Was World of Darkness going to be a sandbox game ? Pity would have helped the current crop. I wonder how games that don't charge subs will fare in the future becuase Eve was a sub game.
Yea, its a hardcore sandbox...they are still making it...just not going to be as soon as we thought, i'm thinkint 2013 now.
2015 at best, we are talking about CCP here, and speedy development is not something they're famous for.
To be honest I was thinking 2015 BEFORE they made this announcment. Now with a significantly reduced staff....I find 2015 very hard to believe. They're still in pre-production. I'm sure they have a ton of concept and very little if any code actually written. They have a bunch of great ideas but were probably still trying to figure out the technical details of how to make it work.
I hope they turn their finacials around and focus more on WoD as soon as possible.
Was World of Darkness going to be a sandbox game ? Pity would have helped the current crop. I wonder how games that don't charge subs will fare in the future becuase Eve was a sub game.
Yea, its a hardcore sandbox...they are still making it...just not going to be as soon as we thought, i'm thinkint 2013 now.
2015 at best, we are talking about CCP here, and speedy development is not something they're famous for.
To be honest I was thinking 2015 BEFORE they made this announcment. Now with a significantly reduced staff....I find 2015 very hard to believe. They're still in pre-production. I'm sure they have a ton of concept and very little if any code actually written. They have a bunch of great ideas but were probably still trying to figure out the technical details of how to make it work.
I hope they turn their finacials around and focus more on WoD as soon as possible.
I agree. They are still in pre-production on WoD, so I was also thinking 2014 or 2015 at the earliest before this announcement.
Now, I think it's about a 50/50 shot at 2016/2017, and the game being cancelled outright.
Sad, because WoD is the game I was most looking forward to.
I agree. They are still in pre-production on WoD, so I was also thinking 2014 or 2015 at the earliest before this announcement.
Now, I think it's about a 50/50 shot at 2016/2017, and the game being cancelled outright.
Sad, because WoD is the game I was most looking forward to.
The ideas they had for creating this game sounded nothing short of amazing! I was/am very excited about this game. More so than any other game (besides war 40k). I'm still interested in what they eventually come out with, but with such a reduced staff I can't imagine the game will be released anytime in the next 4 years (at least). Also, with the reduced staff they have a reduced capability to add all the great concepts and ideas they had. Sure they may WANT to add <X ideas> but the developers can only code/test so fast. Likely they'll start removing ideas from the list to expedite production. After all if they really want to produce it, they can't start production and wait 10 years to release it because the graphics would be dated and god only knows what the competition would have by then.
I do like how they used a bit of spin saying that releasing 20% of those people will speed up their ability to make their games. Throw that on a resume.. "So what did you do on your last job?" "Apparently I weighted down the creation process." "Oh..."
I used to play MMOs like you, but then I took an arrow to the knee.
I confess that I am extremely disappointed in this move by CCP, but I understand it from a financial decision on the part of CCP. I don't play console games, so DUST means nothing to my game play, and I've long since retired my characters on EVE. I do keep one character in training and will now cancel that account.
I was hoping that the game would be released sooner, rather than later, and I could explore it rather than getting my time and energy invested in SWTOR and TSW, but that isn't going to happen.
I'm still undecided on which of the two I will play and won't be able to really tell until both are released. With the way CCP is moving, I suspect that I will have long grown tired of the other two when it is finally released.
This really sucks for those of us that got excited by the recent WoD info that has come out.
I hope that CCP will comeback from this, but from an industry outlook its never good to see this type of thing from a company for a few reasons:
1. It indicates short sightedness of the company as a whole (they expected their growth to be bigger than it was.)
2. It means that as a whole the company is going to gain a short term gain, and a long term blow. Also it means that if DUST doesn't do well, CCP may have to canabalize more of its company and focus solely on EVE till CCP can rebound from their loses.
3. Worst of all, nothing bad has happened to CCP, no games have flopped, EVE just didn't continue to grow as fast as they predicted with its recent changes. Personally I feel this is because EVE is a Niche game, a very successful niche game but still niche.
In an interview with Hilmar, Gamasutra says that development continues, but it may not be what fans are going to want to hear:
"Development of World of Darkness will continue, and the game will launch in a less ambitious form, he said -- and will be driven, as EVE has been, by its community, not by internal initiatives."
