-Wait 5 minutes at FB for truck, someone pulls up, everyone hops in.
-2 minutes later truck suicidally drives into town, you die. (7 minutes have passed)
-Wait 5 minutes at FB for truck, someone pulls up, everyone hops in.
-2 minutes later truck suicidally drives into town, you die. (14 minutes have passed)
-Wait 5 minutes at FB for truck, someone pulls up, everyone hops in.
-2 minutes later truck suicidally drives into town, you die. (21 minutes have passed)
-Wait 5 minutes at FB for truck, someone pulls up, everyone hops in.
-2 minutes later truck suicidally drives into town, you die. (28 minutes have passed)
-Wait 5 minutes at FB for truck, someone pulls up, everyone hops in.
-2 minutes later truck suicidally drives into town, you die. (35 minutes have passed)
As you've said before, your WWIOL experiences have sucked. That doesn't mean everyone else has the same experience, even though with other points made in this forum that's something you don't seem to be able to accept.
You pick the squad or truck who drives right into the middle of combat because it's the quickest to combat as you've got zero patience, yeah you died. That's your fault, not the game. Enjoy the irony that the driver who's very much like you caused you so much grief. BTW, you could have always driven yourself and shown the proper route, but yeah we had those too. Complained about the drivers, but never drove themselves.
Take an extra 20 seconds to make sure you get a safe drop, and you got the complaining about not taking the shortest route. And you wonder why without the right people in a good squad there wasn't much tactics. With players like that, that's why. With no patience, no gamesystem will give you tactics. And the more to try and do it with a game system, the more gaming the system you'll get as opposed to WWII style combat as there's more game system to exploit.
1.-Ask a Rat not me. But take note that they have posted on ideas in the PS fourms in the past and pretty much said that they where willing to listen new ideas on game play but not rewrite the game's mechanics from scratch. In fact that was the whole point of the post in which I listed my AOE idea but had you read that post you would already know that.
Capture The Flag Deluxe 2.0 won't improve anything. Just like mobile spawns 2.0 didn't improve/add anything.
-Wait 5 minutes at FB for truck, someone pulls up, everyone hops in.
-2 minutes later truck suicidally drives into town, you die. (7 minutes have passed)
-Wait 5 minutes at FB for truck, someone pulls up, everyone hops in.
-2 minutes later truck suicidally drives into town, you die. (14 minutes have passed)
-Wait 5 minutes at FB for truck, someone pulls up, everyone hops in.
-2 minutes later truck suicidally drives into town, you die. (21 minutes have passed)
-Wait 5 minutes at FB for truck, someone pulls up, everyone hops in.
-2 minutes later truck suicidally drives into town, you die. (28 minutes have passed)
-Wait 5 minutes at FB for truck, someone pulls up, everyone hops in.
-2 minutes later truck suicidally drives into town, you die. (35 minutes have passed)
As you've said before, your WWIOL experiences have sucked. That doesn't mean everyone else has the same experience, even though with other points made in this forum that's something you don't seem to be able to accept.
You pick the squad or truck who drives right into the middle of combat because it's the quickest to combat as you've got zero patience, yeah you died. That's your fault, not the game. Enjoy the irony that the driver who's very much like you caused you so much grief. BTW, you could have always driven yourself and shown the proper route, but yeah we had those too. Complained about the drivers, but never drove themselves.
Take an extra 20 seconds to make sure you get a safe drop, and you got the complaining about not taking the shortest route. And you wonder why without the right people in a good squad there wasn't much tactics. With players like that, that's why. With no patience, no gamesystem will give you tactics. And the more to try and do it with a game system, the more gaming the system you'll get as opposed to WWII style combat as there's more game system to exploit.
My example is the rule, not the exception the rule.
It's (Battle Ground Europe) now Angriff get with the program. We cant have our resident rain cloud off on his facts. J/King by the way on the rain cloud thing.
