Most of the community would say the games Im playing arent MMOs so umm...
Two worlds 2 and League of Legends = 9/10 if you count it as my mmorpg experience. If not then Id have to put in
Bounty Hounds Online = -9001/10
I hated it so much I didnt even finish the whole tutorial area. o.o
''/\/\'' Posted using Iphone bunni ( o.o) (")(") **This bunny was cloned from bunnies belonging to Gobla and is part of the Quizzical Fanclub and the The Marvelously Meowhead Fan Club**
voted 1 ..if there was a 0 id prolly vote that...there is nothing..NOTHING out there that is unique in their own way as a mmorpg..you / i have to keep going back to the "once was epic games" of old like eq / daoc / uo / ac1 and they even shut down shadowbane for good.. / sigh but even those are dumbed down for the masses and not fun anymore...the genra went downhill when devs and companys knew they could spin a quick buck outta these so called theampark mmo's ..now everthing is like a bag of M&M's same thing just diff colors...but my vote could change when archeage comes out..seems like they are going back to some grass-roots pvp / crafting / castle seigeing
Yea, I have to agree and almost posted asking that a 0 option be added. I went with a 2 though and still feel I was overly generous. I only seleceted 2 because I'd tried Vanguard, again, during the period of free game time given out from SoE because of the hacking scandal. Someone better come up with smething decent soon here! I really don't know how many more times I can resub VG and still find something to do.
Honestly, terribad. I don't have nearly as much time as I used to and spend most of it BS'ing here and there, reading,writing and running a business. The time I get I juggle between 3-4 games and get relatively nothing accomplished. Mostly, it's my fault, its adulthood.
See that 1 vote at the bottom of the list...yeah, thats me.
Voted 4. Nothing out now in subscription games looks interesting enough to make an investment in time. Half the free 2 play games won't even start with anti-virus and firewall software running, so they get uninstalled.
Playing Shaiya, GW, and a few others. GW2 looks good on the horizon. Fallen Earth F2P looks interesting. WoW would need to fire senior staff and rework class balance for me to consider it again.
Overall enjoyment is pretty low.
Ken Fisher - Semi retired old fart Network Administrator, now working in Network Security. I don't Forum PVP. If you feel I've attacked you, it was probably by accident. When I don't understand, I ask. Such is not intended as criticism.
I vote 9.5-10 for about the same time frame as yourself. Also for some of the older games like EQ etc.
There really isn't anything new that's come down the pike the last couple of years to hold my interest tbh so I stick to some of the games that are in my favorites list here, so that would be about a 5. It's sad when there's so much hype about a game then it fails because the publisher pushes it out the door
My most memorable experience in that time was actually playing Fallen Earth which I would give a 9 on its own initally until I got to the point where I felt I had to faction wheel grind to remain comeptitive in PvP at the later levels (thankfully theres an AP cap now and no more restrictions on skills & mutations so no more faction grind) which brought the game down.
I really want to love an MMO, but every time I try one I'm faced with an insane grind followed by more insane grinds. I would say I've gained over 2,000 levels in my MMO experiences, and I'm pretty much over it. I say "pretty much" because I would be willing to commit to another level grind as long as max level doesn't put me at the bottom of the barrel and require me to wade through gallons of crap just to become competitive.
I'll never play another gear based game, and I urge people to join me. Without gear, the only other option to keep people playing is fun and challenging content.
Insert MMORPG first thing you gotta have to do, is turn off the general chat so you are save from all the kids asking mindblowing stupid questions, talking about Chuck Norris or other offtopic stuff.
Next thing (sadly) pick up these stupid quests till you find a nice grindspot.
After some time you are "free" to do your first dungeon so the first thing that comes to your mind, how the hell should I find likeminded people. If you find them make sure they are willing to play without crap such as voicetools.
At that point not much does change till the endgame and if the crafting, housing or customization part is lacking....Well login do your usual raid and rince repeat.
It used to be like:
Login do an "ooc: campcheck pls" and ask if you could join latter. During the breaks you had some pretty cool conversations with knowledgable and likeminded people * friendships started
join a guild
Join the fun and danger of dungeon crawling, exploration and become a good guy in an enviroment you loved to play with other people.
but...then the dark dark age begun and all those not willing to adapt a certain style came back and destroyed o u r genre.
We need a MMORPG Cataclysm asap, finish the dark age of MMORPGS now!