I've never even heard of Dust... but I've heard of WoD. I have never lookeed into this company nor there games at all, but I do notice how common a mention of EVE and sometimes WoD is. Dust, however, is new to me... kind of odd how they are focusing on EVE and some game I've never even heard of, instead of one that is commonly quoted, with much more hype as far as I know. Of course, I may be wrong. But then again, I'm never wrong. Hmmmm.....
I've never even heard of Dust... but I've heard of WoD. I have never lookeed into this company nor there games at all, but I do notice how common a mention of EVE and sometimes WoD is. Dust, however, is new to me... kind of odd how they are focusing on EVE and some game I've never even heard of, instead of one that is commonly quoted, with much more hype as far as I know. Of course, I may be wrong. But then again, I'm never wrong. Hmmmm.....
DUST has been making a bit of noise for a couple of years actually.
It's going to be a PS3 game that's basically an action first person shooter and it will be directly affect / played real time along with EVE on the PC.
So you'll effectivly be fighting the battles on planets to help move things along for the guys up in the space ships and they can directly impact the game from "above" so to day.
It's being touted as one of the first real cross platform persistent world series. With corporations and pvp territory being able to be created on either platform and influence one another.
I can see where such a task could take on additional resources. Plus once the FPS design team was done there wouldn't be much use to keep them around for a different sort of MMO such as WoD. I think the majority of these layoffs is probably in direct response to that.
I used to play MMOs like you, but then I took an arrow to the knee.
DUST also has a much larger potential playerbase than the World of Darkness MMO. Consoles are a huge market to tap into, and pulling console players into the universe of EVE has more positives for EVE itself than WoD ever would have for the company on a whole. -- Well, I would hope what you say about DUST is true, but I doubt it. It's not that they're trying to pull in "the console players" into the universe of EVE. It's just the PS3 players. Not the Wii, not the XBOX, not handhelds. Just PS3. Now, from what I've experienced and seen over the years, the most hardcore console FPS players seem to be XBOX players given the popularity of Halo, gears of war, and CoD. I know that some of those games were cross platform, but the general bulk of the playerbase for each were Xbox players. I don't understand why CCP decided to count them out when they are hoping for large numbers of players to get into DUST for a long time.
CCP have said, judge us by our actions not our words. They've had a history of talking big and not delivering. How many things are they going to do before people start seeing these actions as a result of their words, instead of just doom-saying everything CCP does?
To me, this seems like a very drastic and necessary change of company direction. It is a reaction to an angry playerbase. I agree
Let me also add that although I think it was smarter for CCP to focus on EVE and DUST, I ultimately do not have faith that DUST will be a huge success. I think it's a bit too late to expect a huge response after dropping a brand new FPS title in the midst of the competition in that genre. CoD3, MW3, GoW3, Tom Clansy stuff... and Dust 514 all competing for sales. The game breaker in my opinion is that Dust is the only one of the contenders that is/may charge a monthly fee or have a cashshop. Couple that with the fact that most PS3 gamers probably aren't all that interested in EVE, if they even know about it at all. Then consider how that will effect DUST.
i dunno....
OmaliMMO Business CorrespondentMemberUncommonPosts: 1,177
This was expected, to be fair. While CCP is hardly an indie company, they don't have the resources for developing three simultaneous games, two of them being MMOs, and two being cash sinks (no income yet). When DUST 514 goes live, we might see the influx of cash result in better development for World of Darkness.
Seems to me that CCP got a little bit ahead of themselves and may not be in sync with their playerbase as much as their fans would have you believe. Honestly I was not even interested in WoD, but Dust seemed to be something that no other developer could even attempt save CCP. I kinda thought they were shooting themselves in the foot being that it was only being developed for the PS3, so maybe with this cutback of WoD they can add XBox and PC platforms into the mix. That right there would boost their potential well beyond what another mmo would.
And by the responses of those here, even that would be a bad idea. Hmmm so maybe CCP ain't as insightful with their players as they'd have you think...
"Small minds talk about people, average minds talk about events, great minds talk about ideas."
In an interview with Hilmar, Gamasutra says that development continues, but it may not be what fans are going to want to hear:
"Development of World of Darkness will continue, and the game will launch in a less ambitious form, he said -- and will be driven, as EVE has been, by its community, not by internal initiatives."
While I'm very interested in the game, I can't say I'm excited about WoD launching in a "less ambitious form".
