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Star Trek: Infinite Space: Beta On Hold

SBFordSBFord Former Associate EditorMember LegendaryPosts: 33,129

A new press article has been released by Star Trek: Infinite Space developer GameForge. The press release details the earlier new that the gaming giant will be laying off 100 employees. In addition, a post has cropped up on the ST:IS site indicating that the beta plans for the game are now "paused" and that GameForge will be "exploring co-publishing partnerships".

Further, the ST:IS post indicates that nothing will be changing for the time being but that more will be revealed as time goes on as to what the future holds for the game.

Read the post and the GameForge press release at the links above.

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¯\_(ツ)_/¯ 


Comments

  • Ravens0ulRavens0ul Member UncommonPosts: 51

    Goodbye Star Trek: Infinite Space

  • kishekishe Member UncommonPosts: 2,012

    The curse of Star Trek games strikes again...There has been about 20 star trek games yet 3 of them have been succesful.

  • gimmekeygimmekey Member Posts: 117

    It appears that creativity truly is the antithesis of efficiency.

  • Stargate94Stargate94 Member Posts: 5

    I want to be accept into the beta but no hope!

    Star Trek Online:
    Oneill - Rear Admiral Upper Half
    Uss-Altares NX-91002-E
    Fleet: Flotta Stellare Italiana
    Champions Online:
    Lambra - Inferno Liv 12
    Deatclan founder!

  • staranstaran Member UncommonPosts: 87
    Can they send their content to sto?
  • YamotaYamota Member UncommonPosts: 6,593

    Pity but then again I was not expecting much of yet another casual Star Trek MMO. One which is browser based and F2P as well...

  • psyfighterpsyfighter Member Posts: 50

    well they back them self in a corner took to long to get the game out now lot of big buget games are comeing out  RIP ST IS you will be missed Just like my xwife's sister.



     

  • JeroKaneJeroKane Member EpicPosts: 7,098

    Gameforge is a german based company and with the current economic crisis going on, they can forget trying to get any additional funding.

    Plus they aren't exactly a high profile company either, with just a bunch of crappy games. Which isn't exactly doing them any favor either.

  • SkillCosbySkillCosby Member Posts: 684

    The Star Trek movies are fantastic. However, they don't have that action-packed sense that would fit a game, e.g., the extremely slow ship to ship combat, the slow person to person phazer combat, etc.

    While the movies are good, such combat would be considered boring in any game. This is probably why Star Trek games generally suffer.

  • phoenixclawsphoenixclaws Member UncommonPosts: 5

    I had a feeling this was coming. I just was waiting for them to confirm the true postponing. They were taking far too long to push this browser game out. And with the major economic crises over in Europe that was bound to affect them. Most information was sporactic.

    Even before it really started, all good things...



     

  • Overlord72Overlord72 Member Posts: 5

    Well it is a shame really, seeing a Cryptic is taking STO right into the ground there will be no Star Trek MMO out there.  I don't forsee the STO transition going well, just look at the forums.  Stay away from it if you can, unless you have very deep pockets.  Oh well, maybe if the economy turns around we can get a real Star Trek MMO to play!!

  • mayito7777mayito7777 Member UncommonPosts: 768

    Another Star Trek game bites the dust, Star Trek is cursed since they refused to keep the series going.

    want 7 free days of playing? Try this

    http://www.swtor.com/r/ZptVnY

  • FleetyFleety Member UncommonPosts: 1

    I agree with precious328 but I think the real problem with most star trek games is that they try to focus on combat at all... most star trek fans watch it because of the way it draws you in to a detailed universe, with well developed characters, races and lore. 

    Fighting and combat are things a good trek crew avoid and they try to talk or think their way out of situations. 

    A successful trek game is going to be exploration, trade and community based and not rely on slow and boring phaser/ship combat as most of the failed attempts so far have done.

  • OzmodanOzmodan Member EpicPosts: 9,726

    It is really hard to take an existing IP and make a decent game from it.  It really crimps a teams creativity, especially if you have the IP owner poking it's nose in the game design.  Shame this title is going on hold.

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