IMO, if SE just use the FFXI systems with FFXIV graphics, it would be a great game. FFXI and Atlantica Online are the only online games that I don't mind grinding since the grind is so darn fun.
Agreed!
If you follow the patches and announcements you clearly see that they finally realized that, rather than inventing the wheel, stick to what they know works (FFXI). Examples of this are:
Experience chains, Chocobos, Airships, Leve alotment (99 leves aka Assault tag system), Beastmen strongholds, BCNM Type fights (Ifrit), open world dungeons, Synthesis, Desynthesis (materia) and of cause a huge amount of NM's to camp.
Even the leveling is now on par with abyssea, i would even say it's faster since you can go from 1-50 in 17 hours provided you got a LS to help. One thing the reviewer called a grind (more than laughable). Even with standard grouping and all the exp bonus thrown at you, you can as a casual player get to 50 in a week.
The reviewer also forgot to mention: You can buy exp bonus books from the companies to make the grind even faster. Grind? I think not.
The one thing they still have not gotten right and for me is the main reason i am not playing the game at the moment is the combat system. It's missing Skillchains and the flow i am used to from FFXI. It still feels unrefined to put it politely.
"Give players systems and tools instead of rails and rules"
Just started playing and thought i would give my comments on a few things..
Square Enix has made great changes to the leveling systems, most importantly being the abolition of the "physical level"
Never had to deal with this "physical level" but i could understand why it would of been added, possibly for a general gauge of your characters progression? but seems like the "job system" they have in place works fine.
decision to remove attribute point allocation
Again, wasnt arround when this was implimented but how can limiting character development be a good thing?
introduction of two modes of transport: Chocobo and Airship.
I took a very long boat ride the other day... which give the impresson the world is massive. Air ships sound like a good thing but i hope they maintain the same feeling of scale. Mounts also sound good but I dont see the obsesson with chocobos tho..And im a long time fan off FF series..
the caravan quests being a particular success.
Haven't done one yet, but sounds much better then these god damn levee quests..
The ever-horrible UI still feels cumbersome
When using a controler the menu system makes perfect sense..However when using a keyboard and mouse it does feel very alien. But sill in line with the final fantasy style imo.
Couple this with the worlds slowest combat system
If you look closely, Its the evolution of the cascading menu systems of the past, Very final fantasy-y..With the addition of an auto attack in between ability cool downs it gives the feeling of a much faster pace of combat, Just not something in line with say, Rift or WoW
Over all Im not really feeling a "Drive" to level, I mean i do these boring levee quests or grinding mobs for an unforeseen greater purpose... Maybe its just mmo burnout setting in (again).
TSW - AoC - Aion - WOW - EVE - Fallen Earth - Co - Rift - || XNA C# Java Development
Now after reading Adam Tingle's take on things in his articles. I realize he just doesn't get it in the least bit. I never played FFXI, but I have enjoyed several MMOs. One of the key things that demonstrates Adams lack of understanding are his comments about never understanding physical level. Which let you aquire stats outside of your class. Allowing you to carry over your earned strengths to your next class.
He goes on to write about the new ifrit raid, and strongholds, which is clear as day did not experience. The comments made on battle pace made me question if he has played any MMOs at all. I am by far not FFXIVs biggest fan, but at least my perception isn't skewed.
Alot of his opinionated comments were valid. Overall, I question if he was logged into the game more the 15 minutes. It doesn't sound much like he experienced much at all. It very much appears as if he lazily sat at his desk, read the patch notes, then wrote this article based on how he assumed it might effect his play based on his original experience 1 year ago, had he actually logged in.
I totally agree with the article, patches are coming in too slow but when they do give a patch it's pretty much a major improvement. Every time they add a patch the game goes up 1 point in my 10 pt. scale system. Pre patch 1.18 it was like a 5, then it was a 6, and post 1.19 it's about a 7--maybe a 6.95, it's at the point where I enjoy playing it. Nonetheless the leve system is something I despise, granted it gives me a plethora of experience--it also requires me to spend massive amounts of time doing the same dang quests over and over again. They are adding more ACTUAL quests but there is no way to differentiate between the ones that are relevant to your level and the ones that aren't--plus they're sparse. The game's saving grace is it's beautiful world and relatively interesting class system, they really add flavor to the game. Chocobos and airships are convenient but they're nothing to get to excited about, I've been playing the game for a while and now the game just feels like it is where it should have been during open beta. I think the game will be more near where it should have been at release with 1.2.