I do believe WWII Online is still registered trademark for CRS and Playnet inc. Look at the top and bottom of their website next time you are there. You will see the registration mark laying claim to the words at the bottom. Battleground Europe is the European requirement because of games that were registered there already laying claim to the WWII or World War II thingie.
Where is Burma? It would be nice to see another theatre like Africa, Russia, SE Asia. They promised all that back in 2001.
WHo cares about new theaters. Capure the Flag in Burma doesn't sound like an improvement.
It's (Battle Ground Europe) now Angriff get with the program. We cant have our resident rain cloud off on his facts. J/King by the way on the rain cloud thing.
I do believe WWII Online is still registered trademark for CRS and Playnet inc. Look at the top and bottom of their website next time you are there. You will see the registration mark laying claim to the words at the bottom. Battleground Europe is the European requirement because of games that were registered there already laying claim to the WWII or World War II thingie.
Where is Burma? It would be nice to see another theatre like Africa, Russia, SE Asia. They promised all that back in 2001.
WHo cares about new theaters. Capure the Flag in Burma doesn't sound like an improvement.
-Wait 5 minutes at FB for truck, someone pulls up, everyone hops in.
-2 minutes later truck suicidally drives into town, you die. (7 minutes have passed)
-Wait 5 minutes at FB for truck, someone pulls up, everyone hops in.
-2 minutes later truck suicidally drives into town, you die. (14 minutes have passed)
-Wait 5 minutes at FB for truck, someone pulls up, everyone hops in.
-2 minutes later truck suicidally drives into town, you die. (21 minutes have passed)
-Wait 5 minutes at FB for truck, someone pulls up, everyone hops in.
-2 minutes later truck suicidally drives into town, you die. (28 minutes have passed)
-Wait 5 minutes at FB for truck, someone pulls up, everyone hops in.
-2 minutes later truck suicidally drives into town, you die. (35 minutes have passed)
As you've said before, your WWIOL experiences have sucked. That doesn't mean everyone else has the same experience, even though with other points made in this forum that's something you don't seem to be able to accept.
You pick the squad or truck who drives right into the middle of combat because it's the quickest to combat as you've got zero patience, yeah you died. That's your fault, not the game. Enjoy the irony that the driver who's very much like you caused you so much grief. BTW, you could have always driven yourself and shown the proper route, but yeah we had those too. Complained about the drivers, but never drove themselves.
Take an extra 20 seconds to make sure you get a safe drop, and you got the complaining about not taking the shortest route. And you wonder why without the right people in a good squad there wasn't much tactics. With players like that, that's why. With no patience, no gamesystem will give you tactics. And the more to try and do it with a game system, the more gaming the system you'll get as opposed to WWII style combat as there's more game system to exploit.
My example is the rule, not the exception the rule.
Lol, saying it over and over doesn't make it true. Your example is what YOU got because that's what you put into the game, end of story.
-Wait 5 minutes at FB for truck, someone pulls up, everyone hops in.
-2 minutes later truck suicidally drives into town, you die. (7 minutes have passed)
-Wait 5 minutes at FB for truck, someone pulls up, everyone hops in.
-2 minutes later truck suicidally drives into town, you die. (14 minutes have passed)
-Wait 5 minutes at FB for truck, someone pulls up, everyone hops in.
-2 minutes later truck suicidally drives into town, you die. (21 minutes have passed)
-Wait 5 minutes at FB for truck, someone pulls up, everyone hops in.
-2 minutes later truck suicidally drives into town, you die. (28 minutes have passed)
-Wait 5 minutes at FB for truck, someone pulls up, everyone hops in.
-2 minutes later truck suicidally drives into town, you die. (35 minutes have passed)
As you've said before, your WWIOL experiences have sucked. That doesn't mean everyone else has the same experience, even though with other points made in this forum that's something you don't seem to be able to accept.
