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PVP Ideas.

GreatnessGreatness Member UncommonPosts: 2,188
This game would be amazing with pvp everywhere! People fighting for territory and stuff! IT WOULD BE SWEET! Also, you should have like junkyards or something where people can captures with pvp!

~Greatness~

Currently Playing:
Nothing

Comments

  • IgnisAerIgnisAer Member Posts: 51

    no. i don't like pvp everywhere. there are games for that, but i'm pretty sure Scorch has said pvp will be consensual only. you won't have to if you don't want to. i've had very bad experiences with open pvp. i've stopped playing games because of it *cough*lineage2*cough*. the fighting for territory, maybe, but in controlled arenas. have something like, special areas and events that people can join in if they want to, and if a certain faction wins an event, different things will be available to that faction. and the junkyard thing is definitely a cool idea, but maybe not for pvp. maybe for harvesting crafting materials, or maybe it would be a pvp arena for a certain event... but i can't agree with pvp everywhere, sorry.

  • GreatnessGreatness Member UncommonPosts: 2,188
    Open PVP makes it more realistic. Like Lineage 2, if you PK someone you go red, but if you pvp then you go purple! THERE IS A DIFFERENCE BETWEEN PK AND PVP! PK is when someone kills another player without that player attacking back, but PVP is when both players fight each other.

    ~Greatness~

    Currently Playing:
    Nothing

  • IgnisAerIgnisAer Member Posts: 51

    -sigh- you can stop shouting.


    Steven_Snow - Auto Assault’s core PvP focus is in our Arena system. What’s really cool there is that we break the Arenas out into brackets and leagues. So you know what skill level you are getting into when enter into PvP with Arenas. We have made sure that when you fight another player that you fall within a competitive range.


    MMORPG.COM: Will PvP be limited to arena battles, meaning I don't have to worry about a player 30 levels higher than me just coming upon me randomly out in the wild while I'm trying to solo a quest or something and blowing me away?
    Scott: The game is divided into PvE and PvP regions. PvP will be consensual by the fact that you will have to knowingly enter into a PvP area of the game to have a chance of being attacked.


    What else can you do but driving a vehicle?
    Players who enjoy PvP will love the arenas where they can test their cars and skills against other players in tournaments, either individually or in teams.

    all these quotes were taken from the interviews available on www.autoassault.com . apparently you haven't erad any of them.

    having pvp with 'red' and 'purple' is like kicking both people out for fighting in school. its not fun for the people getting attacked, only for the griefers. this isn't a game for grieters, and i'm pretty sure this topic has been set in stone. sorry to disappoint you.

  • GreatnessGreatness Member UncommonPosts: 2,188
    Lol, sry for using those caps, anyway I actually did read them, but it would be cool if it was pvp anywhere. Lol, I know they are not going to switch though. Ohwell, I will probably spent A LOT of time in the Arenas! I hope the arenas have destructable landscapes, barrels, ramps, etc. I can't wait! PVPing with cars lol!!!!!! w00t!!! I am so impressed with this game!

    ~Greatness~

    Currently Playing:
    Nothing

  • zamoth_bgzamoth_bg Member Posts: 62
    I agree with greatness. I like open pvp but surely there must be free of pvp areas ,of course ,but fighting for territory can bring very good pvp gameplay.  Sorry to bring another comparison with EVE online but there is MASSIVE battle for territory. I think arens and territory can be put together very nicely.

    ---------------------------------------------
    Beta Tested: Lineage2,WoW,
    Trailed: Acherons Call 2, EVE online
    Subscribed/Active:
    EVE online > Prakhgoth
    Guild Wars > Prakhgoth Nosferatu
    Anticipate: SEED,AutoAssualt

  • GreatnessGreatness Member UncommonPosts: 2,188
    The game would fit sooo easily with open pvp! If they did have open pvp though, they should do it on skill, like have wasd movements and stuff! That would be amazing! OMG! No PvE! You get points by defeating other people and you can trade points in for weapons, armour, things to speed up your car, etc.!