"Everything you're bitching about is wrong. People don't have the time to invest in corpse runs, impossible zones, or long winded quests. Sometimes, they just want to pop on and play." "Then maybe MMORPGs aren't for you."
I voted six in that during the past couple of years playing MMO games as a hobby, I haven't found anything to entertain me more than a couple of months but have had enough fun to still be interested in the hobby.
I had to say 3. I'm not playing anything now, I haven't in a long time and every time I've tried to play an MMO in the past year or so, I've gotten bored within a couple of hours (or less) and given up. There just isn't anything I find fun in most of these games anymore.
7. The first month or so is usually quite fun, whether it's a new MMO or going back to WoW. Trouble is, only one of my friends plays MMO-s as well. If more of them did, it would be lots more fun.
I'm feeling 7-8 atm, I think the 9-10 range can only be reached (for me) when a number of my other gaming friends are playing the same game ~ and right now, everyone's pretty scattered (game-wise.) If you're with the right people and willing to enjoy yourselves, almost any game can be a 10 for enjoyment. Even the sheer ridiculous acts of gaming masochism that an MMO can inflict on you can be enjoyable with your friends cheering you on (or taunting you.)
As far as current MMOs go ~I play Rift (for immersion, in-character writing, getting ALL THE THINGS) and Dragon Nest (for short bursts of action killings and snappy setting/story) and I've recently picked up GW1 because I died a lot in the trial (always a good sign) and plus I'd like understand the game world and lore a bit before GW2 comes out (if I REALLY like it, I'll get the expansions and see if I can get some of the HoM goodies for GW2.)
Whenever a new f2p game comes out in NA, I like to try it and sample it a bit without feeling the need for any major time or monetary commitment toward them ~ which I find pretty fun and enjoyable, actually. And this has been an excellent year for f2p games ~ so yeah, my overall feeling toward MMOs is pretty positive, though I am hoping GW2 turns out to be the game that draws all my peeps back together again.
Voted 6, but I think I've learned a great deal about myself when it comes to my MMO preferences over the last couple of years. I don't believe I'll ever find the community aspect I seek in a AAA themepark MMO anymore as too much has been formulated for the console crowd IMO. I'll still try newer games but I'm more apt to try F2P/freemium titles and older games to find what I seek.
I also realize that certain terms aren't the boogiemen that I used to blindly accept- for example I've always had a gut reaction that "Asian grinders" were shallow, repetitive games but in reading more and more posts from MMO players by and large it seems that this is more akin to the "old school" slow-leveling gameplay that I miss from the late '90s so again I'm willing to broaden my horizons on the titles I'm willing to try.
Finally, I've also lowered my standards as to what I'm willing to accept in a MMO as my core group of MMO friends (most from EQ1 then later bolstered during vanilla WoW) have succumbed to RL and don't play at all anymore (most) or aren't enough to keep me paying and playing games I don't enjoy (a few, mostly still playing WoW), thus I can't really expect to find an experience I can rate as a 9 or 10 based on gameplay alone.
I voted 5, because I'm maintaining a bit of optimism for the games coming in the next couple years. I am extremely unsatisfied with the genre, I feel totally let down and ignored as a player, and if GW2 and / or Copernicus don't turn out to be games for me, I think I'm done for good. It's sad to think about, but we've reached a tipping point in the genre. The conventional wisdom and status quo are in grave danger of becoming all there is...when nobody is left that remembers how great these games were and the promise the genre provided at first.
I'm very hopeful, based on what I know about GW2, that it will help the genre turn a corner and move in a better direction. Perhaps Copernicus will do the same...or maybe even (although I'm very skeptical) Wildstar. I'll wait around and see... Right now I'm subscribed to WoW for the umpteenth time, and having a really difficult time bringing myself to log in.
I put 9.5-10. It's the only platform other than flash games where I can perpetually bounce off to another free game the second I lose interest in the one I am playing. With hundredsof MMOs out there, it will probably be years before I burn through all the ones I find interesting.
There isn't a "right" or "wrong" way to play, if you want to use a screwdriver to put nails into wood, have at it, simply don't complain when the guy next to you with the hammer is doing it much better and easier. - Allein "Graphics are often supplied by Engines that (some) MMORPG's are built in" - Spuffyre
~2002 Playing FFXI for the first two-three years it was out was a 10, and was what got me hooked on MMO's. It went down to a 8-9 or so though eventually after I finished CoP content, and I began to wonder if there was something better out there (biggest mistake of my MMO career).
