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Will World of Darkness be Sandbox or Something Else?

For those that do not know. CCP is supposedly developing a new MMO based off the World of Darkness. The game will likely center on Vampires although perhaps other elements of White Wolf games may be developed later such as Werewolf the Apocalypse. Do you think CCP will develope WOD as a sandbox game based of the pen and paper RPG or will it be something else?

 

http://www.ccpgames.com/en/company/merger

 

http://www.youtube.com/watch?v=K1v3rONmizs

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Comments

  • KhalathwyrKhalathwyr Member UncommonPosts: 3,133

    From the information that has already been given out (verified) at last year's grand Masquerade it is looking sandbox to me which would cater to their strength as they have proven they can do sandbox with EvE Online.

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  • osmundaosmunda Member Posts: 1,087

    "The World of Darkness MMO will focus on player politics and social interaction amongst the thousands of online players. The game is set in a world run by immortal vampires who live amongst humans, controlling everything, even if mortals aren’t aware of their secret wars and their boundless appetites. " - Russel Bailey

     

    http://geek-news.mtv.com/2011/08/16/vampire-the-masquerade-celebrates-20th-anniversary-in-new-orleans-with-world-of-darkness/

    "Is X a sandbox?" is always one of the most difficult questions, since people frequently disagree on what it takes to be a "sandbox" . That being said, between the quote above and CCP's track record,I would certainly say they are going to work to involve alot of sandbox features.

  • JoliustJoliust Member Posts: 1,329


    Originally posted by osmunda
    "The World of Darkness MMO will focus on player politics and social interaction amongst the thousands of online players. The game is set in a world run by immortal vampires who live amongst humans, controlling everything, even if mortals aren’t aware of their secret wars and their boundless appetites. " - Russel Bailey
     
    http://geek-news.mtv.com/2011/08/16/vampire-the-masquerade-celebrates-20th-anniversary-in-new-orleans-with-world-of-darkness/
    "Is X a sandbox?" is always one of the most difficult questions, since people frequently disagree on what it takes to be a "sandbox" . That being said, between the quote above and CCP's track record,I would certainly say they are going to work to involve alot of sandbox features.

    This.

    I don't think it will be a sandbox in some peoples context, however, I don't think there will be linear quest lines - lvling areas. I think there will be tools to allow you to play your game the way you want. I think it will be more about social and tactics than just grinding and combat.

    I think it will be fun. I think we will be waiting a long long time for the game too come out also. :-p

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  • RavingRabbidRavingRabbid Member UncommonPosts: 1,168

    I wouldnt be a bit surprised if it resembles Eve online as far as gameplay mechanics. I doubt it if it will have any leveling system.

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  • MoiraeMoirae Member RarePosts: 3,318

    The WoD doesn't really have a leveling system as most people know it. And CCP does run Eve. From the looks of it, I think it will be a type of sandbox game never before seen in the MMO world.

  • OzmodanOzmodan Member EpicPosts: 9,726

    Originally posted by Joliust

     




    Originally posted by osmunda

    "The World of Darkness MMO will focus on player politics and social interaction amongst the thousands of online players. The game is set in a world run by immortal vampires who live amongst humans, controlling everything, even if mortals aren’t aware of their secret wars and their boundless appetites. " - Russel Bailey

     

    http://geek-news.mtv.com/2011/08/16/vampire-the-masquerade-celebrates-20th-anniversary-in-new-orleans-with-world-of-darkness/

    "Is X a sandbox?" is always one of the most difficult questions, since people frequently disagree on what it takes to be a "sandbox" . That being said, between the quote above and CCP's track record,I would certainly say they are going to work to involve alot of sandbox features.




     

    This.

    I don't think it will be a sandbox in some peoples context, however, I don't think there will be linear quest lines - lvling areas. I think there will be tools to allow you to play your game the way you want. I think it will be more about social and tactics than just grinding and combat.

    I think it will be fun. I think we will be waiting a long long time for the game too come out also. :-p

    It is CCP, it most certainly will be sandbox, probably more sandbox than even Eve.  How could you think otherwise?

  • bunnyhopperbunnyhopper Member CommonPosts: 2,751

    I would imagine that it will be a 'sandbox', but I am concerned that it will be heavily driven by a cash shop system.