    ~Greatness~

    Currently Playing:
    Nothing

  • IgnisAerIgnisAer Member Posts: 51

    well, as soon as you do those things, have a skill-based, open pvp environment, you close off a whole ton of gamers. you'd lose a big market. i can see how it would be cool to have a very arcade-ish style, as far as pickups, and a point system... but maybe not for this game.

    and if you don't have PvE, why have a storyline? why have something to fight against::::13:: when we can fight each other::::15::? I have nothing against pvp. i like going pvp sometimes, but thats not my main focus. i like fast-moving gameplay with a lot of character development. i like being able to come back to areas, after a few levels, where i once had trouble with enemies and be able to just destroy tons of them without stopping.

    to my knowledge, they are using a WASD control setup, and it will be somewhat skill based, so you won't hit anything if you just drive straight, but you have to take into consideration that these are vehicles, and probably won't do much strafing ::::31::.

    hey, maybe you could convince them to have one all-pvp server, for people who want that sort of schtick. kind of like Asheron's Call's DarkTide. i played on there for a little bit... can't say i liked it. i know there are some people who loved that stuff, but i couldn't get into it. the towns were deserted. lowbies couldn't stick around towns to do quests because they'd get thwacked by high level players just passing through. only way to get anywhere was run far far away from towns, hopefully find some creatures near your level, and power up far away from other players until you could survive long enough to make it to town. there wasn't much player interaction on Darktide, besides people being angry at each other, and that wasn't cool. I liked to be able to go on quests with people without having to worry if they'd trash me and take my stuff when i was weak.

  • zamoth_bgzamoth_bg Member Posts: 62
    open pvp does not mean that there wont be safe zones. It means that PvP wont be restricted to arenas. There will be a lot of places where you can be killed by better player if you are not careful.

    ---------------------------------------------
    Beta Tested: Lineage2,WoW,
    Trailed: Acherons Call 2, EVE online
    Subscribed/Active:
    EVE online > Prakhgoth
    Guild Wars > Prakhgoth Nosferatu
    Anticipate: SEED,AutoAssualt

  • IgnisAerIgnisAer Member Posts: 51

    I guess thats the thing. I don't want to always have to be careful when I'm trying to hunt. I see people who just run around in pvp areas in other games just whacking people as griefers. I don't want to have to avoid playing in areas because I'm worried about getting griefed. I'm not saying pvp is a bad thing. I'm looking forward to the arenas, because then I'll be prepared for the fight, as well as being willing to face the consequences.


    -edit- all this stuff is just my opinion. I'm not saying there shouldn't be, I'm just saying I wouldn't enjoy it. Restrict it to just a couple servers, and I'll go play on the other servers, that's all there is to it.

  • zamoth_bgzamoth_bg Member Posts: 62
    If the PvP is restricted to arenas only the game will lose the feel of freedom for sure. There should be all out war territories where fighting between big clan/corporations should occur for the possession of valuable crafting material or sth like that. Maybe even building factories in such territories to be close to the sorce of the material. Many things can be thought about this thing.

    ---------------------------------------------
    Beta Tested: Lineage2,WoW,
    Trailed: Acherons Call 2, EVE online
    Subscribed/Active:
    EVE online > Prakhgoth
    Guild Wars > Prakhgoth Nosferatu
    Anticipate: SEED,AutoAssualt

  • ParapsychoParapsycho Member UncommonPosts: 108

    They specifically covered this in the last interview on this site. Since actually reading it seems like too big a task for everyone, ill just post the exact quote.


    MMORPG.COM:
    Will PvP be limited to arena battles, meaning I don't have to worry about a player 30 levels higher than me just coming upon me randomly out in the wild while I'm trying to solo a quest or something and blowing me away?

    Scott:
    The game is divided into PvE and PvP regions. PvP will be consensual by the fact that you will have to knowingly enter into a PvP area of the game to have a chance of being attacked.


    So to end the pointless bickering; Yes there are going to be open PVP zones ouside of the arenas.

    ----------------------------
    Currently Playing:
    DarkWind: War on Wheels

    Games Played/Beta Tested

    Matrix Online
    Auto Assault
    Anarchy Online
    Everquest 1 & 2
    EVE
    DarkWind: War on Wheels

  • zamoth_bgzamoth_bg Member Posts: 62

    we understand only two things from this:

    1. There will be arenas (very good!)

    2. The zones will be devided to PvE and PvP. (good again)

    What we do not understand is how big will be the PvP zones? What freedom will we have there ? What modes(deathmatch,team deathmatch, ctf etc.) will there be in the arenas? What we will earn in fighting in arenas? Do fighting on PvP zones instead on arenas do worth it. In the PvP areas will there be any punishment for blasting "low lvl" players. Things are in development. It is the EXACT time for making suggestions

     We do not know anything for PvP except that there will be arenas which is very good but moving the main focus of PvP on arenas will surely break the freedom of the game. At least thats my opinion. This is dangerous and hazardous world. If you do not want to be blasted stay in safe zones.