Yhe game does not require a controller to play, quite the opposite. It's more mouse friendly than controller friendly, which is one of the hang ups on the PS3 version. Also they won't release the PS3 version till the game is worthy of a sub because this is their second chance at a release--which means they can still cash in on the buyers who need to play a newly released game.
No offense, but you could have used a more current selection of Screenshots. The bottom pic happens to be from the Beta, 2nd last is from shortly after Collectors edition release. How is this an accurate representation of 1.19? If the article really had been written from the viewpoint of a current player, why not gather screens from the current content. For taht matter the bomb picture is from the summer event, and not 1.19 content. At least the first picture is a current piece of gear.
People who have already leveled to the point where they can experience the content FFXIV is churning out have it great.
For those who are looking to start or wanting to jump into the fray once again, it might be good to wait a little bit more. FFXIV is slowly reworking things, and it would be a waste for people to burn themselves out on things the developers are currently planning on changing for the better.
I am one of the people who are interested in starting again and enjoying every moment of FFXIV, but I feel that, if I start again now, I will quickly find myself bored of the leve and hourly behest grind.
It's nice to know that things are looking up, though.
I know the game will still be around because they have too much money invested, this is their "flagship mmo" for the next decade and they still have to release in China which probably will be their big moneymaker IF they can outperform games like Wulin, ArcheAge and other Asian sandboxes.
The amount of money invested doesn't matter, as they will never earn it back anymore anyway.
The only reason they continue invest in this title, is that they still have the funds for it and to try salvage their damaged reputation (something typical japanese and the diehard fans might be glad for it).
Any other company would have switched off the servers long ago.
Remember Tabula Rasa? How much money NCSoft sank in that one? It was shut down a little over a year after release!
And that game was actually leaps and bounds better than FFXIV and heck more fun to play! And yet NCSoft didn't want to continue invest in it and terminated it anyway.
But even Square Enix management and their stakeholders have their limits and you can bet on it that there is a deadline set on this title. When that deadline passes and the title is still not performing, even FFXIV will be terminated.
If it's 6 months from now, or a year... that will be anybodies guess... but you can bet there is a performance deadline set!
Could not agree more with you. Any western normal company would turn switch off long ago and in case they would find task at least possible would reprogram all from scratch giving it at least slightly new name. Pride here will only cost them more and more money. And I'm really sorry for this as fan of FF series on any platform, but no other game in history have left me with such disappointment. Despite this I follow threads and read what they have improved. But more I read less possible looks to me there is anything to do.
This game needs more patches, lot more patches before it is worth paying for. Everytime i log into FFXIV, i find it bland and something missing, i am unable to put finger on what exactly it is but i just can not stay logged in for more than 15 minutes.
I just started playing FFXI again and i see no reason to play FFXIV in its current form.
I just gotta say that while there are some fair points made in this updated impressions piece... there's a lot of very unfair, and rather misleading hyperbole as well.
Here's just one quote for example regarding the UI:
"While ever this interface remains, the game is carrying around dead weight, and clubbing to death the hopes of anyone that wishes to get near to loving the game. It is just that bad."
For one, the statement is completely presumptuous in that the author assumes to know how anyone will respond to the interface. There are people, believe it or not, who do not suffer nearly the degree of frustration this article asserts. I don't think anyone will say "it's fine as is and doesn't need any improvement" (save for the hopelessly defensive folks who will defend anything about the game), but there are plenty who feel it's perfectly usable and functional for the game at this point. I am among them.
There are people I speak to every single day in game who do, in fact, love the game even with its current interface.
So, share your own opinion, by all means. But please stop presuming to speak for others. You don't.
As far as describing the questing in game... Very very very dishonestly presented aspect for this round in how the article seems to give missions/quests a "gloss over" and focuses instead squarely on Leves and Behests, seemingly because they're easy targets.
Yoshi-P stated a while ago now that they were moving away from having Leves and Behests as the core form of content... 1.18 and 1.19 have gone a long way toward that end already... something the article downplays very conspicuously.