Being "less ambitious" could be the best thing that happend to this game if it means they are dumping the custom built engine and using an existing engine under liscence. Unless you play EVE its hard to say just how horrible this engine is, its so badly optomised at this stage it uses more PC resources to generate one small room and a single avatar than most high end graphics games with huge open or heavily detailed enviroments
Currently playing:
EVE online (Ruining low sec one hotdrop at a time)
Gravity Rush, Dishonoured: The Knife of Dunwall.
(Waiting for) Metro: Last Light, Company of Heroes II.
It's a big disapointment, but probably a smart business decision. I'd rather CCP play it safe than risk going out of business (or worse, sell out to EA). I was really looking forward to WOD, but I guess it'll go off my radar for a few years now.
On the bright side, as game technology continually improves over time, perhaps it will be even better with the several-year slide (when it finally does come out).
NCSoft should do to CCP what they did to Arenanet, and CCP should stay true to the fundamentels of EvE as a complex player driven open Sandbox, where gamplay trumps graphics. Then WoD would become real sooner than you think.
I understand why they did this what I dont understand is Why they moved most of the WOD team away from Atlanta to help make DUST. Every WOD fan will play that game for certain and theres a lot of them but DUST has no name recognition at all and does not peak my interest or the interest of many others the way WOD does.
Why would they cut the WoD instead of Dust? The WoD has a much bigger chance of making alot of money because its an existing world with existing fans.
Well the best I can figure out, they dicided that after making one bad decison of streching themselves out, they should make another bad decision and put all of their efforts into their most risky project.
Why would they cut the WoD instead of Dust? The WoD has a much bigger chance of making alot of money because its an existing world with existing fans.
Well the best I can figure out, they dicided that after making one bad decison of streching themselves out, they should make another bad decision and put all of their efforts into their most risky project.
It wasnt really that, Dust is nearly finished where WoD is still pretty much pie in the sky. Why scrap the game which is close to release instead of the one thats still largley concept?
Currently playing:
EVE online (Ruining low sec one hotdrop at a time)
Gravity Rush, Dishonoured: The Knife of Dunwall.
(Waiting for) Metro: Last Light, Company of Heroes II.
Why would they cut the WoD instead of Dust? The WoD has a much bigger chance of making alot of money because its an existing world with existing fans.
Well the best I can figure out, they dicided that after making one bad decison of streching themselves out, they should make another bad decision and put all of their efforts into their most risky project.
It wasnt really that, Dust is nearly finished where WoD is still pretty much pie in the sky. Why scrap the game which is close to release instead of the one thats still largley concept?
Because they will make alot more money from the WoD. No one has really heard of dust, they don't know much about it, and their base is going to be very small. There are people that are die hard wod fans. It makes more sense to put their money into something that will actually make money.
Why would they cut the WoD instead of Dust? The WoD has a much bigger chance of making alot of money because its an existing world with existing fans.
Well the best I can figure out, they dicided that after making one bad decison of streching themselves out, they should make another bad decision and put all of their efforts into their most risky project.
It wasnt really that, Dust is nearly finished where WoD is still pretty much pie in the sky. Why scrap the game which is close to release instead of the one thats still largley concept?
Because they will make alot more money from the WoD. No one has really heard of dust, they don't know much about it, and their base is going to be very small. There are people that are die hard wod fans. It makes more sense to put their money into something that will actually make money.
It doesnt make sense at all, Dust is very close to release, not only is it undergoing QA testing CCP staff are actually playing it internally, even the staff not on the Dust project.
Work on WoD has only just begun, they have a pre alpha engine and a few bits of artwork and the game design concepts. Why scrap a game thats a few months away from release in place of a game that will probably take 3-4 years minimum before its ready for release.
Releasing Dust makes more sense as its the more immediate chance or recouping some investment, something WoD will not be able to do for years.
Currently playing:
EVE online (Ruining low sec one hotdrop at a time)
Gravity Rush, Dishonoured: The Knife of Dunwall.
(Waiting for) Metro: Last Light, Company of Heroes II.
Comments
To be honest I was thinking 2015 BEFORE they made this announcment. Now with a significantly reduced staff....I find 2015 very hard to believe. They're still in pre-production. I'm sure they have a ton of concept and very little if any code actually written. They have a bunch of great ideas but were probably still trying to figure out the technical details of how to make it work.
I hope they turn their finacials around and focus more on WoD as soon as possible.
We're all mad here. I'm mad. You're mad.
I agree. They are still in pre-production on WoD, so I was also thinking 2014 or 2015 at the earliest before this announcement.
Now, I think it's about a 50/50 shot at 2016/2017, and the game being cancelled outright.