    ---------------------------------------------
    Beta Tested: Lineage2,WoW,
    Trailed: Acherons Call 2, EVE online
    Subscribed/Active:
    EVE online > Prakhgoth
    Guild Wars > Prakhgoth Nosferatu
    Anticipate: SEED,AutoAssualt

  • ErythorbicErythorbic Member Posts: 38

    I see the post about taking over territory, and perhaps there could be a system kind of like that in WWII online (if anyone actually played that beyond the first month or two) where there are control zones and the "front" can move from day to day, or maybe just areas where resources are rich, or there are special things available only to the facton that controls that area.  That would encourage the division of the factions more I think.  I mean sure, the humans may have some fights between the different tribes or groups or whatever they happen to be called, but they would set them aside to fight off a mutant attack on "the old copper mines".   Also, I've been paying ultima online on and off since there was no tram and pvp was a constant, and I do agree there need to be no pvp zones.  Not everyone enjoys pvp, but it seems those who do enjoy it are very limited in most games as to how they can fight.  Maybe there can be a no fighting in town rule where each faction can go safely, but any wilderness area could be pvp between factions or rival tribes.  Or, perhaps just certain areas between starting locations, so you can be safe for say 100 miles from your main town, but right at the edge where two safe zones meet could be pvp so you'd at least have to drive through it to get somewhere else that's safe.  My gf also plays mmos, and though she doesn't like pvp all that much, she does enjoy the thrill derived from the danger of having to go through a pvp area even for a short while. 

    I'm not trying to argue with anyone or even ask them to change the game, just kind of ranting about what I personally think would be cool.

  • ionfluxionflux Member Posts: 20



    Originally posted by IgnisAer

    no. i don't like pvp everywhere. there are games for that, but i'm pretty sure Scorch has said pvp will be consensual only. you won't have to if you don't want to. i've had very bad experiences with open pvp. i've stopped playing games because of it *cough*lineage2*cough*. the fighting for territory, maybe, but in controlled arenas. have something like, special areas and events that people can join in if they want to, and if a certain faction wins an event, different things will be available to that faction. and the junkyard thing is definitely a cool idea, but maybe not for pvp. maybe for harvesting crafting materials, or maybe it would be a pvp arena for a certain event... but i can't agree with pvp everywhere, sorry.



    The pvp I'm picturing is more of a faction vs. faction pvp, as opposed to just plain griefing pvp.  Maybe with all starting areas considered safe zones, and pvp only occuring unprovoked in specific warzone areas.  This keeps the competitive feel of the game, helps draw the player in, while avoiding anti-social cheaters/griefers from ruining the game experience of non-pvpers.
  • ErythorbicErythorbic Member Posts: 38
    Yes, that's exactly my feeling.  As long as there is a safe zone, and a clearly defined danger zone that should work.  If they do keep it faction vs faction and you can't fight within your own faction then you don't really have to worry so much about the griefers
  • IgnisAerIgnisAer Member Posts: 51

    Yeah, i could go with that. I mean, so long as i know there's some brotherhood there, like i could find some fellow mutants (or whatever) to back me up if i got in trouble. Its mainly the griefing and penalties that get on my nerves. I just don't want my fun to be restricted by things out of my control. But yeah, factionwide pvp in certain areas could be fun, I won't take away from that at all.

  • NaithinNaithin Member UncommonPosts: 10

    IgnisAer, don't take this the wrong way. It isn't personal. You're *far* from the only person who carries this mentality. But it is one that you really should take a look at and really examine if you're able to.

    Most of these arguments against 'griefing' and Open PvP come from the fact that you see yourself as a hapless victim, unable to stand up and fight if the big mean PKers come rolling by.

    If Open-PvP has no place in this game, of all games, then where would it? This game is all about fast paced combat, with little to no penalty for dying, no permanent loot loss. Death in this game is arguably a joke. I'm not one to impose insanely harsh death penalties, or xp loss, or those things of the kind.. But I can see the laxness of the death 'penalty' as it stands currently (simply a transport back to repairbase) as a fairly large potential problem for the long haul.