You pick the squad or truck who drives right into the middle of combat because it's the quickest to combat as you've got zero patience, yeah you died. That's your fault, not the game. Enjoy the irony that the driver who's very much like you caused you so much grief. BTW, you could have always driven yourself and shown the proper route, but yeah we had those too. Complained about the drivers, but never drove themselves.
Take an extra 20 seconds to make sure you get a safe drop, and you got the complaining about not taking the shortest route. And you wonder why without the right people in a good squad there wasn't much tactics. With players like that, that's why. With no patience, no gamesystem will give you tactics. And the more to try and do it with a game system, the more gaming the system you'll get as opposed to WWII style combat as there's more game system to exploit.
My example is the rule, not the exception the rule.
Lol, saying it over and over doesn't make it true. Your example is what YOU got because that's what you put into the game, end of story.
Nobody wants to play Truck Driver Online for $14.99 a month, end of story.
-Wait 5 minutes at FB for truck, someone pulls up, everyone hops in.
-2 minutes later truck suicidally drives into town, you die. (7 minutes have passed)
-Wait 5 minutes at FB for truck, someone pulls up, everyone hops in.
-2 minutes later truck suicidally drives into town, you die. (14 minutes have passed)
-Wait 5 minutes at FB for truck, someone pulls up, everyone hops in.
-2 minutes later truck suicidally drives into town, you die. (21 minutes have passed)
-Wait 5 minutes at FB for truck, someone pulls up, everyone hops in.
-2 minutes later truck suicidally drives into town, you die. (28 minutes have passed)
-Wait 5 minutes at FB for truck, someone pulls up, everyone hops in.
-2 minutes later truck suicidally drives into town, you die. (35 minutes have passed)
As you've said before, your WWIOL experiences have sucked. That doesn't mean everyone else has the same experience, even though with other points made in this forum that's something you don't seem to be able to accept.
You pick the squad or truck who drives right into the middle of combat because it's the quickest to combat as you've got zero patience, yeah you died. That's your fault, not the game. Enjoy the irony that the driver who's very much like you caused you so much grief. BTW, you could have always driven yourself and shown the proper route, but yeah we had those too. Complained about the drivers, but never drove themselves.
Take an extra 20 seconds to make sure you get a safe drop, and you got the complaining about not taking the shortest route. And you wonder why without the right people in a good squad there wasn't much tactics. With players like that, that's why. With no patience, no gamesystem will give you tactics. And the more to try and do it with a game system, the more gaming the system you'll get as opposed to WWII style combat as there's more game system to exploit.
My example is the rule, not the exception the rule.
Lol, saying it over and over doesn't make it true. Your example is what YOU got because that's what you put into the game, end of story.
Nobody wants to play Truck Driver Online for $14.99 a month, end of story.
Wow, just repeating it yet again with no point (now I understand the post count)? And that also backs up the point that you're happy to complain about the drivers, but didn't want to do any yourself hmmm. I assume you wanted your squad to do all the dirty work, no wonder your truck waits were 5 min. As I said before, you get out what you put in. Fits with Zbus observation of asking for the game to do everything. Anyway, my last discussion of WWIIOL teamwork gameplay with someone who has no idea of the concept, good luck finding a team based game that caters to you.
And funny how WWIIOL had it's biggest population when there we were all truck drivers, end of story lol.
It's (Battle Ground Europe) now Angriff get with the program. We cant have our resident rain cloud off on his facts. J/King by the way on the rain cloud thing.
I do believe WWII Online is still registered trademark for CRS and Playnet inc. Look at the top and bottom of their website next time you are there. You will see the registration mark laying claim to the words at the bottom. Battleground Europe is the European requirement because of games that were registered there already laying claim to the WWII or World War II thingie.
Where is Burma? It would be nice to see another theatre like Africa, Russia, SE Asia. They promised all that back in 2001.
WHo cares about new theaters. Capure the Flag in Burma doesn't sound like an improvement.
So what would be the alternative ?