Sad, because WoD is the game I was most looking forward to.
Hell hath no fury like an MMORPG player scorned.
The ideas they had for creating this game sounded nothing short of amazing! I was/am very excited about this game. More so than any other game (besides war 40k). I'm still interested in what they eventually come out with, but with such a reduced staff I can't imagine the game will be released anytime in the next 4 years (at least). Also, with the reduced staff they have a reduced capability to add all the great concepts and ideas they had. Sure they may WANT to add <X ideas> but the developers can only code/test so fast. Likely they'll start removing ideas from the list to expedite production. After all if they really want to produce it, they can't start production and wait 10 years to release it because the graphics would be dated and god only knows what the competition would have by then.
We're all mad here. I'm mad. You're mad.
Well that sucks.
I do like how they used a bit of spin saying that releasing 20% of those people will speed up their ability to make their games. Throw that on a resume.. "So what did you do on your last job?" "Apparently I weighted down the creation process." "Oh..."
I used to play MMOs like you, but then I took an arrow to the knee.
I confess that I am extremely disappointed in this move by CCP, but I understand it from a financial decision on the part of CCP. I don't play console games, so DUST means nothing to my game play, and I've long since retired my characters on EVE. I do keep one character in training and will now cancel that account.
I was hoping that the game would be released sooner, rather than later, and I could explore it rather than getting my time and energy invested in SWTOR and TSW, but that isn't going to happen.
I'm still undecided on which of the two I will play and won't be able to really tell until both are released. With the way CCP is moving, I suspect that I will have long grown tired of the other two when it is finally released.
I really want to see WoD and play it alongside GW2. Everything else is just not appealing to me so this is crappy news.
All of my posts are either intelligent, thought provoking, funny, satirical, sarcastic or intentionally disrespectful. Take your pick.
I get banned in the forums for games I love, so lets see if I do better in the forums for games I hate.
I enjoy the serenity of not caring what your opinion is.
I don't hate much, but I hate Apple© with a passion. If Steve Jobs was alive, I would punch him in the face.
This really sucks for those of us that got excited by the recent WoD info that has come out.
I hope that CCP will comeback from this, but from an industry outlook its never good to see this type of thing from a company for a few reasons:
1. It indicates short sightedness of the company as a whole (they expected their growth to be bigger than it was.)
2. It means that as a whole the company is going to gain a short term gain, and a long term blow. Also it means that if DUST doesn't do well, CCP may have to canabalize more of its company and focus solely on EVE till CCP can rebound from their loses.
3. Worst of all, nothing bad has happened to CCP, no games have flopped, EVE just didn't continue to grow as fast as they predicted with its recent changes. Personally I feel this is because EVE is a Niche game, a very successful niche game but still niche.
In an interview with Hilmar, Gamasutra says that development continues, but it may not be what fans are going to want to hear:
"Development of World of Darkness will continue, and the game will launch in a less ambitious form, he said -- and will be driven, as EVE has been, by its community, not by internal initiatives."
http://gamasutra.com/view/news/38019/CCPs_Petursson_It_Is_My_Responsibility_To_Avoid_Layoffs.php
While I'm very interested in the game, I can't say I'm excited about WoD launching in a "less ambitious form".
Hell hath no fury like an MMORPG player scorned.
I've never even heard of Dust... but I've heard of WoD. I have never lookeed into this company nor there games at all, but I do notice how common a mention of EVE and sometimes WoD is. Dust, however, is new to me... kind of odd how they are focusing on EVE and some game I've never even heard of, instead of one that is commonly quoted, with much more hype as far as I know. Of course, I may be wrong. But then again, I'm never wrong. Hmmmm.....
http://www.merriam-webster.com/dictionary/innovation
DUST has been making a bit of noise for a couple of years actually.
It's going to be a PS3 game that's basically an action first person shooter and it will be directly affect / played real time along with EVE on the PC.
So you'll effectivly be fighting the battles on planets to help move things along for the guys up in the space ships and they can directly impact the game from "above" so to day.
It's being touted as one of the first real cross platform persistent world series. With corporations and pvp territory being able to be created on either platform and influence one another.
I can see where such a task could take on additional resources. Plus once the FPS design team was done there wouldn't be much use to keep them around for a different sort of MMO such as WoD. I think the majority of these layoffs is probably in direct response to that.
I used to play MMOs like you, but then I took an arrow to the knee.