~2006 After that I tried WoW/Guild Wars/Vanguard and my enjoyment with all quickly went from a 6-2. I could get into them for the first month or two (which in WoW/Guild Wars meant doing just about everything decent there was to do) most of my enjoyment coming from telling myself it would get better like FFXI did, but this never happened. I tried EQ2 and got into endgame there pretty seriously for a while, but it was about the same, nothing really challenged or excited me about that MMO.
~2008 I went back to Vanguard with the release of APW and my enjoyment shot up to a 8, I was genuinely enjoying an MMO again. After APW unfortunately nothing the Vanguard team did appealed to me, and all the wasted potential just did it in for me.
~2009 1.0 (least enjoyable gaming experiences ever) On the hunt again I tried WAR/LotRO/Aion/AoC/EQ1/Project 1999/Mortal Online/Darkfall/City of Heroes/some trashy F2P MMO's these were the desperate times. I gave everything a chance hoping to find something that would keep my interest. I even went back to FFXI to try it again, but by this time it had changed so much that it wasn't even the same game anymore (apparently EQ1 had the same problem as it wasn't at all the experience that had been described to me).
September 2010 FFXIV launches, I'm hoping it is my second chance at that original FFXI mmo experience. I gave it a good six months, but I was dissapointed and would put my enjoyment around a 5 (3 of those were for holding out hope for future content, and 2 were for it at least having a battle regimen type system I could play with). When the servers went down for the tusanami I quit MMO's altogther for about four months and debated whether I'd come back.
July 2011 Patch 1.18 fixes many of my bigged complaints about XIV, and gives our linkshell something to do at events. I'm playing FFXIV which I enjoy, which I can now actually see improving before my eyes, and with a linkshell and on a server that are among the best I've played on. It isn't the FFXI experience yet by far, and I don't give as much credit to development promises as I used to. Progressing through everything there was to accomplish in Darkhold pushed me up to a 8.
Right now having ran the new 1.18 stuff into the ground, I'd say it is about a 7 again, I have fun during linkshell events I have a lot of interest in the game, but I'm not trying to log on every chance I get either. It is better than anything else I've played in a while and I am going to keep playing it indefinitely as long as they keep up this progress; but it isn't enough yet to get me really excited yet. Hopefully 1.19 dated for October 4 now helps recharge my interest, the new Ifrit video looks interesting.
7. Had a good second helping of EVE up to one year ago which is the only redeeming part of the score. After that I haven't played any mmorpgs, though. All in all it has been a very stale time for me in the mmorpg department. Without EVE I'd be forced to vote a 2.
I haven't really played an MMO in the past 2 years. Been waiting.
I know the feeling. Every new MMO I try is even dumber and more boring than the previous one and lasts me shorter. Not playing any MMO at the moment and not too excited about any of the next releases.
I rated my exp. a 9. But it just became so in the last 6 months. From my first mud till DAOCi I was a pretty hardcore MMORPG player. (If I rated my enjoyment level from the DAOC: ToA release until about 6 months ago I'd say it bounced from 4 to 8 (8 being EQII, EQII was just too small feeling for the world did not feel near as alive as EQ did, but the game play is incredible, and they seem to be fixing the kinda claustrophobic feel it had at launch, I'm sure I will give it a try again.)
Another 8 in that time for me would be AoC, I'd give it an 8 but people seemed to lose interest too fast, which killed the server populations. AoC was awesome when the population was at its peak, I played on a PvP server and with guilds like Murder Herd, Sanguphoria, and tons of little elite pvp squads it was always fun. It had one of the best stealth classes I've played (Ranger). Some of the best times were ranger v ranger both stealthed and tracking each other trying uncover/trap each other.
About 6 months ago I tried EvE for the first time (not counting a couple of trials I did a while back), I always wanted to give EvE a serious try but I'm more into Medieval Fantasy Lore so it kept taking a back seat to other games.
Once I had the chance to devote some serious time to it I was hooked, I love games that don't really force you to PvP but to advance in later levels you are forced to venture into PvP areas for better rewards, I also love full/partial loot type games where you have allot to lose. (And you can lose allot in EvE) And with the way the Skill system is setup I can see myself keeping this one installed and subbed no matter what else I play.