Let me put it this way. I HATE levequests. Hate them. Can not stand doing them. This is one thing that kept me from seriously sticking with FFXIV throughout its earlier months.
However, last Friday evening, several hours on Saturday, almost all day Sunday (was under the weather and had nothing better to do) and most of last night, I played FFXIV. I put on several levels and completed a number of personal goals... I got from level 18 to level 24, I got through all the Grand Company quests and joined Twin Adders and worked toward a few other personal goals... I didn't do a single leve quest, nor behest. Not a one.
When I log in tonight, I already have further goals set that I want to accomplish... not a single one will involve me doing a leve quest or behest. Not a one.
Where before they were basically "all there was to do" aside from crafting, for me, Leve Quests are officially at the level of "an odd activity to do when I feel like doing something a little different" for me.
There are plenty of quests to do as side-activities, as well as job-specific quests, GC quests, main storyline quests... and yes, levequests/behests.
And the content I'm doing is available to everyone.
So, in light of that it is extremely disingenuous for the author of this article to skip over the missions and side-quests as though they don't factor.
They most certainly do.
To the author of this article/series.. If you're going to give the impression of genuinely following the game's updates and giving a comprehensive update on each one.. At least do it the justice of reporting on it accurately. Don't cherry-pick certain things while all but completely ignoring others.
There are those of us playing it who can and will call you out when you're being unfair or inaccurate. By all means, express as negative a personal opinion as you feel it warrants... But at least be thorough and accurate about the details while doing so.
To the poster who asked if this game is ever going to be released for the Playstation 3, I think it's probably pretty unlikely at this point. To me, there seems to be little point in porting the game over when it's been so ill-received...but I could be wrong but if I was a betting man, I'd bet the farm against a PS3 version.
I'd say that if SE gets this game in good shape in a year or two you'll see plenty of the western crowd playing it. FF is popular here as well as in the east.. just look at the sales figures of FFXIII.. if they really hold to their promises and remake the game I'll definitely be trying it again. btw Jakard.. the PS3 version is the whole point to this revamp for SE.. a whole section of the japanese populous has never touched this game they want that money. We PC players are basically alpha testing the final product for the PS3. That's my take.. and I'm not complaining.. junk time to junk most of the game and start over all I say.
But ofcourse the few "known" hardcore fans will come chime in any moment now and burn the writer on the fire staple.
The truth hurts. But it is as it is. Square Enix is just moving way too slow with this game.
Exactly like you said. They needed a whole year to enable Airships and Chocobos? Just an example.
By the time this game is really worthy to come back to, most people will have long forgotten about this game and moved on.
The only hope SE has, is to manage to release it for the PS3 one day... but even that I just don't see it ever happening.
Even the stake holders and CEO(s) have their patience limit in how much they willing to continue invest in this game to make it a success.
Fact is, the PC version is lost! As people will simply not flock back en masse! Sertainly not in this time.
XIV is going in the right direction, and even mmorpg which doesn't go for this type of mmo, since not enough in style like WoW the staple game most of the writers were born onto mmos with, is writing that it is improving. It may be a patch or two away from being the true succesor to XI, but that I think will come. SE haven't bailed on the game, and with enough work and content it will rock. Lastly, MMORPG.com writers why not use MMORPG copyrtighted screenshots in your reviews, eh...might make us think that you have spent more than 30 minutes actually playing the game and then just added-in elemnts from other sites reviews!
I'd say that if SE gets this game in good shape in a year or two you'll see plenty of the western crowd playing it. FF is popular here as well as in the east.. just look at the sales figures of FFXIII.. if they really hold to their promises and remake the game I'll definitely be trying it again. btw Jakard.. the PS3 version is the whole point to this revamp for SE.. a whole section of the japanese populous has never touched this game they want that money. We PC players are basically alpha testing the final product for the PS3. That's my take.. and I'm not complaining.. junk time to junk most of the game and start over all I say.
I don't know if that will happen,the main reason is MMO like ArcheAge and Darkness & Light will be here by then.
But ofcourse the few "known" hardcore fans will come chime in any moment now and burn the writer on the fire staple.
The truth hurts. But it is as it is. Square Enix is just moving way too slow with this game.
Exactly like you said. They needed a whole year to enable Airships and Chocobos? Just an example.