    In any case, that issue aside.. Back to the whole mentality thing.. You have to realise, that you are not always going to be a victim. You should not think yourself a victim. You need to realise that those things strapped onto the side of your car are weapons, and the big heavy thing on back, a rocket launcher. These things empower you with gonads twice, perhaps even tripple, hell- make it ten times what you would have otherwise. Rev up, ride on, and rock'em til they drop.. Or you drop.. *shrug* It happens to the best of us, but make the most of it, enjoy the thrill of the fight. No longer is it just AI that needs to be artificially beefed up with higher hp or armor to be a challange, here are other people, with real tactics, real intelligence - or at least potential for - to really cut your teeth against.

    You have as much power as anyone else to stand up and fight. I get the impression that levels will not count for quite as much as they may have done in other PvP centric games, and your skill will weigh in for a lot.

    My post here isn't so much about changing the game. I know full well at the end of the day for most developers, particually those of the NCSoft banner, that the big buck is all that counts at the end of the day.

    My post here is to perhaps lift the thinking of those that see themselves as the perpetual victim, never seeing things through the eyes of the fighter they have every much as potential of becoming as the next fellow.

    That current and past PvP systems have all been innately flawed is not really in question. But it's not a flaw of the concept of PvP itself, just the implementation. AC DT is probably - in my opinion - the 'best' so far, which is really saying something considering the flaws it does possess, such as the utter brutality it has towards new players to the game. The server really is it's own worst enemy in terms of bringing in new long term players. But regardless of this, at the end game, it's the best we got to date, with an amazing mix of player and character skill based combat.

    This game has the basis of what could potentially dethrone it. I'd love to see some PvP only servers for this, with no safe zones. Faction based I could live with, but if another faction had the balls and the ability to race into an enemy capital - and survive - they should not then find their guns mystically locking up.

  • JabberwokkyJabberwokky Member Posts: 58

    There is no reason to have open PvP... Even consensual PvP can lead to hurt feelings, so maybe even that shouldn't be allowed. Cooperative play and helping others is best!

  • mendalmendal Member UncommonPosts: 13



    Originally posted by Jabberwokky

    There is no reason to have open PvP... Even consensual PvP can lead to hurt feelings, so maybe even that shouldn't be allowed. Cooperative play and helping others is best!



    I never really understood the term "carebear" until I read this, im not a hardcore pvper

    but this is totally idiotic I think The Sims is the game for you

  • mendalmendal Member UncommonPosts: 13

    So far the one game I played that has the best pvp system is neocron

  • CyinnCyinn Member Posts: 13
    I believe that in each factions territory you are protected if you are that faction but free for attack if you arn't but you can't just go around bopping people if they don't bop you first. And the center of the map will be free for all no holds barred territory, wioth potentialy like they said capturable outposts that uyou cna capture and gain foot hold for your faction.

    -Light a man a fire and he will be warm for a day. Light a man on fire and he will be warm for the rest of his life.

  • TorchwoodTorchwood Member Posts: 76



    Originally posted by mendal



    Originally posted by Jabberwokky

    There is no reason to have open PvP... Even consensual PvP can lead to hurt feelings, so maybe even that shouldn't be allowed. Cooperative play and helping others is best!





    I never really understood the term "carebear" until I read this, im not a hardcore pvper
    but this is totally idiotic I think The Sims is the game for you


    This game is being billed as equal for the PVP'er, solo player and group player.  You will have a open pvp zone, that anyone can go to.  When you enter it, it has two seperate instances, you choose if you are in PVP or PVE.  If your in pve you are not seen or interacted with by pvp players.  I hate pvp and think it brings out the worst in gamers.  This game found a way to give you pvp, give me pve, and let us both experiance the same content.  Thats a huge plus to any game. 

    ruat caelum

  • Bueller.....Bueller..... Member Posts: 6
    I think that territorial PvP is a great idea.  The Legend of Ares supposedly has it, but Closed Beta is this Monday so I guess we'll find out then.  Maybe Auto Assault could implement something like that where owning territories give bonuses.  FFXI had a territorial system set up, but it wasn't PvP and it didn't really give bonuses.  Open PvP is just too crazy, ala Lineage 2, and if you add item dropping to it, the game just gets too crazy. 
  • Bueller.....Bueller..... Member Posts: 6
    I think that territorial PvP is a great idea.  The Legend of Ares supposedly has it, but Closed Beta is this Monday so I guess we'll find out then.  Maybe Auto Assault could implement something like that where owning territories give bonuses.  FFXI had a territorial system set up, but it wasn't PvP and it didn't really give bonuses.  Open PvP is just too crazy, ala Lineage 2, and if you add item dropping to it, the game just gets too crazy. 
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