PRO UO SPEECH/Mini Re-Review STARTS HERE:
My real MMO love though is Medieval-Fantasy based so as much as I love EvE I'm still looking for my MMO drug of choice. But what really put my fun level back to a 9 was my return to UO, UO was my first graphical MMO and it was love at second sight (I bought it and returned it once, I got it home and was like wtf I have to pay a monthly sub) But before I returned it I did the little single-player Demo that came with the original release. (Anyone remember that, they had a quest where you found a glass sword that let you one-hit a dragon?) So I only resisted about a week before I bought it again and subbed. I didnt really quit UO because I didnt like it, I followed some friends to DAOC and never looked back.
For years I avoided Origin/EA Server and bounced around Pvt. servers that stuck to the T2A ruleset, I kept hearing how bad the EA/Origin servers were, how dead the servers where and how there was almost no PVP and how gear dependent it had gotten, and how crafted gear wasnt any good anymore so crafting sucked, ect. ect.
I finally decided to see for myself a few months ago, I found both my accounts in-tact minus the houses (stoked!). I found almost none of what I had heard to be true, yes the populations are down but with the global chat it seems more populated than it use too. It is allot more gear dependent but crafted/imbued gear is still some of the best in-game, you even have a chance that some of your crafted items can come out as relics (really high-end gear). Gear is still pretty easy to get so losing it is not a big deal really. Ofcourse there are some ultra rare things that would hurt to lose. I think the item insurance is kinda lame, but I guess does it allow you to actually use some of your really ultra-rare high end stuff instead of leaving it in the bank. (But it's similar to back in the day with weps of vanq, / armor of power, no one would pvp with a Silver Katana of Vanq)
Lots of the additions are really cool, housing is way better, and with the lower populations and added space it's pretty easy to place anything smaller than a castle. The thief profession has been given allot of love. PvP is very much alive and well, Champ spawns in Felucca are allot easier than in non-pvp places and some can be solo'd and Champs spawns are the only place Power scrolls (that raise your skill cap) drop, and power-scrolls are must have to advance your char. Also everyday rewards are just much better in Fel (pvp-zone) more gold/more fame/karma/ better virtue grinding. You almost have to go to Felucca if you want to do well in the UO end-game now. (maybe not have to but you miss out otherwise, even if you don't pvp avoiding PK's is a huge part of UO, and imo it's not as fun without that aspect. Even on my server which is a lower pop server (Baja) Fel is very active).
UO still has its issues for sure, I'm not really sure I like the item insurance although PKing can be lucrative. You can't insure gold/pots/regs/bags of sending/cursed items like power scrolls, (Power scrolls can be worth millions) and allot of times if you roll someone doing a champ spawn they havent had time to insure the items they have picked up, you can even get power scrolls and arties this way.
I keep hearing that The Power Scrolls dropping in Fel only cause some issues with larger pvp guilds having a monopoly on the PS market, I can't see where it is that bad though, while I've yet to finish a Fel Champ spawn and get my own scrolls I have been able to get just about any PS I've wanted, even got 20+ Magery for 8mil. (which is really cheap, 15mil avg on most shards)
Illegal RMT seems to have come back with a vengance from what I can see. And EA has started down the path of Legal RMT, I really don't like the idea of this but so far it has not impacted my game play in anyway that would make me want to quit.
Hacks, I hear allot about them but I have not run into anyone I thought was hacking. I've ran into some really skilled players that are probably accused of hacking. So far as I can tell the people who have handed me my @$$ have done so while following the rules. But everyday there is someone QQing in chat about this person being a hacker. (Always right after they had their face melted ofcourse).
With some of the gear in the game like faster cast, faster cast recovery, life leech/mana leech and super high resist/DCI armor I could see where you would think someone was hacking. But I have not seen any speed hacks/wall hacks, recall/gate hacks, instant heal ect.
Bottom line it's more fun now than it was right after UO:R came out, when Fel became a ghost town. And Fel is still kinda dead, but the dungeons/champs spawns are pvp hot spots on most shards now.
The crafting has only gotten better with time.
Give it another chance. The negatives for UO are kind of over-hyped IMO.
Comments
Most of the community would say the games Im playing arent MMOs so umm...
Two worlds 2 and League of Legends = 9/10 if you count it as my mmorpg experience. If not then Id have to put in
Bounty Hounds Online = -9001/10
I hated it so much I didnt even finish the whole tutorial area. o.o
''/\/\'' Posted using Iphone bunni
( o.o)
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**This bunny was cloned from bunnies belonging to Gobla and is part of the Quizzical Fanclub and the The Marvelously Meowhead Fan Club**
Yea, I have to agree and almost posted asking that a 0 option be added. I went with a 2 though and still feel I was overly generous. I only seleceted 2 because I'd tried Vanguard, again, during the period of free game time given out from SoE because of the hacking scandal. Someone better come up with smething decent soon here! I really don't know how many more times I can resub VG and still find something to do.