By the time this game is really worthy to come back to, most people will have long forgotten about this game and moved on.
The only hope SE has, is to manage to release it for the PS3 one day... but even that I just don't see it ever happening.
Even the stake holders and CEO(s) have their patience limit in how much they willing to continue invest in this game to make it a success.
Fact is, the PC version is lost! As people will simply not flock back en masse! Sertainly not in this time.
Truth?. Let me laugh. Truth is always based upon your beliefs. There will always be people that differ from what you think something is true or not. And in this case, It´s not the truth.
I´ve played lots of MMO and MMORPG since they exist and I can tell you that people are just prejudiced against this game. And also, they are lazy. I played this game at launch and then now. And I can tell you, This is a very different game than it was. It´s fun!. I´m having lots of good moments with this game but......you still have to go around all over the world to do quests and it seems that people hate games that make them travel 30 minutes. They prefer easy tasks. I think that´s the problem. This is not a game for lazy people. I think the main problem with most players today is that they´ve lost patience to finish tasks and the want everything easy in games. Easy sometimes is good but it can become boring too. Easy games don´t leave any good feeling memories because they lack momentum. This game does.
I hadmore fun camping Leaping Lizzy for 12 hours than I did at any point playing FFXIV.
What I wanted out of FFXIV was FFXI-2. Either a prequel or a sequel.
Hell I had more fun with Synthesis Failed!, Synthesis Failed!, Systhesis Failed!, Systhesis Failed!, Systhesis Failed!, Systhesis Failed!, Systhesis Failed!....
I never leave bad comments about reviews, but really? How long did you play this patch for, a couple hours? Looks to me you need to retire your moogle badge.
If nothing else, it's good to know that they are at least trying to fix the game. It may take forever to actually get it 'there', but they haven't given up and are taking the players' input into consideration.
I can not remember winning or losing a single debate on the internet.
But ofcourse the few "known" hardcore fans will come chime in any moment now and burn the writer on the fire staple.
The truth hurts. But it is as it is. Square Enix is just moving way too slow with this game.
Exactly like you said. They needed a whole year to enable Airships and Chocobos? Just an example.
By the time this game is really worthy to come back to, most people will have long forgotten about this game and moved on.
The only hope SE has, is to manage to release it for the PS3 one day... but even that I just don't see it ever happening.
Even the stake holders and CEO(s) have their patience limit in how much they willing to continue invest in this game to make it a success.
Fact is, the PC version is lost! As people will simply not flock back en masse! Sertainly not in this time.
Truth?. Let me laugh. Truth is always based upon your beliefs. There will always be people that differ from what you think something is true or not. And in this case, It´s not the truth.
I´ve played lots of MMO and MMORPG since they exist and I can tell you that people are just prejudiced against this game. And also, they are lazy. I played this game at launch and then now. And I can tell you, This is a very different game than it was. It´s fun!. I´m having lots of good moments with this game but......you still have to go around all over the world to do quests and it seems that people hate games that make them travel 30 minutes. They prefer easy tasks. I think that´s the problem. This is not a game for lazy people. I think the main problem with most players today is that they´ve lost patience to finish tasks and the want everything easy in games. Easy sometimes is good but it can become boring too. Easy games don´t leave any good feeling memories because they lack momentum. This game does.
Playing video games is a very lazy activity in itself however there is difference between wanting things easier and wanting things to be less tedious. FFXIV is tedious not challenging or difficult.
Grind is a part of all Final Fantasy games, it that does not fit you, go and play your precious world of warcraft.
That's an odd thing to say since people can hit the level cap in FFXIV in less than 24 hours now, and once you get there in WoW, the content is much more challenging than anything XIV currently offers. WoW's leveling is currently more "hardcore" than your "hardcore" Final Fantasy MMO.
I just gotta say that while there are some fair points made in this updated impressions piece... there's a lot of very unfair, and rather misleading hyperbole as well.
Here's just one quote for example regarding the UI:
"While ever this interface remains, the game is carrying around dead weight, and clubbing to death the hopes of anyone that wishes to get near to loving the game. It is just that bad."
