Devs have not talked. Opal has been missing for weeks. Population is at an all time low. Mods are going ban happy. Let me let Battale sum it up in this thread you must read.
Quote:
Originally Posted by xrabidx Wall of angry text and desperate excuses
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Why don't you calm down a bit and consider this:
* MO is in a bad state, struggling with the core systems, bugs and exploits of all sorts, and still lacking interesting content - more than a year after release
* Dawn focused mainly on making the game more of a grinding chore, instead of making it fun and playable
* The game is empty, people are unsubbing in droves
* The dev staff is down to a skeleton crew by now
* SV's financial reports are looking pretty bad
* Rumours are circulating about SV selling the game
* No dev posts, real development updates, ETAs, screenshots or anything for a long time
* Community manager is gone missing, with an obviously fake excuse
* Forum moderation reaches an all-time high
Is it strange that paying customers, in many cases loyal supporters of the game who's been sticking around for ages, want to know what the hell is going on when every sign is pointing straight down?
It's simple PR really; keep the playerbase happy, keep them informed, give them the impression that things are being worked on and that there's a consistent roadmap ahead - and they will keep playing because they'll feel that the game might have a future after all.
Dead silence and forum censoring, on the other hand, are really bad strategies. But I guess some people will keep shouting "EVERYTHING IS FINE STFU AND PLAY" to the bitter end, no matter how unprofessionally the company behaves...
Comments
Black Opal hasnt logged in 2 weeks- Excuse: He cant get online.That is so funny . The community manager apparently cannot drive to a library to post...Something.
Henrick hasnt been heard from in forever- Vacation again?
Devs have posted nothing- Excuse: They are working hard with nothing to report.
SV is swirling the drain right now . They did this to themselves.
To read through that post is really indicative of the last throes of what was never a decent MMO to begin with. That said, I could be wrong... Henrik's dad can still step in and try to bail out his son, but at some point every father can look at their kid after a bunch of tries and say well, I really don't have the sharpest tool in the shed for a kid. Question is, when is that point going to come? Sooner than later, I think, especially with the rumors that SV is trying to sell the game.
That said, I honestly feel like Black Opal was basically let go from the job, because nobody has internet issues for two weeks and not have a smartphone to try to post something on, or even an internet cafe, or Starbucks, or whatever. It's just a flat out lie, just like most of SV has been doing for the year+ they have been around. I'm just amazed that people don't call them on it and try to still be "understanding" of what is basically unacceptable.
When you've invested your own time and money into a game - you don't want to be wrong. That's why the fans of this game defend it so vigorously.
He who keeps his cool best wins.
This has been a hell of a ride though- Most interesting thing I have ever followed (from begining to end) in the PC gaming world- Online or otherwise.
Henricks dad wont rescue the game- They already did that shady stock move which essentially forced their current investors to pay for more stock or lose some of their ownership. Some crazy Sweedish stock market rule of which I do not remember the details.
SV have been the most shady company I have ever seen - Using hype, lies, excuses, deception and trickery at every turn. Even now with the blanket bans and censorship they just wont learn. I cannot even imagine what is going on (and has gone on) behind the scenes... Just the bit of information which has surfaced is enough to fill 23 Alex Jones "conspiracy" documentarys and would be 100 times as entertaining (especially if Alex Jones narrated it)
I think things are going to get far more interesting as SV scrambles to cut their losses, sell the game and fly by night.
-I will bring the popcorn
My guess is that one of two things is happening:
1) OnLegends found a publisher willing to finance or purchase Mortal Online. Star Vault/OnLegends and the publisher are negotiating the contract and as such have entered into a communication freeze.
2) Star Vault is in its final days. Henrik is laying off the remaining staff and will shortly be filing for bankruptcy.
I'd much prefer the former since the game is unique and has the potential to be good. If this game had competent, experienced management and developers (something it probably never had), it could be developed into a really great game.
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Killer 86%, Socializer 53%, Explorer 33%, Achiever 26%
Or they went on vaction again. The last staff post was the day after Gamescom and since they were already in Cologne, why not make a holiday of it.
Black Opals "modem" broke at the same time too, bad timing I guess.
I win!!! LOL@U
-As sad as that seems, it really is possible. SVC has a track record of taking vacations during unimportant times like right after release.
