amount of dedicated time, and once you get started ~ a family interruption, or your dogs begging to go out, a knock at the door, phone ringing, etc etc can seriously screw things up for the whole of the raid. We casuals have those interruptions all the time to deal with making raiding quite impossible!
My experience with raiding in the last few years has mostly consisted of standing around listening to some 8-16yr old {without a broken voice} dictate what should be done and where you must stand and when to move, all from watching videos from the PTR testing phases. And when you fail, you have to listen to it again and again and again how they think things should work based on how other people did it! Heck I've even been kicked out of raids cause I hadn't yet watched a video on how to do the fight....its like WTF!?!? What ever happened to going in blind and figuring it out like the testers did to make those videos? Anyway...
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
As far as advocating to have raiding abolished, thats just a stupid notion to consider. Its very clear that there are raiders and there are casuals, and both types of players can survive together, having their own style of events. The raider prefers the challenge of working together with a large group of other players to best massive bosses, and there is nothing wrong with that, but its not my thing anymore. Nor do I wish it abolished in favor of my playstyle...you have your style, so again, why can't we have our style implemented?
From my experience reading through these raider vs casual debates, the hardcore raiders don't want anything to do with the casual content. At least not right away... They tend to only want to get to end-game as fast as possible and raid. They skip most the story, and exploration and casual social content! However, I do know that some return during down times to complete this content, or do it on an alt, but for the most part, end-game raiding is their forte!
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As I said above after watching the video in the OP, I really like where Trion is going with the new content. However, I think there should be new solo/small group version of the new raid areas everytime they're added. Give us casuals the chance to get the better stuff right away instead of feeding us gear thats two tiers lower than whats really available. They even said in that video that it'd take the average player a good 45min to make it through the solo Hammerfell instance, and only if they have slightly better gear than what questing offered, so why not make it similar to raids where the drop rates are low, maybe even add a 2-3 runs per week lockout or make us have to collect so many marks to purchase the gear with. They could even make the instances longer where we have to break and continue later, just like most raiding requires. With similar time requirements, though not as hefty as raiding, and having it possible to be completed by the casuals, it lets all playstyles have a chance at the best stuff and be more equal.
On top of all that, as we've been saying all along, we don't have the same 30+ hr a week to play and raid. Some of my friends can only play 1-2 hr here and there, others a little more or even less. Its not like we'd be able to waltz in there and walk away with a full set of tier 3 gear in a few hours or days. It'd still take us awhile to earn it just like raiding, but on a smaller scale based on our style of play!
So yeah, that was really long...but I'm done attempting to explain this. If you raiders can't grasp that this concept makes it fair for everyone all-the-while not effecting your preferred style of play in any way, then there is no hope in your ever understanding us or caring about the playing field to be even for all. This is no different than all the whining I hear that PvP should be balanced perfectly and fair for all...
I could like this post more, but I'd have to clone myself to do it.
"TO MICHAEL!"
hey i agree with you im a solo/small group kind of guy but i do see why they do it the way they do. Just need some innovation or atleast a game thats focus is small group players.
It doesn't matter what Trion does. When it comes to Rift there will always be those that find something to hate on it.
This patch is full of win.
People do not quite understand that. This patch is essentially 4 months worth of forum qq if any of you critics bothered to pay attention. It appears that GW2 and SWToR over hype have deluded your minds as to what is actually technologically possible with current technology. I am sure without a doubt Trion considered making their game look like GW2...I mean you have Aion as a n example, but they also realize most people can not play anything more then WoW on their 200$ E-machines, so while it might look great it is about accesibility.
As I have said how do I compare a game released and all details released and no NDA with games that are either still under NDA in Beta or not even in Beta yet and 8 months out? People will soon learn and come to respect Trion for how fast they are delivering content and realize just how fast those other games are going to more and drop more content.
I am very excited about this patch AA is a big one for me. On the whole raider thing I have been both casual and hardcore raider I do not believe as a "casual" I have a need for raid gear. Raid gear is designed to do just that, tuned to stand up to raid encounters. MMO acutally has a meaning massive mutli does not mean 3or 5 man groups.