For one, the statement is completely presumptuous in that the author assumes to know how anyone will respond to the interface. There are people, believe it or not, who do not suffer nearly the degree of frustration this article asserts. I don't think anyone will say "it's fine as is and doesn't need any improvement" (save for the hopelessly defensive folks who will defend anything about the game), but there are plenty who feel it's perfectly usable and functional for the game at this point. I am among them.
There are people I speak to every single day in game who do, in fact, love the game even with its current interface.
So, share your own opinion, by all means. But please stop presuming to speak for others. You don't.
As far as describing the questing in game... Very very very dishonestly presented aspect for this round in how the article seems to give missions/quests a "gloss over" and focuses instead squarely on Leves and Behests, seemingly because they're easy targets.
Yoshi-P stated a while ago now that they were moving away from having Leves and Behests as the core form of content... 1.18 and 1.19 have gone a long way toward that end already... something the article downplays very conspicuously.
Let me put it this way. I HATE levequests. Hate them. Can not stand doing them. This is one thing that kept me from seriously sticking with FFXIV throughout its earlier months.
However, last Friday evening, several hours on Saturday, almost all day Sunday (was under the weather and had nothing better to do) and most of last night, I played FFXIV. I put on several levels and completed a number of personal goals... I got from level 18 to level 24, I got through all the Grand Company quests and joined Twin Adders and worked toward a few other personal goals... I didn't do a single leve quest, nor behest. Not a one.
When I log in tonight, I already have further goals set that I want to accomplish... not a single one will involve me doing a leve quest or behest. Not a one.
Where before they were basically "all there was to do" aside from crafting, for me, Leve Quests are officially at the level of "an odd activity to do when I feel like doing something a little different" for me.
There are plenty of quests to do as side-activities, as well as job-specific quests, GC quests, main storyline quests... and yes, levequests/behests.
And the content I'm doing is available to everyone.
So, in light of that it is extremely disingenuous for the author of this article to skip over the missions and side-quests as though they don't factor.
They most certainly do.
To the author of this article/series.. If you're going to give the impression of genuinely following the game's updates and giving a comprehensive update on each one.. At least do it the justice of reporting on it accurately. Don't cherry-pick certain things while all but completely ignoring others.
There are those of us playing it who can and will call you out when you're being unfair or inaccurate. By all means, express as negative a personal opinion as you feel it warrants... But at least be thorough and accurate about the details while doing so.
Well said, Mike. I'm back to this game and agree wholeheartedly with your post. I'm really enjoying the game. I am one of the very few who enjoyed the game at launch as well, despite it's glaring flaws. Some of those flaws remain today, but SE has moved the game in a great direction in my opinion, and the game still strays enough from the stuff that I hate about current mmorpgs, that I seem to be able to kick back and thoroughly enjoy it.
Comments
Agreed!
If you follow the patches and announcements you clearly see that they finally realized that, rather than inventing the wheel, stick to what they know works (FFXI). Examples of this are:
Experience chains, Chocobos, Airships, Leve alotment (99 leves aka Assault tag system), Beastmen strongholds, BCNM Type fights (Ifrit), open world dungeons, Synthesis, Desynthesis (materia) and of cause a huge amount of NM's to camp.
Even the leveling is now on par with abyssea, i would even say it's faster since you can go from 1-50 in 17 hours provided you got a LS to help. One thing the reviewer called a grind (more than laughable). Even with standard grouping and all the exp bonus thrown at you, you can as a casual player get to 50 in a week.
The reviewer also forgot to mention: You can buy exp bonus books from the companies to make the grind even faster. Grind? I think not.
The one thing they still have not gotten right and for me is the main reason i am not playing the game at the moment is the combat system. It's missing Skillchains and the flow i am used to from FFXI. It still feels unrefined to put it politely.
Just started playing and thought i would give my comments on a few things..
Never had to deal with this "physical level" but i could understand why it would of been added, possibly for a general gauge of your characters progression? but seems like the "job system" they have in place works fine.Again, wasnt arround when this was implimented but how can limiting character development be a good thing?
I took a very long boat ride the other day... which give the impresson the world is massive. Air ships sound like a good thing but i hope they maintain the same feeling of scale. Mounts also sound good but I dont see the obsesson with chocobos tho..And im a long time fan off FF series..
Haven't done one yet, but sounds much better then these god damn levee quests..