Let me also add that although I think it was smarter for CCP to focus on EVE and DUST, I ultimately do not have faith that DUST will be a huge success. I think it's a bit too late to expect a huge response after dropping a brand new FPS title in the midst of the competition in that genre. CoD3, MW3, GoW3, Tom Clansy stuff... and Dust 514 all competing for sales. The game breaker in my opinion is that Dust is the only one of the contenders that is/may charge a monthly fee or have a cashshop. Couple that with the fact that most PS3 gamers probably aren't all that interested in EVE, if they even know about it at all. Then consider how that will effect DUST.
i dunno....
Seems to me that CCP got a little bit ahead of themselves and may not be in sync with their playerbase as much as their fans would have you believe. Honestly I was not even interested in WoD, but Dust seemed to be something that no other developer could even attempt save CCP. I kinda thought they were shooting themselves in the foot being that it was only being developed for the PS3, so maybe with this cutback of WoD they can add XBox and PC platforms into the mix. That right there would boost their potential well beyond what another mmo would.
And by the responses of those here, even that would be a bad idea. Hmmm so maybe CCP ain't as insightful with their players as they'd have you think...
"Small minds talk about people, average minds talk about events, great minds talk about ideas."
Being "less ambitious" could be the best thing that happend to this game if it means they are dumping the custom built engine and using an existing engine under liscence. Unless you play EVE its hard to say just how horrible this engine is, its so badly optomised at this stage it uses more PC resources to generate one small room and a single avatar than most high end graphics games with huge open or heavily detailed enviroments
Currently playing:
EVE online (Ruining low sec one hotdrop at a time)
Gravity Rush,
Dishonoured: The Knife of Dunwall.
(Waiting for) Metro: Last Light,
Company of Heroes II.
It's a big disapointment, but probably a smart business decision. I'd rather CCP play it safe than risk going out of business (or worse, sell out to EA). I was really looking forward to WOD, but I guess it'll go off my radar for a few years now.
On the bright side, as game technology continually improves over time, perhaps it will be even better with the several-year slide (when it finally does come out).
Why would they cut the WoD instead of Dust? The WoD has a much bigger chance of making alot of money because its an existing world with existing fans.
When I first read this, I felt gloomy.
And given CCP's glacial pace, the additional 6 month estimate is optimistic. I'm think more like 1-2 years.
Oh well *_*
"Never argue with a fool; onlookers may not be able to tell the difference."
I need to take this advice more.
NCSoft should do to CCP what they did to Arenanet, and CCP should stay true to the fundamentels of EvE as a complex player driven open Sandbox, where gamplay trumps graphics. Then WoD would become real sooner than you think.
I understand why they did this what I dont understand is Why they moved most of the WOD team away from Atlanta to help make DUST. Every WOD fan will play that game for certain and theres a lot of them but DUST has no name recognition at all and does not peak my interest or the interest of many others the way WOD does.
Well the best I can figure out, they dicided that after making one bad decison of streching themselves out, they should make another bad decision and put all of their efforts into their most risky project.
It wasnt really that, Dust is nearly finished where WoD is still pretty much pie in the sky. Why scrap the game which is close to release instead of the one thats still largley concept?
Currently playing:
EVE online (Ruining low sec one hotdrop at a time)
Gravity Rush,
Dishonoured: The Knife of Dunwall.
(Waiting for) Metro: Last Light,
Company of Heroes II.
According to the 2010 CCP financial records, Dust is partially funded by Sony.
Which means legal/financial ramification should CCP fail to complete development on Dust.
Gdemami -
Informing people about your thoughts and impressions is not a review, it's a blog.
Because they will make alot more money from the WoD. No one has really heard of dust, they don't know much about it, and their base is going to be very small. There are people that are die hard wod fans. It makes more sense to put their money into something that will actually make money.
It doesnt make sense at all, Dust is very close to release, not only is it undergoing QA testing CCP staff are actually playing it internally, even the staff not on the Dust project.
Work on WoD has only just begun, they have a pre alpha engine and a few bits of artwork and the game design concepts. Why scrap a game thats a few months away from release in place of a game that will probably take 3-4 years minimum before its ready for release.
Releasing Dust makes more sense as its the more immediate chance or recouping some investment, something WoD will not be able to do for years.
Currently playing:
EVE online (Ruining low sec one hotdrop at a time)
Gravity Rush,
Dishonoured: The Knife of Dunwall.
(Waiting for) Metro: Last Light,
Company of Heroes II.