He never has one, just one liner complaints.
Wasn't Italy on the roadmap at one point? Interesting landscape, something for navy guys, might even try something with the landings.
Wow, just repeating it yet again with no point (now I understand the post count)? And that also backs up the point that you're happy to complain about the drivers, but didn't want to do any yourself hmmm. I assume you wanted your squad to do all the dirty work, no wonder your truck waits were 5 min. As I said before, you get out what you put in. Fits with Zbus observation of asking for the game to do everything. Anyway, my last discussion of WWIIOL teamwork gameplay with someone who has no idea of the concept, good luck finding a team based game that caters to you.
And funny how WWIIOL had it's biggest population when there we were all truck drivers, end of story lol.
The population would be smaller without mobile spawning, end of story lol.
WHo cares about new theaters. Capure the Flag in Burma doesn't sound like an improvement.
So what would be the alternative ?
He never has one, just one liner complaints.
Whoah getting testy there. I told you, I had an elaborate post in playschool detailing how the game needs overhauled, not tweaked. That was my alternative Mr. Blah Blah.
Comments
As you've said before, your WWIOL experiences have sucked. That doesn't mean everyone else has the same experience, even though with other points made in this forum that's something you don't seem to be able to accept.
You pick the squad or truck who drives right into the middle of combat because it's the quickest to combat as you've got zero patience, yeah you died. That's your fault, not the game. Enjoy the irony that the driver who's very much like you caused you so much grief. BTW, you could have always driven yourself and shown the proper route, but yeah we had those too. Complained about the drivers, but never drove themselves.
Take an extra 20 seconds to make sure you get a safe drop, and you got the complaining about not taking the shortest route. And you wonder why without the right people in a good squad there wasn't much tactics. With players like that, that's why. With no patience, no gamesystem will give you tactics. And the more to try and do it with a game system, the more gaming the system you'll get as opposed to WWII style combat as there's more game system to exploit.
Capture The Flag Deluxe 2.0 won't improve anything. Just like mobile spawns 2.0 didn't improve/add anything.
My example is the rule, not the exception the rule.
WHo cares about new theaters. Capure the Flag in Burma doesn't sound like an improvement.
It's (Battle Ground Europe) now Angriff get with the program. We cant have our resident rain cloud off on his facts. J/King by the way on the rain cloud thing.
I do believe WWII Online is still registered trademark for CRS and Playnet inc. Look at the top and bottom of their website next time you are there. You will see the registration mark laying claim to the words at the bottom. Battleground Europe is the European requirement because of games that were registered there already laying claim to the WWII or World War II thingie.
Where is Burma? It would be nice to see another theatre like Africa, Russia, SE Asia. They promised all that back in 2001.
WHo cares about new theaters. Capure the Flag in Burma doesn't sound like an improvement.
So what would be the alternative ?
Lol, saying it over and over doesn't make it true. Your example is what YOU got because that's what you put into the game, end of story.
Nobody wants to play Truck Driver Online for $14.99 a month, end of story.
Wow, just repeating it yet again with no point (now I understand the post count)? And that also backs up the point that you're happy to complain about the drivers, but didn't want to do any yourself hmmm. I assume you wanted your squad to do all the dirty work, no wonder your truck waits were 5 min. As I said before, you get out what you put in. Fits with Zbus observation of asking for the game to do everything. Anyway, my last discussion of WWIIOL teamwork gameplay with someone who has no idea of the concept, good luck finding a team based game that caters to you.
And funny how WWIIOL had it's biggest population when there we were all truck drivers, end of story lol.
He never has one, just one liner complaints.
Wasn't Italy on the roadmap at one point? Interesting landscape, something for navy guys, might even try something with the landings.
The population would be smaller without mobile spawning, end of story lol.
Whoah getting testy there. I told you, I had an elaborate post in playschool detailing how the game needs overhauled, not tweaked. That was my alternative Mr. Blah Blah.