I still love how they wont work weekends... If that were my dads money I would personally be manning the server during weekends and acting as community manager for free and doing everything possible to cut the loss of m0oney and trust in the eyes of my father. I would live at the office if thats what it took.
Henrick has exibited all the signs of a spoiled brat who was given the keys to the candy store and ate everything and blamed someone else.
"(something it probably never had)"
- Not -probably-
The fact that the old fanbois aren't on this thread screaming their endless excuses says that this train wreck is finally coming to some kind of close. Seems that the most rabid of fanbois that this title has definitely had, even they seem to finally been forced to see reality.
Gotta love the excuse of Opal having internet issues...are there no internet cafes in his town? {mod edit}
Good point. The same could also be said for those who have spent months or years criticising a game and prophecizing its death, of course...
I would consider the game dead. It has a very very low pop. It is losing over $20k a month. Does that sound livly and active?
http://farm6.static.flickr.com/5056/5405334463_871abcda69_z.jpg
Battale yet again makes too much sense. Please pay special attention to the highlighted portion.
Bataille
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Join Date: Jun 2010
Location: Stockholm, Sweden
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Quote:
Originally Posted by Narrat
Come on, you don't think you're overstating things just a little bit?
In what way? Is any of the points I listed false perhaps?
Quote:
Originally Posted by Artorius
This thread shows how addict people are to this game. Everyone is going completely crazy after a couple weeks without the comforting words of a dev lol.
Crazy? No man, just sick of paying for unprofessionalism and slow development. It's hard to keep hoping that anything will improve, given SV's track record and the fact that things are looking worse than ever. I don't believe in charity.
No hard feelings though; after all, it's just a game. My subs run out this week, and after that I'll be gone, no worries.
And who's addicted btw? Those who leave because MO fails to deliver time and again, or the hardcore fanbois who stick around and defend the game no matter what?
http://farm6.static.flickr.com/5056/5405334463_871abcda69_z.jpg
Not much of a prophecy really, rather an evidence. Game is already dead btw and has been for a few months now.
I have played it enough recently, and when you have such a low population , such a shallow support, so few patch and little communication from the company its called a dead game.
Hell even MO forums are emptying because even there people are bored.
hmmmmmm.
princereaper
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Rep Power: 2
It should still be in beta, but they don't have the funds so they released prematurely so we keeping the game going.
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You guys need to step it up they are losing a little over $20k a month.
http://farm6.static.flickr.com/5056/5405334463_871abcda69_z.jpg
Well you don't need that much experienced team really meaning code writing and application designing is easy part really (saying this as software engineer). Bottom line is that all you need is mostly team that works together with community in everything. And this is the source of SV's failure as they never even tried to work together with the community.
Community says: "Go in direction A". SV says: "No, we go direction B which is better than A even if we are wrong (we are not sure about it but we will claim that we are)". A few months later after direction B appeared to be disaster SV says: "We are glad that we came up with direction A and followed it". Trying to take all glory for that without even trying to say who really gave any ideas about direction A. Based on real events about trade tools discussion in beta, how SV representatives trashed those ideas just to reintroduce them a few months later as their own. And that's only one example of many in case of this company and it's actions in past 1-2 years...
It's not really about experience, it's about how to live in society. As for the game being unique and having potential... Well in right hands this game could revolutionise market really. But then only in right hands.
Is MO still alive? Yup.
There are different states of being alive... there is alive, happy and active and then there is alive, bed-bound and on life support. There are still people who think NGE was the best thing that could have happened to SWG, I'm sure theres people who are quite in love with MO.
Unfortunately, there is not enough people like that to support either game.
Looks like he finally gave up on the game. He created quite the eloquent Feedback post found here stating why he was leaving:
http://www.mortalonline.com/forums/66779-feedback-leaving-player.html#post1208387
Just in case it get's deleted here is my favorite part:
I'm not one of those people who believe in charity. I don't really like paying for a great "vision", or for "potential". If i did, I'd probably give money to something else than a computer game - like the Red Cross or Amnesty International for example. When I pay for a game, I want a working, fun experience. I believe that companies who are able to deliver just that, succeed and get many players. Companies who deliver working, fun products don't have desperate fans trying to defend them in terms of "vision" and "potential" - the games stand for themselves and people play them.