When using a controler the menu system makes perfect sense..However when using a keyboard and mouse it does feel very alien. But sill in line with the final fantasy style imo. If you look closely, Its the evolution of the cascading menu systems of the past, Very final fantasy-y..With the addition of an auto attack in between ability cool downs it gives the feeling of a much faster pace of combat, Just not something in line with say, Rift or WoW
Over all Im not really feeling a "Drive" to level, I mean i do these boring levee quests or grinding mobs for an unforeseen greater purpose... Maybe its just mmo burnout setting in (again).
TSW - AoC - Aion - WOW - EVE - Fallen Earth - Co - Rift - || XNA C# Java Development
{mod edit}
Now after reading Adam Tingle's take on things in his articles. I realize he just doesn't get it in the least bit. I never played FFXI, but I have enjoyed several MMOs. One of the key things that demonstrates Adams lack of understanding are his comments about never understanding physical level. Which let you aquire stats outside of your class. Allowing you to carry over your earned strengths to your next class.
He goes on to write about the new ifrit raid, and strongholds, which is clear as day did not experience. The comments made on battle pace made me question if he has played any MMOs at all. I am by far not FFXIVs biggest fan, but at least my perception isn't skewed.
Alot of his opinionated comments were valid. Overall, I question if he was logged into the game more the 15 minutes. It doesn't sound much like he experienced much at all. It very much appears as if he lazily sat at his desk, read the patch notes, then wrote this article based on how he assumed it might effect his play based on his original experience 1 year ago, had he actually logged in.
I totally agree with the article, patches are coming in too slow but when they do give a patch it's pretty much a major improvement. Every time they add a patch the game goes up 1 point in my 10 pt. scale system. Pre patch 1.18 it was like a 5, then it was a 6, and post 1.19 it's about a 7--maybe a 6.95, it's at the point where I enjoy playing it. Nonetheless the leve system is something I despise, granted it gives me a plethora of experience--it also requires me to spend massive amounts of time doing the same dang quests over and over again. They are adding more ACTUAL quests but there is no way to differentiate between the ones that are relevant to your level and the ones that aren't--plus they're sparse. The game's saving grace is it's beautiful world and relatively interesting class system, they really add flavor to the game. Chocobos and airships are convenient but they're nothing to get to excited about, I've been playing the game for a while and now the game just feels like it is where it should have been during open beta. I think the game will be more near where it should have been at release with 1.2.
Yhe game does not require a controller to play, quite the opposite. It's more mouse friendly than controller friendly, which is one of the hang ups on the PS3 version. Also they won't release the PS3 version till the game is worthy of a sub because this is their second chance at a release--which means they can still cash in on the buyers who need to play a newly released game.
shame really, it's such a pretty game. but then again just points to prove graphics dont make the game.
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No offense, but you could have used a more current selection of Screenshots. The bottom pic happens to be from the Beta, 2nd last is from shortly after Collectors edition release. How is this an accurate representation of 1.19? If the article really had been written from the viewpoint of a current player, why not gather screens from the current content. For taht matter the bomb picture is from the summer event, and not 1.19 content. At least the first picture is a current piece of gear.
I agree with this article.
People who have already leveled to the point where they can experience the content FFXIV is churning out have it great.
For those who are looking to start or wanting to jump into the fray once again, it might be good to wait a little bit more. FFXIV is slowly reworking things, and it would be a waste for people to burn themselves out on things the developers are currently planning on changing for the better.
I am one of the people who are interested in starting again and enjoying every moment of FFXIV, but I feel that, if I start again now, I will quickly find myself bored of the leve and hourly behest grind.
It's nice to know that things are looking up, though.
Could not agree more with you. Any western normal company would turn switch off long ago and in case they would find task at least possible would reprogram all from scratch giving it at least slightly new name. Pride here will only cost them more and more money. And I'm really sorry for this as fan of FF series on any platform, but no other game in history have left me with such disappointment. Despite this I follow threads and read what they have improved. But more I read less possible looks to me there is anything to do.
This game needs more patches, lot more patches before it is worth paying for. Everytime i log into FFXIV, i find it bland and something missing, i am unable to put finger on what exactly it is but i just can not stay logged in for more than 15 minutes.
I just started playing FFXI again and i see no reason to play FFXIV in its current form.
Very well written, I couldn't agree more.