Voted a 4. Eve is the only interesting MMO to play right now and yet its getting monotonous again.
In 2002 I'd rate them a 10. In 2005-2007 a 9. 2008 up to now has gone from 8 to 4. At best I'd rate my MMO enjoyment a 7 these days.
And oddly enough, I think my enjoyment of SP/MP games has doubled since 10 years ago.
Honestly, terribad. I don't have nearly as much time as I used to and spend most of it BS'ing here and there, reading,writing and running a business. The time I get I juggle between 3-4 games and get relatively nothing accomplished. Mostly, it's my fault, its adulthood.
See that 1 vote at the bottom of the list...yeah, thats me.
Voted 4. Nothing out now in subscription games looks interesting enough to make an investment in time. Half the free 2 play games won't even start with anti-virus and firewall software running, so they get uninstalled.
Playing Shaiya, GW, and a few others. GW2 looks good on the horizon. Fallen Earth F2P looks interesting. WoW would need to fire senior staff and rework class balance for me to consider it again.
Overall enjoyment is pretty low.
I vote 9.5-10 for about the same time frame as yourself. Also for some of the older games like EQ etc.
There really isn't anything new that's come down the pike the last couple of years to hold my interest tbh so I stick to some of the games that are in my favorites list here, so that would be about a 5. It's sad when there's so much hype about a game then it fails because the publisher pushes it out the door
I rated it a 6.
My most memorable experience in that time was actually playing Fallen Earth which I would give a 9 on its own initally until I got to the point where I felt I had to faction wheel grind to remain comeptitive in PvP at the later levels (thankfully theres an AP cap now and no more restrictions on skills & mutations so no more faction grind) which brought the game down.
Voted 2.
I really want to love an MMO, but every time I try one I'm faced with an insane grind followed by more insane grinds. I would say I've gained over 2,000 levels in my MMO experiences, and I'm pretty much over it. I say "pretty much" because I would be willing to commit to another level grind as long as max level doesn't put me at the bottom of the barrel and require me to wade through gallons of crap just to become competitive.
I'll never play another gear based game, and I urge people to join me. Without gear, the only other option to keep people playing is fun and challenging content.
Sarcasm is not a crime!
Used to be a 8 - 10 now its 3.
Insert MMORPG first thing you gotta have to do, is turn off the general chat so you are save from all the kids asking mindblowing stupid questions, talking about Chuck Norris or other offtopic stuff.
Next thing (sadly) pick up these stupid quests till you find a nice grindspot.
After some time you are "free" to do your first dungeon so the first thing that comes to your mind, how the hell should I find likeminded people. If you find them make sure they are willing to play without crap such as voicetools.
At that point not much does change till the endgame and if the crafting, housing or customization part is lacking....Well login do your usual raid and rince repeat.
It used to be like:
Login do an "ooc: campcheck pls" and ask if you could join latter. During the breaks you had some pretty cool conversations with knowledgable and likeminded people * friendships started
join a guild
Join the fun and danger of dungeon crawling, exploration and become a good guy in an enviroment you loved to play with other people.
but...then the dark dark age begun and all those not willing to adapt a certain style came back and destroyed o u r genre.
We need a MMORPG Cataclysm asap, finish the dark age of MMORPGS now!
"Everything you're bitching about is wrong. People don't have the time to invest in corpse runs, impossible zones, or long winded quests. Sometimes, they just want to pop on and play."
"Then maybe MMORPGs aren't for you."
I had voted a 6 based on the fact that i haven't found something of my taste.
I voted six in that during the past couple of years playing MMO games as a hobby, I haven't found anything to entertain me more than a couple of months but have had enough fun to still be interested in the hobby.
I had to say 3. I'm not playing anything now, I haven't in a long time and every time I've tried to play an MMO in the past year or so, I've gotten bored within a couple of hours (or less) and given up. There just isn't anything I find fun in most of these games anymore.
Played: UO, EQ, WoW, DDO, SWG, AO, CoH, EvE, TR, AoC, GW, GA, Aion, Allods, lots more
Relatively Recently (Re)Played: HL2 (all), Halo (PC, all), Batman:AA; AC, ME, BS, DA, FO3, DS, Doom (all), LFD1&2, KOTOR, Portal 1&2, Blink, Elder Scrolls (all), lots more
Now Playing: None
Hope: None
7. The first month or so is usually quite fun, whether it's a new MMO or going back to WoW. Trouble is, only one of my friends plays MMO-s as well. If more of them did, it would be lots more fun.