That's really just a small slice though. You should really check out the entire post. I may not agree with everything he says, but at least he is making a stand and putting his money where his mouth is.
All time classic MY NEW FAVORITE POST! (Keep laying those bricks)
"I should point out that no other company has shipped out a beta on a disc before this." - Official Mortal Online Lead Community Moderator
Proudly wearing the Harbinger badge since Dec 23, 2017.
Coined the phrase "Role-Playing a Development Team" January 2018
"Oddly Slap is the main reason I stay in these forums." - Mystichaze April 9th 2018
Yes I agree everyone should read it. My favorite quote is this one..
"Or could it have something to do with the following:
* SV promised a lot and delivered little
* The game is buggy as hell and full of serious exploits
* Instead of fixing things like AI, GUI, magic and territory control, SV spent 5 months producing unique, peeing horses and a cooking system that promotes eating raw pig meat and flour - then 3 more months fixing everything they broke with Dawn.
* Communication has been bipolar; sometimes the forums are flooded by posts by Henrik promising this and explaining away that, sometimes there is only dead silence for weeks on end. The HoCs get cancelled, the bug tracker gets closed, Black Opal disappears and no one knows if he'll ever return or if someone will take his place. Meanwhile the mods (aka ordinary players) go on a banning rampage, alienating long-time customers.
So, anyway. Even though the future looks bleak, I seriously hope that SV can turn this around and make MO the fun, complex gaming experience we all want to play. The devs are good guys imo, contrary to what many haters out there like pretending. They're gaming enthusiasts with great ideas, but it takes more than that to make such a complex thing as an MMO work.
Perhaps they can still make it, who knows. But until I see some real, working results, I won't give them my money.
Peace out."
http://farm6.static.flickr.com/5056/5405334463_871abcda69_z.jpg
Some people will never learn, this happened to me with Vanguard, never again.
Ok I think the territory control video / new patch and latest forum updates should shut you up for a while !
MO is a great game and has a ton of potential. If I had 10 million pounds spare I would give it to SV to make the game even better.
Sorry brah I do not live on hopes and dreams like you do... "HAS A TON OF POTNETIAL" I do not play games on what they can be... I play on what they are..
And I guess it is true what they say about a fool and his money they are soon to be parted. Look at the recent financials you might as well burn the money they burnt through enough, and the game is still limping along on potential...
I love how I am supposed to be happy with videos of what can be?? TOWN LIFE ANYONE?
http://farm6.static.flickr.com/5056/5405334463_871abcda69_z.jpg
I play and enjoy the game for what it is right now. Perfect, no, it's not. An enjoyable fantasy sandbox MMO? Absolutely, as far as I'm concerned.
I'm excited about the systems that will be added in the future as well, but I enjoy it right now.
Hell hath no fury like an MMORPG player scorned.
I hate to be pointing out the obvious here - but where in all of this are you surprised? There's a reason why few people play these things to begin with. They are and have historically always been (other than Shadowbane RIP) been a half arsed attempt to bring to light a the lackluster imagination of a dedicated few.
Nothing to see here. But my heart goes with you and you are right about the stand up part - more folks need to do this across the board. Otherwise we will continue to be inundated with mediocrity in every mmorpg genre.
And some people enjoy their penis split in half. Each to his own I guess.
http://farm6.static.flickr.com/5056/5405334463_871abcda69_z.jpg
Then you are truely ignorant..^ (You have to learn to seperate your fanboism & your logic)
StarVault might have made a decent game, with an awsome concept.... but Henrik is not competent enough to make Mortal Online happen. His vision is backwards and he is worried about the end-game, when simple things don't even work, such as the skill trees..!
Henrik is focused on his local friend's Clan, & is way too concerned about clan politics.. instead of building a real world.
Individuals are leaving the game.... because of the exactly same reason as this latest video.. more resources spent on Clan related antics. There should be thousands of people playing, with only a small percentage making up clans. Instead, henrik pushed all those people out, only to have a fanbase of 5 clans & 150 people.
Clan wars is all Henrik is focused on, thus Mortal Online = fail
"No they are not charity. That is where the whales come in. (I play for free. Whales pays.) Devs get a business. That is how it works."
-Nariusseldon