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Arena.Net has announced that the Guild Wars 2 Asura race will fall under the spotlight beginning Monday,September 12th. The team has released a schedule of events to whet fans' appetites in preparation for the week of the little guy.
As with the other races of Tyria, the week will feature a character design blog, an environment blog, writing the Asura, animating the Asura as well as a video, lore, screenshots and wallpapers. One new feature that will be posted is the "Hey Bookah" Asura advice column.
It all begins Monday, September 12th so keep your eyes on the Arena.Net Guild Wars 2 blog.
Comments
Can't wait for that, all answers are bound to revolve around our insignificance as lowly bookahs
Great can't wait to see some more and read more lore about our small pointy eared friends.
Well that's good news, although I think you might have jumped the gun a little seeing as the blog post isn't up yet.
Confused why people care about "lore" and "RP"
Some dude (maybe chick) is sitting in a room somewhere pulling all of this stuff outta their ass.
I've always looked at it like this:
Movies for example, I don't care how good the story is, if the actors fail it ruins it for me. The same goes for video games. Doesn't matter how good the story, or how much time is wasted on lore... If the gameplay isn't good enough it doesn't matter.
Really wish they would focus on amazing gameplay and leave the rest out.
Erm it does say that it won't be up till 12th Sept....
Anyways, glad to see it moving forward. Now they just need to reveal Mesmer as last profession and announce release date along with beta dates so i can be propelry hyped, rather than just hoping for scraps of informaiton thrown around every few weeks <.>
They usually have a blog post up before the week, detailing whats happening each day.
That's actually not true. With Charr, Humand and Norn week, the schedule was posted on monday of the week itself. Only with the Sylvari the schedule was posted the before.
Asura! My favorite race. Can't wait!
So if it doesnt appeal to you, then it shouldnt be shared with everyone else?
Besides, they have shown allot of gameplay. Theres more talk about gameplay then lore. If you want game play, do a video search in google or youtube.
I don't like Cricket, therefore no one else should like Cricket.
Lets make an MMO without any lore,lol wtf are you talking about.
http://realhistoryww.com/world_history/ancient/Misc/Jesus/Jesus.htm
Not a big picture guy are you? It's not like they pull people off the game design team to do lore. They have writers they hire just to do lore. Lore has a lot of effect on a game, even the combat system a little (As in what you can do maybe and other special abilities). Where you are really gonna see it though is in the "quests" how and how interesting they are, or in this case the dymanic events and what actual can go on during them and what they might lead into. When everything comes together you get a great game.
How about great gameplay and great lore? The bunch at ANet seem to be clever enough to walk and chew gum at the same time.
Besides, although great gameplay will keep me in the game, the lore and story is what will make me remember it. I can't remember what I did last night in the game I played, but I fondly remember stories I read when I was still in elementary school more than 25 years ago (like a Wrinkle in Time). That's the gift that keeps on giving.
U should stick to books, srsly...
I think I actually spent way more time reading and theorycrafting about MMOs than playing them
I think I actually spent way more time reading and theorycrafting about MMOs than playing them
The implication here is that you are not satisfied with the current gameplay. Judging from all the gameplay changes they have made between various conventions, what is it about the current gameplay you are unhappy with? Gameplay, much like other features of the game has been going through alot of changes due to feedback. The recent dodge/energy changes for example seem to have made alot of sense to me given the reasoning about how it would handicap mage type's who require energy for more abilities (being unable to utilize dodge feature as much without handicapping there offensive ability).
You are also aware that different aspects of the game are being handled by different development teams within the company. Seeing as how the people that handle the lore side of things are not programmers and not involved with the gameplay side of things, how is it you feel that the lore people should be contributing to gameplay iteration? That would be like a company needing more acountants in payroll, so they decide to use the janitors rather than use more acountants.
I just dont see the harm in having people come up with background and context for what goes on in the game. Im not an RPer by any stretch but even i see the value of there attempting to create a world with its own distinctions and reasons for why we are all there in the first place. Most games have some story about what your goal is. I just dont understand why you chose to air these grievances now as opposed to complaining about why mario was trying to climb ladders to beat donkey kong.
Well i suppose if your looking for a game without a story, may i suggest pong.
Awww c'mon now. This is another form of the "announcement of the announcement".
¯\_(ツ)_/¯
Actually it seems like he would heavily dislike books and comics since they are purely story and lore.
Well that's the exception that proves the rule: we should definately ban Cricket!
Lore is only an issue for me when people start spouting stuff like "you can't do that, it's against the Lore" like it's some fixed-in-stone-word-of-god stuff, and not just background story that can certainly be changed if better ideas occur later.
Lore should be a springboard for creativity, not a straight-jacket. (/rant!)
Where did they announce it? Nothing on the official Guild Wars 2 web site.
I would have to agree that LORE NEEDS to be in all games.I have found that the team looking after the LORE part of GW2 are doing a decent job,this part is perhaps the one part of the game that has caught my eye as being a good effort.
Asura an underworld,intelligent type race driven out to live topside.It makes perfect sense that a once underground race would be the smaller looking race,all makes sense to me and i am a stickler for things making sense.Also being highly intelligent makes sense as they would have been used to using the mind not as much physical,so again makes sense that would would be smaller in stature.
Now where racial LORE NEEDS to go is full out effort,something i have not seen done well at all since FFXI and EQ2.These were the two games that laid out the ground work for other games to make it even better,however as of late i have seen less effort from game developers,not one has taken racial lore to the next level.
I would like to see for example the Asura here should carry stats that lend them to be very strong casters utilizing intelligence or the mind.Intelligence would mean they have a strong ability to get inside the minds of mobs to control them.Basically anything that has a mind and can think,eq2 called them transient beings,this is what this race would be good at.They should carry some racial abilites like perhaps being smarter they could craft or learn things faster,but they cannot carry as much weight and are limited as to what they can do physically.Perhaps their casting times would be less as well,after all they are suppose to be the intelligent race,idk maybe 10% faster casting/learning?
If i start a game as a tree Sylvari i think they are called that,i want to see the bulkier tree people have many more hit points than the fragile intelligent Asura.This is something i applauded FFXI for doing with Galkan versus Tarutaru.People need to put aside their personal agenda wanting to have the same abilities as everyone elese,otherwise LORE and the work that goes into it is a total waste of time.
If you are going to create the LORE inside the game you need to complete it,take it to the fullest ,so the game is complete.If a game creates LORE but doesn't actually utilize it in the game beyond the character creation and the city/town they start in,it would be time wasted.
Never forget 3 mile Island and never trust a government official or company spokesman.
If their was no "lore" then where would your amazing gameplay come from ? everything has a story.
Arenenet headquarters.
Guy 1 "Ok lets make a MMO without any lore"
Guy 2 "Hmm yeah a true sandbox"
Guy 1 " We wont give it a name either"
Guy 2 "Cool, we could make a grassy field and dump thing's in it"
Guy 1 " Great ! get on it ..release date next week."
Arenanet doesn't want race to restrict what professions are playable so no race gets an advantage or a disadvantage in any profession.
I agree but i would put LOTRO right up their alongside EQ2 and above FFXI imo.
http://realhistoryww.com/world_history/ancient/Misc/Jesus/Jesus.htm
I am really thinking about making an Asura ranger,it's between an Sylvari and Char but i think everyone and their mother will roll Charr.
This does look good though..
http://realhistoryww.com/world_history/ancient/Misc/Jesus/Jesus.htm
Looks too cute for an Asura.
Asura are supposed to be ugly little gremlins with an insufferable attitude.