To the poster who asked if this game is ever going to be released for the Playstation 3, I think it's probably pretty unlikely at this point. To me, there seems to be little point in porting the game over when it's been so ill-received...but I could be wrong but if I was a betting man, I'd bet the farm against a PS3 version.
I'd say that if SE gets this game in good shape in a year or two you'll see plenty of the western crowd playing it. FF is popular here as well as in the east.. just look at the sales figures of FFXIII.. if they really hold to their promises and remake the game I'll definitely be trying it again. btw Jakard.. the PS3 version is the whole point to this revamp for SE.. a whole section of the japanese populous has never touched this game they want that money. We PC players are basically alpha testing the final product for the PS3. That's my take.. and I'm not complaining.. junk time to junk most of the game and start over all I say.
XIV is going in the right direction, and even mmorpg which doesn't go for this type of mmo, since not enough in style like WoW the staple game most of the writers were born onto mmos with, is writing that it is improving. It may be a patch or two away from being the true succesor to XI, but that I think will come. SE haven't bailed on the game, and with enough work and content it will rock. Lastly, MMORPG.com writers why not use MMORPG copyrtighted screenshots in your reviews, eh...might make us think that you have spent more than 30 minutes actually playing the game and then just added-in elemnts from other sites reviews!
I don't know if that will happen,the main reason is MMO like ArcheAge and Darkness & Light will be here by then.
Darkness & Light.
Imagine playing this MMO..
http://www.mmoculture.com/2011/03/darkness-and-light-epic-mmo-in-making.html
http://realhistoryww.com/world_history/ancient/Misc/Jesus/Jesus.htm
Truth?. Let me laugh. Truth is always based upon your beliefs. There will always be people that differ from what you think something is true or not. And in this case, It´s not the truth.
I´ve played lots of MMO and MMORPG since they exist and I can tell you that people are just prejudiced against this game. And also, they are lazy. I played this game at launch and then now. And I can tell you, This is a very different game than it was. It´s fun!. I´m having lots of good moments with this game but......you still have to go around all over the world to do quests and it seems that people hate games that make them travel 30 minutes. They prefer easy tasks. I think that´s the problem. This is not a game for lazy people. I think the main problem with most players today is that they´ve lost patience to finish tasks and the want everything easy in games. Easy sometimes is good but it can become boring too. Easy games don´t leave any good feeling memories because they lack momentum. This game does.
I hadmore fun camping Leaping Lizzy for 12 hours than I did at any point playing FFXIV.
What I wanted out of FFXIV was FFXI-2. Either a prequel or a sequel.
Hell I had more fun with Synthesis Failed!, Synthesis Failed!, Systhesis Failed!, Systhesis Failed!, Systhesis Failed!, Systhesis Failed!, Systhesis Failed!....
Grind is a part of all Final Fantasy games, it that does not fit you, go and play your precious world of warcraft.
Please do not hype any gam.. oh wait, nevermind... forgot what forum I was on.
Reading the responses of the die hard FF fans here is more fun than playing this game.
If nothing else, it's good to know that they are at least trying to fix the game. It may take forever to actually get it 'there', but they haven't given up and are taking the players' input into consideration.
I can not remember winning or losing a single debate on the internet.
meh... if they'd fix the combat system and promise to add a decent pvp mechanic sometime in the forseeable future I'd be there =/
Sounds like they're fixing all the things I could've lived with *sigh*
Playing video games is a very lazy activity in itself however there is difference between wanting things easier and wanting things to be less tedious. FFXIV is tedious not challenging or difficult.
That's an odd thing to say since people can hit the level cap in FFXIV in less than 24 hours now, and once you get there in WoW, the content is much more challenging than anything XIV currently offers. WoW's leveling is currently more "hardcore" than your "hardcore" Final Fantasy MMO.
Well said, Mike. I'm back to this game and agree wholeheartedly with your post. I'm really enjoying the game. I am one of the very few who enjoyed the game at launch as well, despite it's glaring flaws. Some of those flaws remain today, but SE has moved the game in a great direction in my opinion, and the game still strays enough from the stuff that I hate about current mmorpgs, that I seem to be able to kick back and thoroughly enjoy it.
I think the game is much better now, but its true that the UI is the worst thing about this game.