Definitely a 10.
Biggest error of Vanguard: it is TOO fun and I dont get enough sleep.
And I have a bit of a hope that SW:TOR will be good.
I'm feeling 7-8 atm, I think the 9-10 range can only be reached (for me) when a number of my other gaming friends are playing the same game ~ and right now, everyone's pretty scattered (game-wise.) If you're with the right people and willing to enjoy yourselves, almost any game can be a 10 for enjoyment. Even the sheer ridiculous acts of gaming masochism that an MMO can inflict on you can be enjoyable with your friends cheering you on (or taunting you.)
As far as current MMOs go ~I play Rift (for immersion, in-character writing, getting ALL THE THINGS) and Dragon Nest (for short bursts of action killings and snappy setting/story) and I've recently picked up GW1 because I died a lot in the trial (always a good sign) and plus I'd like understand the game world and lore a bit before GW2 comes out (if I REALLY like it, I'll get the expansions and see if I can get some of the HoM goodies for GW2.)
Whenever a new f2p game comes out in NA, I like to try it and sample it a bit without feeling the need for any major time or monetary commitment toward them ~ which I find pretty fun and enjoyable, actually. And this has been an excellent year for f2p games ~ so yeah, my overall feeling toward MMOs is pretty positive, though I am hoping GW2 turns out to be the game that draws all my peeps back together again.
Voted 6, but I think I've learned a great deal about myself when it comes to my MMO preferences over the last couple of years. I don't believe I'll ever find the community aspect I seek in a AAA themepark MMO anymore as too much has been formulated for the console crowd IMO. I'll still try newer games but I'm more apt to try F2P/freemium titles and older games to find what I seek.
I also realize that certain terms aren't the boogiemen that I used to blindly accept- for example I've always had a gut reaction that "Asian grinders" were shallow, repetitive games but in reading more and more posts from MMO players by and large it seems that this is more akin to the "old school" slow-leveling gameplay that I miss from the late '90s so again I'm willing to broaden my horizons on the titles I'm willing to try.
Finally, I've also lowered my standards as to what I'm willing to accept in a MMO as my core group of MMO friends (most from EQ1 then later bolstered during vanilla WoW) have succumbed to RL and don't play at all anymore (most) or aren't enough to keep me paying and playing games I don't enjoy (a few, mostly still playing WoW), thus I can't really expect to find an experience I can rate as a 9 or 10 based on gameplay alone.
I voted 5, because I'm maintaining a bit of optimism for the games coming in the next couple years. I am extremely unsatisfied with the genre, I feel totally let down and ignored as a player, and if GW2 and / or Copernicus don't turn out to be games for me, I think I'm done for good. It's sad to think about, but we've reached a tipping point in the genre. The conventional wisdom and status quo are in grave danger of becoming all there is...when nobody is left that remembers how great these games were and the promise the genre provided at first.
I'm very hopeful, based on what I know about GW2, that it will help the genre turn a corner and move in a better direction. Perhaps Copernicus will do the same...or maybe even (although I'm very skeptical) Wildstar. I'll wait around and see... Right now I'm subscribed to WoW for the umpteenth time, and having a really difficult time bringing myself to log in.
I don't think this poll really makes sense. Can't judge a genre, only games, and among the games, the score ranges from 1 to 10.
I put 9.5-10. It's the only platform other than flash games where I can perpetually bounce off to another free game the second I lose interest in the one I am playing. With hundredsof MMOs out there, it will probably be years before I burn through all the ones I find interesting.
There isn't a "right" or "wrong" way to play, if you want to use a screwdriver to put nails into wood, have at it, simply don't complain when the guy next to you with the hammer is doing it much better and easier. - Allein
"Graphics are often supplied by Engines that (some) MMORPG's are built in" - Spuffyre
~2002 Playing FFXI for the first two-three years it was out was a 10, and was what got me hooked on MMO's. It went down to a 8-9 or so though eventually after I finished CoP content, and I began to wonder if there was something better out there (biggest mistake of my MMO career).
~2006 After that I tried WoW/Guild Wars/Vanguard and my enjoyment with all quickly went from a 6-2. I could get into them for the first month or two (which in WoW/Guild Wars meant doing just about everything decent there was to do) most of my enjoyment coming from telling myself it would get better like FFXI did, but this never happened. I tried EQ2 and got into endgame there pretty seriously for a while, but it was about the same, nothing really challenged or excited me about that MMO.