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  • JoliustJoliust Member Posts: 1,329


    Originally posted by Ozmodan


    Originally posted by Joliust
     



    Originally posted by osmunda
    "The World of Darkness MMO will focus on player politics and social interaction amongst the thousands of online players. The game is set in a world run by immortal vampires who live amongst humans, controlling everything, even if mortals aren’t aware of their secret wars and their boundless appetites. " - Russel Bailey
     
    http://geek-news.mtv.com/2011/08/16/vampire-the-masquerade-celebrates-20th-anniversary-in-new-orleans-with-world-of-darkness/
    "Is X a sandbox?" is always one of the most difficult questions, since people frequently disagree on what it takes to be a "sandbox" . That being said, between the quote above and CCP's track record,I would certainly say they are going to work to involve alot of sandbox features.


     
    This.
    I don't think it will be a sandbox in some peoples context, however, I don't think there will be linear quest lines - lvling areas. I think there will be tools to allow you to play your game the way you want. I think it will be more about social and tactics than just grinding and combat.
    I think it will be fun. I think we will be waiting a long long time for the game too come out also. :-p

    It is CCP, it most certainly will be sandbox, probably more sandbox than even Eve.  How could you think otherwise?

    Did I say I think otherwise? No I didn't. I said it might not fit some peoples idea of sandbox.

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  • cheshyrecatcheshyrecat Member Posts: 137

    From what I read it sounds like they're going to include aspects of theme park mmos but the main thrust is going to be sandbox.  Which is to say yes, they'll have some quests but like EVE most of the content will be player generated.

     

    Since the players are going to be the lead figures in the game, the players will be the ones dictating what conflicts take place and what form they'll be.  I'm not exactly sure how that would work but considering the VERY long development time they're putting into the game, it would seem they're devoting alot of thought into it.

     

     

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  • Mari2kMari2k Member UncommonPosts: 367

    If it goes pure sandbox it will flop.

    I hope it will be a hybrid to give causual players a chance.

  • MoiraeMoirae Member RarePosts: 3,318

    Originally posted by Mari2k

    If it goes pure sandbox it will flop.

    I hope it will be a hybrid to give causual players a chance.

    Since most of the sandbox games on the market right now are games around 5 years old or more, I'd say you're wrong. They will be filling a niche, especially if its done well. Its been many years since a AAA MMO was released.

  • cheshyrecatcheshyrecat Member Posts: 137

    Originally posted by Mari2k

    If it goes pure sandbox it will flop.

    I hope it will be a hybrid to give causual players a chance.

    They said in the article that they would include themepark and sandbox styles of play.

     

     

     

     

     

    We're all mad here. I'm mad. You're mad.

  • JoliustJoliust Member Posts: 1,329

    A Themebox or maybe a Sand Park.

    Sent me an email if you want me to mail you some pizza rolls.

  • jinxxed0jinxxed0 Member UncommonPosts: 841

    I'd prolly bother with this game as long as I dont have to be a shit sucking vampire. Thats worse than being a spaceship.

  • PKJackCrowPKJackCrow Member Posts: 231

    they already annouced awhile back that when the game first comes out it will vampires and then the other books wereworlf,mage, hunter will be released as expansions. i dont know about the sandbox vs themepark though i believe they are trying a hybrid feel to it with deep political intrigue.

  • KyleranKyleran Member LegendaryPosts: 44,069

    Originally posted by Ozmodan

    Originally posted by Joliust

     




    Originally posted by osmunda

    "The World of Darkness MMO will focus on player politics and social interaction amongst the thousands of online players. The game is set in a world run by immortal vampires who live amongst humans, controlling everything, even if mortals aren’t aware of their secret wars and their boundless appetites. " - Russel Bailey

     

    http://geek-news.mtv.com/2011/08/16/vampire-the-masquerade-celebrates-20th-anniversary-in-new-orleans-with-world-of-darkness/

    "Is X a sandbox?" is always one of the most difficult questions, since people frequently disagree on what it takes to be a "sandbox" . That being said, between the quote above and CCP's track record,I would certainly say they are going to work to involve alot of sandbox features.





