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Okay, so I just started playing the game yesterday. I like it a lot, it just seems a little too complex maybe. For example, when I complete a quest and I'm told I can pick ONE item, I never know which one I should choose (I read the descriptions of all of them and still have no idea what they do). So, I guess what I want to know is will the game get easier for me to understand? Will I start to get the hang of things? Or is it just set to a level that I won't be able to comprehend?
Don't get me wrong, I like the game... a lot. I like both the graphics and fighting. I really like how the game has some speech in it too (pretty nifty).
So, if you don't think I'll be able to get the hang of DDO, could you recommend another game to me?
Thank you so much!
Comments
I can't think of any reason why you wouldn't be able to get the hang of it. Join a guild. Ask for advice. Look up information online as needed. In a couple of months or less, you'll be good to go. MMORPG concepts are easy once you get the hang of them, and it usually doesn't take long to get the hang of them.
The game is definitely complex. Even if you have knowledge of DnD, there are things specific to the game that are complicated. The learning curve in the game is definitely there, much higher than WoW and the clones. But I've had so much fun with this game once I had the hang of it with my friends. It's definitely a group friendly game (if not required a lot of the times), and I can easily spend hours just figuring out how to start a character, let alone figuring out the rest of my character down the road.
I also really like their subscription style. Pay 15 bucks a month to unlock 99% of the content, and get free DDO cash money for the cash shop to buy some vanity things, or permanently unlock certain content.
If you enjoy the game, I'd say not to give up, and look around on the DDO wiki and their forums if some terms and mechanics are confusing or not straight forward. There is a lot to the game, I've played on and off a lot, but I've put in at least 3-5 months actual playing time, and I'm still learning more o.o
I've also always seen people have questions answered in advice chat, sometimes in general chat too lol.
You have to make an effort to read about the game because it is not intuitive. The way weapons work or stats contribute to fighting and casting will not be made known to you unelss you have a guild to help you or you take the time to read up on the classes. Some classes require various stats to be effective and if you even put one point wrong you will not be able to cast spells in many levels .Take the paladin for instance you get spells at a certain level but without the correct minimum stat for wisdom you will not be alllowed to memorize the spells. Even then you find you have so little spell points the new heal you can cast will not save your life. You are better off trying to get your physical attacks and converting the extra smite evil for a boost in your damage ability. Don't overheal or you may fnd yourself out of spellpoints on your cleric without a shrine to replenish it.
The bard needs points in the perform skill otherwise your songs will not work well. So many things that each class needs and even more so should you decide to multiclas. I would sincerely advice you not to multiclass until you learn about all these things or you will find yourself unable to complete quests that are your level. Some quests are marked level 4 but the mobs inside may have high spellcasting and if your will stat is low you will find yourself held and blinded by the damn shamans and before you know it you are quite dead.
So do yourself a favour go to the forums and read the guides on the class you want to play to find out what skills to put your points in and what stats are necessary for how you wish to play. Feats too sometimes do not make a lot of sense. For instance a barehanded monk needs the the two wepaon feat which you would think belong to a person dual wielding. Also if you have two items that give you plus one strength it does not stack so the second +1 item is a waste and you are better off putting another item there. When you get one +2 wisdom and one +1 wisdom for example only the plus 2 item is counted in the stat calculation.The same goes for tomes. This is something many people do not realise. If you find yourself missing a lot plus to attack becomes important. The two weapon feat only begins to work well after level 6 and getting to level 6 can be quite a journey so you might want to sword and shield meanwhile.
It is a very good game because it forces you to think and plan as rest shrines in certain dungeons are far and few in between.
I have no doubts you will be able to get the hang of this game. Yes it seems a little complex at first but once you play a bit and talk to some people to get a little knowledge you will catch on and understand pretty quick.
What type of character are you playing? With that information I can maybe give you some ideas of what items you would like to select at the end of quests.
Basically hirelings or other full groups of players makes the game easier. You should be buffing up your weapons as much as possible. It also makes it easier if your p2p, since you have access to all dungeons. Probably the hardest part of this game is finding all the little niche spots you need to do quests. Some of the free to play quests are hard to find.
Delera's Tomb is a nice quest but its P2P, for 5th to 7th level, gives you Voice of the Master which gives you a permanent +5% exp earned bonus while wearing the trinket. This is a nice bonus that adds up over time if you wear it all the time. There are other niche quests and I'm still learning the game, since don't know where all the cool item drops are yet.
Doing all the coin-lord quests in the market is useful because it gives you a acid weapon that adds to each swing you do. Called a nicked longsword or a nicked scimitar. Also getting 75 favor for the coin-lord opens up another 20 inventory slot for your Character. The coin-lord quests are p2p also though. You can pick up some good weapons at the auction house, so look there and even if your free to play you can upgrade your equipment.
Using hirelings to heal you if your not a cleric is common practice and useful. So much so the common term is POCKET CLERICS, since you can bring them out as party members and they follow you around and help out.
One of the benefits of being p2p is you get shared bank so your characters can transfer items, you get all the quests, and you accumulate DDO points you can spend at the DDO store. You can also sell more than one item at a time at the auction house. So me paying for 3 months gave me the benefit of being able to play the new artificer class in update 11. The artificer class is super powerful. They are not impervious though. Depending on the build, they can die like any other class. The game is not the easiest, and there is alot of quests and stuff to do. I've seen artificers die to traps, not seeing the trap until it was too late and if the dungeon is elite, the traps are much more deadly.
Money (platinum) is not hard to come by in the game, so its easy to upgrade your equipment and get some good gear. The game is fun and I hope you continue to enjoy it.
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The game is dead not, this game is good we make it and Romania Tv give it 5 goat heads, this is good rating for game.