~2008 I went back to Vanguard with the release of APW and my enjoyment shot up to a 8, I was genuinely enjoying an MMO again. After APW unfortunately nothing the Vanguard team did appealed to me, and all the wasted potential just did it in for me.
~2009 1.0 (least enjoyable gaming experiences ever) On the hunt again I tried WAR/LotRO/Aion/AoC/EQ1/Project 1999/Mortal Online/Darkfall/City of Heroes/some trashy F2P MMO's these were the desperate times. I gave everything a chance hoping to find something that would keep my interest. I even went back to FFXI to try it again, but by this time it had changed so much that it wasn't even the same game anymore (apparently EQ1 had the same problem as it wasn't at all the experience that had been described to me).
September 2010 FFXIV launches, I'm hoping it is my second chance at that original FFXI mmo experience. I gave it a good six months, but I was dissapointed and would put my enjoyment around a 5 (3 of those were for holding out hope for future content, and 2 were for it at least having a battle regimen type system I could play with). When the servers went down for the tusanami I quit MMO's altogther for about four months and debated whether I'd come back.
July 2011 Patch 1.18 fixes many of my bigged complaints about XIV, and gives our linkshell something to do at events. I'm playing FFXIV which I enjoy, which I can now actually see improving before my eyes, and with a linkshell and on a server that are among the best I've played on. It isn't the FFXI experience yet by far, and I don't give as much credit to development promises as I used to. Progressing through everything there was to accomplish in Darkhold pushed me up to a 8.
Right now having ran the new 1.18 stuff into the ground, I'd say it is about a 7 again, I have fun during linkshell events I have a lot of interest in the game, but I'm not trying to log on every chance I get either. It is better than anything else I've played in a while and I am going to keep playing it indefinitely as long as they keep up this progress; but it isn't enough yet to get me really excited yet. Hopefully 1.19 dated for October 4 now helps recharge my interest, the new Ifrit video looks interesting.
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http://guildwork.com/users/murugan
From time to time i play Darkfall(nothing else come close to this) becouse i like free for all full loot pvp in open sandbox world.
I gave it a 6 becouse lack of players.
Im all into solo RPGs at the moment and waiting for Elder Scrolls V:Skyrim.
I give solo RPGs even old ones i play again like Elder Scrolls III: Morrowind a 9+
I can't see future so i can't relealy predict what rating i give for games like Skyrim like OP seems to have abillity he can.
But my gues is maybe also a 9+ but will see.
P.S AC-Darktide and AC2-Darktide for me was almost 10 one of my best pvp experience but last i played AC2 was feb-2005:(
7. Had a good second helping of EVE up to one year ago which is the only redeeming part of the score. After that I haven't played any mmorpgs, though. All in all it has been a very stale time for me in the mmorpg department. Without EVE I'd be forced to vote a 2.
My brand new bloggity blog.
I haven't really played an MMO in the past 2 years. Been waiting.
Sent me an email if you want me to mail you some pizza rolls.
I know the feeling. Every new MMO I try is even dumber and more boring than the previous one and lasts me shorter. Not playing any MMO at the moment and not too excited about any of the next releases.
INCOMING: WALL OF TEXT
I rated my exp. a 9. But it just became so in the last 6 months. From my first mud till DAOCi I was a pretty hardcore MMORPG player. (If I rated my enjoyment level from the DAOC: ToA release until about 6 months ago I'd say it bounced from 4 to 8 (8 being EQII, EQII was just too small feeling for the world did not feel near as alive as EQ did, but the game play is incredible, and they seem to be fixing the kinda claustrophobic feel it had at launch, I'm sure I will give it a try again.)
Another 8 in that time for me would be AoC, I'd give it an 8 but people seemed to lose interest too fast, which killed the server populations. AoC was awesome when the population was at its peak, I played on a PvP server and with guilds like Murder Herd, Sanguphoria, and tons of little elite pvp squads it was always fun. It had one of the best stealth classes I've played (Ranger). Some of the best times were ranger v ranger both stealthed and tracking each other trying uncover/trap each other.
About 6 months ago I tried EvE for the first time (not counting a couple of trials I did a while back), I always wanted to give EvE a serious try but I'm more into Medieval Fantasy Lore so it kept taking a back seat to other games.