     

    This.

    I don't think it will be a sandbox in some peoples context, however, I don't think there will be linear quest lines - lvling areas. I think there will be tools to allow you to play your game the way you want. I think it will be more about social and tactics than just grinding and combat.

    I think it will be fun. I think we will be waiting a long long time for the game too come out also. :-p

    It is CCP, it most certainly will be sandbox, probably more sandbox than even Eve.  How could you think otherwise?



    You haven't been paying attention then if you haven't noticed CCP gradually, but inexorably being drawn to the mindset of figuring out ways to attract new players, including changing their core philosophies.

    I'd go with WOD being more of a sandpark than even EVE is, and I doubt it will look all that much like EVE. (they've already got a game for that market)

     

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  • hcosminhcosmin Member Posts: 45

    It can't be a pure sandbox since it's based on a tabletop RPG and it needs to fit in an existing and elaborate setting. Given the audience it also needs to be immersive and probably even roleplay friendly. For that you'd have to tell a story not just throw the player in a sandbox.

    Hopefully it is varried and gives players choice and all that but a pure sandbox ? WoD vampires have allegiances to ancient organisations, they don't all make their own "corps". They don't give a damn about money and the economy and will certainly not go out in the mountains to mine rocks all day or haul things for a few coins or any of that.

    What it should retain from EvE is the focus on politics and backstabbing. But the bulk of EvE just dosen't fit.

     

  • RefMinorRefMinor Member UncommonPosts: 3,452
    Originally posted by jinxxed0

    I'd prolly bother with this game as long as I dont have to be a shit sucking vampire. Thats worse than being a spaceship.

     

    Maybe you can be a victim.
  • MoiraeMoirae Member RarePosts: 3,318

    Originally posted by jinxxed0

    I'd prolly bother with this game as long as I dont have to be a shit sucking vampire. Thats worse than being a spaceship.

    You haven't read anything about this game have you. CCP/WW announced at the last Grand Masquerade that its Vampire the Masquerade. Meaning, its Old WoD AND Vampire only.

    And I'm happy as hell for it. Vampire is my favorite game. 

  • czekoskwigelczekoskwigel Member Posts: 458

    i'll start worrying about it in 5 years, which by that time this vaporware title may be in an early alpha stage.

  • MoiraeMoirae Member RarePosts: 3,318

    Originally posted by czekoskwigel

    i'll start worrying about it in 5 years, which that time this vaporware title may be in an early alpha stage.

    From the sounds of it, its been in development for several years. Likely still a couple more to finish, but I doubt it will be five years.

  • czekoskwigelczekoskwigel Member Posts: 458

    Originally posted by Moirae

    Originally posted by czekoskwigel

    i'll start worrying about it in 5 years, which that time this vaporware title may be in an early alpha stage.

    From the sounds of it, its been in development for several years. Likely still a couple more to finish, but I doubt it will be five years.

    They've talked about the theory of it for a while, but all they've had to show is some pre-rendered fabric demonstration.  What you have is a decent IP and a company who has had moderate success convincing people that spreadsheets are fun (EVE online)... nothign more, yet people are already drooling and calling this the savior of mmo gaming.

  • MoiraeMoirae Member RarePosts: 3,318

    Originally posted by czekoskwigel

    Originally posted by Moirae


    Originally posted by czekoskwigel

    i'll start worrying about it in 5 years, which that time this vaporware title may be in an early alpha stage.

    From the sounds of it, its been in development for several years. Likely still a couple more to finish, but I doubt it will be five years.

    They've talked about the theory of it for a while, but all they've had to show is some pre-rendered fabric demonstration.  What you have is a decent IP and a company who has had moderate success convincing people that spreadsheets are fun (EVE online)... nothign more, yet people are already drooling and calling this the savior of mmo gaming.

    When have people said its the savior of gaming? I've seen lots of hope that it will be good, and lots of speculation on what it will entail, but nothing about it being the savior of gaming. Much like every other game that comes out, the majority of the population say "Wait and see", while a small amount of the population runs around saying that everyone else is calling it the "savior of gaming". If anything, most people no longer trust gaming companies to do ANYTHING they say they will do and tend to the more pessimistic side. People have been screwed over and over again by game companies. Most of the time, they don't trust a word the game companies say. 

     

    So don't go around saying that people are calling it the "savior of gaming" when you know it just isn't true. 

  • LanfeaLanfea Member UncommonPosts: 224

    information about world of darkness given by white wolf / ccp during the grand masquerade:

     


    • The producers stated their philosophy in making this MMO was "human interaction". They feel that is limited in the current crop of MMO's and their biggest weakness.

    • They are trying to emulate the feel of LARPing more then EVE or any other game system with this MMO

    • There will be a general CCP run metaplot that develops over time but the main metaplots will be left for the players to drive forward.

    • Incarna is actually considered a prototype, the rendering engine that will ship with the MMO will be much more advanced.

    • Everyone starts as a mortal, becoming kindred is optional and can not be forced on you. You can play he entire game as a mortal only.

    • There will be final death for both mortals and kindred.

    • PvP will be more limited in some ways, yet more open in others then any other current MMO.

    • There will be cities (plural) and communication between them (the various kindred and clans) will be encouraged/possible.

    • Caitiff will NOT be in on release. They discussed it internally and couldn't find a way to make them work in a way they liked.

    • Casual players will find the game accessible but hard core players will have a much deeper experience and more rewards/benefits.

    • Considering some kind of web site access interface for the MMO

    • NO day/night cycle, only night.

    • Humanity is a stat is game and one use is to address griefers. The more you cause issues for other players, break the masq, etc the more you can loose humanity and once it gets too low other players (and NPCs?) can attack you (implied even if you flag yourself non-pvp).

    • Griefers will suffer both in game and if serious enough out of game penalties (ie account banning)

    • Helps to make friends and not enemies in game as you can not get to the top of the food chain without networking and having friends to assist you.

    • Players will have havens.

    • Players can climb the ladder and get to Prince levels of power and run a city

    • Can get to Prince level power without killing a single thing, all done via networking, politics and friendships

    • ONLY kindred on release of game, no were's, mages, etc. However those other supernaturals may be used in a NPC fashion or/and their lore appear in game.

    • MMO character sheet very similar to the V:tM PnP character sheet.

    • Character names over the avatars head by default turned off, but can turn them on.

    • Game world/environment will change over time; real in game consequences for player actions.

    • Diablerie and related game mechanics from the PnP game is "under heavy discussion" no decision as of now.

    • Dynamic NPC missions/World events

    • One world server, no shards/instancing.

    • Torpor in game but not used as in PnP game, used as a mechanic to explain why a kindred did not die/final death

    • They are aware the WoD is a adult setting and the devs are going to not shy away from gore, blood and nudity. However such will have a reason and not adult content for the sake of adult content.

    • Seemed to imply your personal haven is where its open season, as gratuitous as you wish, full nudity for example. 

    • Public nudity (by players) will be limited to prevent griefers and non-RPers from breaking immersion.  

    • Hinted consensual PvP fight to the (final) death will be a feature between players.

    • CCP Chris said in his opinion SW:ToR isn't a MMO, it is a SP game that has a MP element as the game isn't player driven.

    • To go up the food chain you NEED support from other players, impossible to do it alone.

    • The different cities will be different sizes (and I assume looks as well)

    • Using software called Cerberus for real time translation in game via text chatting. CCP Chris said 5 languages (didn't state which however) on release.

  • LordPsychodiLordPsychodi Member Posts: 101

    I really hope CCP rethinks their game structure. LARP friendly? really? Are they not aware the game with the most popular role playing game systems of all time 4-6 times over barely has over a million in their MMO despite having almost 100-1 popularity amongst knowledge between normal and more casual people? they wouldn't get even 10k at their gates even if every LARPer in the WORLD, EVER knew.

     

    Dunegons and Dragons is Dungeons and Dragons, but the CEOs from white wolf are laying it on a little thick. they were BARELY alive after 2006 as a gaming company. LARP is on a big decline, and FATE systems are everything storyteller systems were promised to be, except they're better in every way and actually deliver on good mechanics and good game design.

    It's still a game system on a sharp decline, and I'm betting this will bomb altogether.

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