Once I had the chance to devote some serious time to it I was hooked, I love games that don't really force you to PvP but to advance in later levels you are forced to venture into PvP areas for better rewards, I also love full/partial loot type games where you have allot to lose. (And you can lose allot in EvE) And with the way the Skill system is setup I can see myself keeping this one installed and subbed no matter what else I play.
PRO UO SPEECH/Mini Re-Review STARTS HERE:
My real MMO love though is Medieval-Fantasy based so as much as I love EvE I'm still looking for my MMO drug of choice. But what really put my fun level back to a 9 was my return to UO, UO was my first graphical MMO and it was love at second sight (I bought it and returned it once, I got it home and was like wtf I have to pay a monthly sub) But before I returned it I did the little single-player Demo that came with the original release. (Anyone remember that, they had a quest where you found a glass sword that let you one-hit a dragon?) So I only resisted about a week before I bought it again and subbed. I didnt really quit UO because I didnt like it, I followed some friends to DAOC and never looked back.
For years I avoided Origin/EA Server and bounced around Pvt. servers that stuck to the T2A ruleset, I kept hearing how bad the EA/Origin servers were, how dead the servers where and how there was almost no PVP and how gear dependent it had gotten, and how crafted gear wasnt any good anymore so crafting sucked, ect. ect.
I finally decided to see for myself a few months ago, I found both my accounts in-tact minus the houses (stoked!). I found almost none of what I had heard to be true, yes the populations are down but with the global chat it seems more populated than it use too. It is allot more gear dependent but crafted/imbued gear is still some of the best in-game, you even have a chance that some of your crafted items can come out as relics (really high-end gear). Gear is still pretty easy to get so losing it is not a big deal really. Ofcourse there are some ultra rare things that would hurt to lose. I think the item insurance is kinda lame, but I guess does it allow you to actually use some of your really ultra-rare high end stuff instead of leaving it in the bank. (But it's similar to back in the day with weps of vanq, / armor of power, no one would pvp with a Silver Katana of Vanq)
Lots of the additions are really cool, housing is way better, and with the lower populations and added space it's pretty easy to place anything smaller than a castle. The thief profession has been given allot of love. PvP is very much alive and well, Champ spawns in Felucca are allot easier than in non-pvp places and some can be solo'd and Champs spawns are the only place Power scrolls (that raise your skill cap) drop, and power-scrolls are must have to advance your char. Also everyday rewards are just much better in Fel (pvp-zone) more gold/more fame/karma/ better virtue grinding. You almost have to go to Felucca if you want to do well in the UO end-game now. (maybe not have to but you miss out otherwise, even if you don't pvp avoiding PK's is a huge part of UO, and imo it's not as fun without that aspect. Even on my server which is a lower pop server (Baja) Fel is very active).
UO still has its issues for sure, I'm not really sure I like the item insurance although PKing can be lucrative. You can't insure gold/pots/regs/bags of sending/cursed items like power scrolls, (Power scrolls can be worth millions) and allot of times if you roll someone doing a champ spawn they havent had time to insure the items they have picked up, you can even get power scrolls and arties this way.
I keep hearing that The Power Scrolls dropping in Fel only cause some issues with larger pvp guilds having a monopoly on the PS market, I can't see where it is that bad though, while I've yet to finish a Fel Champ spawn and get my own scrolls I have been able to get just about any PS I've wanted, even got 20+ Magery for 8mil. (which is really cheap, 15mil avg on most shards)
Illegal RMT seems to have come back with a vengance from what I can see. And EA has started down the path of Legal RMT, I really don't like the idea of this but so far it has not impacted my game play in anyway that would make me want to quit.
Hacks, I hear allot about them but I have not run into anyone I thought was hacking. I've ran into some really skilled players that are probably accused of hacking. So far as I can tell the people who have handed me my @$$ have done so while following the rules. But everyday there is someone QQing in chat about this person being a hacker. (Always right after they had their face melted ofcourse).
With some of the gear in the game like faster cast, faster cast recovery, life leech/mana leech and super high resist/DCI armor I could see where you would think someone was hacking. But I have not seen any speed hacks/wall hacks, recall/gate hacks, instant heal ect.
Bottom line it's more fun now than it was right after UO:R came out, when Fel became a ghost town. And Fel is still kinda dead, but the dungeons/champs spawns are pvp hot spots on most shards now.
The crafting has only gotten better with time.
Give it another chance. The negatives for UO are kind of over-hyped IMO.